Difference between revisions of "Power Type"

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''"Mice have specific weaknesses to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy."''
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#REDIRECT [[Weapons#Power Type]]
 
 
[[Power Type]] is an important attribute of [[weapons]] which determines overall trap [[effectiveness]] against different breeds of mice. It also refers to an attribute of the different types of [[mice]] that roam the land. As [[bases]] do not have Power Types attributes, the Power Type of a trap is determined by the weapon component. The effectiveness of a weapon of a particular power type varies depending on the mice and its location. That a trap works effectively or very effectively against a mouse in one location does not necessarily imply the same in other locations.
 
 
 
Many hunting [[location]]s have a preponderance of mice of a given Power Type. For example, in the [[Mousoleum]], shadow mice dominate. As such, certain weapon Power Types are more suited, and often required for successful hunting, in certain locations.
 
 
 
==Power Types==
 
<!-- Editors please note that the opening sentences in italics are from the in-game Trapsmithing Help, and as such should not be modified unless there are in-game changes. -->
 
There are currently eight different power types, as listed below. Players can follow the respective weapons or mice links for a list of that particular type of weapons or mice.
 
 
 
===Physical===
 
''The most straight-forward type of damage a trap weapon can inflict. It is effective against a variety of mice.''
 
 
 
[[:Category:Physical Weapons|Physical weapons]] are the first type of weapons that all hunters will own. Other than having normal effectiveness against all [[:Category:Physical Mice|Physical mice]], they have been found to also have normal effectiveness against some breeds of Tactical and Hydro Mice. One unique aspect of most Physical mice is that they are susceptible to all other weapon types, and not just Physical weapons. The exception to this are mice found in the [[Derr Dunes]].
 
 
 
===Shadow===
 
''Shadow is a magical type of damage that is effective against ghostly breeds of mice.''
 
 
 
[[:Category:Shadow Weapons|Shadow weapons]] are generally low powered, especially when compared against other weapons of similar requirements. Thus even though they have normal effectiveness against most Physical and Forgotten mice, they are best used against [[:Category:Shadow Mice|Shadow mice]], against which they are very effective.
 
 
 
===Tactical===
 
''Built upon research of battle strategy, these traps are especially strong against mice trained in the art of war.''
 
 
 
[[:Category:Tactical Weapons|Tactical weapons]] are of average power as compared to other weapons of similar requirements. They have normal effectiveness against most Physical mice, but work best against [[:Category:Tactical Mice|Tactical mice]], against which they are very effective.
 
 
 
===Hydro===
 
''Effective against mice who dwell in and around water. Hydro traps are designed to be able to capture a mouse even if they are lurking deep below the water's surface.''
 
 
 
[[:Category:Hydro Weapons|Hydro weapons]] are of average power as compared to other weapons of similar requirements. Other than having normal effectiveness against most Physical mice, they are also similarly effective against some Tactical mice. However, they work best against [[:Category:Hydro Mice|Hydro mice]], against which they are very effective.
 
 
 
===Forgotten===
 
''Long before the castle was built, the lands of Gnawnia were quite a different place littered with hunting strategies that have not been spoken of since. Mice that utilize these long-forgotten tactics are amongst the most difficult to catch.''
 
 
 
This power type is unique in that [[:Category:Forgotten Weapons|Forgotten weapons]] are not "very effective" against the corresponding [[:Category:Forgotten Mice|Forgotten mice]]. As the only Forgotten weapon, the [[Ancient Box Trap]] has normal effectiveness against all Forgotten mice; while it is time consuming to acquire, it is the only trap with normal effectiveness against the [[Acolyte Mouse|Acolyte]], one of the two [[:Category:Arcane Mice|Arcane mice]]. It is less effective against all other mice, including the other Arcane mouse, the [[Dragon]].
 
 
 
The most effective traps to use against Forgotten mice, on the other hand, are weapons with the [[:Category:Arcane Weapons|Arcane]] power type, which are very effective against the Forgotten mice.
 
 
 
===Arcane===
 
''Traps utilizing arcane damage come from sources shrouded in mystery. The strength of arcane damage increases proportionally against forgotten mice, making the traps especially effective in the Catacombs.''
 
 
 
[[:Category:Arcane Weapons|Arcane weapons]] are of average to high power as compared to other weapons of similar requirements. They have normal effectiveness against all Physical mice, apart from those which reside in the Tribal Isles, as well as some Shadow mice. Arcane weapons are unique among power types in that they are very effective against all [[:Category:Forgotten Mice|Forgotten mice]], and are less effective against [[:Category:Arcane Mice|Arcane mice]].
 
 
 
===Draconic===
 
''Draconic traps were designed long ago by the [[Acolyte Mouse|Acolyte]] to control the powerful [[Dragon]] mice of [[Dracano]] in an attempt to add them to the ranks of their armies.''
 
 
 
[[:Category:Draconic Weapons|Draconic weapons]] are very effective against the Dragon Mouse, which is one of the [[:Category:Arcane Mice|Arcane mice]], and are of normal effectiveness against [[:Category:Physical Mice|Physical mice]] specific to Dracano. They are less effective against mice found outside Dracano. The only currently available Draconic type weapon is the [[Ice Maiden]]. As of early 2010 there are no Draconic mice in the game.
 
 
 
===Parental===
 
''Traps utilizing parental power specialize in administering discipline on ill-behaving mice. These traps are firm, but fair, never harming the mouse but making sure it thinks long and hard about the trouble it caused.''
 
 
 
[[:Category:Parental Weapons|Parental weapons]] are very effective against [[Terrible Twos]] mice, and are of normal effectiveness against [[:Category:Physical Mice|Physical mice]], [[:Category:Tactical Mice|Tactical mice]], and [[:Category:Hydro Mice|Hydro mice]]. They are less effective against all other mice.
 
 
 
==See also==
 
* [[Power]] – Strength of a trap.
 
* [[Effectiveness]] – How the various trap types fare against the mice types.
 
 
 
[[Category:Terminology]]
 

Latest revision as of 03:04, 16 March 2017

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