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− | The '''Arcane''' (used in reference to [[weapon]]s and [[mice]]) or '''Forgotten''' (used in reference to [[mice]]) [[power type]] is thus far exclusive to the [[Bristle Woods]] [[region]].
| + | #REDIRECT [[Weapons#Arcane]] |
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− | ==Description==
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− | ''Traps utilizing arcane damage come from sources shrouded in mystery. The strength of arcane damage increases proportionally against forgotten mice, making the traps especially effective in the Catacombs.''
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− | == Types of Arcane weapons ==
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− | Currently, there are three Arcane weapons available in the game:
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− | *the [[Obelisk of Slumber]],
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− | *the [[Obelisk of Incineration]] and
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− | *the [[Arcane Capturing Rod Of Never Yielding Mystery]]
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− | == Effectiveness ==
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− | Arcane weapons are very effective against Forgotten Mice, namely:
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− | *[[Gargoyle Mouse]]
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− | *[[Gate Guardian Mouse]]
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− | *[[Golem Mouse]]
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− | *[[Gorgon Mouse]]
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− | *[[Keeper Mouse]]
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− | *[[Keeper's Assistant Mouse]]
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− | *[[Lich Mouse]]
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− | *[[Ooze Mouse]]
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− | *[[Reaper Mouse]]
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− | *[[Scavenger Mouse]]
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− | *[[Skeleton Mouse]]
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− | *[[Spectre Mouse]]
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− | *[[Spider Mouse]]
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− | *[[Wight Mouse]]
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− | Arcane weapons can also catch [[Physical]] and [[Shadow]] mice without any bonus or penalty, but are less effective against [[Tactical]], and [[Hydro]] mice, as well as against Arcane mice (the only Arcane mouse to-date being the [[Acolyte Mouse]]). It seems Arcane weapons are also less effective against at least some Physical mice in the [[Tribal Isles]]. | |
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− | == See also ==
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− | * [[Hydro]]
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− | * [[Physical]]
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− | * [[Shadow]]
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− | * [[Tactical]]
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− | [[Category:Terminology]]
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