Difference between revisions of "User talk:B.Tay"

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m (test)
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<span style="font-size:200%">TO ANY EDITOR LOOKING AT THIS PAGE, PLEASE TACKLE THE ONES MARKED <span style="color:red">TO DO</span></span>
+
{| width = "1100" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 +
|+ '''Shadow Weapons'''
 +
|- valign="bottom" bgcolor="#cccccc" style="position: sticky; top: 0"
 +
  ! width="260" align="left" | Weapon<br/>
 +
  ! width="50" | Power<br />
 +
  ! width="50" | Power<br />Bonus<br />
 +
  ! width="50" | Attraction<br />Bonus<br />
 +
  ! width="40" | Luck<br />
 +
  ! width="50" | Cheese<br />Effect<br />
 +
  ! width="90" | Title<br/>Required<br/>
 +
  ! width="150" | Cost<br/>
 +
  ! width="50" | Crafted<br/>
 +
  ! width="50" | [[Trap Skin|Trap<br/>Skin]]<br/>
 +
  ! width="250" class="unsortable" | Special Effects<br/>
 +
|-
 +
| align=left | <!--Weapon-->[[Admiral's Galleon Trap]]<br/>'''Limited Edition'''
 +
| <!--Power--> 2,500
 +
| <!--Power Bonus--> 25%
 +
| <!--Attraction Bonus-->0%
 +
| <!--Luck-->15
 +
| <!--Cheese Effect-->{{sort effect:No Effect}}
 +
| <!--Points Req.--><span style="display:none;">11</span> Lord/Lady
 +
|align="left"| <!--Price-->
 +
*0 gold
 +
| <!--Craft-->No
 +
| <!--Skin-->[[Admiral's_Galleon_Trap#Skins|Yes]]
 +
|align="left"| <!--Special Effect--> The trap has the ability to randomly raid mice for up to 5,000 bonus [[Cursed Gold]].
 +
|-bgcolor="#eeeeee"
 +
| align=left | <!--Weapon-->[[Ambrosial Portal]]
 +
| <!--Power--> 1,025
 +
| <!--Power Bonus--> 0%
 +
| <!--Attraction Bonus-->5%
 +
| <!--Luck-->0
 +
| <!--Cheese Effect-->{{sort effect:Fresh}}
 +
| <!--Points Req.--><span style="display:none;">06</span> Master
 +
|align="left"| <!--Price-->
 +
*8,000 gold
 +
| <!--Craft-->No
 +
| <!--Skin-->No
 +
|align="left"| <!--Special Effect-->None
 +
|-
 +
| align=left | <!--Weapon-->[[Anniversary Reaper's Perch]]<br/>'''Limited Edition'''
 +
| <!--Power--> 3,300
 +
| <!--Power Bonus--> 10%
 +
| <!--Attraction Bonus-->5%
 +
| <!--Luck-->25
 +
| <!--Cheese Effect-->{{sort effect:Stale}}
 +
| <!--Points Req.--><span style="display:none;">11</span> Lord/Lady
 +
|align="left"| <!--Price-->
 +
*276,775 gold
 +
*10 [[Time Thread]]s
 +
*10 [[Pausing Pin]]s
 +
*10 [[Spacetime Spool]]s
 +
*10 [[Paradox Pattern]]s
 +
*50 [[Fabric of Time|Fabrics of Time]]
 +
| <!--Craft-->No
 +
| <!--Skin-->No
 +
|align="left"| <!--Special Effect-->10% chance to instantly catch any mouse!<br><br>20% Power Bonus when armed with a [[Party Charm]], [[Super Party Charm]], [[Extreme Party Charm]] or [[Ultimate Party Charm]].
 +
|- bgcolor="#eeeeee"
 +
| align=left | <!--Weapon-->[[Bottomless Grave]]
 +
| <!--Power--> 1,500
 +
| <!--Power Bonus--> 0%
 +
| <!--Attraction Bonus-->0%
 +
| <!--Luck-->5
 +
| <!--Cheese Effect-->{{sort effect:No Effect}}
 +
| <!--Points Req.--><span style="display:none;">06</span> Master
 +
|align="left"| <!--Price-->
 +
*109,000 gold
 +
| <!--Craft-->No
 +
| <!--Skin-->[[Bottomless_Grave#Skins|Yes]]
 +
|align="left"| <!--Special Effect-->None
 +
|-
 +
| align=left | <!--Weapon-->[[Brain Extractor]]<br/>'''Limited Edition'''
 +
| <!--Power--> 2,000
 +
| <!--Power Bonus--> 5%
 +
| <!--Attraction Bonus-->5%
 +
| <!--Luck-->6
 +
| <!--Cheese Effect-->{{sort effect:Fresh}}
 +
| <!--Points Req.--><span style="display:none;">06</span> Master
 +
|align="left"| <!--Price-->
 +
*237,000 gold
 +
| <!--Craft-->[[Brain_Extractor#Obtained Via|Yes]]
 +
| <!--Skin-->No
 +
|align="left"| <!--Special Effect-->Collects [[Brain Bits]] from the various [[Zombie_(disambiguation)|zombie]] mice.<br/><br/>Effect is greater when paired with [[Skello-ton Base]].
 +
|}
  
==Short-term projects==
+
<div class="mw-collapsible" data-expandtext="Please ignore this, ty" data-collapsetext="Why you no listen to me, now go hide this">
 +
Some sample coding
  
===LE category checks===
 
 
<pre>
 
<pre>
-> collectibles (do a final check before removing this, BT)
+
<table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed">
-> special items (weapons/bases/charms/skins are done)
+
<caption style="text-align: left; white-space: nowrap">                                    <!--Caption--> </caption>
 +
<tr>
 +
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left">  <!--Header-->  Item</td>
 +
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Valour Rift Treasure Chest<br/>Amount</td>
 +
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Rare Valour Rift Treasure Chest<br/>Amount</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Gold]]</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common--> 32,000</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->   64,000</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Points]]</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  25,000</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    50,000</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Ancient Charm]]s</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  10</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    20</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Gauntlet Elixir]]</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  10</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    50</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Unstable Celestial Timechest]]</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  1</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    2</td>
 +
</tr>
 +
</table>
 
</pre>
 
</pre>
  
===Add full size Trap Skin images===
+
Some sample coding #2
<pre>
 
This involves adding an extra column onto that whole table in the Trap Skin page.
 
</pre>
 
 
 
===Outdated Pages on Wiki===
 
<pre>
 
-> Marketplace
 
-> Give to Friends
 
-> Gifting
 
-> Hunting Team
 
-> Scoreboards
 
-> Donation
 
-> Hunter's Profile
 
-> Loyalty Chest
 
-> Hunter's Journal
 
</pre>
 
 
 
==Long-term projects==
 
  
===MAP/CHEST project===
 
 
<pre>
 
<pre>
-> Finish explaining all templates (If/IfEQ/Maps/MapsDocs)
+
<!-- Automated stuff: the code -->
-> Correct manual of style page
+
{{if|{{NAMESPACE}} <!-- The template checks what the namespace of the page is -->
-> Do the poll
+
    |              <!-- Since the automation should only be done on the main namespace, if the namespace has text, nothing is done -->
-> Correct prototype page (vrift chest)
+
    |              <!-- Here, the namespace has been confirmed as the main one, hence the following 4 things... -->
-> Roll out project
+
    <!-- 1) Auto-categorisation for Mouse Groups -->
 +
    {{if|{{{mgroup|}}}                                  <!-- Categoriser looks for "mgroup" parameter if it doesn't exist then default value is no text -->
 +
        |[[Category:Mice]] [[Category:{{{mgroup}}}]]    <!-- If there is text in the "mgroup" parameter, then "mice" and "mgroup" category tags -->
 +
          {{if|{{{subgroup|}}}                            <!-- Categoriser also looks for "subgroup" parameter if "mgroup" has text -->
 +
              |[[Category:{{{mgroup}}} ({{{subgroup}}})]] <!-- If there is text in the "subgroup" parameter, then "mgroup (subgroup)" category tag) -->
 +
              |                                          <!-- If there is no text in the "subgroup" parameter, then nothing more is done -->
 +
          }}
 +
        |                                                <!-- If there is no text in the "mgroup" parameter, nothing is done -->
 +
    }}
 +
    <!-- 2) Auto-tracker for the "Missing Image" category: iTunes Mouse exclusion included in 3RD LEVEL -->
 +
    {{if|{{{image|}}}              <!-- 1ST LEVEL: The tracker looks for the "image" parameter, if it doesn't exist then the default value is no text -->
 +
        |                          <!-- 1ST LEVEL: If there is text in the "image" parameter, then proceed to 2ND LEVEL -->
 +
          {{ifeq|{{MHdomain}}                <!-- 2nd LEVEL: The tracker now looks for two things, first, the {{MHdomain}} template -->
 +
                |{{padleft:|29|{{{image|}}}}} <!-- 2nd LEVEL: Second, the first 29 characters from the "image" parameter -->
 +
                |                            <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are the same, then nothing is done -->
 +
                |                            <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are different, then proceed to 3RD LEVEL -->
 +
                {{ifeq|https://i.imgur.com/Km26rS2.jpg <!-- 3rd LEVEL: The tracker now looks for two things, first, the iTunes Mouse image link -->             
 +
                      |{{padleft:|31|{{{image|}}}}}    <!-- 3rd LEVEL: Second, the first 31 characters from the "image" parameter -->
 +
                      |                                <!-- 3rd LEVEL: If image link and 31 characters are the same, then nothing is done -->
 +
                      |[[Category:Missing Image]]      <!-- 3rd LEVEL: If image link and 31 characters are different, "Missing Image" category tag -->
 +
                }}
 +
          }}
 +
        |[[Category:Missing Image]] <!-- 1ST LEVEL: If there is no text in the "id" parameter, the page is tagged with the "Missing ID" category -->
 +
    }}
 +
    <!-- 3) Auto-tracker for the "Missing ID" category -->
 +
    {{if|{{{id|}}}              <!-- The tracker looks for the "id" parameter, if it doesn't exist then the default value is no text -->
 +
        |                        <!-- If there is text in the "id" parameter, nothing is done -->
 +
        |[[Category:Missing ID]] <!-- If there is no text in the "id" parameter, "Missing ID" category tag -->
 +
    }}
 +
    <!-- 4) Automatically remove TOC from Mouse pages -->
 +
    __NOTOC__
 +
}}
 
</pre>
 
</pre>
 
+
</div>
===BWR Loot project===
 
<pre>
 
Well this will be a long time away but the BWR location page does not have loot drops specific to chambers.
 
When collecting data for this: do note the following stuff -> Chamber / Mouse / Cheese / Loot
 
</pre>
 
 
 
===Mouse ID/Image project===
 
<pre>
 
-> Last left off at: Zokor subcategories - Tech Engineers, note to add Cheese Preference as well
 
-> Fungal Cavern
 
-> Toxic Spill
 
-> Burroughs Rift
 
-> Fort Rox
 
-> Furoma Rift
 
-> GES
 
</pre>
 
 
 
===Updating ALL MOS pages===
 
<pre>
 
So right now we're doing Maps .... I guess we'll have to pay attention to all of the rest ... look at Editor's Corner and try to see how to refurnish the stuff that Editors constantly need to refer to
 
</pre>
 
 
 
=Testing Zone=
 
<div class="mw-collapsible mw-collapsed">
 
==2021==
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible mw-collapsed">
 
===June 2021===
 
<div class="mw-collapsible-content">
 
*'''8:''' The [[King's Giveaway]] ended. Hunters are given one week to use up their [[King's Prize Key]]s, which will be removed from inventories on June 15.
 
</div></div>
 
 
 
<div class="mw-collapsible mw-collapsed">
 
===May 2021===
 
<div class="mw-collapsible-content">
 
*'''25:''' A [[King's Giveaway]] has started with the release of additional [[Prize Mice]].
 
:*Mice begin dropping [[King's Prize Key]]s that open [[Mystery Prize Pack]]s and [[Mini Prize Pack]]s.
 
:*The [[Party Size Rainbow Scroll Case]] was released.
 
:*{{SB}} bundles of 500, 1,600, 2,500, or 7,500 from the [[Donations|Premium Shop]] are given discounts for the duration of the event.
 
:*Bonus hunts now take into account special bonuses specifically provided by your [[trap]], [[base]], [[charm]], and [[aura]]s.
 
</div></div>
 
 
 
<div class="mw-collapsible mw-collapsed">
 
===April 2021===
 
<div class="mw-collapsible-content">
 
*'''27:''' The [[Spring Egg Hunt 2021]] ended. The [[Spring Egg Hunt]] Event Mice no longer drop [[Chocolatonium]] and [[Eggs]] are no longer be found in the [[Kingdom]]. Hunters have two weeks to spend [[Chocolatonium]] in the [[Chocolate Shop]].
 
</div></div></div></div>
 
 
 
[[#Treasure Map]]
 
==<span id="Treasure Map">Mice Found on a Valour Rift Treasure Map</span>==
 
__notoc__
 

Revision as of 15:18, 10 September 2021

Shadow Weapons
Weapon
Power
Power
Bonus
Attraction
Bonus
Luck
Cheese
Effect
Title
Required
Cost
Crafted
Trap
Skin

Special Effects
Admiral's Galleon Trap
Limited Edition
2,500 25% 0% 15 48No Effect 11 Lord/Lady
  • 0 gold
No Yes The trap has the ability to randomly raid mice for up to 5,000 bonus Cursed Gold.
Ambrosial Portal 1,025 0% 5% 0 51Fresh 06 Master
  • 8,000 gold
No No None
Anniversary Reaper's Perch
Limited Edition
3,300 10% 5% 25 45Stale 11 Lord/Lady No No 10% chance to instantly catch any mouse!

20% Power Bonus when armed with a Party Charm, Super Party Charm, Extreme Party Charm or Ultimate Party Charm.
Bottomless Grave 1,500 0% 0% 5 48No Effect 06 Master
  • 109,000 gold
No Yes None
Brain Extractor
Limited Edition
2,000 5% 5% 6 51Fresh 06 Master
  • 237,000 gold
Yes No Collects Brain Bits from the various zombie mice.

Effect is greater when paired with Skello-ton Base.

Some sample coding

<table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed">
 <caption style="text-align: left; white-space: nowrap">                                     <!--Caption--> </caption>
 <tr>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left">  <!--Header-->  Item</td>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Valour Rift Treasure Chest<br/>Amount</td>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Rare Valour Rift Treasure Chest<br/>Amount</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Gold]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  32,000</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    64,000</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Points]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  25,000</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    50,000</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Ancient Charm]]s</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  10</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    20</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Gauntlet Elixir]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  10</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    50</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Unstable Celestial Timechest]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  1</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    2</td>
 </tr>
</table>

Some sample coding #2

<!-- Automated stuff: the code -->
{{if|{{NAMESPACE}} <!-- The template checks what the namespace of the page is -->
    |              <!-- Since the automation should only be done on the main namespace, if the namespace has text, nothing is done -->
    |              <!-- Here, the namespace has been confirmed as the main one, hence the following 4 things... -->
     <!-- 1) Auto-categorisation for Mouse Groups -->
     {{if|{{{mgroup|}}}                                   <!-- Categoriser looks for "mgroup" parameter if it doesn't exist then default value is no text -->
         |[[Category:Mice]] [[Category:{{{mgroup}}}]]     <!-- If there is text in the "mgroup" parameter, then "mice" and "mgroup" category tags -->
          {{if|{{{subgroup|}}}                            <!-- Categoriser also looks for "subgroup" parameter if "mgroup" has text -->
              |[[Category:{{{mgroup}}} ({{{subgroup}}})]] <!-- If there is text in the "subgroup" parameter, then "mgroup (subgroup)" category tag) -->
              |                                           <!-- If there is no text in the "subgroup" parameter, then nothing more is done -->
          }}
         |                                                <!-- If there is no text in the "mgroup" parameter, nothing is done -->
     }}
     <!-- 2) Auto-tracker for the "Missing Image" category: iTunes Mouse exclusion included in 3RD LEVEL -->
     {{if|{{{image|}}}               <!-- 1ST LEVEL: The tracker looks for the "image" parameter, if it doesn't exist then the default value is no text --> 
         |                           <!-- 1ST LEVEL: If there is text in the "image" parameter, then proceed to 2ND LEVEL -->
          {{ifeq|{{MHdomain}}                 <!-- 2nd LEVEL: The tracker now looks for two things, first, the {{MHdomain}} template -->
                |{{padleft:|29|{{{image|}}}}} <!-- 2nd LEVEL: Second, the first 29 characters from the "image" parameter -->
                |                             <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are the same, then nothing is done -->
                |                             <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are different, then proceed to 3RD LEVEL -->
                 {{ifeq|https://i.imgur.com/Km26rS2.jpg <!-- 3rd LEVEL: The tracker now looks for two things, first, the iTunes Mouse image link -->               
                       |{{padleft:|31|{{{image|}}}}}    <!-- 3rd LEVEL: Second, the first 31 characters from the "image" parameter -->
                       |                                <!-- 3rd LEVEL: If image link and 31 characters are the same, then nothing is done -->
                       |[[Category:Missing Image]]      <!-- 3rd LEVEL: If image link and 31 characters are different, "Missing Image" category tag -->
                 }}
          }}
         |[[Category:Missing Image]] <!-- 1ST LEVEL: If there is no text in the "id" parameter, the page is tagged with the "Missing ID" category -->
     }}
     <!-- 3) Auto-tracker for the "Missing ID" category -->
     {{if|{{{id|}}}               <!-- The tracker looks for the "id" parameter, if it doesn't exist then the default value is no text -->
         |                        <!-- If there is text in the "id" parameter, nothing is done -->
         |[[Category:Missing ID]] <!-- If there is no text in the "id" parameter, "Missing ID" category tag -->
     }}
     <!-- 4) Automatically remove TOC from Mouse pages -->
     __NOTOC__
}}