Difference between revisions of "User talk:B.Tay"
From MHWiki
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m (Testing for FI loot and buffs table) |
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+ | ===== Loot and Buffs ===== | ||
+ | |||
+ | {| style="width: 95%; margin-left: 1.5%; text-align:center; border-collapse:collapse" class="sortable mw-collapsible" data-collapsetext="Hide Buffs" data-expandtext="Show Buffs" | ||
+ | |+ style="text-align: left; white-space: nowrap; margin: 0 0 1em -1.5%" <!--Caption--> | | ||
+ | |- style="background-color: #dddddd" | ||
+ | ! style="border: 0.083em solid; padding: 0.416em; width: 15%; text-align: left" <!--Header--> | Buff<br>[{{MHdomain}}/images/ui/hud/floating_islands/mods.png All Buff Icons] | ||
+ | ! style="border: 0.083em solid; padding: 0.416em; width: 55%" <!--Header--> | Effect<br>(Activated when Hunters reach the buff on the progress bar and persists for the entire island/vault) | ||
+ | ! style="border: 0.083em solid; padding: 0.416em; width: 10%" <!--Header--> | Low Altitude Islands<sup>[[#LAIbuffnote|LAI]]</sup> | ||
+ | ! style="border: 0.083em solid; padding: 0.416em; width: 10%" <!--Header--> | High Altitude Islands<sup>[[#HAIbuffnote|HAI]]</sup> | ||
+ | ! style="border: 0.083em solid; padding: 0.416em; width: 10%" <!--Header--> | Sky Palace Vaults<sup>[[#SPbuffnote|SP]]</sup> | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Shrine of Fog">'''Shrine of Fog'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter the [[Warden of Fog]] on this Island<br>+1 Speed | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Shrine of Frost">'''Shrine of Frost'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter the [[Warden of Frost]] on this Island<br>+1 Speed | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Shrine of Rain">'''Shrine of Rain'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter the [[Warden of Rain]] on this Island<br>+1 Speed | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Shrine of Wind">'''Shrine of Wind'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter the [[Warden of Wind]] on this Island<br>+1 Speed | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Paragon Bangle Shrine">'''Paragon Bangle Shrine'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter a [[:Category:Floating Islanders (Sky Paragon)|Paragon]] on this Island with [[Cloudstone Bangle]] as loot<br>+1 Speed | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Paragon Silk Shrine">'''Paragon Silk Shrine'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter a [[:Category:Floating Islanders (Sky Paragon)|Paragon]] on this Island with [[Skysoft Silk]] as loot<br>+1 Speed | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Paragon Sprocket Shrine">'''Paragon Sprocket Shrine'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter a [[:Category:Floating Islanders (Sky Paragon)|Paragon]] on this Island with [[Sky Sprocket]] as loot<br>+1 Speed | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Paragon Wing Shrine">'''Paragon Wing Shrine'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter a [[:Category:Floating Islanders (Sky Paragon)|Paragon]] on this Island with [[Enchanted Wing]] as loot<br>+1 Speed | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Sky Glass Formation">'''Sky Glass Formation'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Doubles [[Sky Glass]] Loot<br>Stackable - 4 levels available | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Sky Ore Deposit">'''Sky Ore Deposit'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Doubles [[Sky Ore]] Loot<br>Stackable - 4 levels available | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Ore and Glass Deposit">'''Ore and Glass Deposit'''<sup>[[#Mousenote|'''M''']]</sup></div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Doubles [[Sky Ore]] and [[Sky Glass]] Loot<br>Stackable - 4 levels available | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X''' | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Cloud Curd Bonus">'''Cloud Curd Bonus'''</div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | All mice except [[:Category:Floating Islanders (Sky Warden)|Sky Wardens]] and [[:Category:Floating Islanders (Sky Paragon)|Sky Paragons]] will drop 2 [[Cloud Curd]]s<br>Stackable - 2 levels available, additional level doubles Cloud Curd loot | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Loot Cache">'''Loot Cache'''<sup>[[#Mousenote|'''M''']]</sup></div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Doubles [[Sky Ore]], [[Sky Glass]], [[Cloud Curd]] and [[Corsair's Curd]] loot on Low and High Altitude Islands<br>Stackable - 2 levels available<br>Doubles Sky Ore, Sky Glass, Corsair's Curd, [[Empyrean Seal]] and [[Raw Ancient Jade]] loot in Sky Palace Vaults<br>Stackable - 4 levels available | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X''' | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Sky Pirate Den">'''Sky Pirate Den'''<sup>[[#Mousenote|'''M''']]</sup></div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | All mice except [[Cloud Commoners]], [[:Category:Floating Islanders (Sky Warden)|Sky Wardens]], [[:Category:Floating Islanders (Sky Paragon)|Sky Paragons]] and [[Empyrean Empress]] will drop 2 [[Corsair's Curd]]s<br>Stackable - 2 levels available on Low and High Altitude Islands, 4 levels available in Sky Palace Vaults, additional levels double Corsair's Curd loot | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X''' | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X''' | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Ancient Jade Stockpile">'''Ancient Jade Stockpile'''<sup>[[#Mousenote|'''M''']]</sup></div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | All mice except [[Empyrean Empress]] can drop 2 [[Raw Ancient Jade]]s<br>Stackable - 4 levels available, additional levels double Raw Ancient Jade loot | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X''' | ||
+ | |- | ||
+ | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Empyrean Seal Stowage">'''Empyrean Seal Stowage'''<sup>[[#Mousenote|'''M''']]</sup></div> | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | All mice except [[Cloud Commoners]] and [[Empyrean Empress]] can drop 2 [[Empyrean Seal]]s<br>Stackable - 4 levels available, additional levels double Empyrean Seal loot | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | | ||
+ | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X''' | ||
+ | |- class="sortbottom" | ||
+ | | style="padding: 0.416em; text-align: left" colspan="5" <!--Notes--> | | ||
+ | <sup><span id="LAIbuffnote">'''LAI'''</span></sup> +1 Common Island Loot ([[Sky Glass]] and [[Sky Ore]])<br> | ||
+ | <sup><span id="HAIbuffnote">'''HAI'''</span></sup> +1 Common Island Loot ([[Sky Glass]] and [[Sky Ore]]) & x2 High Altitude Loot Boost (Sky Glass, Sky Ore, [[Cloud Curd]] and [[Corsair's Curd]])<br> | ||
+ | <sup><span id="SPbuffnote">'''SP'''</span></sup> +1 Common Vault Loot ([[Sky Glass]] and [[Sky Ore]]) & x2 High Altitude Loot Boost (Sky Glass, Sky Ore, [[Corsair's Curd]], [[Empyrean Seal]] and [[Raw Ancient Jade]])<br> | ||
+ | <sup><span id="Mousenote">'''M'''</span></sup> Activating this buff also has additional effects with regards to mice attraction: please refer to the [[#Mouse Locator|Mouse Locator]] for more details | ||
+ | |} | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed" data-expandtext="Please ignore this, ty" data-collapsetext="Why you no listen to me, now go hide this"> | ||
Some sample coding | Some sample coding | ||
Line 77: | Line 192: | ||
}} | }} | ||
</pre> | </pre> | ||
+ | </div> |
Revision as of 16:41, 3 September 2021
Loot and Buffs
Buff All Buff Icons |
Effect (Activated when Hunters reach the buff on the progress bar and persists for the entire island/vault) |
Low Altitude IslandsLAI | High Altitude IslandsHAI | Sky Palace VaultsSP |
---|---|---|---|---|
Shrine of Fog
|
Encounter the Warden of Fog on this Island +1 Speed |
X | ||
Shrine of Frost
|
Encounter the Warden of Frost on this Island +1 Speed |
X | ||
Shrine of Rain
|
Encounter the Warden of Rain on this Island +1 Speed |
X | ||
Shrine of Wind
|
Encounter the Warden of Wind on this Island +1 Speed |
X | ||
Paragon Bangle Shrine
|
Encounter a Paragon on this Island with Cloudstone Bangle as loot +1 Speed |
X | ||
Paragon Silk Shrine
|
Encounter a Paragon on this Island with Skysoft Silk as loot +1 Speed |
X | ||
Paragon Sprocket Shrine
|
Encounter a Paragon on this Island with Sky Sprocket as loot +1 Speed |
X | ||
Paragon Wing Shrine
|
Encounter a Paragon on this Island with Enchanted Wing as loot +1 Speed |
X | ||
Sky Glass Formation
|
Doubles Sky Glass Loot Stackable - 4 levels available |
X | X | |
Sky Ore Deposit
|
Doubles Sky Ore Loot Stackable - 4 levels available |
X | X | |
Ore and Glass DepositM
|
Doubles Sky Ore and Sky Glass Loot Stackable - 4 levels available |
X | ||
Cloud Curd Bonus
|
All mice except Sky Wardens and Sky Paragons will drop 2 Cloud Curds Stackable - 2 levels available, additional level doubles Cloud Curd loot |
X | X | |
Loot CacheM
|
Doubles Sky Ore, Sky Glass, Cloud Curd and Corsair's Curd loot on Low and High Altitude Islands Stackable - 2 levels available Doubles Sky Ore, Sky Glass, Corsair's Curd, Empyrean Seal and Raw Ancient Jade loot in Sky Palace Vaults Stackable - 4 levels available |
X | X | X |
Sky Pirate DenM
|
All mice except Cloud Commoners, Sky Wardens, Sky Paragons and Empyrean Empress will drop 2 Corsair's Curds Stackable - 2 levels available on Low and High Altitude Islands, 4 levels available in Sky Palace Vaults, additional levels double Corsair's Curd loot |
X | X | X |
Ancient Jade StockpileM
|
All mice except Empyrean Empress can drop 2 Raw Ancient Jades Stackable - 4 levels available, additional levels double Raw Ancient Jade loot |
X | ||
Empyrean Seal StowageM
|
All mice except Cloud Commoners and Empyrean Empress can drop 2 Empyrean Seals Stackable - 4 levels available, additional levels double Empyrean Seal loot |
X | ||
LAI +1 Common Island Loot (Sky Glass and Sky Ore) |
Some sample coding
<table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed"> <caption style="text-align: left; white-space: nowrap"> <!--Caption--> </caption> <tr> <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left"> <!--Header--> Item</td> <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header--> Valour Rift Treasure Chest<br/>Amount</td> <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header--> Rare Valour Rift Treasure Chest<br/>Amount</td> </tr> <tr> <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Gold]]</td> <td style="border: 1px solid; padding: 5px"> <!--Common--> 32,000</td> <td style="border: 1px solid; padding: 5px"> <!--Rare--> 64,000</td> </tr> <tr> <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Points]]</td> <td style="border: 1px solid; padding: 5px"> <!--Common--> 25,000</td> <td style="border: 1px solid; padding: 5px"> <!--Rare--> 50,000</td> </tr> <tr> <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Ancient Charm]]s</td> <td style="border: 1px solid; padding: 5px"> <!--Common--> 10</td> <td style="border: 1px solid; padding: 5px"> <!--Rare--> 20</td> </tr> <tr> <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Gauntlet Elixir]]</td> <td style="border: 1px solid; padding: 5px"> <!--Common--> 10</td> <td style="border: 1px solid; padding: 5px"> <!--Rare--> 50</td> </tr> <tr> <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Unstable Celestial Timechest]]</td> <td style="border: 1px solid; padding: 5px"> <!--Common--> 1</td> <td style="border: 1px solid; padding: 5px"> <!--Rare--> 2</td> </tr> </table>
Some sample coding #2
<!-- Automated stuff: the code --> {{if|{{NAMESPACE}} <!-- The template checks what the namespace of the page is --> | <!-- Since the automation should only be done on the main namespace, if the namespace has text, nothing is done --> | <!-- Here, the namespace has been confirmed as the main one, hence the following 4 things... --> <!-- 1) Auto-categorisation for Mouse Groups --> {{if|{{{mgroup|}}} <!-- Categoriser looks for "mgroup" parameter if it doesn't exist then default value is no text --> |[[Category:Mice]] [[Category:{{{mgroup}}}]] <!-- If there is text in the "mgroup" parameter, then "mice" and "mgroup" category tags --> {{if|{{{subgroup|}}} <!-- Categoriser also looks for "subgroup" parameter if "mgroup" has text --> |[[Category:{{{mgroup}}} ({{{subgroup}}})]] <!-- If there is text in the "subgroup" parameter, then "mgroup (subgroup)" category tag) --> | <!-- If there is no text in the "subgroup" parameter, then nothing more is done --> }} | <!-- If there is no text in the "mgroup" parameter, nothing is done --> }} <!-- 2) Auto-tracker for the "Missing Image" category: iTunes Mouse exclusion included in 3RD LEVEL --> {{if|{{{image|}}} <!-- 1ST LEVEL: The tracker looks for the "image" parameter, if it doesn't exist then the default value is no text --> | <!-- 1ST LEVEL: If there is text in the "image" parameter, then proceed to 2ND LEVEL --> {{ifeq|{{MHdomain}} <!-- 2nd LEVEL: The tracker now looks for two things, first, the {{MHdomain}} template --> |{{padleft:|29|{{{image|}}}}} <!-- 2nd LEVEL: Second, the first 29 characters from the "image" parameter --> | <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are the same, then nothing is done --> | <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are different, then proceed to 3RD LEVEL --> {{ifeq|https://i.imgur.com/Km26rS2.jpg <!-- 3rd LEVEL: The tracker now looks for two things, first, the iTunes Mouse image link --> |{{padleft:|31|{{{image|}}}}} <!-- 3rd LEVEL: Second, the first 31 characters from the "image" parameter --> | <!-- 3rd LEVEL: If image link and 31 characters are the same, then nothing is done --> |[[Category:Missing Image]] <!-- 3rd LEVEL: If image link and 31 characters are different, "Missing Image" category tag --> }} }} |[[Category:Missing Image]] <!-- 1ST LEVEL: If there is no text in the "id" parameter, the page is tagged with the "Missing ID" category --> }} <!-- 3) Auto-tracker for the "Missing ID" category --> {{if|{{{id|}}} <!-- The tracker looks for the "id" parameter, if it doesn't exist then the default value is no text --> | <!-- If there is text in the "id" parameter, nothing is done --> |[[Category:Missing ID]] <!-- If there is no text in the "id" parameter, "Missing ID" category tag --> }} <!-- 4) Automatically remove TOC from Mouse pages --> __NOTOC__ }}