Difference between revisions of "Party Horn"

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<blockquote>''While hunting in an active tournament, your horn will change to the Party Horn! When sounded, the Party Horn sends you and your party on party hunts.''</blockquote>
 
<blockquote>''While hunting in an active tournament, your horn will change to the Party Horn! When sounded, the Party Horn sends you and your party on party hunts.''</blockquote>
 
==The Horn==
 
==The Horn==
The '''Party Horn''' is an active gameplay tool similar to the [[Hunter's Horn]] (but it is silver) which replaces the Hunter's Horn when a Hunter's Party is participating in a [[Tournament]].  
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The '''Party Horn''' is an active gameplay tool similar to the [[Hunter's Horn]] (but it is silver) which replaces the Hunter's Horn when a [[Hunting Party]] is participating in a [[Tournament]].  
 
==Specifics==
 
==Specifics==
Like the [[Hunter's Horn]], it is available every 15 minutes. If it has been more than 15 minutes since the player's last hunt, s/he will have the opportunity to click the Hunter's Horn image at the top of the page. This initiates a short "horn blowing" animation and awards [[Tournament#Party Points|Party Points]] to the hunter based on the number of active party members online and ready to hunt at the time of the sounding, regardless of their location. The outcomes are much like the Hunter's Horn in which mice be caught, lost, not attracted, cheese could go stale, etc. But the main difference is that the Party Horn will award the Hunter with points towards the Tournament depending on which mouse is caught, what the the settings of the tournament are, and how high the [[Tournament#Party Multiplier|Multiplier]] is. Once sounded and when mice are caught it will increase the multiplier which will eventually increase the amount of points that can be received per mouse.
+
Like the Hunter's Horn, it is available every 15 minutes. If it has been more than 15 minutes since the player's last hunt, s/he will have the opportunity to click the Party Horn image at the top of the page. This initiates a short "horn blowing" animation and awards [[Tournament#Party Points|Party Points]] to the hunter based on the number of active party members online and ready to hunt at the time of the sounding, regardless of their location. The outcomes are much like the Hunter's Horn in which mice be caught, lost, not attracted, cheese could go stale, etc. But the main difference is that the Party Horn will award the Hunter with points towards the Tournament depending on which mouse is caught, what the settings of the tournament are, and how high the [[Tournament#Party Multiplier|Multiplier]] is. Once sounded it will also influence the multiplier which will eventually increase the amount of points that can be received per mouse.
 
 
==See Also==
 
*[[Hunter's Horn]]
 
*[[Tournament]]
 
*[[Hunting Party]]
 
 
 
 
 
 
 
  
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
[[Category:Terminology]]
 
[[Category:Terminology]]

Revision as of 08:51, 12 October 2009

While hunting in an active tournament, your horn will change to the Party Horn! When sounded, the Party Horn sends you and your party on party hunts.

The Horn

The Party Horn is an active gameplay tool similar to the Hunter's Horn (but it is silver) which replaces the Hunter's Horn when a Hunting Party is participating in a Tournament.

Specifics

Like the Hunter's Horn, it is available every 15 minutes. If it has been more than 15 minutes since the player's last hunt, s/he will have the opportunity to click the Party Horn image at the top of the page. This initiates a short "horn blowing" animation and awards Party Points to the hunter based on the number of active party members online and ready to hunt at the time of the sounding, regardless of their location. The outcomes are much like the Hunter's Horn in which mice be caught, lost, not attracted, cheese could go stale, etc. But the main difference is that the Party Horn will award the Hunter with points towards the Tournament depending on which mouse is caught, what the settings of the tournament are, and how high the Multiplier is. Once sounded it will also influence the multiplier which will eventually increase the amount of points that can be received per mouse.