Difference between revisions of "User talk:B.Tay"

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<span style="font-size:200%">TO ANY EDITOR LOOKING AT THIS PAGE, PLEASE TACKLE THE ONES MARKED <span style="color:red">TO DO</span> (IF ANY)</span>
+
{| width = "1100" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
 +
|+ '''Shadow Weapons'''
 +
|- valign="bottom" bgcolor="#cccccc" style="position: sticky; top: 0"
 +
  ! width="260" align="left" | Weapon<br/>
 +
  ! width="50" | Power<br />
 +
  ! width="50" | Power<br />Bonus<br />
 +
  ! width="50" | Attraction<br />Bonus<br />
 +
  ! width="40" | Luck<br />
 +
  ! width="50" | Cheese<br />Effect<br />
 +
  ! width="90" | Title<br/>Required<br/>
 +
  ! width="150" | Cost<br/>
 +
  ! width="50" | Crafted<br/>
 +
  ! width="50" | [[Trap Skin|Trap<br/>Skin]]<br/>
 +
  ! width="250" class="unsortable" | Special Effects<br/>
 +
|-
 +
| align=left | <!--Weapon-->[[Admiral's Galleon Trap]]<br/>'''Limited Edition'''
 +
| <!--Power--> 2,500
 +
| <!--Power Bonus--> 25%
 +
| <!--Attraction Bonus-->0%
 +
| <!--Luck-->15
 +
| <!--Cheese Effect-->{{sort effect:No Effect}}
 +
| <!--Points Req.--><span style="display:none;">11</span> Lord/Lady
 +
|align="left"| <!--Price-->
 +
*0 gold
 +
| <!--Craft-->No
 +
| <!--Skin-->[[Admiral's_Galleon_Trap#Skins|Yes]]
 +
|align="left"| <!--Special Effect--> The trap has the ability to randomly raid mice for up to 5,000 bonus [[Cursed Gold]].
 +
|-bgcolor="#eeeeee"
 +
| align=left | <!--Weapon-->[[Ambrosial Portal]]
 +
| <!--Power--> 1,025
 +
| <!--Power Bonus--> 0%
 +
| <!--Attraction Bonus-->5%
 +
| <!--Luck-->0
 +
| <!--Cheese Effect-->{{sort effect:Fresh}}
 +
| <!--Points Req.--><span style="display:none;">06</span> Master
 +
|align="left"| <!--Price-->
 +
*8,000 gold
 +
| <!--Craft-->No
 +
| <!--Skin-->No
 +
|align="left"| <!--Special Effect-->None
 +
|-
 +
| align=left | <!--Weapon-->[[Anniversary Reaper's Perch]]<br/>'''Limited Edition'''
 +
| <!--Power--> 3,300
 +
| <!--Power Bonus--> 10%
 +
| <!--Attraction Bonus-->5%
 +
| <!--Luck-->25
 +
| <!--Cheese Effect-->{{sort effect:Stale}}
 +
| <!--Points Req.--><span style="display:none;">11</span> Lord/Lady
 +
|align="left"| <!--Price-->
 +
*276,775 gold
 +
*10 [[Time Thread]]s
 +
*10 [[Pausing Pin]]s
 +
*10 [[Spacetime Spool]]s
 +
*10 [[Paradox Pattern]]s
 +
*50 [[Fabric of Time|Fabrics of Time]]
 +
| <!--Craft-->No
 +
| <!--Skin-->No
 +
|align="left"| <!--Special Effect-->10% chance to instantly catch any mouse!<br><br>20% Power Bonus when armed with a [[Party Charm]], [[Super Party Charm]], [[Extreme Party Charm]] or [[Ultimate Party Charm]].
 +
|- bgcolor="#eeeeee"
 +
| align=left | <!--Weapon-->[[Bottomless Grave]]
 +
| <!--Power--> 1,500
 +
| <!--Power Bonus--> 0%
 +
| <!--Attraction Bonus-->0%
 +
| <!--Luck-->5
 +
| <!--Cheese Effect-->{{sort effect:No Effect}}
 +
| <!--Points Req.--><span style="display:none;">06</span> Master
 +
|align="left"| <!--Price-->
 +
*109,000 gold
 +
| <!--Craft-->No
 +
| <!--Skin-->[[Bottomless_Grave#Skins|Yes]]
 +
|align="left"| <!--Special Effect-->None
 +
|-
 +
| align=left | <!--Weapon-->[[Brain Extractor]]<br/>'''Limited Edition'''
 +
| <!--Power--> 2,000
 +
| <!--Power Bonus--> 5%
 +
| <!--Attraction Bonus-->5%
 +
| <!--Luck-->6
 +
| <!--Cheese Effect-->{{sort effect:Fresh}}
 +
| <!--Points Req.--><span style="display:none;">06</span> Master
 +
|align="left"| <!--Price-->
 +
*237,000 gold
 +
| <!--Craft-->[[Brain_Extractor#Obtained Via|Yes]]
 +
| <!--Skin-->No
 +
|align="left"| <!--Special Effect-->Collects [[Brain Bits]] from the various [[Zombie_(disambiguation)|zombie]] mice.<br/><br/>Effect is greater when paired with [[Skello-ton Base]].
 +
|}
  
===<span style="color:red">(TO DO)</span> Treasure Map Project===
+
<div class="mw-collapsible" data-expandtext="Please ignore this, ty" data-collapsetext="Why you no listen to me, now go hide this">
<pre>
+
Some sample coding
-> Valour Rift Treasure Map: Common chest data still needs to be collected (Mellon is working on this currently)
 
-> Order of Priority from Eevee
 
1) Lightning/Chrome/Slayer/QCGT (Auras and supplies)
 
2) RH/Scavenger/Rainbow (LE Weapons-Bases/RH theme/High gold return.
 
3) Area Based (Usually only done while doing location on initial play through)
 
</pre>
 
 
 
===<span style="color:red">(TO DO)</span> Charms Table ===
 
<pre>
 
Adding a column for tradeable/giveable charms
 
</pre>
 
 
 
===<span style="color:red">(TO DO - TOXIC SPILL only, BT is handling Zokor)</span> Mice Pages to be updated===
 
<pre>
 
-> Zokor - Cheese Preference / Charm / Other / hallways / general cleanup
 
-> Toxic Spill - see https://discord.com/channels/275500976662773761/383238976137330688/861633752927830027
 
</pre>
 
 
 
===LE category checks===
 
<pre>
 
-> collectibles (do a final check before removing this, BT)
 
-> special items (weapons/bases/charms/skins are done)
 
</pre>
 
 
 
===Outdated Pages on Wiki===
 
<pre>
 
-> Marketplace
 
-> Give to Friends
 
-> Gifting
 
-> Hunting Team
 
-> Scoreboards
 
-> Donation
 
-> Hunter's Profile
 
-> Loyalty Chest
 
-> Hunter's Journal
 
</pre>
 
 
 
===Treasurer/Snooty mouse KC amounts===
 
<pre>
 
Check to see if it's still strictly 5 and 10. Probably sometime in August 2021?
 
</pre>
 
 
 
===BWR Loot project===
 
<pre>
 
Well this will be a long time away but the BWR location page does not have loot drops specific to chambers.
 
When collecting data for this: do note the following stuff -> Chamber / Mouse / Cheese / Loot
 
</pre>
 
  
===Updating ALL MOS pages===
 
 
<pre>
 
<pre>
MAPS is done ... probably going to handle MOUSE next? Still in planning
 
</pre>
 
 
===TESTING ZONE===
 
 
<pre><nowiki>
 
HTML table coding
 
 
 
<table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed">
 
<table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed">
 
  <caption style="text-align: left; white-space: nowrap">                                    <!--Caption--> </caption>
 
  <caption style="text-align: left; white-space: nowrap">                                    <!--Caption--> </caption>
 +
<tr>
 
   <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left">  <!--Header-->  Item</td>
 
   <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left">  <!--Header-->  Item</td>
 
   <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Valour Rift Treasure Chest<br/>Amount</td>
 
   <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Valour Rift Treasure Chest<br/>Amount</td>
 
   <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Rare Valour Rift Treasure Chest<br/>Amount</td>
 
   <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Rare Valour Rift Treasure Chest<br/>Amount</td>
  </th>
+
  </tr>
 
  <tr>
 
  <tr>
 
   <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Gold]]</td>
 
   <td style="border: 1px solid; padding: 5px; text-align: left">                            <!--Item-->    [[Gold]]</td>
Line 93: Line 122:
 
  </tr>
 
  </tr>
 
</table>
 
</table>
</nowiki></pre>
+
</pre>
  
__notoc__
+
Some sample coding #2
 +
 
 +
<pre>
 +
<!-- Automated stuff: the code -->
 +
{{if|{{NAMESPACE}} <!-- The template checks what the namespace of the page is -->
 +
    |              <!-- Since the automation should only be done on the main namespace, if the namespace has text, nothing is done -->
 +
    |              <!-- Here, the namespace has been confirmed as the main one, hence the following 4 things... -->
 +
    <!-- 1) Auto-categorisation for Mouse Groups -->
 +
    {{if|{{{mgroup|}}}                                  <!-- Categoriser looks for "mgroup" parameter if it doesn't exist then default value is no text -->
 +
        |[[Category:Mice]] [[Category:{{{mgroup}}}]]    <!-- If there is text in the "mgroup" parameter, then "mice" and "mgroup" category tags -->
 +
          {{if|{{{subgroup|}}}                            <!-- Categoriser also looks for "subgroup" parameter if "mgroup" has text -->
 +
              |[[Category:{{{mgroup}}} ({{{subgroup}}})]] <!-- If there is text in the "subgroup" parameter, then "mgroup (subgroup)" category tag) -->
 +
              |                                          <!-- If there is no text in the "subgroup" parameter, then nothing more is done -->
 +
          }}
 +
        |                                                <!-- If there is no text in the "mgroup" parameter, nothing is done -->
 +
    }}
 +
    <!-- 2) Auto-tracker for the "Missing Image" category: iTunes Mouse exclusion included in 3RD LEVEL -->
 +
    {{if|{{{image|}}}              <!-- 1ST LEVEL: The tracker looks for the "image" parameter, if it doesn't exist then the default value is no text -->
 +
        |                          <!-- 1ST LEVEL: If there is text in the "image" parameter, then proceed to 2ND LEVEL -->
 +
          {{ifeq|{{MHdomain}}                <!-- 2nd LEVEL: The tracker now looks for two things, first, the {{MHdomain}} template -->
 +
                |{{padleft:|29|{{{image|}}}}} <!-- 2nd LEVEL: Second, the first 29 characters from the "image" parameter -->
 +
                |                            <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are the same, then nothing is done -->
 +
                |                            <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are different, then proceed to 3RD LEVEL -->
 +
                {{ifeq|https://i.imgur.com/Km26rS2.jpg <!-- 3rd LEVEL: The tracker now looks for two things, first, the iTunes Mouse image link -->             
 +
                      |{{padleft:|31|{{{image|}}}}}    <!-- 3rd LEVEL: Second, the first 31 characters from the "image" parameter -->
 +
                      |                                <!-- 3rd LEVEL: If image link and 31 characters are the same, then nothing is done -->
 +
                      |[[Category:Missing Image]]      <!-- 3rd LEVEL: If image link and 31 characters are different, "Missing Image" category tag -->
 +
                }}
 +
          }}
 +
        |[[Category:Missing Image]] <!-- 1ST LEVEL: If there is no text in the "id" parameter, the page is tagged with the "Missing ID" category -->
 +
    }}
 +
    <!-- 3) Auto-tracker for the "Missing ID" category -->
 +
    {{if|{{{id|}}}              <!-- The tracker looks for the "id" parameter, if it doesn't exist then the default value is no text -->
 +
        |                        <!-- If there is text in the "id" parameter, nothing is done -->
 +
        |[[Category:Missing ID]] <!-- If there is no text in the "id" parameter, "Missing ID" category tag -->
 +
    }}
 +
    <!-- 4) Automatically remove TOC from Mouse pages -->
 +
    __NOTOC__
 +
}}
 +
</pre>
 +
</div>

Revision as of 15:18, 10 September 2021

Shadow Weapons
Weapon
Power
Power
Bonus
Attraction
Bonus
Luck
Cheese
Effect
Title
Required
Cost
Crafted
Trap
Skin

Special Effects
Admiral's Galleon Trap
Limited Edition
2,500 25% 0% 15 48No Effect 11 Lord/Lady
  • 0 gold
No Yes The trap has the ability to randomly raid mice for up to 5,000 bonus Cursed Gold.
Ambrosial Portal 1,025 0% 5% 0 51Fresh 06 Master
  • 8,000 gold
No No None
Anniversary Reaper's Perch
Limited Edition
3,300 10% 5% 25 45Stale 11 Lord/Lady No No 10% chance to instantly catch any mouse!

20% Power Bonus when armed with a Party Charm, Super Party Charm, Extreme Party Charm or Ultimate Party Charm.
Bottomless Grave 1,500 0% 0% 5 48No Effect 06 Master
  • 109,000 gold
No Yes None
Brain Extractor
Limited Edition
2,000 5% 5% 6 51Fresh 06 Master
  • 237,000 gold
Yes No Collects Brain Bits from the various zombie mice.

Effect is greater when paired with Skello-ton Base.

Some sample coding

<table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed">
 <caption style="text-align: left; white-space: nowrap">                                     <!--Caption--> </caption>
 <tr>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left">  <!--Header-->  Item</td>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Valour Rift Treasure Chest<br/>Amount</td>
  <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header-->  Rare Valour Rift Treasure Chest<br/>Amount</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Gold]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  32,000</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    64,000</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Points]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  25,000</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    50,000</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Ancient Charm]]s</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  10</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    20</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Gauntlet Elixir]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  10</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    50</td>
 </tr>
 <tr>
  <td style="border: 1px solid; padding: 5px; text-align: left">                             <!--Item-->    [[Unstable Celestial Timechest]]</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Common-->  1</td>
  <td style="border: 1px solid; padding: 5px">                                               <!--Rare-->    2</td>
 </tr>
</table>

Some sample coding #2

<!-- Automated stuff: the code -->
{{if|{{NAMESPACE}} <!-- The template checks what the namespace of the page is -->
    |              <!-- Since the automation should only be done on the main namespace, if the namespace has text, nothing is done -->
    |              <!-- Here, the namespace has been confirmed as the main one, hence the following 4 things... -->
     <!-- 1) Auto-categorisation for Mouse Groups -->
     {{if|{{{mgroup|}}}                                   <!-- Categoriser looks for "mgroup" parameter if it doesn't exist then default value is no text -->
         |[[Category:Mice]] [[Category:{{{mgroup}}}]]     <!-- If there is text in the "mgroup" parameter, then "mice" and "mgroup" category tags -->
          {{if|{{{subgroup|}}}                            <!-- Categoriser also looks for "subgroup" parameter if "mgroup" has text -->
              |[[Category:{{{mgroup}}} ({{{subgroup}}})]] <!-- If there is text in the "subgroup" parameter, then "mgroup (subgroup)" category tag) -->
              |                                           <!-- If there is no text in the "subgroup" parameter, then nothing more is done -->
          }}
         |                                                <!-- If there is no text in the "mgroup" parameter, nothing is done -->
     }}
     <!-- 2) Auto-tracker for the "Missing Image" category: iTunes Mouse exclusion included in 3RD LEVEL -->
     {{if|{{{image|}}}               <!-- 1ST LEVEL: The tracker looks for the "image" parameter, if it doesn't exist then the default value is no text --> 
         |                           <!-- 1ST LEVEL: If there is text in the "image" parameter, then proceed to 2ND LEVEL -->
          {{ifeq|{{MHdomain}}                 <!-- 2nd LEVEL: The tracker now looks for two things, first, the {{MHdomain}} template -->
                |{{padleft:|29|{{{image|}}}}} <!-- 2nd LEVEL: Second, the first 29 characters from the "image" parameter -->
                |                             <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are the same, then nothing is done -->
                |                             <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are different, then proceed to 3RD LEVEL -->
                 {{ifeq|https://i.imgur.com/Km26rS2.jpg <!-- 3rd LEVEL: The tracker now looks for two things, first, the iTunes Mouse image link -->               
                       |{{padleft:|31|{{{image|}}}}}    <!-- 3rd LEVEL: Second, the first 31 characters from the "image" parameter -->
                       |                                <!-- 3rd LEVEL: If image link and 31 characters are the same, then nothing is done -->
                       |[[Category:Missing Image]]      <!-- 3rd LEVEL: If image link and 31 characters are different, "Missing Image" category tag -->
                 }}
          }}
         |[[Category:Missing Image]] <!-- 1ST LEVEL: If there is no text in the "id" parameter, the page is tagged with the "Missing ID" category -->
     }}
     <!-- 3) Auto-tracker for the "Missing ID" category -->
     {{if|{{{id|}}}               <!-- The tracker looks for the "id" parameter, if it doesn't exist then the default value is no text -->
         |                        <!-- If there is text in the "id" parameter, nothing is done -->
         |[[Category:Missing ID]] <!-- If there is no text in the "id" parameter, "Missing ID" category tag -->
     }}
     <!-- 4) Automatically remove TOC from Mouse pages -->
     __NOTOC__
}}