"Mice have specific weaknesses to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy."
Power Type is an important attribute of weapons which determines overall trap effectiveness against different breeds of mice. It also refers to an attribute of the different types of mice that roam the land. As Bases do not have Power Types attributes, the Power Type of a trap is determined by the weapon component. The effectiveness of a weapon of a particular power type varies depending on the mice and its location. That a trap works effectively or very effectively against a mouse in one location does not necessarily imply the same in other locations.
Many hunting locations have a preponderance of mice of a given Power Type. For example, in the Mousoleum, shadow mice dominate. As such, certain weapon Power Types are more suited, and often required for successful hunting, in certain locations.
There are currently seven different power types, as listed below. Players can follow the respective weapons or mice links for a list of that particular type of weapons or mice.
The most straight-forward type of damage a trap weapon can inflict. It is effective against a variety of mice.
Physical weapons are the first type of weapons that all hunters will own. Other than being effective against all Physical mice, they have been found to also be effective against some breeds of Tactical and Hydro Mice. One unique aspect of most Physical mice is that they are susceptible to all other weapon types, and not just Physical weapons.
Shadow is a magical type of damage that is effective against ghostly breeds of mice.
Shadow weapons are generally low powered, especially when compared against other weapons of similar requirements. Thus even though they are effective against most Physical and Forgotten mice, they are best used against Shadow mice, against which they are very effective.
Built upon research of battle strategy, these traps are especially strong against mice trained in the art of war.
Tactical weapons are of average power as compared to other weapons of similar requirements. They are effective against most Physical mice, but work best against Tactical mice, against which they are very effective.
Effective against mice who dwell in and around water. Hydro traps are designed to be able to capture a mouse even if they are lurking deep below the water's surface.
Hydro weapons are of average power as compared to other weapons of similar requirements. Other than being effective against most Physical mice, they are also effective against some Tactical mice. However, they work best against Hydro mice, against which they are very effective.
Long before the castle was built, the lands of Gnawnia were quite a different place littered with hunting strategies that have not been spoken of since. Mice that utilize these long-forgotten tactics are amongst the most difficult to catch.
As the only Forgotten weapon, the Ancient Box Trap is time consuming to acquire. It is effective against all Forgotten mice, as well as the Acolyte, the only Arcane mouse. The Forgotten power type is unique in that the weapons are of normal effectiveness, and not very effective against the corresponding Forgotten mice type.
Traps utilizing arcane damage come from sources shrouded in mystery. The strength of arcane damage increases proportionally against forgotten mice, making the traps especially effective in the Catacombs.
Arcane weapons are of average to high power as compared to other weapons of similar requirements. They are effective against all Physical mice, as well as some Shadow mice. Arcane weapons are unique among power types in that they are very effective against all Forgotten mice, and are less effective against the Acolyte Mouse, the only Arcane mouse.
Draconic traps were designed long ago by the Acolyte to control the powerful Dragon mice of Dracano in an attempt to add them to the ranks of their armies.