Power Bonus

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Revision as of 14:53, 15 May 2014 by Ericb (talk | contribs) (Trap setups: mention specific bonuses, update highest possible bonus. Hmm, what is EMP400's bonus?)

"The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power."

The power bonus attribute on certain bases, weapons, and charms increases the power of a trap. The power bonus from the base, weapon, and optional charm are first added together, and is then applied to the combined power of a trap. Fractional power is rounded up to the nearest whole number.

Using the Swiss Army Mouse Trap, Stone Base, and Power Charm as an example:

Component Power Power Bonus
Swiss Army Mouse Trap 1,200 2%
Stone Base 150 10%
Power Charm 120 1%
Total 1,470 13%
Total Power: 1,470 * 113% = 1,662

Trap setups

The maximum power bonus historically attainable was 88%, achieved by pairing the event-only Birthday Party Piñata Bonanza (35%) with either the Tiki or Tribal Base (18%) and an Ultimate Power Charm (20%), and while hunting in the Festive Snow Fort with a 15% bonus from the Snow Cannon. Without relying on limited edition components or events, the highest power bonus possible is 67%, using the Chrome MonstroBot (22%), the Physical Brace Base (0%, but 25% bonus for pairing with physical), and an Ultimate Power Charm (20%). However, please note that while these setups yield the highest power bonuses in the game, they do not always provide the highest possible power. It is also possible to use the Tower Amplifier to increase power by up to another 75%, although this is generally only useful with Tactical traps, or when using Physical traps to hunt the M400 Mouse.

The following items offer additional power bonuses when used in combinations or in correct locations:

See also