Cape Clawed

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Revision as of 23:54, 27 September 2009 by Camomiletea (talk | contribs) (Hunting Strategy)

This small island was once attached to the mainland before a mighty storm washed away a massive piece of land. Members of the three tribes were then trapped where they were forced to work together to build a means of travel back to the mainland. Cape Clawed now acts as a meeting place where the elders of the tribes discuss diplomatic matters.

Description and Requirements

The Cape Clawed is a location in the Tribal Isles region requiring a minimum rank of Legendary and crafted Ocean Navigation Kit to enter.

Stores

Cape Clawed Mice

Mouse Max Points Min Gold Power Type Loot
Aged 6,910 4,001 Physical Rhino Horn
Stale SUPERbrie+
Alchemist 1,310 126 Hydro Seashell
Black Widow 480 11 Physical SUPER|brie+ cheese
Caretaker 1,100 726 Tactical Savoury Vegetables
Chameleon 250 551 Physical
Elder 11,405 646 Hydro Ancient Spear
Grandfather 8,641 721 Tactical Thorned Vine
Healer 855 976 Physical Delicious Stone
Narrator 900 601 Tactical Savoury Vegetables
Nibbler 1,100 900 Physical
Pathfinder 990 661 Tactical Savoury Vegetables
Pinchy 325 401 Hydro
Scout 1,190 111 Hydro Seashell
Shipwrecked 2,100 91 Hydro
Sylvan 275 426 Physical
Taleweaver 1,090 100 Hydro Seashell
Trailblazer 790 881 Physical Delicious Stone
Wordsmith 720 801 Physical Delicious Stone
  • Highlighted mice are those rarely encountered in the location.

Hunting Strategy

Hunters have several Trap Setup Options for Cape Clawed. In this location, there are mice of three different power types (Hydro, Physical, and Tactical). The hunter needs to pick the trap with the power type of the most desired mice. Alternatively, the hunter may consider using the luckiest available trap. The standard cheeses (Swiss, Brie, Gouda) all work fine in this location for most mice. However, Crunchy is necessary to attract Aged, Shell is necessary to attract Elder, and Gumbo is necessary to attract Grandfather.

Based on the points needed to build the strongest traps for each type, the following sequence is typical, first you build the strongest tactical trap (the Horrific Venus Mouse Trap) which requires only 8,000,000 points. Once your points reach 12,000,000 and you have enough gold you can craft the strongest Hydro trap (the Ancient Spear Gun). When your points reach 14,000,000, you may purchase the Tribal Base at Cape Clawed which has high power bonus to increase your trap power. And then after your points exceed 16,000,000 you can craft the strongest physical trap (the RhinoBot).

Hunting tips by Larry

Congratulations on crossing the Rodentia Ocean, MouseHunter!

The Tribal Isles region is home to three tribes which have a long history of conflict. The eldest mice of each tribe now meet here in an effort to restore peace to the region.

Despite its small size, Cape Clawed has recently become quite a bustling island since its discovery by MouseHunters. A Trapsmith, Cheese Shoppe and General Store have all opened in Cape Clawed, each offering some supplies and hunting gear unique to this region. There is much for sale so pay close attention my friend!

The Trapsmith here carries quite a few shadow weapons, along with a base that is well suited for high power traps.

Visit the Cheese Shoppe and I am sure Gouda will catch your attention. It's sharp flavour has long been a favourite of the mice indigenous to the Tribal Isles, only surpassed by SUPER|brie+. If your stocks of SUPER|brie+ are dwindling be sure to stock up on Gouda before further exploring the Tribal Isles.

Cape Clawed also has a General Store. In addition to standard cheese-making supplies like Salt, Curds and Whey, the General Store here also carries Coconut Milk, which has been found to be a vital ingredient in some local flavours of cheese. I hope you came with a good stash of gold because the General Store here also carries some mighty expensive sets of blueprint! The prints all seem to need some strange items, and one of the prints is only a tattered piece! I'm sure a hunter as skilled as yourself will be able to make heads or tails of the prints.

Phew, that was quite a lot of information if Larry does say so himself... and I do! But wait my hunter colleague, I have not even talked of what hunting there is to be done here in Cape Clawed.

The majority of mice here are rather weak and come with little reward for their capture. Cape Clawed is however a meeting spot for the tribes' eldest mice. These elder mice are not interested in just any old cheese, and no I'm not talking about Ancient cheese! Each of the elder mice here are attracted to a very specific cheese made from ingredients closely guarded by members of their respective tribe. If you wish to hunt the elder mice you will have to travel to their respective villages to the East and confront their tribe mates in hopes of finding the elusive secret ingredient for each of their preferred types of cheese. Some of the mice here in Cape Clawed also carry these ingredients but I am certain you shall have much more success if you travel to the East.

Well, I suppose that is all the tips I have for you, MouseHunter. There is much to do here in the Tribal Isles so take your time, plan out your moves and try to ignore the menacing roar coming from that volcano!

Links

Trap Setup Options for Cape Clawed


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour
 • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot