Difference between revisions of "User:Camomiletea"

From MHWiki
(Charms Uses)
(Charms Uses)
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* luck charms - good for Master of the Dojo
 
* luck charms - good for Master of the Dojo
 
* freshness charms - if cheese is hard to obtain and has poor attraction (e.g. Rockforth)
 
* freshness charms - if cheese is hard to obtain and has poor attraction (e.g. Rockforth)
 +
* attraction charms - Seasonal Garden/Zugzwang's Tower, unless using SB+ or another charm
 +
* [[Empowered Anchor]] to avoid washout in Balack's Cove (not for low tide)
 +
* [[Tarnished Charm]] - whenever you don't use another charm, and the cheese is cheap or has a high attraction.
 +
* warpath charms recommended in Fiery Warpath
 +
* [[Dragonbane Charm]]  most profitable to sell in the marketplace.
 +
 +
required
 +
* [[Artisan Charm]] for mice with Papyrus
 +
* [[Scholar Charm]] for Zurreal
  
 
==Projects==
 
==Projects==

Revision as of 07:01, 22 February 2012

About me

Hi, and welcome to my page! Feel free to look around.

Ack! When have I become the senior editor around? Haha. The worst part about this, I feel more like User:Brossow than like User:Grexx.

Why "camomiletea"?

  • Because I like tea
  • Because I like the connotations, the warmth of this nickname
  • But more than anything because of this poem: Camomile Tea by Katherine Mansfield

Hunting Goals

Immediate goals

  • Charge Amplifier in Seasonal Garden while crowning as many mice as possible
  • Participate in as many tourneys as possible to get tokens

Long-term goals

  • Fiery Warpath
    • reach 6 victories
    • get Monger Charm
  • Seasonal Garden / Zugzwang's Tower -- get Spellbook base
  • Muridae Market
    • living garden key, papyrus base
  • Crystal Library
    • reaper's perch
  • Catch 100 Realm Rippers
  • Catch 100 Moles
  • Catch 100 of every Dreaded Horde
  • Dragon Hunt (w/ Dragonbane)
  • Catch a Keeper with the Front Cover
  • Realm Ripper / Reaper
  • Balack's Cove (new mice)
  • Collect all new Gnawnia mice
  • Catch 100 of as many mouse breeds as possible.
  • Monster Hunt! Also: Acolyte, Lycan, Dragons, Shelder
  • King's Gauntlet

Jungle of Dread stats

Stonework Warrior 29.9% (53 catches, 124 misses)
Fetid Swamp 28.6% (106 catches, 244 misses)
Chitinous 28.6% (10 catches, 25 misses)
Jurassic 22.0% (9 catches, 32 misses)
Primal 21.4% (34 catches, 125 misses)
Magma Carrier 19.6% (9 catches, 37 misses)

Charms Uses

as gleaned from forums

  • Wealth Charm - Dojo Sensei
  • Rook Crumble Charm, power charms - Zugzwang's Tower
  • Amplifier Charm - Seasonal Garden
  • luck charms - good for Master of the Dojo
  • freshness charms - if cheese is hard to obtain and has poor attraction (e.g. Rockforth)
  • attraction charms - Seasonal Garden/Zugzwang's Tower, unless using SB+ or another charm
  • Empowered Anchor to avoid washout in Balack's Cove (not for low tide)
  • Tarnished Charm - whenever you don't use another charm, and the cheese is cheap or has a high attraction.
  • warpath charms recommended in Fiery Warpath
  • Dragonbane Charm most profitable to sell in the marketplace.

required

Projects

Special pages

Useful links

For Pawns: Pincher + Target + Attraction Charm + Gouda
Up to Queen OR Luck goers under 25, which ever comes first: RR + Magma + Luck Charm + Super Brie
For King and CM: ZFM + Magma + Power Charm + Checkmate
Note that for the Kings, its ZFM/MAGMA, not ZFM/Tiki, because the Tiki's 0 luck really pulls it down.
  • ZT Double Run
  1. mystic pawn pincher
  2. rewer's until you accidentally unlock the technic knight
  3. BSP (Tiki? power-no luck) until you catch the mystic king (use checkmate for king)
  4. technic pawn pincher if necessary
  5. rewer's until ~60% amp
  6. ZFM for technic queen and king