Difference between revisions of "MHWiki:Current events"

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(Added Oct News, moved Sep News to Archive, moved No-Include and Archive tags)
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=== Daily Raffles, Grove and Cove Updates and More! ===
+
=== Uh Oh... Laboratory Experiment has gone wrong! ===
''{{date|21|September|2010}}''
+
''{{date|08|October|2010}}''
 
<blockquote>
 
<blockquote>
<p>Hello MouseHunt Community! Today's update is a big one!</p>
+
<p>Dr. Mouser has accidentally ____ the wrong ingredient in one of his most recent experiments! This has caused a major eruption in the disposal unit of the lab and Radioactive Sludge has gone pouring out everywhere!</p>
  
==== Daily Raffles:====
+
<p>The Digby Cleaning Crew (DCC) has been dispatched to mop up the hazardous materials but it may take them all weekend long before they can finish the job!</p>
  
<p>A daily raffle tab has been added to the camp page where a new prize item will be up for grabs each day. To start, this will be various amounts of SUPER|brie+ but we will be looking for good suggestions about what other potential items could be open to the raffle.</p>
+
<p>Translation:</p>
  
<p>You can get tickets for the daily raffle in three ways:</p>
+
<p>The more common breeds of mice in the laboratory will now be dropping radioactive sludge as a loot item!</p>
* Purchase tickets with gold (the cost of the ticket will vary with the prize)
 
* Each of your friends can send you one free ballot a day
 
* If you send a friend a free ballot, you'll get a free bonus ballot in return!
 
  
<p>To send a friend a ballot you either view their hunter's profile and click the send daily ballot button, or you can view your friends page where the same send ballot button will appear to the right of each of your friends.</p>
+
-- {{MHP|510239199|Franco D'Auria}}
 
 
==== In-game Notifications ====
 
 
 
<p>As you may have noticed, the news ticker has been given quite the upgrade! Part of this upgrade is a notification system that will let you know when a friend has left you a message on your cork board, when a new friend of yours has joined the hunt as well as other important messages. No more forgetting to check your cork board for new messages!</p>
 
 
 
==== Updates to the Forbidden Grove and Balack's Cove ====
 
 
 
<p>As the number of hunters in the Forbidden Grove and Balack's Cove increased, the process of manually moving thousands of hunters to a new location all at once was becoming increasingly problematic. We've given these two areas a slight overhaul to have them behave in a more predictable and functional way!</p>
 
 
 
<p>When hunting in the Forbidden Grove a new custom heads-up display will be visible showing how long until the grove will close. When the heavy stone gates close, the area is filled with a dense black fog and a new mouse, the Realm Ripper will be present. This mouse is extremely weak to Arcane traps and upon being captured will transport the hunter to the Acolyte Realm.</p>
 
 
 
<p>[http://i54.tinypic.com/2mmhsm.png Forbidden Grove heads-up display]</p>
 
 
 
<p>Balack's Cove has been given a similar upgrade, where catching a Riptide mouse will wash the hunter out into the Jungle of Dread. When hunting in the cove a custom heads-up display is also displayed showing the current height of the tides. The tides have three possible heights; Low, medium and high. During low tide no Riptide mice are present, during medium tide the Riptides become abundant and finally during high tide only Riptide mice can be encountered. Low tide lasts the longest, while high tide is very short. Due to the Riptide mice concentrating their power on raising the tide, they're a little weaker than they were before. A new mouse has also been added to the cove that can only be encountered during low tide to keep a similar variety of the mice you can catch in Balack's Cove.</p>
 
 
 
<p>[http://i56.tinypic.com/34teurd.png Balack's Cove heads-up display]</p>
 
 
 
==== Search Filters for Profile Collection Items ====
 
 
 
<p>Search filters, similar to the mice stat page have been added to item collections on hunter profiles. By clicking the links in the top-right corner you can view items you have collected, have yet to collect, or all. Any item you do not own will have a black and white thumbnail, while items you do own will be in full-colour.</p>
 
 
 
<p>Small limited edition badges have also been added to thumbnails to remove confusion about what is limited edition and what items may return during future events. Limited edition items do not count in the main totals (which are shown on the tabs). However, if you do collect a LE item, it will be shown separately within parenthesis.</p>
 
 
 
==== Other small but exciting updates! ====
 
 
 
* By popular demand: quantity has been added to the camp page trap selector.
 
* Descriptions have been added for all map pieces.
 
* The Dragon Mouse image has been restored to its original landscape dimensions and looks totally awesome!
 
* Your title on the heads-up display can now be clicked to view a list of all titles, and what each title unlocks.
 
* Hunters can now publish images of mice to albums on their Facebook profile. Click a mouse image on the mouse page to check it out.
 
* The PartyBot was missing the limited edition badge.
 
* Fixed a problem where catch stats for Chess Master and Tower King mice were being recorded in the Seasonal Garden instead of Zugzwang's Tower.
 
* Fixed a problem where trap effectiveness was not displayed correctly for Pawn Pincher traps until the page was refreshed.
 
 
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
 
 
 
 
=== Back To School Sale! - Sept 17, 2010 ===
 
''{{date|17|September|2010}}''
 
<blockquote>
 
<p>Hi MouseHunters!</p>
 
 
 
<p>Now that many of you are settled into classes and the rest of the back-to-school specials are over in your local stores, we figured we'd buck the trend, and give it to you WHILE you're with your friends at school! (I mean, who likes using SB+ alone anyways?!?).</p>
 
 
 
<p>Until monday at 5pm EDT, we'll be offering SB+ at 15% off. We rarely ever do this (in fact, it's only happened once before...) so if you're in the market for SuperBrie+, I'd highly recommend you get some quick.</p>
 
 
 
<p>In case you're unaware of what SB+ does, it's a cheese that attracts mice to your trap nearly 100% of the time...(REPEAT: I said NEARLY ;) Go ahead, try it out by buying some, or get some given to you from a friend. You'll see the difference it makes nearly immediately. </p>
 
 
 
<p>Enjoy the lower prices! </p>
 
 
 
-- {{MHP|501178290|Joel Auge}}
 
 
</blockquote>
 
</blockquote>
  
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<noinclude>
 
<noinclude>
  
<!--
+
=== October is Newcomer Appreciation Month! ===
###############################
+
''{{date|01|October|2010}}''
### THE ARCHIVE STARTS HERE ###
 
###############################
 
-->
 
 
 
=== Zugzwang's Tower -- New Area Now Open! ===
 
''{{date|26|August|2010}}''
 
 
<blockquote>
 
<blockquote>
<p>A new area is now open for Lord and Lady hunters!</p>
+
<p>MouseHunt is currently a featured application on the Facebook games dashboard. This means more novice hunters will be joining the community that may need a helping hand to understand the adventure that they've just embarked upon!</p>
 
 
<p>Zugzwang's Tower is located in the Rodentia Region, and hunters can gain access to it once they have collected four key shards from the Seasonal Garden and assembled them into Zugzwang's Tower Key. The tower is like no other hunting location in the game, featuring a brand new way to hunt mice!</p>
 
 
 
<p>If you have been hunting in the new Seasonal Garden area, you have no doubt noticed your increasing 'Tower Amplifier' stat on the heads-up display. With the tower now open, it's time to put that amplifier to use! When hunting in Zugzwang's Tower, your trap's power will be multiplied by your Tower Amplifier, providing a power bonus of up to 75%. When your amplifier drops below 100%, your trap's power and luck will begin to reduce, until they become zero and you are incapable of capturing mice. When your amplifier runs low, make sure to return to the Seasonal Garden to recharge it.</p>
 
 
 
<p>Your amplifier won't be the only new stat displayed on your heads-up display while in Zugzwang's Tower. Additionally, two new progress bars will appear showing how many Technic and Mystic mice you have caught since you entered. Upon capturing the correct mice, new types will then be available along with previous varieties. The correct order of capture is: Eight pawns, two knights, two bishops, two rooks, one queen and finally the king. In order to win, you will have to battle your way through all the chess pieces in the Tower.</p>
 
 
 
<p>There's lots of new items and loot to be found in the tower! Hunting kings may reveal how to attract a more fearsome adversary who holds a key item to crafting a very powerful base. The Seasonal Garden's trapsmith and general store have new items for sale specifically for hunting within Zugzwang's Tower. Winning this game of chess will require some thought and strategy, so study these new traps and items carefully and plan your moves in advance!</p>
 
 
 
<p>Put on your thinking caps, and good luck conquering the Tower, MouseHunters!</p>
 
 
 
<hr />
 
 
 
<p>There's a lot more than a new area in this release! We've overhauled a few existing pages and even added a brand new section!</p>
 
  
<p>'''Here's a breakdown of what else is new with this update:'''</p>
+
<p>[http://mousehuntgame.com/images/promo/newcomer_appreciation_poster.jpg Newcomer Appreciation Month Poster]</p>
  
<p>Loot items are now clickable in journal entries and link to a new page called "Larry's Loot Lexicon". This new page shows some basic item information to help reduce confusion when finding a new item for the first time.</p>
+
<p>In the spirit of helping new hunters, we need your help with something more specific!</p>
  
<p>We added black and white thumbnails and search filters to the stats section of the mice page and hunter profiles. This change will easily allow hunters to see what mice in a group they have yet to catch to help to see how to complete their collection!</p>
+
<p>We're looking to make a splash image or comic that depicts "A day in the life of a MouseHunter" to show players who are new to the game. The goal is to show that MouseHunt is a game that you check on in your spare time and is a fun game that only takes a few minutes a day to enjoy.</p>
  
<p>The items tab on hunter profiles has been given collection stats. If you're a collector of trap parts or map pieces, having all of these items earns you a check-mark on your profile. Limited edition items do not count towards collection totals and are instead displayed in brackets as a bonus.</p>
+
<p>The general idea is some sort of splash image or comic showing someone checking in to sound their horn, then going off to make lunch, or some other activity. Then, 15 minutes later, they come back to sound the horn again and once again, they leave and do another activity. This structure shows that the game is played passively by checking back whenever you have a minute of free time.</p>
  
<p>We overhauled the look and functionality of crafting and the recipe book. We also corrected a problem where page popups would appear at the top of the page while scrolled down. The recipe book is now sorted into categories to make it easier to find what you're looking for.</p>
+
<p>We're not looking for a finished or polished product, but more a general storyboard, sketch or idea. Feel free to be creative and funny with your delivery of the theme.</p>
  
<p>We improved mouse popups on the adversary page. Clicking the image of the mouse now displays a higher-resolution image. Global stats have also been added in the popups, which update once a day.</p>
+
<p>There are also a few technical limits to what the image can be:</p>
  
<p>We reduced the frequency of a problem where players went on two simultaneous hunts, registering an extra caught mouse in their stats without record of a journal or loot.</p>
+
* Max size of 670x550 pixels
 +
* It needs to be able to be read in about 6-10 seconds
 +
* It needs to make sense to someone who has never seen or heard of the game (nothing too end-game or an "inside-joke/culture")
  
<p>We corrected a problem where Student of the Cheese Belt mice would not steal gold or points.</p>
+
<p>If you're interested in helping brainstorm, drop by [http://www.facebook.com/topic.php?app_id=10337532241&xid=mousehunt_news_2&c_url=http%253A%252F%252Fapps.facebook.com%252Fmousehunt%252Fboards.php&r_url=http%253A%252F%252Fapps.facebook.com%252Fmousehunt%252Fboards.php&flavor=3&sig=3183eb9fa93949507bfdcd51ff1c7477&topic=5067 this thread] and post your ideas, suggestions or links to sketches.</p>
  
<p>We corrected a problem where King's Crown journal entries would be improperly time-stamped for trap checks.</p>
+
<p>We're excited see the perspective of players and your takes on what makes the way you play the game so much fun!</p>
 
 
<p>We corrected a problem where brown and grey mice were being shown on Furoma's regional mice page.</p>
 
 
 
<p>Phew! We hope everyone enjoys this massive update, packed with cheesy deliciousness!</p>
 
 
 
<p>Happy hunting!</p>
 
  
 
-- {{MHP|502041253|Dave Vanderburg}}
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
</blockquote>
  
=== Zugzwang's Tower ===
+
<!--
''{{date|24|August|2010}}''
+
###############################
<blockquote>
+
### THE ARCHIVE STARTS HERE ###
<p>Hello to all you Lords and Ladies in the Seasonal Garden!</p>
+
###############################
 
+
-->
<p>We have now hunted through Winter, Spring and Summer! Fall is just around the corner, and with it comes the final key shard. Once you find all four key shards, they can be combined to gain access to Zugzwang's Tower.</p>
 
 
 
<p>With all the commotion out in the garden, it seems the mice in the tower have been busy barricading the door! It may be another day or two before the barricade can be broken down, so until then, Zugzwang's Tower will remain locked, regardless of whether or not players have the key.</p>
 
 
 
<p>Once we've finished putting some of the finishing touches on Zugzwang's Tower, we'll remove the barricade and let hunters in. To get you the highest quality updates as quickly as possible, we usually keep on tweaking and testing right up until the moment before release, so, sometimes, things change or take a bit longer than expected. We aren’t afraid to change our plan if necessary, as we will never launch an update before it is ready.</p>
 
 
 
<p>Keep your eyes on the news section for an announcement about when the tower is officially open.</p>
 
 
 
<p>Happy hunting!</p>
 
 
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 

Revision as of 21:10, 8 October 2010

Let's Put Dev Updates and Everything Else Here (up to one month, archive anything older). We'll include the newest update into the main page, and we can exclude the others using the NOINCLUDE Tag.

For older updates, visit the Archive.

Notes for Editors

  • Please always put the newest news post first (if there are two from the same day, use the timestamp).
  • Keep dates in DD Month YYYY format; this is an internationally recognized date format.
  • The MHP Template is god-like.
  • Use Template:Date so that if we ever change the date format, it'll auto-update.

Template

=== News Title ===
''{{date|DAY|MONTH|YEAR}}''
<blockquote>
<p>Paragraph 1</p>
<p>Paragraph 2</p>
<p>Paragraph 3</p>
-- {{MHP|ID_OF_POSTER|Name o'Poster}}
</blockquote>

News

Uh Oh... Laboratory Experiment has gone wrong!

08 October 2010

Dr. Mouser has accidentally ____ the wrong ingredient in one of his most recent experiments! This has caused a major eruption in the disposal unit of the lab and Radioactive Sludge has gone pouring out everywhere!

The Digby Cleaning Crew (DCC) has been dispatched to mop up the hazardous materials but it may take them all weekend long before they can finish the job!

Translation:

The more common breeds of mice in the laboratory will now be dropping radioactive sludge as a loot item!

-- Franco D'Auria


October is Newcomer Appreciation Month!

01 October 2010

MouseHunt is currently a featured application on the Facebook games dashboard. This means more novice hunters will be joining the community that may need a helping hand to understand the adventure that they've just embarked upon!

Newcomer Appreciation Month Poster

In the spirit of helping new hunters, we need your help with something more specific!

We're looking to make a splash image or comic that depicts "A day in the life of a MouseHunter" to show players who are new to the game. The goal is to show that MouseHunt is a game that you check on in your spare time and is a fun game that only takes a few minutes a day to enjoy.

The general idea is some sort of splash image or comic showing someone checking in to sound their horn, then going off to make lunch, or some other activity. Then, 15 minutes later, they come back to sound the horn again and once again, they leave and do another activity. This structure shows that the game is played passively by checking back whenever you have a minute of free time.

We're not looking for a finished or polished product, but more a general storyboard, sketch or idea. Feel free to be creative and funny with your delivery of the theme.

There are also a few technical limits to what the image can be:

  • Max size of 670x550 pixels
  • It needs to be able to be read in about 6-10 seconds
  • It needs to make sense to someone who has never seen or heard of the game (nothing too end-game or an "inside-joke/culture")

If you're interested in helping brainstorm, drop by this thread and post your ideas, suggestions or links to sketches.

We're excited see the perspective of players and your takes on what makes the way you play the game so much fun!

-- Dave Vanderburg