https://mhwiki.hitgrab.com/wiki/api.php?action=feedcontributions&user=70.50.200.115&feedformat=atomMHWiki - User contributions [en]2024-03-29T13:07:53ZUser contributionsMediaWiki 1.31.0https://mhwiki.hitgrab.com/wiki/index.php?title=Power&diff=6221Power2008-10-12T14:31:16Z<p>70.50.200.115: </p>
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<div>The '''power''' of a [[trap]] affects the odds that it will catch a mouse, if a mouse is attracted to it by cheese. A higher powered trap is required to capture some mice, but mice such as [[White Mouse|White]] and [[Grey Mouse|Grey mice]], a basic trap with low power is sufficient.<br />
<br />
Compare with [[accuracy]], [[luck]]. See also [[Power Bonus]], [[Power Type]].</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Points&diff=5861Points2008-10-11T22:32:11Z<p>70.50.200.115: typo</p>
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<div>Each mouse caught is worth a specific number of points. These points are a tally of the experience of the hunter. The number of points a hunter has places him into a certain [[Hunter's Title|category]], such as Novice, Apprentice, Journeyman, Master, Grandmaster, Legendary or Hero. The points allow the hunter to travel to different areas.<br />
<br />
Points are gained by catching mice. The heavier the mouse is, the less points it is worth. Since a smaller mouse is faster, it is more challenging to catch, and therefore worth more points. In certain areas, the mice might steal points if you attract but fail to catch them. These areas are the [[Harbour]], the [[Mountain]], the [[Laboratory]] and the [[Mousoleum]]. Up to now, the Mousoleum is the best place the make points and gold very fast although the mice tend to cause severe damage there, which has been recently reduced a bit.</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=MouseHunt_Wiki&diff=5531MouseHunt Wiki2008-10-11T14:52:35Z<p>70.50.200.115: spam</p>
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<div>Welcome to the '''MouseHunt Wiki''' where users can contribute their knowledge of the MouseHunt world for all to see.<br />
<br />
The MHWiki (as it will be referred to from here on out) is intended to inform the populace of Mouse Hunters and those who have any interest in the MouseHunt world and its intricacies.<br />
<br />
==Gameplay==<br />
<br />
[[The_Mice|Mice]] - [[Cheese]] - [[Traps]] - [[Locations]] - [[Loot]] - [[Potion]]s - [[Hunter's Title]]s<br />
<br />
To begin your MouseHunt adventure, you must first purchase a trap, which consists of a base and a weapon. You will also need cheese to be used as bait.<br />
<br />
# Hover over [[Shops]],<br />
# Click on [[Trapsmith]],<br />
# Select a [[Traps#Bases|base]],<br />
# Select a [[Traps#Weapons|weapon]],<br />
# Hover over [[Shops]],<br />
# Click on [[Cheese Shoppe]],<br />
# Select the type and quantity of [[cheese]] you wish to purchase,<br />
# Sound the [[Hunter's Horn]].<br />
<br />
==[[FAQ]]==<br />
<br />
Here you find answers to the most '''F'''requently '''A'''sked '''Q'''uestions.<br />
<br />
==Stats==<br />
<br />
[[Points]]<br />
<br />
==Currency==<br />
<br />
The Currency in MouseHunt is the [[Gold]] piece. It is used to buy [[cheese]], [[traps]], and for traveling expenses.<br />
<br />
==Community==<br />
* [[Non-Violent Mouse Removal Charity]]<br />
* [[Adopt a Novice/Apprentice MouseHunter]]<br />
* [[Newbie Begging and Deterrent League]]<br />
<br />
==Mousehunt related links==<br />
<br />
*[http://www.mousehunthistory.com/ MouseHunt History Timeline]<br />
*[http://apps.new.facebook.com/mousehunt/index.php MouseHunt Game Page]<br />
*[http://mousehuntguide.ourtoolbar.com/ MouseHunt Toolbar]<br />
*[http://mousehuntersinc.forumice.net/laboratory-hunting-f5/ Alternate MouseHunt Forums]<br />
*[http://members.iinet.net.au/~pjtoomer/MouseHunt/MTP.htm Weapon/Base Power Graph]</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Mountain&diff=5381Mountain2008-10-10T23:29:48Z<p>70.50.200.115: </p>
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<div>The Mountain is a location in [[Gnawnia]] accessible to hunters of the rank [[Journeyman]] and higher. [[Ninja Mouse|Ninja mice]] from the Mountain may drop a map piece to the [[Laboratory]], which [[Master]] hunters can access. <br />
<br />
''This treacherous environment only allows the toughest of mice to survive. Be warned: the Mountain is no place for the novice mouse hunter!''<br />
<br />
<br />
<br />
[[Category:Locations]]<br />
[[Category:Gameplay]]</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Mountain&diff=5371Mountain2008-10-10T23:24:32Z<p>70.50.200.115: </p>
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<div>The Mountain is a location in [[Gnawnia]] accessible to hunters of the rank [[Journeyman]] and higher.<br />
<br />
[[Category:Locations]]<br />
[[Category:Gameplay]]</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Lycan_Mouse&diff=5331Lycan Mouse2008-10-10T18:12:36Z<p>70.50.200.115: </p>
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<div>''"With the rise of a full moon come reports of a most dangerous mouse!<br />
<br />
Once a passive breed of mouse, when night falls the Lycan transforms into a massive beast that strikes fear into even the most steadfast of hunters. Known to stalk shadowy forests and graveyards, this mouse possesses incredible speed and power. A hunter should be well-prepared before seeking out this adversary.<br />
<br />
Capturing this mouse may break its curse, potentially revealing secrets from whence it came."''<br />
<br />
<br />
*Guesses of what it can be from message board: werewolf, some sort of beast.<br />
*Guesses of where to find it: Graveyard, or maybe mountains.<br />
*Guesses of where it is from: A forest yet to be revealed. Possibly catching one will open up the next map piece.<br />
<br />
As of October 10, 2008, 2:12 PM EST, 5 have been caught.<br />
<br />
[[Category:Mice]]</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Talk:FAQ&diff=5321Talk:FAQ2008-10-10T18:11:23Z<p>70.50.200.115: </p>
<hr />
<div>== no sense ==<br />
<br />
Q. I was under the impression that Super Brie had a 99% chance <br />
of attracting a mouse, regardless of what type of cheese the <br />
mouse prefers. If this is the case, the chance of 11 mice not <br />
being attracted in a row would be like 1.0 e-22, so I’m starting <br />
to think that something is just broken...<br />
<br />
A. If your trap has a 99% chance to attract a mouse that means <br />
that each time you go on a hunt you have a 99% chance to attract <br />
on that particular hunt, not that you'll attract mice 99 out of <br />
100 times."<br />
<br />
This makes no sense.<br />
<br />
:It might also be wise to mention that although mice are attracted, it does not guarantee that your trap will catch them.<br />
:There is mention of what to do if you catch a prize mouse: could someone perhaps explain what a prize mouse *is*? Being new, I have no idea.<br />
: (written by [[Special:Contributions/129.96.233.210|129.96.233.210]])<br />
<br />
::Concerning the Prize Mice, the easiest would be to make a link to an article that explains more about them... et voilà. It is also good to always add one's signature at the end of a comment on a discussion page. You can do this by adding <nowiki>~~~~</nowiki> at the end of your comment or by using the 2nd button from the left above the edit window. If you need any help with editing or writing in a wiki, (or concerning MouseHunt in general) please feel free to ask. --[[User:Mulleflupp|Mulleflupp]] 08:10, 10 October 2008 (UTC)<br />
<br />
:It does make sense, though chances are low you'll notice the difference. It's easier to visualise if you consider the 50% chance of a coin ending up flipped onto heads. You can still end up with something like tails-tails, contrary to the "You'll get heads 1 one of 2 times" intuition. It boils down to that nature isn't self-correcting. That's the statement being made here. (Mind, that's without factoring in the deterministic nature of computers dictating pseudo-randomness rather than true randomness.) -[[User:Pinkgothic|pinkgothic]] 13:36, 10 October 2008 (UTC)<br />
<br />
:The question is correct, in that the odds of not attracting a mouse 11 times in a row are soooooo unlikely that it will never happen. (1/100)^11. The answer doesn't address this even though it does explain that you could still get bad luck. But not thattt bad!<br />
<br />
<br />
I removed the "not that you'll attract mice 99 out of 100 times" part. It was poorly worded and the "system does not self correct" factor really doesn't explain how you could miss 11 times in a row. Sure it is possible, but it is absurdly unlikely.<br />
<br />
<br />
Much better now.</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Talk:FAQ&diff=5191Talk:FAQ2008-10-10T14:44:16Z<p>70.50.200.115: </p>
<hr />
<div>== no sense ==<br />
<br />
Q. I was under the impression that Super Brie had a 99% chance <br />
of attracting a mouse, regardless of what type of cheese the <br />
mouse prefers. If this is the case, the chance of 11 mice not <br />
being attracted in a row would be like 1.0 e-22, so I’m starting <br />
to think that something is just broken...<br />
<br />
A. If your trap has a 99% chance to attract a mouse that means <br />
that each time you go on a hunt you have a 99% chance to attract <br />
on that particular hunt, not that you'll attract mice 99 out of <br />
100 times."<br />
<br />
This makes no sense.<br />
<br />
:It might also be wise to mention that although mice are attracted, it does not guarantee that your trap will catch them.<br />
:There is mention of what to do if you catch a prize mouse: could someone perhaps explain what a prize mouse *is*? Being new, I have no idea.<br />
: (written by [[Special:Contributions/129.96.233.210|129.96.233.210]])<br />
<br />
::Concerning the Prize Mice, the easiest would be to make a link to an article that explains more about them... et voilà. It is also good to always add one's signature at the end of a comment on a discussion page. You can do this by adding <nowiki>~~~~</nowiki> at the end of your comment or by using the 2nd button from the left above the edit window. If you need any help with editing or writing in a wiki, (or concerning MouseHunt in general) please feel free to ask. --[[User:Mulleflupp|Mulleflupp]] 08:10, 10 October 2008 (UTC)<br />
<br />
:It does make sense, though chances are low you'll notice the difference. It's easier to visualise if you consider the 50% chance of a coin ending up flipped onto heads. You can still end up with something like tails-tails, contrary to the "You'll get heads 1 one of 2 times" intuition. It boils down to that nature isn't self-correcting. That's the statement being made here. (Mind, that's without factoring in the deterministic nature of computers dictating pseudo-randomness rather than true randomness.) -[[User:Pinkgothic|pinkgothic]] 13:36, 10 October 2008 (UTC)<br />
<br />
:The question is correct, in that the odds of not attracting a mouse 11 times in a row are soooooo unlikely that it will never happen. (1/100)^11. The answer doesn't address this even though it does explain that you could still get bad luck. But not thattt bad!</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Talk:FAQ&diff=5181Talk:FAQ2008-10-10T14:44:06Z<p>70.50.200.115: </p>
<hr />
<div>== no sense ==<br />
<br />
Q. I was under the impression that Super Brie had a 99% chance <br />
of attracting a mouse, regardless of what type of cheese the <br />
mouse prefers. If this is the case, the chance of 11 mice not <br />
being attracted in a row would be like 1.0 e-22, so I’m starting <br />
to think that something is just broken...<br />
<br />
A. If your trap has a 99% chance to attract a mouse that means <br />
that each time you go on a hunt you have a 99% chance to attract <br />
on that particular hunt, not that you'll attract mice 99 out of <br />
100 times."<br />
<br />
This makes no sense.<br />
<br />
:It might also be wise to mention that although mice are attracted, it does not guarantee that your trap will catch them.<br />
:There is mention of what to do if you catch a prize mouse: could someone perhaps explain what a prize mouse *is*? Being new, I have no idea.<br />
: (written by [[Special:Contributions/129.96.233.210|129.96.233.210]])<br />
<br />
::Concerning the Prize Mice, the easiest would be to make a link to an article that explains more about them... et voilà. It is also good to always add one's signature at the end of a comment on a discussion page. You can do this by adding <nowiki>~~~~</nowiki> at the end of your comment or by using the 2nd button from the left above the edit window. If you need any help with editing or writing in a wiki, (or concerning MouseHunt in general) please feel free to ask. --[[User:Mulleflupp|Mulleflupp]] 08:10, 10 October 2008 (UTC)<br />
<br />
:It does make sense, though chances are low you'll notice the difference. It's easier to visualise if you consider the 50% chance of a coin ending up flipped onto heads. You can still end up with something like tails-tails, contrary to the "You'll get heads 1 one of 2 times" intuition. It boils down to that nature isn't self-correcting. That's the statement being made here. (Mind, that's without factoring in the deterministic nature of computers dictating pseudo-randomness rather than true randomness.) -[[User:Pinkgothic|pinkgothic]] 13:36, 10 October 2008 (UTC)<br />
<br />
:The question is correct, in that the odds of not attracting a mouse 11 times in a row is soooooo unlikely that it will never happen. (1/100)^11. The answer doesn't address this even though it does explain that you could still get bad luck. But not thattt bad!</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Talk:FAQ&diff=5171Talk:FAQ2008-10-10T14:43:50Z<p>70.50.200.115: </p>
<hr />
<div>== no sense ==<br />
<br />
Q. I was under the impression that Super Brie had a 99% chance <br />
of attracting a mouse, regardless of what type of cheese the <br />
mouse prefers. If this is the case, the chance of 11 mice not <br />
being attracted in a row would be like 1.0 e-22, so I’m starting <br />
to think that something is just broken...<br />
<br />
A. If your trap has a 99% chance to attract a mouse that means <br />
that each time you go on a hunt you have a 99% chance to attract <br />
on that particular hunt, not that you'll attract mice 99 out of <br />
100 times."<br />
<br />
This makes no sense.<br />
<br />
:It might also be wise to mention that although mice are attracted, it does not guarantee that your trap will catch them.<br />
:There is mention of what to do if you catch a prize mouse: could someone perhaps explain what a prize mouse *is*? Being new, I have no idea.<br />
: (written by [[Special:Contributions/129.96.233.210|129.96.233.210]])<br />
<br />
::Concerning the Prize Mice, the easiest would be to make a link to an article that explains more about them... et voilà. It is also good to always add one's signature at the end of a comment on a discussion page. You can do this by adding <nowiki>~~~~</nowiki> at the end of your comment or by using the 2nd button from the left above the edit window. If you need any help with editing or writing in a wiki, (or concerning MouseHunt in general) please feel free to ask. --[[User:Mulleflupp|Mulleflupp]] 08:10, 10 October 2008 (UTC)<br />
<br />
:It does make sense, though chances are low you'll notice the difference. It's easier to visualise if you consider the 50% chance of a coin ending up flipped onto heads. You can still end up with something like tails-tails, contrary to the "You'll get heads 1 one of 2 times" intuition. It boils down to that nature isn't self-correcting. That's the statement being made here. (Mind, that's without factoring in the deterministic nature of computers dictating pseudo-randomness rather than true randomness.) -[[User:Pinkgothic|pinkgothic]] 13:36, 10 October 2008 (UTC)<br />
<br />
:The question is correct, in that the odds off not attracting a mouse 11 times in a row is soooooo unlikely that it will never happen. (1/100)^11. The answer doesn't address this even though it does explain that you could still get bad luck. But not thattt bad!</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Traps&diff=5151Traps2008-10-10T13:23:50Z<p>70.50.200.115: </p>
<hr />
<div>==Trap Descriptions==<br />
<br />
===Component Stats===<br />
<br />
*[[Power]]<br />
:The overall strength of the component. Traps with higher power are more likely to catch mice.<br />
*[[Power Type]] (see below)<br />
:Mice have specific weaknesses to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy.<br />
*[[Power Bonus]]<br />
:The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power.<br />
*[[Accuracy Bonus]]<br />
:The accuracy bonus boosts the attraction power of the bait being used increasing the odds of a mouse approaching a hunter’s trap.<br />
*[[Luck]]<br />
:Some components are designed to offer small chances of catching a mouse regardless of the mouse’s strength. It is not uncommon for lucky traps to grant hunters the ability to catch mice that seem far too powerful for their trap.<br />
*[[Cheese Effect]]<br />
:Anytime a mouse is not attracted to a trap during a hunt there is a chance for the cheese to turn stale. Some components are built using harmful chemicals that increase the odds of spoiling bait. Traps with a positive cheese effect help reduce the likelihood of cheese turning stale.<br />
<br />
===Power Type Info===<br />
* Physical<br />
: The most straight-forward type of damage a trap weapon can inflict. It is effective against a variety of mice.<br />
* Shadow<br />
: Shadow is a magical type of damage that is effective against ghostly breeds of mice.<br />
<br />
==Bases==<br />
<br />
{|border=1 style="border-collapse: collapse; text-align: center"<br />
! style="padding:0 2em 0 2em" | Base<br />
! style="padding:0 1em 0 1em" | Power<br />
! style="padding:0 1em 0 1em" | Power bonus<br />
! style="padding:0 1em 0 1em" | Accuracy bonus<br />
! style="padding:0 1em 0 1em" | Luck<br />
! style="padding:0 1em 0 1em" | Cheese Effect<br />
! style="padding:0 1em 0 1em" | Cost<br />
! style="padding:0 1em 0 1em" | Score Needed<br />
|-<br />
! align=left | [[Wooden Base]]<br />
| 35 || 0% || 0% || 0 || Very Positive || 300 || 0<br />
|-<br />
! align=left | [[Wooden Base with Target]]<br />
| 75 || 0% || 20% || 0 || No Effect || 1,225 || 650<br />
|-<br />
! align=left | [[Stone Base]]<br />
| 150 || 10% || 0% || 0 || Positive || 6,175 || 5,000<br />
|-<br />
! align=left | [[Explosive Base]]<br />
| 300 || 5% || 5% || 0 || Negative || 29,775 || 22,500<br />
|}<br />
<br />
==Weapons==<br />
<br />
===Normal Weapons===<br />
<br />
{|border=1 style="border-collapse: collapse; text-align: center"<br />
! style="padding:0 2em 0 2em" | Weapon<br />
! style="padding:0 1em 0 1em" | Power<br />
! style="padding:0 1em 0 1em" | Power type<br />
! style="padding:0 1em 0 1em" | Power bonus<br />
! style="padding:0 1em 0 1em" | Accuracy bonus<br />
! style="padding:0 1em 0 1em" | Luck<br />
! style="padding:0 1em 0 1em" | Cheese Effect<br />
! style="padding:0 1em 0 1em" | Cost<br />
! style="padding:0 1em 0 1em" | Score Needed<br />
|-<br />
! align=left | [[Tacky Glue Trap]]<br />
| 70 || Physical || 0% || 40% || 2 || Negative || 550 || 0<br />
|-<br />
! align=left | [[High Tension Spring]]<br />
| 70 || Physical || 5% || 20% || 2 || No Effect || 600 || 0<br />
|-<br />
! align=left | [[500 Pound Spiked Crusher]]<br />
| 200 || Physical || 10% || 0% || 1 || No Effect || 3,450 || 2,100<br />
|-<br />
! align=left | [[Mouse Mary O'Nette]]<br />
| 255 || Physical || 0% || 6% || 5 || Positive || 6,250 || 2,100<br />
|-<br />
! align=left | [[Mouse Trebuchet]]<br />
| 600 || Physical || 2% || 4% || 1 || Very Positive || 15,850 || 11,000<br />
|-<br />
! align=left | [[Mouse Rocketine]]<br />
| 650 || Physical || 6% || 0% || 0 || Very Negative || 18,700 || 11,000<br />
|-<br />
! align=left | [[Swiss Army Mouse Trap]]<br />
| 1,200 || Physical || 2% || 2% || 10 || No Effect || 70,300 || 45,500<br />
|-<br />
! align=left | [[NVMRC Forcefield Trap]]<br />
| 2,350 || Physical || 12% || 10% || 12 || No Effect || 256,400 || 91,000<br />
|-<br />
! align=left | [[Mouse DeathBot]]<br />
| 2,400 || Physical || 15% || 10% || 2 || Negative || 256,400 || 91,000<br />
|-<br />
! align=left | [[Sinister Portal]]<br />
| 1,025 || Shadow || 5%|| 0% || 0 || Negative || 140,600 || 182,000<br />
|-<br />
! align=left | [[Ambrosial Portal]]<br />
| 1,025 || Shadow || 0% || 5% || 0 || No Effect || 140,600 || 182,000<br />
|-<br />
! align=left | [[Digby Drillbot]]<br />
| 3,200 || Physical || 18% || 0% || 5 || No Effect || 404,340 || 409,500<br />
|}<br />
<br />
===Limited Edition Weapons===<br />
<br />
{|border=1 style="border-collapse: collapse; text-align: center"<br />
! style="padding:0 2em 0 2em" | Weapon<br />
! style="padding:0 1em 0 1em" | Power<br />
! style="padding:0 1em 0 1em" | Power type<br />
! style="padding:0 1em 0 1em" | Power bonus<br />
! style="padding:0 1em 0 1em" | Accuracy bonus<br />
! style="padding:0 1em 0 1em" | Luck<br />
! style="padding:0 1em 0 1em" | Cheese Effect<br />
! style="padding:0 1em 0 1em" | Cost<br />
! style="padding:0 1em 0 1em" | Score Needed<br />
|-<br />
! align=left | [[DeathBot Chrome Edition]]<br />
| 2,800 || Physical || 20% || 15% || 30 || Very Negative || 512,800 || 136,500<br />
|}<br />
<br />
==Links==<br />
<br />
*[http://members.iinet.net.au/~pjtoomer/MouseHunt/MTP.htm Weapon/Base Power Graph]<br />
<br />
<br />
[[Category:Gameplay]]</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Luck&diff=4741Luck2008-10-09T13:49:50Z<p>70.50.200.115: </p>
<hr />
<div>'''Luck''' is a score that varies with the chance that you will catch mice you would not normally catch because of insufficient [[power]]. The higher your luck, the better chance you would have of catching a mouse that you normally wouldn't be able to catch.</div>70.50.200.115https://mhwiki.hitgrab.com/wiki/index.php?title=Power&diff=4731Power2008-10-09T13:48:51Z<p>70.50.200.115: more informative</p>
<hr />
<div>The '''power''' of a [[trap]] affects the odds that it will catch a mouse, if a mouse is attracted to it by cheese. A higher powered trap is required to capture some mice, but mice such as [[White Mouse|White]] and [[Grey Mouse|Grey mice]], a basic trap with low power is sufficient.<br />
<br />
Compare with [[accuracy]], [[luck]].</div>70.50.200.115