Difference between revisions of "MouseHunt"
From MHWiki
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==Developers== | ==Developers== | ||
+ | *Bryan Freeman (executive producer) | ||
+ | *Joel Auge (designer and interface engineer) | ||
+ | *Giorgio Sintichakis (coder and system operator) | ||
*Dave Vanderburg (coder and designer) | *Dave Vanderburg (coder and designer) | ||
− | * | + | *Jacob Johnson (illustrator) |
− | |||
*Jeremy Mandel (coder) | *Jeremy Mandel (coder) | ||
− | |||
− | |||
*Tyrel McNicol (illustrator) | *Tyrel McNicol (illustrator) | ||
+ | *Franco D'Auria (coder) | ||
*Mike Paterson (coder) | *Mike Paterson (coder) | ||
− | |||
==External links== | ==External links== |
Revision as of 19:36, 7 May 2009
MouseHunt (commonly abbreviated as MH) is a Facebook gaming application developed by HitGrab Inc.
History
MouseHunt was officially launched on 7 March 2008 after praised responses from 100 beta testers. It is a passive game, intended to be played while surfing the Web. The original MouseHunt was upgraded to version 2.0 on 6 October 2008, boasting significantly improved coding and design.
Developers
- Bryan Freeman (executive producer)
- Joel Auge (designer and interface engineer)
- Giorgio Sintichakis (coder and system operator)
- Dave Vanderburg (coder and designer)
- Jacob Johnson (illustrator)
- Jeremy Mandel (coder)
- Tyrel McNicol (illustrator)
- Franco D'Auria (coder)
- Mike Paterson (coder)