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Show new changes starting from 19:37, 2 August 2021
   
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31 July 2021

 m   20:11  Toxic Spill‎ (diff | hist) . . (+47). . UMG (talk | contribs) (added Magical Rancid Radioactive Blue cheese in Cheese Required in Summary box)
 m   00:08  Floating Islands‎ (diff | hist) . . (+225). . B.Tay (talk | contribs) (Cartographer: Added High Altitude Flight License)

30 July 2021

 m   13:48  Dragon Slayer Cannon‎ (diff | hist) . . (+42). . KD (talk | contribs) (Skins: Added skin)
 m   11:05  Town of Gnawnia‎ (diff | hist) . . (+79). . NinititisA (talk | contribs) (Cheese Preference and Loot: Table with mice, added Scrap Metal as loot from Steel Mouse with Drillbots)
 m   11:03  Mountain‎ (diff | hist) . . (+80). . NinititisA (talk | contribs) (Cheese Preference and Loot: Table with mice, added Scrap Metal as loot from Steel Mouse with Drillbots)
 m   11:03  Meadow‎ (diff | hist) . . (+85). . NinititisA (talk | contribs) (Cheese Preference and Loot: Table with mice, added Scrap Metal as loot from Steel Mouse with Drillbots)
 m   11:00  Harbour‎ (diff | hist) . . (+64). . NinititisA (talk | contribs) (Cheese Preference and Loot: Table with mice, added Scrap Metal as loot from Steel Mouse with Drillbots)
 m   11:00  Bazaar‎ (diff | hist) . . (+80). . NinititisA (talk | contribs) (Cheese Preference and Loot: Table with mice, added Scrap Metal as loot from Steel Mouse with Drillbots)
 m   10:51  Town of Digby‎‎ (2 changes | history) . . (+85). . [NinititisA‎ (2×)]
 m    10:51 (cur | prev) . . (+80). . NinititisA (talk | contribs) (Cheese Preference and Loot: Table with mice, added Scrap Metal as loot from Steel Mouse with Drillbots)
 m    09:25 (cur | prev) . . (+5). . NinititisA (talk | contribs) (Location-specific Effects: Moved this section up under section #5. Hunting Strategy where it belongs, instead of being its own section #6)

29 July 2021

 m   20:33  Sunken City‎‎ (2 changes | history) . . (+284). . [Mark Bodiella‎; B.Tay‎]
 m    20:33 (cur | prev) . . (+220). . B.Tay (talk | contribs) (Charms: Added Brilliant Water Jet Charm)
 m    11:16 (cur | prev) . . (+64). . Mark Bodiella (talk | contribs) (Dive: updated for ronza 21)
 m   02:29  Floating Islands‎ (diff | hist) . . (+468). . B.Tay (talk | contribs) (Airship Cosmetics: Added Chrome Cutter Airship Set)

27 July 2021

 m   18:31  Events‎‎ (3 changes | history) . . (+1,079). . [B.Tay‎ (3×)]
 m    18:31 (cur | prev) . . (-1). . B.Tay (talk | contribs) (Ronza's Traveling Shoppe 2021: Removed extra 's')
 m    16:52 (cur | prev) . . (-34). . B.Tay (talk | contribs) (Ronza's Traveling Shoppe 2021: Removed High Altitude Flight License)
 m    16:29 (cur | prev) . . (+1,114). . B.Tay (talk | contribs) (2021: Added Ronza 2021)
 m   15:34  Location‎ (diff | hist) . . (+99). . B.Tay (talk | contribs) (Event Locations: Updated for Ronza 2021)

26 July 2021

 m   22:21  Iceberg‎ (diff | hist) . . (+1,023). . B.Tay (talk | contribs) (Shops: Shifted iceberg base blueprints from general store to Trapsmith)
 m   22:18  Slushy Shoreline‎‎ (2 changes | history) . . (+438). . [B.Tay‎ (2×)]
 m    22:18 (cur | prev) . . (0). . B.Tay (talk | contribs) (General Store: Shifted Cold Fusion Bomb to align with in-game order)
 m    22:17 (cur | prev) . . (+438). . B.Tay (talk | contribs) (Shops: Shifted iceberg base blueprints from general store to Trapsmith)

25 July 2021

 m   23:24  Zokor‎ (diff | hist) . . (+84). . B.Tay (talk | contribs) (General Store: Added Tiny Platinum Bar)
 m   23:24  Labyrinth‎ (diff | hist) . . (+84). . B.Tay (talk | contribs) (General Store: Added Tiny Platinum Bar)

24 July 2021

 m   23:28  Valour Rift‎ (diff | hist) . . (+11,557). . B.Tay (talk | contribs) (Mouse Locator: Updated Loot column for all mice)

23 July 2021

 m   06:47  Template:MHdomain‎ (diff | hist) . . (+365). . B.Tay (talk | contribs) (Added warning for editors to note if {{MHdomain}} is changed)

20 July 2021

 m   18:25  Valour Rift‎ (diff | hist) . . (+34). . B.Tay (talk | contribs) (Mouse Locator: Updated bulwark of ascent loot)

16 July 2021

 m   12:43  Unstable Charm‎ (diff | hist) . . (+114). . B.Tay (talk | contribs) (Obtained Via: Added Fulmina/HOTM/Retired Mino as sources of Unstable Charm)
 m   10:49  Bristle Woods Rift‎ (diff | hist) . . (+43). . UMG (talk | contribs) (Loot: added 2k gold drop from Portal Paladin)

15 July 2021

 m   21:53  Burroughs Rift‎ (diff | hist) . . (+46). . B.Tay (talk | contribs) (Shops: Added Cartographer)
 m   21:19  Zugzwang's Tower‎ (diff | hist) . . (-45). . Selianth (talk | contribs) (Minor clarity/wording changes for Double Run mouse populations)

12 July 2021

 m   14:18  Bristle Woods Rift‎ (diff | hist) . . (+43). . UMG (talk | contribs) (Loot: added 4k gold satchel to skele champ)

11 July 2021

 m   15:14  Iceberg‎‎ (3 changes | history) . . (+201). . [B.Tay‎ (3×)]
 m    15:14 (cur | prev) . . (+132). . B.Tay (talk | contribs) (Bases: Changed the wording of Magnet/Spiked/Hearthstone bases' special effects to make them clearer)
 m    15:11 (cur | prev) . . (+27). . B.Tay (talk | contribs) (Mice: Changed the wording of Hearthstone Base's special effect to make it clearer)
 m    15:10 (cur | prev) . . (+42). . B.Tay (talk | contribs) (Bases: Changed some wordings in the special effects of Magnet/Spiked/Hearthstone base to make them clearer)

10 July 2021

 m   18:55  Shard of Glass‎ (diff | hist) . . (+65). . UMG (talk | contribs) (Source: added magma flow mice)
 m   18:37  Super Luck Charm‎ (diff | hist) . . (+54). . UMG (talk | contribs) (Obtained Via: Added drop in Magma flow and rearranged other bullets)

9 July 2021

 m   00:08  Iceberg‎ (diff | hist) . . (+26). . B.Tay (talk | contribs) (Elaborated on "Required Bases" portion in infobox)

8 July 2021

 m   23:57  Valour Rift‎ (diff | hist) . . (+213). . B.Tay (talk | contribs) (Mouse Locator: Updated TE loot)
 m   16:04  Events‎ (diff | hist) . . (-19). . Mark Bodiella (talk | contribs) (Added year to King's Givaway)