Difference between revisions of "Valour Rift"

From MHWiki
m (Mouse Locator: typo fix)
(proofread. it is important to note that mouse population is NOT based on if you're on first run or not, but solely floor number)
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   |-  
 
   |-  
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Release Date:'''
 
   | nowrap align="left" style="border-style: solid; border-width:  2px 0 2px 2px" | '''Release Date:'''
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | '''10th October 2019'''
+
   | nowrap align="right" style="border-style: solid; border-width:  2px 2px 2px 0" | '''8 October 2019'''
 
   |-  
 
   |-  
 
   | colspan="2" align="center" style="font-size:110%; padding:10px;" |  
 
   | colspan="2" align="center" style="font-size:110%; padding:10px;" |  
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== Overview ==
 
== Overview ==
{{PAGENAME}} in a location within the [[Rift Plane]]. Hunters collect [[Gauntlet Elixir]]s while arming [[String Cheese]] when they first arrive, using them to exchange for/ craft [[Gauntlet String Cheese]]. After stockpiling sufficient [[Gauntlet String Cheese]], hunters can enter the tower. While doing so, there are 6 different augmentations one can activate in exchange for gold and materials looted from within the tower. The '''Ultimate Umbra''' augmentation is needed in order to encounter [[The Total Eclipse]], which drops [[Core of the Eclipse]]. Doing a run without '''Ultimate Umbra''', Hunters will instead encounter [[Shade of the Eclipse]]. As hunters attempt more runs, their augmentations will improve alongside their '''Speed''', '''Sync''' and '''Siphon'''. This helps make subsequent runs more manageable.
+
{{PAGENAME}} is a location within the [[Rift Plane]]. Hunters collect [[Gauntlet Elixir]] while arming [[String Cheese]] when they first arrive, using them to exchange for/ craft [[Gauntlet String Cheese]]. After stockpiling sufficient [[Gauntlet String Cheese]], hunters can enter the tower. Before entering the tower, there are 6 different augmentations one can activate in exchange for gold and materials looted from within the tower. The '''Ultimate Umbra''' augmentation is required for encountering [[The Total Eclipse]], which drops [[Core of the Eclipse]]. Otherwise, [[Shade of the Eclipse]] is encountered instead. As hunters attempt more runs and reach higher floors, the augmentations are unlocked and they can upgrade their '''Speed''', '''Sync''' and '''Siphon'''. This helps make subsequent runs more manageable.
  
 
===Floors===
 
===Floors===
There are 8 floor types titled:
+
There are 8 floor types, based on the original [[King's Gauntlet]].
 
*[{{MHdomain}}/images/ui/hud/rift_valour/floors/floor_one_base.png Puppetry]
 
*[{{MHdomain}}/images/ui/hud/rift_valour/floors/floor_one_base.png Puppetry]
 
*[{{MHdomain}}/images/ui/hud/rift_valour/floors/floor_two_base.png Thievery]
 
*[{{MHdomain}}/images/ui/hud/rift_valour/floors/floor_two_base.png Thievery]
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*[{{MHdomain}}/images/ui/hud/rift_valour/floors/floor_eight.png Eclipse]
 
*[{{MHdomain}}/images/ui/hud/rift_valour/floors/floor_eight.png Eclipse]
  
Every Eclipse floor has no steps
+
Every Eclipse floor has no steps. Only either [[Shade of the Eclipse Mouse]] or [[The Total Eclipse]] can be encountered.
 
+
Floors 1-7 has 20 steps each.
Floors 1-7 have got 20 steps each
+
Floors 9-15 has 30 steps each.
 
 
Floors 9-15 have got 30 steps each
 
  
 
== HUD ==
 
== HUD ==
 
The HUD tracks the Following Items:
 
The HUD tracks the Following Items:
*Hunter's inventory of [[Gauntlet Elixer]]s
+
*Hunter's inventory of [[Gauntlet Elixir]]
 
*Hunter's inventory of [[Gauntlet String Cheese]]
 
*Hunter's inventory of [[Gauntlet String Cheese]]
 
*Hunter's inventory of [[Marble String Cheese]]
 
*Hunter's inventory of [[Marble String Cheese]]
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[[Gauntlet String cheese]] can be bought or crafted directly from the HUD.
 
[[Gauntlet String cheese]] can be bought or crafted directly from the HUD.
<br>
 
  
While inside the tower, Hunters will see their player icon in a circular crop on steps headed upwards. Circular icons of in-game friends can be seen too. Record-high steps for Hunters as well as their friends can also be seen. Record marking are shown with a square crop of one's icon
+
While inside the tower, Hunters will see their player icon in a circular crop on steps headed upwards. Circular icons of in-game friends indicate their current step while square icon indicates their highest step reached.
Clicking on the magnifying glass icon, an expanded view can be seen.
+
On browser, an expanded view can be seen by clicking the magnifying glass icon.
 
There is an option to retreat.
 
There is an option to retreat.
 
A Hunter's progress through each floor and to the next [[Shade of the Eclipse]] or [[The Total Eclipse]] can also be seen on the top centre of the HUD.
 
A Hunter's progress through each floor and to the next [[Shade of the Eclipse]] or [[The Total Eclipse]] can also be seen on the top centre of the HUD.
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*Hunter's '''Sync''' -  Keeps you aligned with the tower, allowing for more hunts before you fall out of phase. Determines how well you stay in sync with the tower, increasing the number of hunts can you take before falling out of phase.
 
*Hunter's '''Sync''' -  Keeps you aligned with the tower, allowing for more hunts before you fall out of phase. Determines how well you stay in sync with the tower, increasing the number of hunts can you take before falling out of phase.
 
*Hunter's '''Siphon''' -  Aids in syncing you with the tower after each Eclipse catch, increasing the number of hunts left. Extends the number of hunts remaining everytime the Eclipse is caught.
 
*Hunter's '''Siphon''' -  Aids in syncing you with the tower after each Eclipse catch, increasing the number of hunts left. Extends the number of hunts remaining everytime the Eclipse is caught.
 +
 +
Upgrades are '''cumulative''' and '''permanent'''. They can be purchased inside or outside tower. Its effect is applied immediately upon purchase.
  
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
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|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | align=left | 1
 
  | align=left | 1
  | colspan="1"| NA
+
  | colspan="2" | '''Default'''
  | colspan="1"| NA
+
  | colspan="2" | '''Default'''
  | colspan="1"| NA
+
  | colspan="2" | '''Default'''
| colspan="1"| NA
 
| colspan="1"| NA
 
| colspan="1"| NA
 
 
|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | align=left | 2
 
  | align=left | 2
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  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | 100 [[Tower Sigil]]s
 
  | colspan="1" | 100 [[Tower Sigil]]s
  | colspan="1" |+10 '''Sync'''
+
  | colspan="1" | +10 '''Sync'''
 
  | colspan="1" | 100 [[Tower Sigil]]s<br>100 [[Tower Secrets]]
 
  | colspan="1" | 100 [[Tower Sigil]]s<br>100 [[Tower Secrets]]
  | colspan="1" |+5 '''Siphon'''
+
  | colspan="1" | +5 '''Siphon'''
 
|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | align=left | 4
 
  | align=left | 4
 
  | colspan="1" | 100 [[Tower Sigil]]s<br>100 [[Tower Secrets]]
 
  | colspan="1" | 100 [[Tower Sigil]]s<br>100 [[Tower Secrets]]
  | colspan="1"| +1 '''Speed'''
+
  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | 100 [[Tower Sigil]]s<br>100 [[Tower Secrets]]
 
  | colspan="1" | 100 [[Tower Sigil]]s<br>100 [[Tower Secrets]]
 
  | colspan="1" | +10 '''Sync'''
 
  | colspan="1" | +10 '''Sync'''
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|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | align=left | 5
 
  | align=left | 5
  | colspan="1"| 100 [[Tower Secrets]]<br>10 [[Fragment of the Eclipse|Fragments of the Eclipse]]
+
  | colspan="1" | 100 [[Tower Secrets]]<br>10 [[Fragment of the Eclipse|Fragments of the Eclipse]]
 
  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | 100 [[Tower Secrets]]<br>10 [[Fragment of the Eclipse|Fragments of the Eclipse]]
 
  | colspan="1" | 100 [[Tower Secrets]]<br>10 [[Fragment of the Eclipse|Fragments of the Eclipse]]
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  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | 300 [[Tower Secrets]]<br>15 [[Fragment of the Eclipse|Fragments of the Eclipse]]
 
  | colspan="1" | 300 [[Tower Secrets]]<br>15 [[Fragment of the Eclipse|Fragments of the Eclipse]]
  | colspan="1" |+10 '''Sync'''
+
  | colspan="1" | +10 '''Sync'''
  | colspan="1" | NA
+
  | colspan="2" rowspan="5" bgcolor="#bbbbbb" |
| colspan="1" | NA
 
 
|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | align=left | 7
 
  | align=left | 7
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  | colspan="1" | 500 [[Tower Secrets]]<br>3 [[Core of the Eclipse|Cores of the Eclipse]]
 
  | colspan="1" | 500 [[Tower Secrets]]<br>3 [[Core of the Eclipse|Cores of the Eclipse]]
 
  | colspan="1" | +10 '''Sync'''
 
  | colspan="1" | +10 '''Sync'''
| colspan="1" | NA
 
| colspan="1" | NA
 
 
|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | align=left | 8
 
  | align=left | 8
 
  | colspan="1" | 500 [[Tower Secrets]]<br>10 [[Core of the Eclipse|Cores of the Eclipse]]
 
  | colspan="1" | 500 [[Tower Secrets]]<br>10 [[Core of the Eclipse|Cores of the Eclipse]]
 
  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | +1 '''Speed'''
  | colspan="1" | NA
+
  | colspan="2" rowspan="3" bgcolor="#bbbbbb" |
| colspan="1" | NA
 
| colspan="1" | NA
 
| colspan="1" | NA
 
 
|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | align=left | 9
 
  | align=left | 9
 
  | colspan="1" | 500 [[Tower Secrets]]<br>25 [[Core of the Eclipse|Cores of the Eclipse]]
 
  | colspan="1" | 500 [[Tower Secrets]]<br>25 [[Core of the Eclipse|Cores of the Eclipse]]
 
  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | +1 '''Speed'''
| colspan="1" | NA
 
| colspan="1" | NA
 
| colspan="1" | NA
 
| colspan="1" | NA
 
 
|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | align=left | 10
 
  | align=left | 10
 
  | colspan="1" | 500 [[Tower Secrets]]<br>50 [[Core of the Eclipse|Cores of the Eclipse]]
 
  | colspan="1" | 500 [[Tower Secrets]]<br>50 [[Core of the Eclipse|Cores of the Eclipse]]
 
  | colspan="1" | +1 '''Speed'''
 
  | colspan="1" | +1 '''Speed'''
| colspan="1" | NA
 
| colspan="1" | NA
 
| colspan="1" | NA
 
| colspan="1" | NA
 
 
|}
 
|}
  
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There are a total of 6 '''Augmentations''':
 
There are a total of 6 '''Augmentations''':
  
*'''Sigil Hunter''' - Adds 50% more Tower Sigils to cache.
+
*'''Sigil Hunter''' - Adds 50% more [[Tower Sigils]] to cache.
*'''Secret Research''' - Adds 50% more Tower Secrets to cache
+
*'''Secret Research''' - Adds 50% more [[Tower Secrets]] to cache
*'''Super Siphon''' - Doubles the effect of Siphon
+
*'''Super Siphon''' - Doubles the effect of '''Siphon'''
 
*'''Ultimate Umbra''' - Confront a tougher challenge and earn more rewards. Failing to catch pushes you back! Unlocks [[The Total Eclipse]]
 
*'''Ultimate Umbra''' - Confront a tougher challenge and earn more rewards. Failing to catch pushes you back! Unlocks [[The Total Eclipse]]
*'''Elixir Rain''' - Mice have a 50% chance of dropping an Elixir.
+
*'''Elixir Rain''' - Mice have a 50% chance of dropping [[Gauntlet Elixir]].
*'''String Stepping''' - Capturing the Terrified Adventurer gives x2 progress.
+
*'''String Stepping''' - Capturing the [[Terrified Adventurer Mouse]] gives x2 progress.
  
 
The associated costs are required for each new run.
 
The associated costs are required for each new run.
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==Floor Cache Rewards==
 
==Floor Cache Rewards==
*Note: '''Floor Number Cleared''' refers to the floor the hunter has completed fully (not was on) when retreating or running out of hunts. Eg. If you ended the run whilst on floor 3, you cleared only floor 2.
+
'''Floor Number Cleared''' refers to the highest floor the hunter has '''fully completed''' (not was on) when retreating or running out of hunts. For instance, if you ended the run whilst on floor 3, the floor number cleared is 2.
  
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
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  | '''1'''
 
  | '''1'''
 
  | 9,000 [[Gold]]<br>7 [[Tower Sigil]]s
 
  | 9,000 [[Gold]]<br>7 [[Tower Sigil]]s
  | 9,000 [[Gold]]<br>7 [[Tower Sigil]]  
+
  | 9,000 [[Gold]]<br>7 [[Tower Sigil]]s
 
  |bgcolor="#dddddd" rowspan="8" |
 
  |bgcolor="#dddddd" rowspan="8" |
 
  | '''9'''
 
  | '''9'''
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==Mice==
 
==Mice==
 
===Cheese Preference and Loot===
 
===Cheese Preference and Loot===
All mice require some variety of [[String Cheese]].  
+
Mice in '''{{PAGENAME}}''' are only attracted to [[String Cheese]].  
However, [[Terrified Adventurer Mouse]], who gives double progress, is only attracted to [[Gauntlet String Cheese]].
+
[[Terrified Adventurer Mouse]], who gives double progress inside tower, is only attracted to [[Gauntlet String Cheese]].
 
[[Elixir Maker Mouse]], who drops larger amounts of [[Gauntlet Elixir]], is attracted more frequently to [[Magical String Cheese]] than other [[String Cheese]].
 
[[Elixir Maker Mouse]], who drops larger amounts of [[Gauntlet Elixir]], is attracted more frequently to [[Magical String Cheese]] than other [[String Cheese]].
  
 
===Mouse Locator===
 
===Mouse Locator===
*First run refers to the first time Hunters ascend the tower after entering it. Re-entering a tower after retreating or being kicked out will result in a new run upon entrance.
 
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
{| border="1" cellpadding="4" cellspacing="0" style="margin:0 20px; text-align:center; border-collapse:collapse;" class="sortable"
 
  |- bgcolor="#dddddd"
 
  |- bgcolor="#dddddd"
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   ! colspan="2" |'''Eclipse Floor'''
 
   ! colspan="2" |'''Eclipse Floor'''
 
|-
 
|-
   ! colspan="1" | First Run
+
   ! colspan="1" | Floor 1
   ! colspan="1" | Subsequent runs after 1st floor 8
+
   ! colspan="1" | Floor 9 and onwards
   ! colspan="1" | First Run
+
   ! colspan="1" | Floor 2
   ! colspan="1" | Subsequent runs after 1st floor 8
+
   ! colspan="1" | Floor 10 and onwards
   ! colspan="1" | First Run
+
   ! colspan="1" | Floor 3
   ! colspan="1" | Subsequent runs after 1st floor 8
+
   ! colspan="1" | Floor 11 and onwards
   ! colspan="1" | First Run
+
   ! colspan="1" | Floor 4
   ! colspan="1" | Subsequent runs after 1st floor 8
+
   ! colspan="1" | Floor 12 and onwards
   ! colspan="1" | First Run
+
   ! colspan="1" | Floor 5
   ! colspan="1" | Subsequent runs after 1st floor 8
+
   ! colspan="1" | Floor 13 and onwards
   ! colspan="1" | First Run
+
   ! colspan="1" | Floor 6
   ! colspan="1" | Subsequent runs after 1st floor 8
+
   ! colspan="1" | Floor 14 and onwards
   ! colspan="1" | First Run
+
   ! colspan="1" | Floor 7
   ! colspan="1" | Subsequent runs after 1st floor 8
+
   ! colspan="1" | Floor 15 and onwards
   ! colspan="1" | Regular runs
+
   ! colspan="1" | Without Ultimate Umbra augmentation
   ! colspan="1" | Ultimate Umbra
+
   ! colspan="1" | With Ultimate Umbra augmentation
 
|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | [[Timid Explorer]]
 
  | [[Timid Explorer]]
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|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | [[Elixir Maker]]
 
  | [[Elixir Maker]]
  |[[Gauntlet Elixir]]
+
  |[[Champion's Fire]]<br>[[Gauntlet Elixir]]
 
  | '''X'''
 
  | '''X'''
 
  |  
 
  |  
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|- class=sortbottom valign=top
 
|- class=sortbottom valign=top
 
  | [[Terrified Adventurer]]
 
  | [[Terrified Adventurer]]
  |
+
  | [[Champion's Fire]]<br>[[Simple Orb]]<br>[[Tower Sigil]]
 
  |  
 
  |  
 
  | '''X'''
 
  | '''X'''
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===[[Adventure Book]]===
 
===[[Adventure Book]]===
Hunters can complete the [[End the Total Eclipse]] adventure in the '''[[Valour Rift]]'''.
+
Hunters can complete the [[End the Total Eclipse]] adventure in the '''{{PAGENAME}}'''.
  
 
===[[End the Total Eclipse]]===
 
===[[End the Total Eclipse]]===
Unlock new trapsWithin the Valour Rift stands an endlessly tall tower slightly out of sync with our timeline. Using knowledge learned from your Rift Chronometer, you must syncronize yourself with the tower's timeline for as long as you can to recover valuable loot and artifacts from within the Rift Gauntlet. Will you be able to manifest an Ultimate Umbra and summon the Total Eclipse?
+
Within the Valour Rift stands an endlessly tall tower slightly out of sync with our timeline. Using knowledge learned from your Rift Chronometer, you must syncronize yourself with the tower's timeline for as long as you can to recover valuable loot and artifacts from within the Rift Gauntlet. Will you be able to manifest an Ultimate Umbra and summon the Total Eclipse?
  
 
'''Chart the [[Valour Rift]]'''
 
'''Chart the [[Valour Rift]]'''
 
*Purchase a [[Rift Chronometer]] from the [[Bristle Woods Rift Cartographer]]
 
*Purchase a [[Rift Chronometer]] from the [[Bristle Woods Rift Cartographer]]
*Loot [[Rift Distortions]] from [[Rift Walker]] or [[Rift Stalker]] mice
+
*Loot [[Rift Distortions]] from [[Rift Walkers|Rift Walker]] or [[Rift Stalkers|Rift Stalker]] mice
 
*Exchange 2,000 [[Rift Distortions|distortions]] for the [[Valour Rift Map Piece]] at the [[Bristle Woods Rift]]
 
*Exchange 2,000 [[Rift Distortions|distortions]] for the [[Valour Rift Map Piece]] at the [[Bristle Woods Rift]]
  
Line 1,188: Line 1,169:
 
*Catch [[The Total Eclipse]]
 
*Catch [[The Total Eclipse]]
 
*Get a [[Core of the Eclipse]]
 
*Get a [[Core of the Eclipse]]
 
  
 
This adventure takes place in:
 
This adventure takes place in:
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|-valign="top"
 
|-valign="top"
 
  | align="left" | [[Rift Super Power Charm]]
 
  | align="left" | [[Rift Super Power Charm]]
  | 12,000<br>3 [[Tower Sigil]]s
+
  | 12,000<br>3 [[Tower Secrets]]
 
  | 1 [[Null Gauntlet]]
 
  | 1 [[Null Gauntlet]]
 
  | ---
 
  | ---

Revision as of 14:29, 10 October 2019

Valour Rift
Region: Rift Plane
Minimum Rank: Archduke/Archduchess
Travel Requirement: Valour Rift Map Piece
Recommended Power Types: Rift
Recommended Cheese: Gauntlet String Cheese
Number of Mice: 26
Shops: Trapsmith
General Store
Charm Shoppe
Cartographer
Cheese Shoppe
Lose Gold: Yes
Lose Points: Yes
Lose Cheese: Yes
Release Date: 8 October 2019

Overview

Valour Rift is a location within the Rift Plane. Hunters collect Gauntlet Elixir while arming String Cheese when they first arrive, using them to exchange for/ craft Gauntlet String Cheese. After stockpiling sufficient Gauntlet String Cheese, hunters can enter the tower. Before entering the tower, there are 6 different augmentations one can activate in exchange for gold and materials looted from within the tower. The Ultimate Umbra augmentation is required for encountering The Total Eclipse, which drops Core of the Eclipse. Otherwise, Shade of the Eclipse is encountered instead. As hunters attempt more runs and reach higher floors, the augmentations are unlocked and they can upgrade their Speed, Sync and Siphon. This helps make subsequent runs more manageable.

Floors

There are 8 floor types, based on the original King's Gauntlet.

Every Eclipse floor has no steps. Only either Shade of the Eclipse Mouse or The Total Eclipse can be encountered. Floors 1-7 has 20 steps each. Floors 9-15 has 30 steps each.

HUD

The HUD tracks the Following Items:

Gauntlet String cheese can be bought or crafted directly from the HUD.

While inside the tower, Hunters will see their player icon in a circular crop on steps headed upwards. Circular icons of in-game friends indicate their current step while square icon indicates their highest step reached. On browser, an expanded view can be seen by clicking the magnifying glass icon. There is an option to retreat. A Hunter's progress through each floor and to the next Shade of the Eclipse or The Total Eclipse can also be seen on the top centre of the HUD.

Upgrades

On the right, 3 separate stats are tracked:

  • Hunter's Speed - Is how many steps you take after a successful catch in the tower. Upgrade to increase the number of steps you take with each catch.
  • Hunter's Sync - Keeps you aligned with the tower, allowing for more hunts before you fall out of phase. Determines how well you stay in sync with the tower, increasing the number of hunts can you take before falling out of phase.
  • Hunter's Siphon - Aids in syncing you with the tower after each Eclipse catch, increasing the number of hunts left. Extends the number of hunts remaining everytime the Eclipse is caught.

Upgrades are cumulative and permanent. They can be purchased inside or outside tower. Its effect is applied immediately upon purchase.

Upgrade Level
Speed
Sync
Siphon
Cost Bonus Cost Bonus Cost Bonus
1 Default Default Default
2 30 Tower Sigils +1 Speed 30 Tower Sigils +10 Sync 100 Tower Sigils +5 Siphon
3 100 Tower Sigils +1 Speed 100 Tower Sigils +10 Sync 100 Tower Sigils
100 Tower Secrets
+5 Siphon
4 100 Tower Sigils
100 Tower Secrets
+1 Speed 100 Tower Sigils
100 Tower Secrets
+10 Sync 100 Tower Secrets
10 Fragments of the Eclipse
+5 Siphon
5 100 Tower Secrets
10 Fragments of the Eclipse
+1 Speed 100 Tower Secrets
10 Fragments of the Eclipse
+10 Sync 500 Tower Secrets
10 Cores of the Eclipse
+5 Siphon
6 300 Tower Secrets
15 Fragments of the Eclipse
+1 Speed 300 Tower Secrets
15 Fragments of the Eclipse
+10 Sync
7 500 Tower Secrets
3 Cores of the Eclipse
+1 Speed 500 Tower Secrets
3 Cores of the Eclipse
+10 Sync
8 500 Tower Secrets
10 Cores of the Eclipse
+1 Speed
9 500 Tower Secrets
25 Cores of the Eclipse
+1 Speed
10 500 Tower Secrets
50 Cores of the Eclipse
+1 Speed

Augmentations

There are a total of 6 Augmentations:

  • Sigil Hunter - Adds 50% more Tower Sigils to cache.
  • Secret Research - Adds 50% more Tower Secrets to cache
  • Super Siphon - Doubles the effect of Siphon
  • Ultimate Umbra - Confront a tougher challenge and earn more rewards. Failing to catch pushes you back! Unlocks The Total Eclipse
  • Elixir Rain - Mice have a 50% chance of dropping Gauntlet Elixir.
  • String Stepping - Capturing the Terrified Adventurer Mouse gives x2 progress.

The associated costs are required for each new run.

Augmentation Unlocks at Cost per run
Sigil Hunter Floor 5 250,000 Gold
Secret Research Floor 15 500 Tower Sigils
Super Siphon Floor 20 1000 Tower Sigils
Ultimate Umbra Floor 25 50 Fragments of the Eclipse
Elixir Rain Floor 40 500 Tower Secrets
String Stepping Floor 65 1,500 Tower Secrets

Floor Cache Rewards

Floor Number Cleared refers to the highest floor the hunter has fully completed (not was on) when retreating or running out of hunts. For instance, if you ended the run whilst on floor 3, the floor number cleared is 2.

Floor Name Floor Number
Cleared
Individual floor
reward
Accumulative Rewards Floor Number
Cleared
Individual floor
reward
Accumulative Rewards
Puppetry 1 9,000 Gold
7 Tower Sigils
9,000 Gold
7 Tower Sigils
9 9,000 Gold
10 Tower Sigils
2 Tower Secrets
81,000 Gold
69 Tower Sigils
20 Tower Secrets
Thievery 2 9,000 Gold
9 Tower Sigils
18,000 Gold
16 Tower Sigils
10 9,000 Gold
11 Tower Sigils
2 Tower Secrets
90,000 Gold
80 Tower Sigils
22 Tower Secrets
Melee 3 9,000 Gold
8 Tower Sigils
27,000 Gold
24 Tower Sigils
11 9,000 Gold
8 Tower Sigils
2 Tower Secrets
99,000 Gold
88 Tower Sigils
24 Tower Secrets
Bard 4 9,000 Gold
8 Tower Sigils
36,000 Gold
32 Tower Sigils
12 9,000 Gold
10 Tower Sigils
2 Tower Secrets
99,000 Gold
98 Tower Sigils
26 Tower Secrets
Magic 5 9,000 Gold
8 Tower Sigils
45,000 Gold
40 Tower Sigils
13 9,000 Gold
9 Tower Sigils
2 Tower Secrets
99,000 Gold
107 Tower Sigils
28 Tower Secrets
Noble 6 9,000 Gold
8 Tower Sigils
54,000 Gold
48 Tower Sigils
14
Dusty 7 9,000 Gold
2 Tower Sigils
63,000 Gold
50 Tower Sigils
15
Eclipse 8 9,000 Gold
9 Tower Sigils
18 Tower Secrets
72,000 Gold
59 Tower Sigils
18 Tower Secrets
16
Puppetry ' '
Thievery ' '
Melee ' '
Bard ' '
Magic ' '
Noble ' '
Dusty ' '
Eclipse ' '
Puppetry ' '
Thievery ' '
Melee ' '
Bard ' '
Magic ' '
Noble ' '
Dusty ' '
Eclipse ' '
Puppetry ' '
Thievery ' '
Melee ' '
Bard ' '
Magic ' '
Noble ' '
Dusty ' '
Eclipse ' '
Puppetry ' '
Thievery ' '
Melee ' '
Bard ' '
Magic ' '
Noble ' '
Dusty ' '
Eclipse ' '

Mice

Cheese Preference and Loot

Mice in Valour Rift are only attracted to String Cheese. Terrified Adventurer Mouse, who gives double progress inside tower, is only attracted to Gauntlet String Cheese. Elixir Maker Mouse, who drops larger amounts of Gauntlet Elixir, is attracted more frequently to Magical String Cheese than other String Cheese.

Mouse Locator

Mouse Loot Outside Tower Puppetry Floor Thieving Floor Melee Floor Bard Floor Magic Floor Noble Floor Dusty Floor Eclipse Floor
Floor 1 Floor 9 and onwards Floor 2 Floor 10 and onwards Floor 3 Floor 11 and onwards Floor 4 Floor 12 and onwards Floor 5 Floor 13 and onwards Floor 6 Floor 14 and onwards Floor 7 Floor 15 and onwards Without Ultimate Umbra augmentation With Ultimate Umbra augmentation
Timid Explorer Gauntlet Elixir X
Elixir Maker Champion's Fire
Gauntlet Elixir
X
Terrified Adventurer Champion's Fire
Simple Orb
Tower Sigil
X X X X X X X X X X X X X X
Unwavering Adventurer X X X X X X X X X X X X X X
Berzerker X X X X X X X X X X X X X X
Lumi-Lancer X X X X X X X X X X X X X X
Puppetto X X
Puppet Champion X
Cutpurse X X
Champion Thief X
Martial X X
Praetorian Champion X
One-Mouse Band X X
Champion Danseuse X
Mouse of Elements X X
Magic Champion X
Cursed Crusader X X
Fallen Champion Footman X
Withered Remains X X
Arch Champion Necromancer X
Possessed Armaments
Prestigious Adventurer
Soldier of Shade
Bulwark of Ascent
Shade of the Eclipse X
The Total Eclipse X

Hunting Strategy

Location-Specific Effects

Hunting tips by Larry

This place within the Rift Plane is an especially twisted version of our reality mirroring the King's Gauntlet. The Valour Rift Gauntlet Tower is slightly out of phase with our timeline and appears to endlessly stretch into a starry abyss with no end in sight. Navigating such a perplexing place is sure to cause a headache!

It's a good thing you're handy with a Rift Chronometer since it's just the thing you need to sync yourself into the timeline of the tower to be able to climb it. After entering, each mouse you capture will reveal the way forward, advancing you upwards. Just be quick -- You'll only remain in sync with the tower's timeline for so long before the steps fade away, sending you back to the tower's entrance.

While inside the tower, aim to climb as high up as you can. The mice inside protect valuable treasure with a greater cache of loot on each subsequent floor. The resources you recover will help upgrade your abilities in this strange place to grant you more time in the tower, advance further with each catch, and even siphon energy from the powerful Eclipse Mouse!

However, temper your initial exploration. Before ascending this bizarre tower, you'll likely want to collect Gauntlet Elixirs and exchange it at the Cheese Shoppe here for Gauntlet String Cheese. This unique flavour of bait can attract Terrified Adventurer mice within the tower. These mice have been navigating the tower for a long time and capturing one will reveal some shortcuts, further accelerating your progress!

That's all my research has revealed so far, MouseHunter. With the tower appearing to be infinitely tall, there's sure to be many more secrets to uncover once inside. Prepare your camp site and settle in for the long haul. This place will likely take quite a while to fully explore!

Adventure Book

Hunters can complete the End the Total Eclipse adventure in the Valour Rift.

End the Total Eclipse

Within the Valour Rift stands an endlessly tall tower slightly out of sync with our timeline. Using knowledge learned from your Rift Chronometer, you must syncronize yourself with the tower's timeline for as long as you can to recover valuable loot and artifacts from within the Rift Gauntlet. Will you be able to manifest an Ultimate Umbra and summon the Total Eclipse?

Chart the Valour Rift

Obtain Gauntlet String Cheese

Enter the Rift Gauntlet Tower

  • Enter the Rift Gauntlet Tower and reach Floor 2 or higher
  • Claim a floor cache

Upgrade your Speed

End the Total Eclipse

This adventure takes place in: Valour Rift

Rewards:

Shoppes

These are the shoppes found in Valour Rift.

Cheese Shoppe

Item Cost Ea. Refund
Marble String 300 300
Swiss String 800 800
Brie String 1,600 1,600
Gauntlet String Cheese 1,600
Gauntlet Elixir
NA
2-Pack of Gauntlet String Cheese 1,600
Gauntlet Elixir
Magic Essence
NA

Trapsmith

Bases
Item Cost
Refund
Requirement
Prestige Base 12,170,000
2 Cores of the Eclipse
--- Capture the Eclipse Mouse
Defeat Twisted Carmine
Capture the Goliath Field Mouse
Defeat the Menace of the Rift
Capture the Monstrous Black Widow
Capture the Grand Master of the Dojo
Capture the Absolute Acolyteand
Archduke
title to equip
Weapons
Item Power Type
Cost
Refund
Requirement
Celestial Dissonance Trap Rift 13,600,000
20 Cores of the Eclipse
--- Timesplit Dissonance Trap
Archduke title
Skins
Item Cost
Refund
Solar Celestial Dissonance Skin 6,400,000
5 Cores of the Eclipse
1,000 Tattered Celestial Skin Pattern
---
Solar Celestial Dissonance Skin 6,400,000
5 Cores of the Eclipse
1,000 Tattered Celestial Skin Pattern
---

Charm Shoppe

Charms
Item Cost Requires Refund
Rift Power Charm 5,000
3 Tower Sigils
1 Null Gauntlet ---
Rift Super Power Charm 12,000
3 Tower Secrets
1 Null Gauntlet ---
Rift Vacuum Charm 1,000 1 Null Gauntlet ---
Crafting Items
Item Cost Requires Refund
Charmbit 25 --- 20
Erupting Rift Core 2,000 1 Null Gauntlet ---

General Store

Item Cost Requires Refund
Codex of Valour: Puppetry Page 5,000,000
50 Cores of the Eclipse
Codex of Valour ---
Codex of Valour: Thievery Page 16,000,000
50 Cores of the Eclipse
Codex of Valour ---
Codex of Valour: Melee Page 5,000,000
50 Cores of the Eclipse
Codex of Valour ---
Codex of Valour: Bard Page 16,000,000
50 Cores of the Eclipse
Codex of Valour ---
Codex of Valour: Magic Page 18,000,000
50 Cores of the Eclipse
Codex of Valour ---
Codex of Valour: Noble Page 15,000,000
50 Cores of the Eclipse
Codex of Valour ---
Codex of Valour: Dusty Page 10,000,000
50 Cores of the Eclipse
Codex of Valour ---
Codex of Valour: Eclipse Page 15,000,000
50 Cores of the Eclipse
Codex of Valour ---

Cartographer

History and Trivia

  • 10 October 2019: Valour Rift was released as an expansion to the Rift Plane.


To move to a new hunting location within the game, click on the TRAVEL button. The map will show all your unlocked locations, as well as any special considerations of note in a specific location. It will also show the minimum rank required to hunt in that location.

Locations
Gnawnia:  • Meadow   • Town of Gnawnia   • Windmill   • Harbour
 • Mountain
Valour:  • King's Arms   • Tournament Hall   • King's Gauntlet
Whisker Woods:  • Calm Clearing   • Great Gnarled Tree   • Lagoon
Burroughs:  • Laboratory   • Mousoleum   • Town of Digby   • Bazaar   • Toxic Spill
Furoma:  • Training Grounds   • Dojo   • Meditation Room   • Pinnacle Chamber
Bristle Woods:  • Catacombs   • Forbidden Grove   • Acolyte Realm
Tribal Isles:  • Cape Clawed   • Elub Shore   • Nerg Plains   • Derr Dunes
 • Jungle of Dread   • Dracano   • Balack's Cove
Varmint Valley:  • Claw Shot City   • Gnawnian Express Station   • Fort Rox
Queso Canyon:  • Queso River   • Prickly Plains   • Cantera Quarry   • Queso Geyser
Rodentia:  • S.S. Huntington IV   • Seasonal Garden   • Zugzwang's Tower   • Crystal Library
 • Slushy Shoreline   • Iceberg   • Sunken City
Sandtail Desert:  • Fiery Warpath   • Muridae Market   • Living Garden   • Twisted Garden
 • Lost City   • Cursed City   • Sand Dunes   • Sand Crypts
Hollow Heights:  • Fungal Cavern   • Labyrinth   • Zokor   • Moussu Picchu   • Floating Islands
Folklore Forest:  • Foreword Farm   • Prologue Pond   • Table of Contents   • Bountiful Beanstalk
Rift Plane:  • Gnawnia Rift   • Burroughs Rift   • Whisker Woods Rift   • Furoma Rift
 • Bristle Woods Rift • Valour Rift
Events:  • Great Winter Hunt: Great Winter Taiga
 • Cinnamon Hill   • Golem Workshop   • Ice Fortress
 • Halloween: Gloomy Greenwood
 • MouseHunt Birthday: The SUPER|brie+ Factory
 • Ronza: Ronza's Traveling Shoppe
 • Historic uses: King's Party Zone   • Festive Comet
Others:  • King's Stockade   • Vacant Lot