Difference between revisions of "Fiery Warpath"

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(Hunting Strategy: Streak break)
(Warmonger capture text & loot)
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== Description and Requirements ==
 
== Description and Requirements ==
 
The '''Fiery Warpath''' is a location in the [[Sandtail Desert]] region requiring a minimum rank of [[Hunter's Title|Baron]] and a [[Sandtail Call to Arms]] to enter.
 
The '''Fiery Warpath''' is a location in the [[Sandtail Desert]] region requiring a minimum rank of [[Hunter's Title|Baron]] and a [[Sandtail Call to Arms]] to enter.
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Upon capturing a [[Warmonger]], the following message will be displayed on the Journal:
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:As I captured a Warmonger Mouse, a new battalion of mice was seen on the horizon.<br/>
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:The hunt must continue!
  
 
== Shops ==
 
== Shops ==
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  | 27,000
 
  | 27,000
 
  | The Marching Flame
 
  | The Marching Flame
  | [[Flameshard]]<br />[[Oasis Bead]]<br />[[Sandblasted Metal]]<br />[[Sphynx Crystal]]<br />[[Ultimate Luck Charm]]<br />[[Ultimate Power Charm]]<br/>[[Warpath Commander's Charm]]
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  | [[Flameshard]]<br />[[Oasis Bead]]<br />[[Sandblasted Metal]]<br />[[Simple Orb]]<br />[[Sphynx Crystal]]<br />[[Ultimate Luck Charm]]<br />[[Ultimate Power Charm]]<br/>[[Warpath Commander's Charm]]
 
|}
 
|}
  

Revision as of 00:41, 31 March 2011

The Marching Flame has attacked and pillaged much of the Sandtail Desert and now their warpath is headed towards Gnawnia! Their battalions attack in waves and seem to endlessly march over the horizon. All that stands between them and conquering Gnawnia are the brave hunters who camp here.

Description and Requirements

The Fiery Warpath is a location in the Sandtail Desert region requiring a minimum rank of Baron and a Sandtail Call to Arms to enter.

Upon capturing a Warmonger, the following message will be displayed on the Journal:

As I captured a Warmonger Mouse, a new battalion of mice was seen on the horizon.
The hunt must continue!

Shops

These are the shops that can be found in the Fiery Warpath:

Fiery Warpath Mice

Waves One to Three

Capturing a Crimson Commander will cause wave mice to retreat, reducing the required number to repel by the current streak (minimum 1). Failing to capture a Caravan Guard mouse will allow reinforcements to arrive. This effect can be countered based on the size of your hunting group. The chance to attract a Gargantuamouse increases as your streak increases.

Mouse Points Gold Mouse Group Loot
Crimson Commander 10,000 1,000 The Marching Flame
Caravan Guard 900 900 The Marching Flame
Gargantuamouse 25,000 4,000 The Marching Flame Flameshard

Wave One

To complete Wave One, the Hunter must repel 35 Desert Soldier mice, 35 Vanguard mice, and 35 Desert Archer mice. The support mice will retreat once there are 10 or fewer mice remaining in the wave.

Mouse Points Gold Mouse Group Loot
Desert Soldier 11,500 2,400 The Marching Flame
Vanguard 14,000 2,600 The Marching Flame
Desert Archer 12,800 2,100 The Marching Flame

Wave Two

To complete Wave Two, the Hunter must repel 40 Flame Warrior mice, 40 Sentinel mice, 40 Flame Archer mice, 45 Sand Cavalry mice, and 20 Inferno Mage mice. The support mice will retreat once there are 18 or fewer mice remaining in the wave.

Mouse Points Gold Mouse Group Loot
Flame Warrior 18,000 3,000 The Marching Flame
Sentinel 21,300 3,300 The Marching Flame
Flame Archer 19,900 2,700 The Marching Flame
Sand Cavalry 24,000 5,200 The Marching Flame Desert Horseshoe
Inferno Mage 26,500 1,000 The Marching Flame Heatproof Mage Cloth

Wave Three

To complete Wave Three, the Hunter must repel 50 Crimson Titan mice, 50 Crimson Watch mice, 50 Crimson Ranger mice, 60 Sandwing Cavalry mice, 30 Magmarage mice, and 20 Flame Ordnance mice. The support mice will retreat once there are 26 or fewer mice remaining in the wave.

Mouse Points Gold Mouse Group Loot
Crimson Titan 20,000 3,300 The Marching Flame
Crimson Watch 24,200 3,600 The Marching Flame
Crimson Ranger 22,000 3,000 The Marching Flame
Sandwing Cavalry 26,400 6,000 The Marching Flame Desert Horseshoe
Magmarage 30,000 1,000 The Marching Flame Heatproof Mage Cloth
Flame Ordnance 33,000 1,600 The Marching Flame

Wave Four

In order to be able to catch the Warmonger, a player first needs to catch 12 Theurgy Wardens.

Mouse Points Gold Mouse Group Loot
Theurgy Warden 81,000 3,000 The Marching Flame Flameshard
Simple Orb
Warmonger 198,000 27,000 The Marching Flame Flameshard
Oasis Bead
Sandblasted Metal
Simple Orb
Sphynx Crystal
Ultimate Luck Charm
Ultimate Power Charm
Warpath Commander's Charm

Hunting Strategy

The fastest method to complete the Fiery Warpath is by catching mice in streaks. The third mouse in a row will cause 2 mice of that type to retreat, the sixth would cause 4 to retreat, and the ninth will cause 6 to retreat. Either failing to attract or to catch a mouse will result in the break of the streak. Also, upon capturing a Crimson Commander, the equivalent of the current streak will retreat from all the mice types. (i.e. a Crimson Commander capture at streak x will cause x of each mouse type in the wave to retreat. Failure to capture a Caravan Guard may strengthen the wave, depending on the number of friends a player currently has in the location. In order to achieve high streaks, a player may choose to use Charms. There is a charm for each type of mouse in the Fiery Warpath which increases the attraction rate of that type, and some also provide a power bonus against these mice.

Cheese Usage

Using SUPER|brie+ will attract more Crimson Commanders and less Caravan Guards.

Hunting tips by Larry

The Marching Flame are preparing to invade Gnawnia. Their Fiery Warpath to the castle has reached a standoff in the Sandtail Desert where you must hold them back at all costs! These mice are highly organized, you must defeat each wave before progressing to the next.

Capturing the same type of mouse multiple times in a row will demoralize the troops, causing that type to regroup off the battlefield. The higher your streak, the more will retreat. Capturing a Crimson Commander while having a high streak will cause even more to retreat as they carry the commands throughout the battalion.

The King has stocked a Charm Shoppe that will help you achieve these high streaks and outmaneuver your enemy. The Marching Flame is equally prepared, though. Failing to capture Caravan Guard Mice will allow reinforcements to arrive. According to the King's scouts, SUPER|brie+ is known to attract more Crimson Commanders and less Caravan Guards.

Within the fourth and final wave is their leader, a Warmonger Mouse. Be warned that although the Warmonger Mouse can be encountered at any time during this wave, they will be immune to capture until you have defeated all of the Theurgy Warden Mice that guard them. When you succeed in catching a Warmonger Mouse, the rewards will be great. However, after capturing your first, the Warmongers will be keen to your threat and will guard their loot more closely.

Best of luck hunter! No victory is too small and no defeat is too great. One mouse or one hunter could turn the tide of the war. Gnawnia needs to you succeed!


Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour
 • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot