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<span style="font-size:200%">TO ANY EDITOR LOOKING AT THIS PAGE, PLEASE TACKLE THE ONES MARKED <span style="color:red">TO DO</span> (IF ANY)</span>
+
{| width = "1100" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 
+
|+ '''Shadow Weapons'''
=== Mice Found on a Valour Rift Treasure Map (Test) ===
+
|- valign="bottom" bgcolor="#cccccc" style="position: sticky; top: 0"
Each '''Valour Rift Treasure Map''' contains '''20''' mice found in the [[Valour Rift]] location:
+
  ! width="260" align="left" | Weapon<br/>
*'''8''' mice are '''Guaranteed''' to appear
+
  ! width="50" | Power<br />
*'''12''' mice are '''Selected''' to appear from various '''Mice Selection Groups'''.
+
  ! width="50" | Power<br />Bonus<br />
The '''(X)''' '''Y''' out of '''Z''' column in the table below can be interpreted as follows:
+
  ! width="50" | Attraction<br />Bonus<br />
*'''(X)''' shows the various '''Mice Selection Groups'''.
+
  ! width="40" | Luck<br />
*'''Y''' mice are '''Selected''' out of '''Z''' to appear in the '''Valour Rift Treasure Map'''.
+
  ! width="50" | Cheese<br />Effect<br />
 
+
  ! width="90" | Title<br/>Required<br/>
{| cellpadding="5" border="1" style="text-align:center; border-collapse:collapse" class="mw-collapsible sortable mw-collapsed"
+
  ! width="150" | Cost<br/>
|+ style="text-align:left"          |
+
  ! width="50" | Crafted<br/>
|- bgcolor="#eeeeee"
+
  ! width="50" | [[Trap Skin|Trap<br/>Skin]]<br/>
! align="left"                      | Mouse
+
  ! width="250" class="unsortable" | Special Effects<br/>
!                                    Location(s)<br/>(Sublocation)
 
!                                    Mouse Group
 
!                                    Mouse Subgroup
 
!                                    (X) Y out of Z
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Elixir Maker]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Outside Tower)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan1--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
| rowspan="8" data-sort-value="(0)" | '''Guaranteed'''
 
|- valign="top"
 
| <!--Mouse--> align="left"         | [[Possessed Armaments]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(All Floors except Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan2--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Prestigious Adventurer]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(All Floors except Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan3--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Shade of the Eclipse]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan4--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Soldier of the Shade]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(All Floors except Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan5--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Terrified Adventurer]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(All Floors except Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan6--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[The Total Eclipse]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan7--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"         | [[Timid Explorer]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Outside Tower)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan8--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"         | [[Berzerker]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(All Floors except Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan1--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
| rowspan="3"                       | '''(A)''' '''2''' out of '''3'''
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Lumi-lancer]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(All Floors except Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan2--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Unwavering Adventurer]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(All Floors except Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan3--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Cursed Crusader]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Noble)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan1--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
| rowspan="7"                      | '''(B)''' '''5''' out of '''7'''
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Cutpurse]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Thievery)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan2--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Martial]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Melee)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan3--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Mouse of Elements]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Magic)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan4--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[One-Mouse Band]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Bard)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan5--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Puppetto]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Puppetry)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan6--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Withered Remains]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Dusty)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan7--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Arch Champion Necromancer]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Dusty)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan1--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
| rowspan="8"                       | '''(C)''' '''5''' out of '''8'''
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Bulwark of Ascent]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(All Floors except Eclipse)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan2--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Champion Danseuse]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Bard)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan3--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Champion Thief]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Thievery)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan4--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Fallen Champion Footman]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Noble)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan5--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"         | [[Magic Champion]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Magic)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan6--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"        | [[Praetorian Champion]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Melee)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan7--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|- valign="top"
 
| <!--Mouse--> align="left"         | [[Puppet Champion]]
 
| <!--Location/Sublocation-->        [[Valour Rift]]<br/>(Puppetry)
 
| <!--MouseGroup-->                  [[Rift Stalkers]]
 
| <!--MouseSubgroup--><!--rowspan8--> [[:Category:Rift Stalkers (Valour Rift)|Valour Rift]]
 
|}
 
 
 
=== Items Found in a (Rare) Valour Rift Treasure Chest (Test) ===
 
'''Valour Rift Treasure Chests''' are awarded to Hunters who have completed a '''Valour Rift Treasure Map'''.<br/>
 
'''Rare Valour Rift Treasure Chests''' are awarded to Hunters who have completed a '''Valour Rift Treasure Map''' with a [[Rare Map Dust]] applied on it.
 
 
 
Hunters will receive '''all''' of the items that are listed in the table as '''G''' ('''Guaranteed''').<br/>
 
Hunters will receive '''some, but not all,''' of the items that are listed in the table as '''NG''' ('''Not Guaranteed''').<br/>
 
Hunters will '''not''' receive any of the items that are listed in the table as '''N/A''' ('''Not Applicable''').
 
 
 
{| cellpadding="5" border="1" style="text-align:center; border-collapse:collapse" class="mw-collapsible sortable mw-collapsed"
 
|+ style="text-align:left"                |
 
|- bgcolor="#eeeeee"
 
! align="left" rowspan="2"                | Item
 
! colspan="2"                            | Valour Rift Treasure Chest
 
! colspan="2"                            | Rare Valour Rift Treasure Chest
 
|- bgcolor="#eeeeee"
 
! class="unsortable"                      | Amount
 
!                                        | G / NG
 
! class="unsortable"                      | Amount
 
!                                        | G / NG
 
 
|-
 
|-
| <!--Item--> align="left"               | [[Gold]]
+
| align=left | <!--Weapon-->[[Admiral's Galleon Trap]]<br/>'''Limited Edition'''
| <!--CommonAmount-->                       32,000
+
| <!--Power--> 2,500
| <!--CommonG/NG-->                         G
+
| <!--Power Bonus--> 25%
| <!--RareAmount-->                         64,000
+
| <!--Attraction Bonus-->0%
| <!--RareG/NG-->                           G
+
| <!--Luck-->15
 +
| <!--Cheese Effect-->{{sort effect:No Effect}}
 +
| <!--Points Req.--><span style="display:none;">11</span> Lord/Lady
 +
|align="left"| <!--Price-->
 +
*0 gold
 +
| <!--Craft-->No
 +
| <!--Skin-->[[Admiral's_Galleon_Trap#Skins|Yes]]
 +
|align="left"| <!--Special Effect--> The trap has the ability to randomly raid mice for up to 5,000 bonus [[Cursed Gold]].
 +
|-bgcolor="#eeeeee"
 +
| align=left | <!--Weapon-->[[Ambrosial Portal]]
 +
| <!--Power--> 1,025
 +
| <!--Power Bonus--> 0%
 +
| <!--Attraction Bonus-->5%
 +
| <!--Luck-->0
 +
| <!--Cheese Effect-->{{sort effect:Fresh}}
 +
| <!--Points Req.--><span style="display:none;">06</span> Master
 +
|align="left"| <!--Price-->
 +
*8,000 gold
 +
| <!--Craft-->No
 +
| <!--Skin-->No
 +
|align="left"| <!--Special Effect-->None
 
|-
 
|-
| <!--Item--> align="left"                | [[Points]]
+
| align=left | <!--Weapon-->[[Anniversary Reaper's Perch]]<br/>'''Limited Edition'''
| <!--CommonAmount-->                      25,000
+
| <!--Power--> 3,300
| <!--CommonG/NG-->                         G
+
| <!--Power Bonus--> 10%
| <!--RareAmount-->                         50,000
+
| <!--Attraction Bonus-->5%
| <!--RareG/NG-->                           G
+
| <!--Luck-->25
|-
+
| <!--Cheese Effect-->{{sort effect:Stale}}
| <!--Item--> align="left"                | [[Ancient Charm]]s
+
| <!--Points Req.--><span style="display:none;">11</span> Lord/Lady
| <!--CommonAmount-->                       10
+
|align="left"| <!--Price-->
| <!--CommonG/NG-->                         G
+
*276,775 gold
| <!--RareAmount-->                         20
+
*10 [[Time Thread]]s
| <!--RareG/NG-->                          G
+
*10 [[Pausing Pin]]s
|-
+
*10 [[Spacetime Spool]]s
| <!--Item--> align="left"               | [[Gauntlet Elixir]]
+
*10 [[Paradox Pattern]]s
| <!--CommonAmount-->                       10
+
*50 [[Fabric of Time|Fabrics of Time]]
| <!--CommonG/NG-->                        G
+
| <!--Craft-->No
| <!--RareAmount-->                         50
+
| <!--Skin-->No
| <!--RareG/NG-->                          G
+
|align="left"| <!--Special Effect-->10% chance to instantly catch any mouse!<br><br>20% Power Bonus when armed with a [[Party Charm]], [[Super Party Charm]], [[Extreme Party Charm]] or [[Ultimate Party Charm]].
|-
+
|- bgcolor="#eeeeee"
| <!--Item--> align="left"               | [[Unstable Celestial Timechest]]
+
| align=left | <!--Weapon-->[[Bottomless Grave]]
| <!--CommonAmount-->                       1
+
| <!--Power--> 1,500
| <!--CommonG/NG-->                        G
+
| <!--Power Bonus--> 0%
| <!--RareAmount-->                        2
+
| <!--Attraction Bonus-->0%
| <!--RareG/NG-->                          G
+
| <!--Luck-->5  
|-
+
| <!--Cheese Effect-->{{sort effect:No Effect}}
| <!--Item--> align="left"                | [[Rift Charm]]
+
| <!--Points Req.--><span style="display:none;">06</span> Master
| <!--CommonAmount-->                      5
+
|align="left"| <!--Price-->
| <!--CommonG/NG-->                         NG
+
*109,000 gold
| <!--RareAmount-->                         N/A
+
| <!--Craft-->No
| <!--RareG/NG--> data-sort-value="NG0"  | N/A
+
| <!--Skin-->[[Bottomless_Grave#Skins|Yes]]
|-
+
|align="left"| <!--Special Effect-->None
| <!--Item--> align="left"               | [[Rift Extreme Luck Charm]]
 
| <!--CommonAmount-->                       5
 
| <!--CommonG/NG-->                        NG
 
| <!--RareAmount-->                         5 or 10
 
| <!--RareG/NG-->                           NG
 
|-
 
| <!--Item--> align="left"                | [[Rift Extreme Power Charm]]
 
| <!--CommonAmount-->                      5
 
| <!--CommonG/NG-->                        NG
 
| <!--RareAmount-->                        5 or 10
 
| <!--RareG/NG-->                          NG
 
|-
 
| <!--Item--> align="left"                | [[Rift Luck Charm]]
 
| <!--CommonAmount-->                      5
 
| <!--CommonG/NG-->                        NG
 
| <!--RareAmount-->                        N/A
 
| <!--RareG/NG--> data-sort-value="NG0"   | N/A
 
|-
 
| <!--Item--> align="left"                | [[Rift Power Charm]]
 
| <!--CommonAmount-->                       5
 
| <!--CommonG/NG-->                        NG
 
| <!--RareAmount-->                         N/A
 
| <!--RareG/NG--> data-sort-value="NG0"  | N/A
 
|-
 
| <!--Item--> align="left"                | [[Rift Super Luck Charm]]
 
| <!--CommonAmount-->                       5 or 10
 
| <!--CommonG/NG-->                         NG
 
| <!--RareAmount-->                         5 or 10
 
| <!--RareG/NG-->                          NG
 
|-
 
| <!--Item--> align="left"               | [[Rift Super Power Charm]]
 
| <!--CommonAmount-->                      5
 
| <!--CommonG/NG-->                         NG
 
| <!--RareAmount-->                        5 or 10
 
| <!--RareG/NG-->                           NG
 
|-
 
| <!--Item--> align="left"               | [[Rift Ultimate Luck Charm]]
 
| <!--CommonAmount-->                       3
 
| <!--CommonG/NG-->                        NG
 
| <!--RareAmount-->                         5, 10, or 15
 
| <!--RareG/NG-->                           NG
 
|-
 
| <!--Item--> align="left"               | [[Rift Ultimate Lucky Power Charm]]
 
| <!--CommonAmount-->                      2
 
| <!--CommonG/NG-->                        NG
 
| <!--RareAmount-->                        5, 10, or 15
 
| <!--RareG/NG-->                           NG
 
 
|-
 
|-
| <!--Item--> align="left"                | [[Rift Ultimate Power Charm]]
+
| align=left | <!--Weapon-->[[Brain Extractor]]<br/>'''Limited Edition'''
| <!--CommonAmount-->                       3
+
| <!--Power--> 2,000
| <!--CommonG/NG-->                         NG
+
| <!--Power Bonus--> 5%
| <!--RareAmount-->                         5, 10, or 15
+
| <!--Attraction Bonus-->5%
| <!--RareG/NG-->                           NG
+
| <!--Luck-->6
|-
+
| <!--Cheese Effect-->{{sort effect:Fresh}}
| <!--Item--> align="left"               | [[Timesplit Charm]]
+
| <!--Points Req.--><span style="display:none;">06</span> Master
| <!--CommonAmount-->                       N/A
+
|align="left"| <!--Price-->
| <!--CommonG/NG--> data-sort-value="NG0" | N/A
+
*237,000 gold
| <!--RareAmount-->                         5, 10, or 15
+
| <!--Craft-->[[Brain_Extractor#Obtained Via|Yes]]
| <!--RareG/NG-->                           NG
+
| <!--Skin-->No
 +
|align="left"| <!--Special Effect-->Collects [[Brain Bits]] from the various [[Zombie_(disambiguation)|zombie]] mice.<br/><br/>Effect is greater when paired with [[Skello-ton Base]].
 
|}
 
|}
  
 +
<div class="mw-collapsible" data-expandtext="Please ignore this, ty" data-collapsetext="Why you no listen to me, now go hide this">
 +
Some sample coding
  
----
 
 
=== Treasure Map Project ===
 
 
<pre>
 
<pre>
-> Valour Rift Treasure Map: Common chest data still needs to be collected + Possibility of semi-guaranteed mice data from Neb? (For BT: remember to update Template:Maps and Template:Maps/docs and MOS - Maps if you changed anything)
+
<table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed">
-> Order of Priority from Eevee
+
<caption style="text-align: left; white-space: nowrap">                                    <!--Caption--> </caption>
1) Lightning/Chrome/Slayer/QCGT (Auras and supplies)
+
<tr>
2) RH/Scavenger/Rainbow (LE Weapons-Bases/RH theme/High gold return.
+
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left">  <!--Header-->  Item</td>
3) Area Based (Usually only done while doing location on initial play through)
+
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Valour Rift Treasure Chest<br/>Amount</td>
 +
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Rare Valour Rift Treasure Chest<br/>Amount</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Gold]]</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  32,000</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    64,000</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Points]]</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  25,000</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    50,000</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Ancient Charm]]s</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  10</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    20</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->   [[Gauntlet Elixir]]</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  10</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    50</td>
 +
</tr>
 +
<tr>
 +
  <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Unstable Celestial Timechest]]</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Common-->  1</td>
 +
  <td style="border: 1px solid; padding: 5px">                                              <!--Rare-->    2</td>
 +
</tr>
 +
</table>
 
</pre>
 
</pre>
  
===LE category checks===
+
Some sample coding #2
<pre>
 
-> collectibles (do a final check before removing this, BT)
 
-> special items (weapons/bases/charms/skins are done)
 
</pre>
 
  
===Add full size Trap Skin images===
 
 
<pre>
 
<pre>
This involves adding an extra column onto that whole table in the Trap Skin page.
+
<!-- Automated stuff: the code -->
 +
{{if|{{NAMESPACE}} <!-- The template checks what the namespace of the page is -->
 +
    |              <!-- Since the automation should only be done on the main namespace, if the namespace has text, nothing is done -->
 +
    |              <!-- Here, the namespace has been confirmed as the main one, hence the following 4 things... -->
 +
    <!-- 1) Auto-categorisation for Mouse Groups -->
 +
    {{if|{{{mgroup|}}}                                  <!-- Categoriser looks for "mgroup" parameter if it doesn't exist then default value is no text -->
 +
        |[[Category:Mice]] [[Category:{{{mgroup}}}]]    <!-- If there is text in the "mgroup" parameter, then "mice" and "mgroup" category tags -->
 +
          {{if|{{{subgroup|}}}                            <!-- Categoriser also looks for "subgroup" parameter if "mgroup" has text -->
 +
              |[[Category:{{{mgroup}}} ({{{subgroup}}})]] <!-- If there is text in the "subgroup" parameter, then "mgroup (subgroup)" category tag) -->
 +
              |                                          <!-- If there is no text in the "subgroup" parameter, then nothing more is done -->
 +
          }}
 +
        |                                                <!-- If there is no text in the "mgroup" parameter, nothing is done -->
 +
    }}
 +
    <!-- 2) Auto-tracker for the "Missing Image" category: iTunes Mouse exclusion included in 3RD LEVEL -->
 +
    {{if|{{{image|}}}              <!-- 1ST LEVEL: The tracker looks for the "image" parameter, if it doesn't exist then the default value is no text -->
 +
        |                          <!-- 1ST LEVEL: If there is text in the "image" parameter, then proceed to 2ND LEVEL -->
 +
          {{ifeq|{{MHdomain}}                <!-- 2nd LEVEL: The tracker now looks for two things, first, the {{MHdomain}} template -->
 +
                |{{padleft:|29|{{{image|}}}}} <!-- 2nd LEVEL: Second, the first 29 characters from the "image" parameter -->
 +
                |                            <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are the same, then nothing is done -->
 +
                |                            <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are different, then proceed to 3RD LEVEL -->
 +
                {{ifeq|https://i.imgur.com/Km26rS2.jpg <!-- 3rd LEVEL: The tracker now looks for two things, first, the iTunes Mouse image link -->             
 +
                      |{{padleft:|31|{{{image|}}}}}    <!-- 3rd LEVEL: Second, the first 31 characters from the "image" parameter -->
 +
                      |                                <!-- 3rd LEVEL: If image link and 31 characters are the same, then nothing is done -->
 +
                      |[[Category:Missing Image]]      <!-- 3rd LEVEL: If image link and 31 characters are different, "Missing Image" category tag -->
 +
                }}
 +
          }}
 +
        |[[Category:Missing Image]] <!-- 1ST LEVEL: If there is no text in the "id" parameter, the page is tagged with the "Missing ID" category -->
 +
    }}
 +
    <!-- 3) Auto-tracker for the "Missing ID" category -->
 +
    {{if|{{{id|}}}              <!-- The tracker looks for the "id" parameter, if it doesn't exist then the default value is no text -->
 +
        |                        <!-- If there is text in the "id" parameter, nothing is done -->
 +
        |[[Category:Missing ID]] <!-- If there is no text in the "id" parameter, "Missing ID" category tag -->
 +
    }}
 +
    <!-- 4) Automatically remove TOC from Mouse pages -->
 +
    __NOTOC__
 +
}}
 
</pre>
 
</pre>
 
+
</div>
===Outdated Pages on Wiki===
 
<pre>
 
-> Marketplace
 
-> Give to Friends
 
-> Gifting
 
-> Hunting Team
 
-> Scoreboards
 
-> Donation
 
-> Hunter's Profile
 
-> Loyalty Chest
 
-> Hunter's Journal
 
</pre>
 
 
 
===Treasurer/Snooty mouse KC amounts===
 
<pre>
 
Check to see if it's still strictly 5 and 10. Probably sometime in August 2021?
 
</pre>
 
 
 
===BWR Loot project===
 
<pre>
 
Well this will be a long time away but the BWR location page does not have loot drops specific to chambers.
 
When collecting data for this: do note the following stuff -> Chamber / Mouse / Cheese / Loot
 
</pre>
 
 
 
===Mouse ID/Image project===
 
<pre>
 
-> Zokor - note to add Cheese Preference as well
 
</pre>
 
 
 
===Updating ALL MOS pages===
 
<pre>
 
MAPS is done ... when all the treasure map pages is done the next one to be looked at shall be discussed?
 
</pre>
 
 
 
__notoc__
 

Revision as of 15:18, 10 September 2021

Shadow Weapons
Weapon
Power
Power
Bonus
Attraction
Bonus
Luck
Cheese
Effect
Title
Required
Cost
Crafted
Trap
Skin

Special Effects
Admiral's Galleon Trap
Limited Edition
2,500 25% 0% 15 48No Effect 11 Lord/Lady
  • 0 gold
No Yes The trap has the ability to randomly raid mice for up to 5,000 bonus Cursed Gold.
Ambrosial Portal 1,025 0% 5% 0 51Fresh 06 Master
  • 8,000 gold
No No None
Anniversary Reaper's Perch
Limited Edition
3,300 10% 5% 25 45Stale 11 Lord/Lady No No 10% chance to instantly catch any mouse!

20% Power Bonus when armed with a Party Charm, Super Party Charm, Extreme Party Charm or Ultimate Party Charm.
Bottomless Grave 1,500 0% 0% 5 48No Effect 06 Master
  • 109,000 gold
No Yes None
Brain Extractor
Limited Edition
2,000 5% 5% 6 51Fresh 06 Master
  • 237,000 gold
Yes No Collects Brain Bits from the various zombie mice.

Effect is greater when paired with Skello-ton Base.

Some sample coding

<table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed">
 <caption style="text-align: left; white-space: nowrap">                                     <!--Caption--> </caption>
 <tr>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left">  <!--Header-->  Item</td>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Valour Rift Treasure Chest<br/>Amount</td>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Rare Valour Rift Treasure Chest<br/>Amount</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Gold]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  32,000</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    64,000</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Points]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  25,000</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    50,000</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Ancient Charm]]s</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  10</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    20</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Gauntlet Elixir]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  10</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    50</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Unstable Celestial Timechest]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  1</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    2</td>
 </tr>
</table>

Some sample coding #2

<!-- Automated stuff: the code -->
{{if|{{NAMESPACE}} <!-- The template checks what the namespace of the page is -->
    |              <!-- Since the automation should only be done on the main namespace, if the namespace has text, nothing is done -->
    |              <!-- Here, the namespace has been confirmed as the main one, hence the following 4 things... -->
     <!-- 1) Auto-categorisation for Mouse Groups -->
     {{if|{{{mgroup|}}}                                   <!-- Categoriser looks for "mgroup" parameter if it doesn't exist then default value is no text -->
         |[[Category:Mice]] [[Category:{{{mgroup}}}]]     <!-- If there is text in the "mgroup" parameter, then "mice" and "mgroup" category tags -->
          {{if|{{{subgroup|}}}                            <!-- Categoriser also looks for "subgroup" parameter if "mgroup" has text -->
              |[[Category:{{{mgroup}}} ({{{subgroup}}})]] <!-- If there is text in the "subgroup" parameter, then "mgroup (subgroup)" category tag) -->
              |                                           <!-- If there is no text in the "subgroup" parameter, then nothing more is done -->
          }}
         |                                                <!-- If there is no text in the "mgroup" parameter, nothing is done -->
     }}
     <!-- 2) Auto-tracker for the "Missing Image" category: iTunes Mouse exclusion included in 3RD LEVEL -->
     {{if|{{{image|}}}               <!-- 1ST LEVEL: The tracker looks for the "image" parameter, if it doesn't exist then the default value is no text --> 
         |                           <!-- 1ST LEVEL: If there is text in the "image" parameter, then proceed to 2ND LEVEL -->
          {{ifeq|{{MHdomain}}                 <!-- 2nd LEVEL: The tracker now looks for two things, first, the {{MHdomain}} template -->
                |{{padleft:|29|{{{image|}}}}} <!-- 2nd LEVEL: Second, the first 29 characters from the "image" parameter -->
                |                             <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are the same, then nothing is done -->
                |                             <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are different, then proceed to 3RD LEVEL -->
                 {{ifeq|https://i.imgur.com/Km26rS2.jpg <!-- 3rd LEVEL: The tracker now looks for two things, first, the iTunes Mouse image link -->               
                       |{{padleft:|31|{{{image|}}}}}    <!-- 3rd LEVEL: Second, the first 31 characters from the "image" parameter -->
                       |                                <!-- 3rd LEVEL: If image link and 31 characters are the same, then nothing is done -->
                       |[[Category:Missing Image]]      <!-- 3rd LEVEL: If image link and 31 characters are different, "Missing Image" category tag -->
                 }}
          }}
         |[[Category:Missing Image]] <!-- 1ST LEVEL: If there is no text in the "id" parameter, the page is tagged with the "Missing ID" category -->
     }}
     <!-- 3) Auto-tracker for the "Missing ID" category -->
     {{if|{{{id|}}}               <!-- The tracker looks for the "id" parameter, if it doesn't exist then the default value is no text -->
         |                        <!-- If there is text in the "id" parameter, nothing is done -->
         |[[Category:Missing ID]] <!-- If there is no text in the "id" parameter, "Missing ID" category tag -->
     }}
     <!-- 4) Automatically remove TOC from Mouse pages -->
     __NOTOC__
}}