Pinnacle Chamber

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Revision as of 00:41, 17 March 2010 by M. (talk | contribs) (Pinnacle Chamber Mice: +link for Satchel)

The stairs that lead to the third and final floor of the Pagoda are behind a thick, opulent set of double doors and are extremely well guarded. The grand chamber of this floor is where the Masters of the Dojo reside, occasionally seen peering over the landscape they wish to enslave. Any hunter wishing to challenge these powerful mice will require an unstable and rare cheese.

Description and Requirements

The Pinnacle Chamber is a location in the Furoma region requiring a minimum rank of Grandmaster and the Furoma Map Stitch to enter. Mice in this location may steal points, gold, or multiple pieces of cheese if not captured.


There are no shops available in the Pinnacle Chamber. Shops for the Furoma region can be found in the Training Grounds.

Pinnacle Chamber Mice

Mouse Max Points Min Gold Power Type Loot
Hapless 50 71 Tactical Ambush Trap Blueprints
Master of the Dojo 15,925 27,301 Tactical Onyx Stone
Dojo Sensei 28,665 34,501 Tactical Master's Seal
Onyx Mallet Blueprints
Onyx Stone
Satchel of Gold worth 5,000 gold
Satchel of Gold worth 10,000 gold
Satchel of Gold worth 15,000 gold
Satchel of Gold worth 20,000 gold.
Time Out Upgrade

Hunting Strategy

The Pinnacle Chamber, similar to the Meditation Room, requires crafted cheese for successful hunting unless hunters are still looking for Hapless mice. Hunters must use Rumble cheese to attract Master of the Dojo mice in this location. Using a more powerful Tactical type trap like the Ambush Trap with either the Explosive Base or Polar Base will also increase the chance of capturing the Master significantly.

Hunting tips by Larry

Oh, I do not envy you now, MouseHunter! You are in the great Pinnacle Chamber where the powerful Master of the Dojo resides!

So powerful is the Master of the Dojo that no bait other than that of Rumble cheese can tempt them. Rumble cheese vibrates and shakes as arcs of electricity shoot outwards from its center. The Master of the Dojo is drawn to its power, making it perfect to use as bait when hunting here.

Along with the Master of the Dojo are their lowly servants, the Hapless mice. Although incredibly weakened by years of oppression, whispers of revolt are sometimes heard between them. Perhaps hunting these Hapless mice will reveal a weakness of the Master of the Dojo...


Trap Setup Options for the Pinnacle Chamber

(quick reference)
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour
 • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Festive Comet
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone
Others:  • King's Stockade   • Vacant Lot