Difference between revisions of "Hunter's Title"

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'''Hunter's Titles''' are indicators of experience and seniority in MouseHunt. Rank is based on the quality and quantity of mice caught. As [[hunter]]s catch more mice, they become more experienced. More experienced hunters gain access to new areas (though occasionally they must collect the proper [[loot]]) and become more effective at hunting, [[crafting]] and using [[potion]]s.  
+
'''Hunter's Titles''' are indicators of experience and seniority in MouseHunt. As [[Hunter]]s acquire more [[Wisdom]], they gain access to new [[Location|area]]s (with the appropriate [[Maps and Keys]]) and become more effective at [[Crafting]] and using [[Potion]]s. '''Hunters''' can also use a greater variety of [[Trap]] components as they advance through '''Hunter's Titles'''.
  
== Ranks ==
+
A common misconception is that a '''Hunter's Title''' is determined by the number of [[Points]] a [[Hunter]] has: '''Points''' are actually mainly used to determine a '''Hunter's''' rank on the [[Scoreboard]], with the exception of some [[Weapon]] requirements (see [[#History and Trivia|History and Trivia]] section below).
The ranks are as follow:
 
  
{| cellspacing="0" cellpadding="8" style="border:1px solid #999999; margin:5px 0 20px 20px; width:80%;"
+
== Titles ==
  |- style="text-align:left; font-size:120%;"
+
{| style="margin: 1em; text-align: left; width: 95%; max-width: 95em" class="b_and_p sortable zebra_even"  
  ! Rank
+
|- style="background-color: #dddddd" class="sticky_table_row"
  ! Description
+
! style="width: 10%" | <div style="height: 1.5em; overflow: auto">Title</div>
  |- style="background-color:#EEEEEE;"
+
! style="width: 15%" | <div style="height: 1.5em; overflow: auto">Shield Image</div>
 +
  ! style="width: 15%" | <div style="height: 1.5em; overflow: auto">Hi-Res Image</div>
 +
! style="width: 15%" | <div style="height: 1.5em; overflow: auto">New [[Locations]]</div>
 +
  ! style="width: 15%" | <div style="height: 1.5em; overflow: auto">Total [[Locations]] <sup>[[#TotalLocationsNote|(Note)]]</sup></div>
 +
  ! style="width: 10%" | <div style="height: 1.5em; overflow: auto">[[Crafting]] Slots</div>
 +
  ! style="width: 20%" | <div style="height: 1.5em; overflow: auto">Additional Abilities</div>
 +
|- style="scroll-margin-top: 2.498em" id="Novice"
 
  | valign="top" | '''Novice'''
 
  | valign="top" | '''Novice'''
  | A Novice hunter only has access to the [[Town of Gnawnia]] and [[Meadow]] locations and has no [[crafting]] abilities. The rank of Novice is signified by a white shield ([http://i514.photobucket.com/albums/t350/techdawg668/novice.gif link]) next to the player's name.
+
  | valign="top" | [{{MHdomain}}/images/titles/f6bd9e523ad0e1af06323d1122744956.gif Novice Shield]
  |-
+
| valign="top" | [{{MHdomain}}/images/titles/84bc1109b5cd7aa8c24d195bc8207c38.png Novice Shield]
 +
| [[Meadow]]
 +
| 1
 +
| -
 +
|
 +
|- style="scroll-margin-top: 2.498em" id="Recruit"
 +
| valign="top" | '''Recruit'''
 +
| valign="top" | [{{MHdomain}}/images/titles/c1d4de886e1f77140db21584ccee9690.gif Recruit Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/3f1e44bbaa7138da4c326819e9f3f0a8.png Recruit Shield]
 +
| [[Town of Gnawnia]]
 +
  | 2
 +
| -
 +
|
 +
|- style="scroll-margin-top: 2.498em" id="Apprentice"
 
  | valign="top" | '''Apprentice'''
 
  | valign="top" | '''Apprentice'''
  | Upon reaching the rank of Apprentice, the player can now hunt in the [[Harbour]] location and acquires minimal crafting abilities. Apprentices may begin accumulating [[Stale Cheese]], and may participate in [[Tournaments]]. The rank of Apprentice is signified by a yellow shield ([http://i514.photobucket.com/albums/t350/techdawg668/apprentice.gif link]) next to the player's name.
+
  | valign="top" |  [{{MHdomain}}/images/titles/42fd744082a2d43d0a3850c7c78bca63.gif Apprentice Shield]
  |- style="background-color:#EEEEEE;"
+
| valign="top" |  [{{MHdomain}}/images/titles/6f4673dd2d9d1e98b4569667d702a775.png Apprentice Shield]
  | valign="top" | '''Journeyman'''
+
| [[King's Arms]]<br>[[Tournament Hall]]<br>[[Windmill]]
  | Upon reaching the rank of Journeyman, the player can now hunt in the [[Mountain]]. Assuming they have collected the proper loot, they can also hunt in the [[Calm Clearing]] location. The Journeyman's crafting abilities increase. The rank of Journeyman is signified by an orange shield ([http://i514.photobucket.com/albums/t350/techdawg668/journeyman.gif link]) next to the player's name.
+
| 5
  |-
+
| -
  | valign="top" | <div id="Master">'''Master'''</div>
+
  |
  | Upon reaching the rank of Master, the player is eligible to hunt in the [[Laboratory]], [[Town of Digby]], and [[Mousoleum]] locations of the [[Burroughs]] region, and the [[Great Gnarled Tree]] location of the [[Whisker Woods]] region, assuming they have collected the proper loot. It is also the first ranking at which [[Radioactive Blue Cheese Curd Potion]]s and [[Gnarled Cheese Curd Potion]]s can be collected and used. The Master's crafting abilities also increase. The rank of Master is signified by a purple shield ([http://i514.photobucket.com/albums/t350/techdawg668/master.gif link]) next to the player's name.
+
*Send supplies via [[Give To Friends]] feature
|- style="background-color:#EEEEEE;"
+
*15 minutes [[horn|Hunter's Horn]]
 +
*Improved contents in [[Loyalty Chest]]
 +
*Use the [[Marketplace]]
 +
|- style="scroll-margin-top: 2.498em" id="Initiate"
 +
| valign="top" | '''Initiate'''
 +
| valign="top" | [{{MHdomain}}/images/titles/5ee6baadac7a694aafa395232af28e91.gif Initiate Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/e96387f7261b95c0eeab9291e4e594e1.png Initiate Shield]
 +
| [[Harbour]]
 +
  | 6
 +
| 2
 +
|
 +
*[[Crafting]]
 +
*Accumulate [[Stale Cheese]]
 +
|- style="scroll-margin-top: 2.498em" id="Journeyman"
 +
  | valign="top" | '''Journeyman/<br>Journeywoman'''
 +
  | valign="top" | [{{MHdomain}}/images/titles/11cf600b38d4551f8e7067d008be3eff.gif Journeyman Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/ad6875955f541159133c6d3798519f81.png Journeyman Shield]
 +
| [[Mountain]]<br>[[Calm Clearing]]
 +
  | 8
 +
| 3
 +
  |
 +
*Use [[Charms]]
 +
*Improved contents in [[Loyalty Chest]]
 +
|- style="scroll-margin-top: 2.498em" id="Master"
 +
| valign="top" | '''Master'''<br><br>''"Master" redirects here. For other uses, see [[Master (disambiguation)]].''
 +
| valign="top" | [{{MHdomain}}/images/titles/c5f810894ccbd924337a4a73d52b65f5.gif Master Shield]
 +
  | valign="top" | [{{MHdomain}}/images/titles/35ee6056a09037fb13a9195881875045.png Master Shield]
 +
| [[Laboratory]]<br>[[Town of Digby]]<br>[[Mousoleum]]<br>[[Great Gnarled Tree]]
 +
| 12
 +
| 4
 +
|
 +
*Send [[Stale Cheese]] and [[Radioactive Sludge]] via [[Gifting]]
 +
*Obtain [[Gouda]] cheese without waiting for [[Events]]
 +
|- style="scroll-margin-top: 2.498em" id="Grandmaster"
 
  | valign="top" | '''Grandmaster'''
 
  | valign="top" | '''Grandmaster'''
  | Upon reaching the rank of Grandmaster, the player is eligible to hunt in the [[Training Grounds]], [[Dojo]], [[Meditation Room]], and [[Pinnacle Chamber]] locations of the [[Furoma]] area, the [[Lagoon]] location of the [[Whisker Woods]] area, and the [[Bazaar]] location of the [[Burroughs]] area, assuming they have collected the proper loot. Grandmasters also receive a bonus when using potions and a further increase in crafting abilities. The rank of Grandmaster is signified by a blue shield ([http://i514.photobucket.com/albums/t350/techdawg668/grandmaster.gif link]) next to the player's name.
+
  | valign="top" | [{{MHdomain}}/images/titles/200ad58c8ddad563fb37713b37807943.gif Grandmaster Shield]
  |-
+
| valign="top" | [{{MHdomain}}/images/titles/0da3761747914f497c16dc2051ba132d.png Grandmaster Shield]
 +
| [[Bazaar]]<br>[[Training Grounds]]<br>[[Dojo]]<br>[[Meditation Room]]<br>[[Pinnacle Chamber]]<br>[[Lagoon]]
 +
  | 18
 +
| 5
 +
|
 +
|- style="scroll-margin-top: 2.498em" id="Legendary"
 
  | valign="top" | '''Legendary'''
 
  | valign="top" | '''Legendary'''
  | Upon reaching the rank of Legendary, the player is eligible to enter the [[Catacombs]] with a repaired [[Tattered Mousoleum Map|Mousoleum map]], and assuming they have collected the proper loot the [[Forbidden Grove]] and [[Acolyte Realm]] of the [[Bristle Woods]] area. On crafting the Ship, a Legendary hunter may enter the [[S.S. Huntington II]] area in [[Rodentia]]. On crafting the [[Ocean Navigation Kit]], the hunter may travel to the [[Cape Clawed]], [[Derr Dunes]], [[Elub Shore]] and [[Nerg Plains]] areas of the [[Tribal Isles]] region. Legendary hunters also receive a further bonus when using potions and a further increase in crafting abilities. The rank of Legend is signified by a green shield ([http://i514.photobucket.com/albums/t350/techdawg668/legendary.gif link]) next to the player's name.
+
  | valign="top" | [{{MHdomain}}/images/titles/c386938f631cd7d44b3e206778a63630.gif Legendary Shield]
|- style="background-color:#EEEEEE;"
+
| valign="top" | [{{MHdomain}}/images/titles/fca35751046f4bcc972716ca484b6d61.png Legendary Shield]
 +
| [[Catacombs]]<br>[[Forbidden Grove]]<br>[[Acolyte Realm]]<br>[[S.S. Huntington IV]]<br>[[Cape Clawed]]<br>[[Elub Shore]]<br>[[Nerg Plains]]<br>[[Derr Dunes]]
 +
| 26
 +
| 6
 +
  |
 +
*Improved contents in [[Loyalty Chest]]
 +
|- style="scroll-margin-top: 2.498em" id="Hero"
 
  | valign="top" | '''Hero'''
 
  | valign="top" | '''Hero'''
  | Upon reaching the rank of Hero, the player is eligible to enter the [[Jungle of Dread]] in [[Tribal Isles]] with an [[Ocean Navigation Kit]]. Heroes also receive a further bonus when using potions and a further increase in crafting abilities. The rank of Hero is signified by a black shield with a white star in the center ([http://i514.photobucket.com/albums/t350/techdawg668/hero.gif link]) next to the player's name.
+
  | valign="top" | [{{MHdomain}}/images/titles/99e295301cccf13779fa1fc872f13665.gif Hero Shield]
  |-
+
| valign="top" | [{{MHdomain}}/images/titles/0567284d6e12aaaed35ca5912007e070.png Hero Shield]
 +
| [[Jungle of Dread]]<br>[[King's Gauntlet]]<br>[[Toxic Spill]]
 +
  | 29
 +
| 7
 +
|
 +
|- style="scroll-margin-top: 2.498em" id="Knight"
 
  | valign="top" | '''Knight'''
 
  | valign="top" | '''Knight'''
  | Upon reaching the rank of Knight, the player is eligible to enter the [[Dracano]] area in [[Tribal Isles]] with an [[Ocean Navigation Kit]]. On crafting [[Balack's Lantern]], the hunter may also enter [[Balack's Cove]]. Knights also receive a further bonus when using potions and a further increase in crafting abilities. The rank of Knight is signified by a black shield with a yellow cross in the center ([http://i514.photobucket.com/albums/t350/techdawg668/knight.gif link]) next to the player's name.
+
  | valign="top" | [{{MHdomain}}/images/titles/5994cd65966ac07da55476042d2ccde6.gif Knight Shield]
  |- style="background-color:#EEEEEE;"
+
| valign="top" | [{{MHdomain}}/images/titles/398dca9a8c7703de969769491622ca32.png Knight Shield]
 +
  | [[Dracano]]<br>[[Balack's Cove]]
 +
| 31
 +
  | 8
 +
  |
 +
|- style="scroll-margin-top: 2.498em" id="Lord"
 
  | valign="top" | '''Lord/Lady'''
 
  | valign="top" | '''Lord/Lady'''
  | There is no hunting area exclusive to Lords/Ladies. However, Lords/Ladies receive a further bonus when using potions and a further increase in crafting abilities (they are the lowest rank which can presently safely make every crafting recipe that exists). The rank of Lady is signified by a black shield with a pink outline and a pink bullseye in the center ([http://i514.photobucket.com/albums/t350/techdawg668/lady.gif link]) next to the player's name. The rank of Lord is signified by a black shield with a blue outline and a pink bullseye in the center ([http://i514.photobucket.com/albums/t350/techdawg668/lord.gif link]) next to the player's name.
+
  | valign="top" | [{{MHdomain}}/images/titles/4993ead03b94593d74a0f274cb0a6c14.gif Lord/Lady Shield]
|-
+
| valign="top" | [{{MHdomain}}/images/titles/9a6acd429a9a3a4849ed13901288b0b8.png Lord/Lady Shield]
 +
| [[Seasonal Garden]]<br>[[Zugzwang's Tower]]<br>[[Crystal Library]]<br>[[Slushy Shoreline]]<br>[[Iceberg]]<br>[[Claw Shot City]]<br>[[Gnawnian Express Station]]
 +
| 38
 +
| 9
 +
  |
 +
*Improved contents in [[Loyalty Chest]]
 +
*Maximum [[Tower Amplifier]] of 150%
 +
|- style="scroll-margin-top: 2.498em" id="Baron"
 
  | valign="top" | '''Baron/Baroness'''
 
  | valign="top" | '''Baron/Baroness'''
  | There is no hunting area exclusive to Barons/BaronessesHowever, Barons/Baronesses receive a further bonus when using potions and a further increase in crafting abilities. The rank of Baroness is signified by a black shield with a pink outline and 2 golden lines down the middle with 2 golden stars on the edges ([http://i514.photobucket.com/albums/t350/techdawg668/baroness.gif link]) next to the player's name. The rank of Baron is signified by a black shield with a blue outline and 2 golden lines down the middle with 2 golden stars on the edges ([http://i514.photobucket.com/albums/t350/techdawg668/baron.gif link]) next to the player's name.  
+
  | valign="top" | [{{MHdomain}}/images/titles/ba40cd7d40c3f4de10b66f523aa15318.gif Baron/Baroness Shield]
  |- style="background-color:#EEEEEE;"
+
  | valign="top" | [{{MHdomain}}/images/titles/ea9c0ec2e6d3d81c14e61f5ce924d0e1.png Baron/Baroness Shield]
| valign="top" | '''Count/Countess'''
+
| [[Fort Rox]]<br>[[Fiery Warpath]]<br>[[Muridae Market]]<br>[[Living Garden]]<br>[[Lost City]]<br>[[Sand Dunes]]<br>[[Twisted Garden]]<br>[[Cursed City]]<br>[[Sand Crypts]]
  | This is currently the highest known rank. There is no hunting area exclusive to Counts/Countesses. However, Counts/Countesses receive a further bonus when using potions and a further increase in crafting abilities. The rank of Countess is signified by a red shield with a pink outline and a single black stripe down the middle ([http://i514.photobucket.com/albums/t350/techdawg668/countess.gif link]). The rank of Count is signified by a red shield with a blue outline and a single black stripe down the middle ([http://i514.photobucket.com/albums/t350/techdawg668/count.gif link]).
+
| 47
  |-  
+
| 10
  | valign="top" | '''Donor'''
+
|
  | The MouseHunt developers recognize players that have donated money to purchase [[SUPER brie+|SUPER|brie+]]. Being a donor is not a 'rank' but all donors are given a golden shield ([http://i514.photobucket.com/albums/t350/techdawg668/donate_shield.gif link]) next to their name to signify their donation. Currently the Donor's shield has been taken off the scoreboard, and there is no indication that it will come back. However, when you donate to MouseHunt to purchase [[SUPER brie+|SUPER|brie+]], the MouseHunt icon (at the top left of the page) will turn golden as a recognition of your donation.
+
*Maximum [[Tower Amplifier]] of 160%
 +
|- style="scroll-margin-top: 2.498em" id="Count"
 +
| valign="top" | '''Count/Countess'''
 +
| valign="top" | [{{MHdomain}}/images/titles/4c1690ab872114c052a019874cc75f08.gif Count/Countess Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/dd11711a25b80db90e0306193f2e8d78.png Count/Countess Shield]
 +
| [[Gnawnia Rift]]<br>[[Sunken City]]<br>[[Cantera Quarry]]<br>[[Prickly Plains]]<br>[[Queso River]]<br>[[Queso Geyser]]
 +
| 53
 +
| 11
 +
|
 +
*Maximum [[Tower Amplifier]] of 175%
 +
|- style="scroll-margin-top: 2.498em" id="Duke"
 +
| valign="top" | '''Duke/Duchess'''
 +
| valign="top" | [{{MHdomain}}/images/titles/9f930616f82f2ff0fb57a38aaa511f16.gif Duke/Duchess Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/eb46ac1e8197b13299ab860f07d963db.png Duke/Duchess Shield]
 +
| [[Burroughs Rift]]<br>[[Whisker Woods Rift]]<br>[[Fungal Cavern]]<br>[[Labyrinth]]<br>[[Zokor]]
 +
| 58
 +
  | 12
 +
  |
 +
|- style="scroll-margin-top: 2.498em" id="Grand Duke"
 +
| valign="top" | '''Grand Duke/<br>Grand Duchess'''
 +
  | valign="top" | [{{MHdomain}}/images/titles/065e8bbd86d10304736db6e306d0aa95.gif Grand Duke/Grand Duchess Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/87937fa96bbb3b2dd3225df883002642.png Grand Duke/Grand Duchess Shield]
 +
| [[Furoma Rift]]<br>[[Bristle Woods Rift]]<br>[[Moussu Picchu]]
 +
| 61
 +
| 12
 +
|
 +
|- style="scroll-margin-top: 2.498em" id="Archduke"
 +
| valign="top" | '''Archduke/<br>Archduchess'''
 +
| valign="top" | [{{MHdomain}}/images/titles/b69cf4e828938970eec75ffbb42fe020.gif Archduke/Archduchess Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/043efe31de4f0f2e0ddca590fe829032.png Archduke/Archduchess Shield]
 +
| [[Valour Rift]]<br>[[Floating Islands]]<br>[[Foreword Farm]]<br>[[Prologue Pond]]<br>[[Table of Contents]]
 +
| 66
 +
| 12
 +
|
 +
|- style="scroll-margin-top: 2.498em" id="Viceroy"
 +
| valign="top" | '''Viceroy'''
 +
| valign="top" | [{{MHdomain}}/images/titles/43d1eef8eaa3fc9eeadbf785ff0d2ced.gif Viceroy Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/e2e79f6f9201a4d4e7a89684fbb5356f.png Viceroy Shield]
 +
| [[Bountiful Beanstalk]]
 +
  | 67
 +
| 12
 +
|
 +
|- style="scroll-margin-top: 2.498em" id="Elder"
 +
  | valign="top" | '''Elder'''
 +
  | valign="top" | [{{MHdomain}}/images/titles/ccb7073950cc3b6e77b1d1ace7640fe7.gif Elder Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/0f3cf224bf98457f6b5bad91ab1c7bd2.png Elder Shield]
 +
| -
 +
| 67
 +
| 13
 +
|  
 +
|- style="scroll-margin-top: 2.498em" id="Sage"
 +
| valign="top" | '''Sage'''
 +
| valign="top" | [{{MHdomain}}/images/titles/0f12447b3f95af94e89981a414502a58.gif Sage Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/cb49e43c5e4460da7c09fe28ca4f44ce.png Sage Shield]
 +
| -
 +
| 67
 +
| 14
 +
|
 +
|- style="scroll-margin-top: 2.498em" id"Fabled"
 +
| valign="top" | '''Fabled'''
 +
| valign="top" | [{{MHdomain}}/images/titles/97d707ac3783a31b8f518d80b89de162.gif Fabled Shield]
 +
| valign="top" | [{{MHdomain}}/images/titles/5daba92a8d609834aa8b789f37544e08.png Fabled Shield]
 +
| -
 +
| 67
 +
| 15
 +
|
 
  |}
 
  |}
  
== Rank Advancement ==
+
<span id="TotalLocationsNote">'''Note''':<br>
Rank advancement is not based directly on the points earned. So, rank will not increase through the bonus points earned through King's [[rewards]], sounding the horn, Lab Research, etc. Instead the rank progress bar increases through the hunter's activity in the game.
+
*The in-game count does not distinguish between [[Living Garden|normal]] and [[Twisted Garden|twisted]] realm while the above table does count the twisted locations.
 +
*The [[Toxic Spill]] severity level restricts which ranks may enter it. The lowest possible rank that may enter the [[Toxic Spill]] is [[Hero]]. The location counts above include the [[Toxic Spill]] for ranks for [[Hero]] and greater.</span>
  
Every hunt gives some base progress. The same progress is always made when a mouse is not caught — that is, some progress is made even if a mouse is not attracted or when one steals points or cheese. If one catches a mouse, additional progress is made based on a formula known only to the developers ([[#Rank Advancement formula|see approximation below]]). The higher a player's level, the longer it takes to advance to the next level.
+
== Title Advancement ==
 +
Hunters advance through each title through acquiring [[Wisdom]]: the higher a hunter's title, the more '''Wisdom''' is required to progress to the next title. The primary method of acquiring '''Wisdom''' is through hunting: every hunt gives some base '''Wisdom''', with active (own [[Hunter's Horn|horn]]) hunts giving slightly more than passive ([[trap check]] or friend's horn) hunts. This base '''Wisdom''' is acquired even during unsuccessful hunts where a mouse is not attracted or when one steals points or cheese. If one catches a mouse, additional '''Wisdom''' is acquired based on the mouse caught. The additional '''Wisdom''' and the mouse's [[points]] are somewhat correlated, although not perfectly: for example, the same chess piece from opposing sides of [[Wizard's Pieces]] have different points but award the same '''Wisdom''' upon capture.
  
Note that rank may advance for both [[trap check]]s and for going on hunts. During trap checks, however, a hunter only gains half the progress of a normal hunt.
+
Besides catching mice, opening a [[Tome of Wisdom]] or claiming an [[Adventure Book]] reward will also grant '''Wisdom'''.
  
== Rank Advancement formula ==
+
Upon reaching the next title, a message will appear on the [[Hunter's Journal]] notifying the hunter on the new title. Hunters will also receive rewards depending on the title attained. In addition, hunters can also share 1 [[King's Credit]] each with 3 friends by publishing it to their news feed.
The formula for the rank advancement seems to be linear and so it can be well [http://en.wikipedia.org/wiki/Linear_regression approximated] based on even a small number of hunts.
 
  
Rank advancement formula when a hunter is going on a hunt (the horn is sounded in any way):
+
{| class="wikitable"
<pre>mouse_factor * points_for_mouse + base_points</pre>
+
|-
Rank advancement formula for hourly trap checks:
+
! Previous Title
<pre>(mouse_factor * points_for_mouse + base_points)/2</pre>
+
! New Title
Note, ''points_for_mouse'' means points a hunter gets for a mouse based on its type (Brown, White etc) and its weight. If a mouse was not caught this is always 0 (which means you only get base points then).
+
! Reward
 
+
|-
{| border=1 cellpadding="3" style="border-collapse:collapse"
+
| Novice
|+ '''Factors calculated for each hunter's title'''
+
| Recruit
|- style="background-color:#eee"
+
| 1,000 gold<br>10 [[King's Credit]]
! hunter's title !! base points !! mouse factor !!title="maximal difference between actual value and calculated value in the sample"| max error !!title="number of hunts in the sample"| hunts
+
|-
 +
| Recruit
 +
| Apprentice
 +
| 2,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Apprentice
 +
| Initiate
 +
| 3,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Initiate
 +
| Journeyman
 +
| 4,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Journeyman
 +
| Master
 +
| 5,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Master
 +
| Grandmaster
 +
| 6,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Grandmaster
 +
| Legendary
 +
| 7,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Legendary
 +
| Hero
 +
| 8,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Hero
 +
| Knight
 +
| 9,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Knight
 +
| Lord/Lady
 +
| 10,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Lord/Lady
 +
| Baron/Baroness
 +
| 11,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Baron/Baroness
 +
| Count/Countess
 +
| 12,000 gold<br>10 [[King's Credit]]
 +
|-
 +
| Count/Countess
 +
| Duke/Duchess
 +
| 13,000 gold<br>10 [[King's Credit]]
 
|-
 
|-
| Journeyman || 0.0810 || 0.0003252 || 0.0076 || 65
+
| Duke/Duchess
 +
| Grand Duke/
 +
Grand Duchess
 +
| 14,000 gold<br>10 [[King's Credit]]
 
|-
 
|-
| Master || 0.0295 || 0.0001160 || 0.0092 || 100
+
| Grand Duke/
 +
Grand Duchess
 +
| Archduke/
 +
Archduchess
 +
| 15,000 gold<br>10 [[King's Credit]]
 
|-
 
|-
| Grandmaster ||0.0130 || 0.0000533 || 0.0079 || 65
+
| Archduke/
 +
Archduchess
 +
| Viceroy
 +
| 25,000 gold<br>20 [[King's Credit]]
 
|-
 
|-
| Legendary || 0.0062 || 0.0000247 || 0.0067 || 65
+
| Viceroy
 +
| Elder
 +
| 50,000 gold<br>50 [[King's Credit]]
 
|-
 
|-
| Hero || 0.0032 || 0.0000110 || 0.0087 || 115
+
| Elder
 +
| Sage
 +
| 100,000 gold<br>100 [[King's Credit]]
 
|-
 
|-
| Knight || 0.0016 || 0.0000049 || 0.0093<sup>[*]</sup> || 120
+
| Sage
 +
| Fabled
 +
| 200,000 gold<br>150 [[King's Credit]]
 
|}
 
|}
Note, there is no way to calculate exact factors as the current rank is shown rounded to 2 decimal places.
 
  
<sup>'''[*]'''</sup> Beining a Knight you are able to hunt for an Acolyte. As seems catching an Acolyte gives you a significantly higher boost. To be more exact it gives you 0.34 of a percent point while the calculated value should be around 0.196. This means getting an Acolyte gives almost 50% additional progress boost.
+
== History and Trivia ==
 +
*Before '''30 June 2010''', the [[#Recruit|Recruit]] and [[#Initiate|Initiate]] titles did not exist. The old '''Novice''' was split into '''Novice''' and '''Recruit''', and the old '''Apprentice''' was split into '''Apprentice''' and '''Initiate'''.
 +
*Previously, the shield images of [http://i514.photobucket.com/albums/t350/techdawg668/lady.gif Lady], [http://i514.photobucket.com/albums/t350/techdawg668/baroness.gif Baroness], and [http://i514.photobucket.com/albums/t350/techdawg668/countess.gif Countess] had a pink outline instead of the blue outline of their male and unidentified gender equivalents.  In all other ways, these shields were the same.
 +
*[[#Duke/Duchess|Duchess]] was originally spelled as '''''Dutchess'''''. The devs changed this on '''12 October 2010''', only a few hours after the title was introduced.
 +
*[[#Grand Duke/Grand Duchess|Grand Duchess]] was originally spelled as '''''Grand Dutchess'''''. It was changed on '''5 July 2011''', approximately ten days after the title was received.
 +
*'''29 August 2017:''' [[#Viceroy|Viceroy]], [[#Elder|Elder]], and [[#Sage|Sage]] ranks were established. The ranking system underwent an overhaul that saw some Hunters receive a boost in rank advancement.
 +
*'''17 October 2018''', [[Traps|Trap]] components were changed to have a minimum title requirement instead of a minimum [[points]] requirement, except for [[Timesplit Dissonance Trap]] (and its upgrades [[Celestial Dissonance Trap]] & [[Chrome Celestial Dissonance Trap]]), which has both a minimum title requirement and a minimum [[points]] requirement.
 +
*The '''Fabled''' rank was revealed when the first hunter ranked up from '''Sage''' and is currently the highest title available to Hunters. At that rank, Hunters no longer make any progress towards the next rank: the phrase ''MAX TITLE'' is indicated in the progress bar and the Hunter perpetually remains at 0% '''Fabled'''.
  
 +
== Links and images ==
 +
*[{{MHdomain}}/title.php Game page with descriptions]
 
[[Category:Terminology]]
 
[[Category:Terminology]]

Latest revision as of 08:21, 17 June 2023

Hunter's Titles are indicators of experience and seniority in MouseHunt. As Hunters acquire more Wisdom, they gain access to new areas (with the appropriate Maps and Keys) and become more effective at Crafting and using Potions. Hunters can also use a greater variety of Trap components as they advance through Hunter's Titles.

A common misconception is that a Hunter's Title is determined by the number of Points a Hunter has: Points are actually mainly used to determine a Hunter's rank on the Scoreboard, with the exception of some Weapon requirements (see History and Trivia section below).

Titles

Title
Shield Image
Hi-Res Image
Crafting Slots
Additional Abilities
Novice Novice Shield Novice Shield Meadow 1 -
Recruit Recruit Shield Recruit Shield Town of Gnawnia 2 -
Apprentice Apprentice Shield Apprentice Shield King's Arms
Tournament Hall
Windmill
5 -
Initiate Initiate Shield Initiate Shield Harbour 6 2
Journeyman/
Journeywoman
Journeyman Shield Journeyman Shield Mountain
Calm Clearing
8 3
Master

"Master" redirects here. For other uses, see Master (disambiguation).
Master Shield Master Shield Laboratory
Town of Digby
Mousoleum
Great Gnarled Tree
12 4
Grandmaster Grandmaster Shield Grandmaster Shield Bazaar
Training Grounds
Dojo
Meditation Room
Pinnacle Chamber
Lagoon
18 5
Legendary Legendary Shield Legendary Shield Catacombs
Forbidden Grove
Acolyte Realm
S.S. Huntington IV
Cape Clawed
Elub Shore
Nerg Plains
Derr Dunes
26 6
Hero Hero Shield Hero Shield Jungle of Dread
King's Gauntlet
Toxic Spill
29 7
Knight Knight Shield Knight Shield Dracano
Balack's Cove
31 8
Lord/Lady Lord/Lady Shield Lord/Lady Shield Seasonal Garden
Zugzwang's Tower
Crystal Library
Slushy Shoreline
Iceberg
Claw Shot City
Gnawnian Express Station
38 9
Baron/Baroness Baron/Baroness Shield Baron/Baroness Shield Fort Rox
Fiery Warpath
Muridae Market
Living Garden
Lost City
Sand Dunes
Twisted Garden
Cursed City
Sand Crypts
47 10
Count/Countess Count/Countess Shield Count/Countess Shield Gnawnia Rift
Sunken City
Cantera Quarry
Prickly Plains
Queso River
Queso Geyser
53 11
Duke/Duchess Duke/Duchess Shield Duke/Duchess Shield Burroughs Rift
Whisker Woods Rift
Fungal Cavern
Labyrinth
Zokor
58 12
Grand Duke/
Grand Duchess
Grand Duke/Grand Duchess Shield Grand Duke/Grand Duchess Shield Furoma Rift
Bristle Woods Rift
Moussu Picchu
61 12
Archduke/
Archduchess
Archduke/Archduchess Shield Archduke/Archduchess Shield Valour Rift
Floating Islands
Foreword Farm
Prologue Pond
Table of Contents
66 12
Viceroy Viceroy Shield Viceroy Shield Bountiful Beanstalk 67 12
Elder Elder Shield Elder Shield - 67 13
Sage Sage Shield Sage Shield - 67 14
Fabled Fabled Shield Fabled Shield - 67 15

Note:

  • The in-game count does not distinguish between normal and twisted realm while the above table does count the twisted locations.
  • The Toxic Spill severity level restricts which ranks may enter it. The lowest possible rank that may enter the Toxic Spill is Hero. The location counts above include the Toxic Spill for ranks for Hero and greater.

Title Advancement

Hunters advance through each title through acquiring Wisdom: the higher a hunter's title, the more Wisdom is required to progress to the next title. The primary method of acquiring Wisdom is through hunting: every hunt gives some base Wisdom, with active (own horn) hunts giving slightly more than passive (trap check or friend's horn) hunts. This base Wisdom is acquired even during unsuccessful hunts where a mouse is not attracted or when one steals points or cheese. If one catches a mouse, additional Wisdom is acquired based on the mouse caught. The additional Wisdom and the mouse's points are somewhat correlated, although not perfectly: for example, the same chess piece from opposing sides of Wizard's Pieces have different points but award the same Wisdom upon capture.

Besides catching mice, opening a Tome of Wisdom or claiming an Adventure Book reward will also grant Wisdom.

Upon reaching the next title, a message will appear on the Hunter's Journal notifying the hunter on the new title. Hunters will also receive rewards depending on the title attained. In addition, hunters can also share 1 King's Credit each with 3 friends by publishing it to their news feed.

Previous Title New Title Reward
Novice Recruit 1,000 gold
10 King's Credit
Recruit Apprentice 2,000 gold
10 King's Credit
Apprentice Initiate 3,000 gold
10 King's Credit
Initiate Journeyman 4,000 gold
10 King's Credit
Journeyman Master 5,000 gold
10 King's Credit
Master Grandmaster 6,000 gold
10 King's Credit
Grandmaster Legendary 7,000 gold
10 King's Credit
Legendary Hero 8,000 gold
10 King's Credit
Hero Knight 9,000 gold
10 King's Credit
Knight Lord/Lady 10,000 gold
10 King's Credit
Lord/Lady Baron/Baroness 11,000 gold
10 King's Credit
Baron/Baroness Count/Countess 12,000 gold
10 King's Credit
Count/Countess Duke/Duchess 13,000 gold
10 King's Credit
Duke/Duchess Grand Duke/

Grand Duchess

14,000 gold
10 King's Credit
Grand Duke/

Grand Duchess

Archduke/

Archduchess

15,000 gold
10 King's Credit
Archduke/

Archduchess

Viceroy 25,000 gold
20 King's Credit
Viceroy Elder 50,000 gold
50 King's Credit
Elder Sage 100,000 gold
100 King's Credit
Sage Fabled 200,000 gold
150 King's Credit

History and Trivia

  • Before 30 June 2010, the Recruit and Initiate titles did not exist. The old Novice was split into Novice and Recruit, and the old Apprentice was split into Apprentice and Initiate.
  • Previously, the shield images of Lady, Baroness, and Countess had a pink outline instead of the blue outline of their male and unidentified gender equivalents. In all other ways, these shields were the same.
  • Duchess was originally spelled as Dutchess. The devs changed this on 12 October 2010, only a few hours after the title was introduced.
  • Grand Duchess was originally spelled as Grand Dutchess. It was changed on 5 July 2011, approximately ten days after the title was received.
  • 29 August 2017: Viceroy, Elder, and Sage ranks were established. The ranking system underwent an overhaul that saw some Hunters receive a boost in rank advancement.
  • 17 October 2018, Trap components were changed to have a minimum title requirement instead of a minimum points requirement, except for Timesplit Dissonance Trap (and its upgrades Celestial Dissonance Trap & Chrome Celestial Dissonance Trap), which has both a minimum title requirement and a minimum points requirement.
  • The Fabled rank was revealed when the first hunter ranked up from Sage and is currently the highest title available to Hunters. At that rank, Hunters no longer make any progress towards the next rank: the phrase MAX TITLE is indicated in the progress bar and the Hunter perpetually remains at 0% Fabled.

Links and images