Difference between revisions of "Hydro"

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Hunters can change their power type to '''Hydro''' by arming either:
 
Hunters can change their power type to '''Hydro''' by arming either:
 
*A [[#Hydro Weapons|Weapon]] with '''Hydro''' power type
 
*A [[#Hydro Weapons|Weapon]] with '''Hydro''' power type
*A [[Skin]] that changes power type to '''Hydro'''
+
*The [[Golem Guardian Hydro Skin Module]] or the [[Isle Idol Hydroplane Trap Skin]]
 
*[[Hydro Charm]] ''(this will not work if a '''power type-changing''' [[skin]] is armed)''
 
*[[Hydro Charm]] ''(this will not work if a '''power type-changing''' [[skin]] is armed)''
  
 
== Mice ==
 
== Mice ==
 
Mice found in the following groups will have some weakness to '''Hydro''' traps, but these traps may not be the most effective. See individual [[Location]] and [[Mice]] pages for specific information.
 
Mice found in the following groups will have some weakness to '''Hydro''' traps, but these traps may not be the most effective. See individual [[Location]] and [[Mice]] pages for specific information.
*[[Indigenous Mice]]
+
 
*[[Dock Dwellers]]
+
{| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;"
*[[Mountain Mice]]
+
|-valign={{{valign|top}}}
*[[Forest Guild]]
+
| nowrap |
*[[Lab Experiments]]
+
:*[[Indigenous Mice]]
*[[Aquatic Order]]
+
:*[[Dock Dwellers]]
*[[The Elub Tribe]]
+
:*[[Mountain Mice]]
*[[The Nerg Tribe]]
+
:*[[Forest Guild]]
*[[The Derr Tribe]]
+
:*[[Lab Experiments]]
*[[Draconic Brood]]
+
:*[[Aquatic Order]]
*[[Gauntlet Gladiators]]
+
| nowrap |
*[[Seasonal Soldiers]]
+
:*[[The Elub Tribe]]
*[[Icewing's Invasion]]
+
:*[[The Nerg Tribe]]
*[[The Marching Flame]]
+
:*[[The Derr Tribe]]
*[[Living Garden Mice]]
+
:*[[Draconic Brood]]
*[[Deep Sea Dwellers]]
+
:*[[Gauntlet Gladiators]]
*[[Fungal Fiends]]
+
:*[[Seasonal Soldiers]]
*[[Floating Islanders]]
+
| nowrap |
*[[Rift Walkers]]
+
:*[[Icewing's Invasion]]
*[[The Polluted]]
+
:*[[The Marching Flame]]
*[[Event Mice]]
+
:*[[Living Garden Mice]]
 +
:*[[Deep Sea Dwellers]]
 +
:*[[Fungal Fiends]]
 +
:*[[Floating Islanders]]
 +
| nowrap |
 +
:*[[Rift Walkers]]
 +
:*[[The Polluted]]
 +
:*[[Event Mice]]
 +
|}
  
 
== Hydro [[Weapons]] ==
 
== Hydro [[Weapons]] ==

Revision as of 15:46, 23 May 2022

Overview

Hydro is a Power Type used in MouseHunt.

Hydro power type is symbolized by an image of a water droplet. Image

Hunters can change their power type to Hydro by arming either:

Mice

Mice found in the following groups will have some weakness to Hydro traps, but these traps may not be the most effective. See individual Location and Mice pages for specific information.

Hydro Weapons

Detailed information about each weapon can be found in individual item pages.

Weapon Power Power Bonus Attraction Bonus Luck Cheese Effect Title Required Cost Crafted Trap Skin Special Effects
Ancient Spear Gun 3,600 5% 10% 12 51Fresh 08 Legendary No No None
Bubbles: The Party Crasher Trap
Limited Edition
5,800 18% 8% 8 42Very Stale 09 Hero
  • 0 gold
No No Adds Soggy Sunken Journal to mouse loot pool in Shipwreck zone of Sunken City

Has a 20% Power Bonus when armed with a Party Charm variant
Chrome Oasis Water Node Trap 5,500 15% 5% 24 51Fresh 12 Baron/Baroness
  • 13,250,800 gold
Yes No None
Chrome Phantasmic Oasis Trap 6,200 20% 15% 28 54Very Fresh 12 Baron/Baroness
  • 17,050,800 gold
Yes Yes None
Chrome School of Sharks Trap 12,500 25% 20% 32 57Extremely Fresh 13 Count/Countess
  • 43,000,000 gold
Yes Yes None
Double Diamond Adventure
Limited Edition
3,500 0% 5% 18 60Insanely Fresh 10 Knight
  • 1,090,000 gold
Yes No Has a 20% Power Bonus when armed with a Snowball Charm variant
Explosive Toboggan Ride
Limited Edition
2,700 14% 3% 16 57Extremely Fresh 06 Master Yes No Has a 20% Power Bonus when armed with a Snowball Charm variant
Golem Guardian Trap
with
Golem Guardian Hydro Skin Module
Limited Edition
10,000 15% 20% 28 48No Effect 05 Journeyman
/
Journeywoman
  • 0 gold
No Yes Has a 20% Power Bonus when armed with a Snowball Charm variant
Glacier Gatler
Limited Edition
4,800 10% 10% 20 54Very Fresh 11 Lord/Lady
  • 909,000 gold
Yes No Adds Snowball Charm to mouse loot pool

Has a 20% Power Bonus when armed with a Snowball Charm variant.
Harpoon Gun 3,200 12% 0% 0 45Stale 08 Legendary
  • 450,000 gold
Yes No None
Haunted Shipwreck Trap
Limited Edition
5,000 20% 10% 10 42Very Stale 09 Hero
  • 0 gold
No Yes Adds bonus loot when armed in Haunted Shipwreck zone in Sunken City

Has a 20% Power Bonus when armed with a Spooky Charm variant
Heat Bath 4,500 15% 0% 15 45Stale 10 Knight No Yes None
Holiday Hydro Hailstone Trap
Limited Edition
3,500 20% 5% 20 57Extremely Fresh 10 Knight
  • 0 gold
No No Has a 20% Power Bonus when armed with a Snowball Charm variant
Ice Blaster
Limited Edition
3,800 5% 5% 12 51Fresh 07 Grandmaster
  • 189,000 gold
Yes No Adds Snowball Charm to mouse loot pool

Has a 20% Power Bonus when armed with a Snowball Charm variant.
Isle Idol Trap
With Isle Idol Hydroplane Trap Skin
Limited Edition
3,500 5% 15% 10 45Stale 08 Legendary
  • 1,250,000 gold
No Yes Doubles the range of Seashell drop in Elub Shore
Kraken Chaos
Limited Edition
3,400 0% 0% 18 42Very Stale 07 Grandmaster
  • 860,000 gold
No No None
Net Cannon 3,000 0% 3% 5 45Stale 08 Legendary
  • 450,000 gold
Yes No None
Oasis Water Node Trap 5,200 12% 10% 20 48No Effect 12 Baron/Baroness Yes Yes None
Paradise Falls Trap
Limited Edition
4,000 25% 25% 22 51Fresh 08 Legendary
  • 2,400,000 gold
No No None
Phantasmic Oasis Trap 5,850 15% 20% 26 48No Effect 12 Baron/Baroness Yes Yes None
Queso Fount Trap 11,000 30% 10% 25 45Stale 13 Count/Countess No No None
Rune Shark Trap 6,700 15% 20% 27 54Very Fresh 13 Count/Countess No Yes None
S.S. Scoundrel Sleigher Trap
Limited Edition
4,500 12% 10% 18 51Fresh 04 Initiate No No
S.U.P.E.R. Scum Scrubber 4,000 15% 15% 15 45Stale 09 Hero No No Adds 1 Crude Pollutinum upon successful catch in the Toxic Spill
School of Sharks 9,850 15% 20% 30 57Extremely Fresh 13 Count/Countess Yes Yes None
Scum Scrubber 3,000 15% 0% 13 45Stale 09 Hero No No None
Steam Laser Mk. I 4,200 8% 0% 14 48No Effect 11 Lord/Lady No No Has a bonus of 1,750 Power and 3 Luck in Slushy Shoreline and Iceberg
Steam Laser Mk. II 4,800 12% 10% 18 51Fresh 11 Lord/Lady No No Has a bonus of 1,250 Power and 2 Luck in Slushy Shoreline and Iceberg
Steam Laser Mk. II (Broken!) 0 0% 0% 0 66Uber Fresh 11 Lord/Lady
  • 345,000 gold
No No None
Steam Laser Mk. III 4,800 12% 10% 18 51Fresh 11 Lord/Lady No Yes Has a bonus of 1,500 Power and 2 Luck in Slushy Shoreline and Iceberg

History and Trivia