Difference between revisions of "Crafting"

From MHWiki
m (Recipe Book: mention that non-crafting recipes exist)
(Recipe Book: + nutcracker nuisance)
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  ! Minimum<br/>Points
 
  ! Minimum<br/>Points
 
  ! class="unsortable" | Other Notes
 
  ! class="unsortable" | Other Notes
|-valign="top" bgcolor="#eeeeee"
+
|-valign="top"
 
  ! align="left" | <div id="Explosive Toboggan Ride">[[Explosive Toboggan Ride]] <sup>LE</sup></div>
 
  ! align="left" | <div id="Explosive Toboggan Ride">[[Explosive Toboggan Ride]] <sup>LE</sup></div>
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 10,000 || 160,000
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 10,000 || 160,000
 
  | align="left" | reconstruction
 
  | align="left" | reconstruction
|-valign="top"
+
|-valign="top" bgcolor="#eeeeee"
 
  ! align="left" | <div id="Fluffy DeathBot">[[Fluffy DeathBot]]</div>
 
  ! align="left" | <div id="Fluffy DeathBot">[[Fluffy DeathBot]]</div>
 
  | Weapon || 2 || <span style="display:none;">02</span> Initiate || 256,400 || 91,000
 
  | Weapon || 2 || <span style="display:none;">02</span> Initiate || 256,400 || 91,000
 
  |  
 
  |  
|-valign="top" bgcolor="#eeeeee"
+
|-valign="top"
 
  ! align="left" | <div id="Grungy DeathBot">[[Grungy DeathBot]]</div>
 
  ! align="left" | <div id="Grungy DeathBot">[[Grungy DeathBot]]</div>
 
  | Weapon || 2 || <span style="display:none;">02</span> Initiate || 256,400 || 91,000
 
  | Weapon || 2 || <span style="display:none;">02</span> Initiate || 256,400 || 91,000
 
  |  
 
  |  
|-valign="top"
+
|-valign="top" bgcolor="#eeeeee"
 
  ! align="left" | <div id="HitGrab Horsey">[[HitGrab Horsey]] <sup>LE</sup></div>
 
  ! align="left" | <div id="HitGrab Horsey">[[HitGrab Horsey]] <sup>LE</sup></div>
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 15,850 || 0
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 15,850 || 0
 
  | align="left" | reconstruction
 
  | align="left" | reconstruction
|-valign="top" bgcolor="#eeeeee"
+
|-valign="top"
 
  ! align="left" | <div id="Mouse DeathBot">[[Mouse DeathBot]]</div>
 
  ! align="left" | <div id="Mouse DeathBot">[[Mouse DeathBot]]</div>
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 256,400 || 91,000
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 256,400 || 91,000
 
  | align="left" | reconstruction
 
  | align="left" | reconstruction
|-valign="top"
+
|-valign="top" bgcolor="#eeeeee"
 
  ! align="left" | <div id="PartyBot">[[PartyBot]] <sup>LE</sup></div>
 
  ! align="left" | <div id="PartyBot">[[PartyBot]] <sup>LE</sup></div>
 
  | Weapon || 2 || <span style="display:none;">02</span> Initiate || 243,580 || 91,000
 
  | Weapon || 2 || <span style="display:none;">02</span> Initiate || 243,580 || 91,000
 
  |  
 
  |  
|-valign="top" bgcolor="#eeeeee"
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|-valign="top"
 
  ! align="left" | <div id="Pumpkin Pummeler">[[Pumpkin Pummeler]] <sup>LE</sup></div>
 
  ! align="left" | <div id="Pumpkin Pummeler">[[Pumpkin Pummeler]] <sup>LE</sup></div>
 
  | Weapon || 2 || <span style="display:none;">02</span> Initiate || 168,000 || 0
 
  | Weapon || 2 || <span style="display:none;">02</span> Initiate || 168,000 || 0
 
  |  
 
  |  
|-valign="top"
+
|-valign="top" bgcolor="#eeeeee"
 
  ! align="left" | <div id="Rebuilt Pumpkin Pummeler">[[Pumpkin Pummeler|Rebuilt Pumpkin Pummeler]] <sup>LE</sup></div>
 
  ! align="left" | <div id="Rebuilt Pumpkin Pummeler">[[Pumpkin Pummeler|Rebuilt Pumpkin Pummeler]] <sup>LE</sup></div>
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 168,000 || 0
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 168,000 || 0
 
  | align="left" | reconstruction
 
  | align="left" | reconstruction
|-valign="top" bgcolor="#eeeeee"
+
|-valign="top"
 
  ! align="left" | <div id="Rebuild Nannybot">[[Nannybot|Rebuild Nannybot]] <sup>LE</sup></div>
 
  ! align="left" | <div id="Rebuild Nannybot">[[Nannybot|Rebuild Nannybot]] <sup>LE</sup></div>
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 0 || 0
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 0 || 0
 
  | align="left" | reconstruction
 
  | align="left" | reconstruction
|-valign="top"
+
|-valign="top" bgcolor="#eeeeee"
 
  ! align="left" | <div id="Soul Catcher">[[Soul Catcher]] <sup>LE</sup></div>
 
  ! align="left" | <div id="Soul Catcher">[[Soul Catcher]] <sup>LE</sup></div>
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 190,000 || 0
 
  | Weapon || 1 || <span style="display:none;">02</span> Initiate || 190,000 || 0
 
  | align="left" | reconstruction
 
  | align="left" | reconstruction
|-valign="top" bgcolor="#eeeeee"
+
|-valign="top"
 
  ! align="left" | <div id="White Cheddar">[[Crafted cheese#White Cheddar|White Cheddar]]</div>
 
  ! align="left" | <div id="White Cheddar">[[Crafted cheese#White Cheddar|White Cheddar]]</div>
 
  | Cheese || 2 || <span style="display:none;">02</span> Initiate || 18 || 0
 
  | Cheese || 2 || <span style="display:none;">02</span> Initiate || 18 || 0
 
  |  
 
  |  
  
|-valign="top"
+
|-valign="top" bgcolor="#eeeeee"
 
  ! align="left" | <div id="Dehydration Base">[[Dehydration Base]]</div>
 
  ! align="left" | <div id="Dehydration Base">[[Dehydration Base]]</div>
 
  | Base || 3 || <span style="display:none;">03</span> Journeyman || 23,608 || 0
 
  | Base || 3 || <span style="display:none;">03</span> Journeyman || 23,608 || 0
 +
|
 +
|-valign="top"
 +
! align="left" | <div id="Nutcracker Nuisance Trap">[[Nutcracker Nuisance Trap]] <sup>LE</sup></div>
 +
| Weapon || 3 || <span style="display:none;">03</span> Journeyman || 0 || 0
 
  |  
 
  |  
 
|-valign="top" bgcolor="#eeeeee"
 
|-valign="top" bgcolor="#eeeeee"

Revision as of 23:00, 21 December 2011

Crafting is an integral part of MouseHunt, especially as players advance along the ranks. Once players advance to Initiate, the crafting tab will be accessible to them. Crafting allows players to put together different items that they have collected throughout the game. The result of crafting can be traps, cheeses, and other crafting items.

The in-game Crafting section of the Inventory tab is divided into three sub-sections: Crafting Items, Hunter's Hammer, and Recipe Book.

Crafting Items

Crafting items are the components or ingredients required in order to successfully create a crafted item. The complete list of all items that can be used in crafting can be found under Crafting Items. Information is given on the source as to where players can acquire individual items, as well as the crafted product(s) it is used in.

Crafting Slots

Crafting slots are what allow you to create certain cheeses and other items. Each ingredient in a recipe requires the use of a slot (regardless of the quantity of that ingredient). As you progress in rank, you will gain more slots for crafting, which allows you to craft items requiring more ingredients. Additionally, while many formulas only require 2 or 3 slots to craft, the ingredients are not available for lower ranks. Every rank will always be able to safely craft the items of the lower ranks. Therefore a Master will be able to craft items available to Journeymen, Initiates and Apprentices.

Rank Total Slots
Initiate 2
Journeyman 3
Master 4
Grandmaster 5
Legendary 6
Hero 7
Knight 8
Lord/Lady 9
Baron/Baroness 10
Count/Countess 11
Duke/Duchess 12
Grand Duke/Grand Duchess 13

When crafting a new recipe for the first time, the player is given an opportunity to share an Attraction Charm with friends, and the result of the crafting appears on the Hunter's Journal.

Before MouseHunt updated to Version 3.0 on 8 June 2010, the last slot of each rank was a Red Slot. If you used the correct recipe, and used the Red Slot, you had chance of losing all of your ingredients that you tried to use and not being successful in creating the new item. Otherwise, crafting works exactly the same now as it did before.

Unknown Recipes

When a new recipe is introduced and the ingredients are unknown, it is possible to determine the correct ingredients through trial and error. When you use the correct type of materials but in wrong quantities, you get a message saying, "Almost there The right parts are used but the quantities aren't correct," instead of the usual "Huh? Nothing seems to quite fit together."

If the quantities are right but the item cannot be constructed because the hunter has already reached the maximum inventory count for that item, the message states "Sorry Your inventory can not currently hold this item." For example, the S.S Huntington II map piece is a capped inventory item, meaning it is not possible to learn both recipes for constructing the ship.

Hunter's Hammer

This section manages items that can be smashed for creating further items for crafting. The complete list of smashable items can be found under the Hunter's Hammer page. Hunter's Hammer is the only crafting ability available to hunters below Initiate rank.

Recipe Book

The table below shows all possible recipes to be crafted. Note that this table only tracks which ranks have the sufficient crafting slots and access to ingredients to complete a given recipe. However, some recipes also have minimum point requirements; as an example, it is often the case that a hunter will have achieved the rank of Hero before having enough points to craft the RhinoBot, even though it is listed in this table under Legendary.

By switching to the Recipe Book sub-tab, a hunter can find a particular recipe that they have previously constructed, and select how many multiples of that recipe to craft at once.

Recipes with the words (reconstruction) or (reconstitution) imply that players are able to craft the item only if they had previously owned and smashed the item in question. Recipes marked LE imply that players are able to craft the item only if they obtained limited edition components during the right event. Recipes marked E imply that players are able to craft the item only if they obtained event specific components during the right event.

This table does not list event crafting done via special pages, such as the initial construction of the Nannybot during MouseHunt Birthday II, or toys built during the Toy Drive of the Great Winter Hunt 2011, since those constructions do not affect the hunter's Recipe Book.

Recipe Category Slots
Used
Minimum
Rank
Minimum
Gold
Minimum
Points
Other Notes
Weapon 1 02 Initiate 10,000 160,000 reconstruction
Weapon 2 02 Initiate 256,400 91,000
Weapon 2 02 Initiate 256,400 91,000
Weapon 1 02 Initiate 15,850 0 reconstruction
Weapon 1 02 Initiate 256,400 91,000 reconstruction
Weapon 2 02 Initiate 243,580 91,000
Weapon 2 02 Initiate 168,000 0
Weapon 1 02 Initiate 168,000 0 reconstruction
Weapon 1 02 Initiate 0 0 reconstruction
Weapon 1 02 Initiate 190,000 0 reconstruction
Cheese 2 02 Initiate 18 0
Base 3 03 Journeyman 23,608 0
Weapon 3 03 Journeyman 0 0
Charms 3 03 Journeyman 300 0
Charms 3 03 Journeyman 300 0
Cheese 3 03 Journeyman 18 0 reconstitution
Charms 3 04 Master 900 0 possible as Journeyman via Gifting
Weapon 4 04 Master 0 0
Weapon 1 04 Master 0 409,500 reconstruction
Charms 3 04 Master 1,000 0 possible as Journeyman via Prize Shoppe
Base 4 04 Master 0 0
Weapon 4 04 Master 0 0
Cheese 3 04 Master 360 0
Cheese 4 04 Master 360 0
Cheese 3 04 Master 36 0
Weapon 2 04 Master 299,650 827,500
Charms 3 04 Master 400 0 possible as Journeyman via Gifting and Prize Shoppe
Charms 3 04 Master 100 0
Weapon 1 04 Master 299,650 490,500 reconstruction
Weapon 5 05 Grandmaster 62,660 950,000
Cheese 2 05 Grandmaster 2,700 0
Cheese 3 05 Grandmaster 2,700 0
Maps 2 05 Grandmaster 0 0
Cheese 4 05 Grandmaster 183 0
Cheese 4 05 Grandmaster 214 0
Weapon 3 05 Grandmaster 60,050 0
Cheese 3 05 Grandmaster 41 0
Crafting Item 3 05 Grandmaster 0 0
Weapon 2 05 Grandmaster 62,660 950,000
Cheese 3 05 Grandmaster 3,420 0
Weapon 3 05 Grandmaster 600,000 0
Weapon 1 05 Grandmaster 62,660 950,000 reconstruction
Cheese 3 05 Grandmaster 690 0
Cheese 5 05 Grandmaster 690 0
Maps 6 05 Grandmaster 0 0
Cheese 4 05 Grandmaster 191 0
Crafting Item 5 05 Grandmaster 0 0
Special 3 05 Grandmaster 462 0
Weapon 1 05 Grandmaster 415,000 705,000 reconstruction
Crafting Item 4 06 Legendary 158,175 0
Weapon 3 06 Legendary 824,000 12,000,000
Weapon 5 06 Legendary 949,050 3,393,600
Weapon 1 06 Legendary 2,700,000 20,000,000 reconstruction
Weapon 2 06 Legendary 2,700,000 20,000,000
Cheese 4 06 Legendary 252 0
Special 3 06 Legendary 900 0
Cheese 4 06 Legendary 300 0
Cheese 5 06 Legendary 300 0
Special 3 06 Legendary 900 0
Cheese 4 06 Legendary 252 0
Charms 3 06 Legendary 3,000 0
Weapon 4 06 Legendary 1,300,000 17,000,000
Cheese 4 06 Legendary 1,086 0
Cheese 5 06 Legendary 1,086 0
Weapon 1 06 Legendary 664,000 3,384,000 reconstruction
Weapon 2 06 Legendary 849,650 8,000,000
Weapon 2 06 Legendary 940,000 16,000,000
Cheese 4 06 Legendary 216 0
Special 4 06 Legendary 900 0
Special 2 06 Legendary 900 0
Cheese 4 06 Legendary 252 0
Weapon 2 06 Legendary 664,000 3,384,000 reconstruction
Weapon 5 06 Legendary 361,429 1,696,240
Weapon 2 06 Legendary 318,350 1,696,240 reconstruction
Maps 3 06 Legendary 0 0
Cheese 4 06 Legendary 252 0
Special 3 06 Legendary 900 0
Weapon 1 06 Legendary 940,000 16,000,000 reconstruction
Weapon 1 06 Legendary 849,650 8,000,000 reconstruction
Weapon 4 06 Legendary 940,000 16,000,000
Cheese 3 06 Legendary 1,350 0
Cheese 4 06 Legendary 1,350 0
Cheese 4 06 Legendary 960 0
Cheese 5 06 Legendary 960 0
Cheese 4 06 Legendary 252 0
Special 2 06 Legendary 900 0
Cheese 4 06 Legendary 252 0
Special 2 06 Legendary 900 0
Weapon 3 06 Legendary 849,650 8,000,000
Base 2 06 Legendary 669,600 14,000,000
Base 1 06 Legendary 499,600 14,000,000 reconstruction
Weapon 7 07 Hero 158,175 17,000,000
Weapon 7 07 Hero 1,090,000 6,400,000
Weapon 3 07 Hero 600 17,000,000
Cheese 4 07 Hero 270 0
Cheese 5 07 Hero 270 0
Maps 2 08 Knight 94,000 0
Weapon 6 08 Knight 2,224,000 29,000,000
Weapon 4 08 Knight 1,328,000 24,800,000
Base 3 08 Knight 720,000 18,000,000
Cheese 7 08 Knight 462 0
Cheese 8 08 Knight 462 0
Weapon 3 09 Lord/Lady 1,100,000 58,000,000
Cheese 3 09 Lord/Lady 5,400 0
Cheese 4 09 Lord/Lady 5,400 0
Weapon 3 09 Lord/Lady 1,107,750 58,000,000
Weapon 5 09 Lord/Lady 2,767,750 38,000,000
Weapon 5 09 Lord/Lady 1,830,000 29,000,000
Base 5 09 Lord/Lady 1,296,000 67,750,000
Weapon 3 09 Lord/Lady 1,030,000 38,000,000
Maps 4 09 Lord/Lady 0 0
Weapon 9 09 Lord/Lady 0 30,000,000
Weapon 5 10 Baron/Baroness 800,000 76,000,000
Weapon 6 10 Baron/Baroness 2,195,400 100,000,000
Weapon 4 10 Baron/Baroness 1,628,000 78,000,000
Charms 4 10 Baron/Baroness 50 0 possible as Master via Marketplace
Charms 4 10 Baron/Baroness 50 0 possible as Master via Marketplace
Charms 4 10 Baron/Baroness 500 0 possible as Grandmaster via Marketplace
Charms 4 10 Baron/Baroness 500 0 possible as Grandmaster via Marketplace
Recipe Category Slots
Used
Minimum
Rank
Minimum
Gold
Minimum
Points
Other Notes

See also

  • Respective trap page for detailed formula

External links

Tool to calculate needed ingredients for recipes as well as to show costs at various General Stores for crafting items
Collaborative tool for developing new recipes/formulas
Facebook group dedicated to discovering new recipes/formulas