Difference between revisions of "Mouse Group"
(→Deep Sea Dwellers: new category) |
m (updated ALL mice sub-groups and weaknesses/suggested power types) |
||
(48 intermediate revisions by 14 users not shown) | |||
Line 1: | Line 1: | ||
{{rtoc}} | {{rtoc}} | ||
− | '''Mouse Groups''' are groups of [[mice]] which have similar weaknesses or exist in similar [[location]]s. No mouse is currently in more than one mouse group, even if that mouse exists in many locations. | + | '''Mouse Groups''' are groups of [[mice]] which have similar weaknesses or exist in similar [[location]]s. No mouse is currently in more than one mouse group, even if that mouse exists in many locations. The mice of each group are listed roughly in order of weakest to strongest. |
Please see the [[Effectiveness]] page for detailed information on which mice are weak to which trap [[Power Type]]s, as not all mice in the same group have the exact same weaknesses. | Please see the [[Effectiveness]] page for detailed information on which mice are weak to which trap [[Power Type]]s, as not all mice in the same group have the exact same weaknesses. | ||
Line 7: | Line 7: | ||
===Indigenous Mice=== | ===Indigenous Mice=== | ||
− | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Draconic]], [[Rift]] | + | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Draconic]], [[Law]], [[Rift]] |
− | ''Indigenous mice live in the core hunting areas, such as Gnawnia, The Harbor and The Mountain. Physical traps work best against indigenous mice, and they prefer normal flavours of cheese, such as cheddar, marble, swiss, brie or | + | ''Indigenous mice live in the core hunting areas, such as Gnawnia, The Harbor and The Mountain. Physical traps work best against indigenous mice, and they prefer normal flavours of cheese, such as cheddar, marble, swiss, brie or SUPER|brie+.'' |
− | A list of Indigenous Mice can be found [[:Category:Indigenous Mice|here]]. | + | A list of Indigenous Mice can be found [[:Category:Indigenous Mice|here]]. These mice are further divided into sub-groups: |
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Indigenous Mice (Misc)|Misc.]] | ||
+ | :*[[:Category:Indigenous Mice (Shiny Seekers)|Shiny Seekers]] | ||
+ | :*[[:Category:Indigenous Mice (Great Gnawnian Games)|Great Gnawnian Games]]; and | ||
+ | :*[[:Category:Indigenous Mice (Rare Rodent)|Rare Rodent]] | ||
+ | |} | ||
+ | |||
+ | ===Dock Dwellers=== | ||
+ | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Draconic]], [[Law]] | ||
− | === | + | ''Blimey! These pirates are frequently found harassing ships at the Harbour in search of valuable cargo to steal.'' |
− | Known Weaknesses: | + | |
+ | A list of Dock Dwellers can be found [[:Category:Dock Dwellers|here]]. | ||
+ | |||
+ | ===Mountain Mice=== | ||
+ | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Draconic]], [[Law]] | ||
− | '' | + | ''Although these mice originate from the mountain range in Gnawnia, a few of these breeds can occasionally be found in other locations.'' |
− | A list of | + | A list of Mountain Mice can be found [[:Category:Mountain Mice|here]]. |
===Forest Guild=== | ===Forest Guild=== | ||
− | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Hydro]] | + | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Draconic]], [[Law]] |
''Members of the Forest Guild dwell in Whisker Woods, and their traits reflect their green surroundings. Physical and tactical weapons work quite well on members of the Guild, but normal bait may not always work. While weaker Forest Guild members enjoy normal cheese, the powerful Silth mouse will only respond to something. . . extremely gnarly.'' | ''Members of the Forest Guild dwell in Whisker Woods, and their traits reflect their green surroundings. Physical and tactical weapons work quite well on members of the Guild, but normal bait may not always work. While weaker Forest Guild members enjoy normal cheese, the powerful Silth mouse will only respond to something. . . extremely gnarly.'' | ||
A list of Forest Guild mice can be found [[:Category:Forest Guild|here]]. | A list of Forest Guild mice can be found [[:Category:Forest Guild|here]]. | ||
+ | |||
+ | ===Lab Experiments=== | ||
+ | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Law]] | ||
+ | |||
+ | ''The various radioactive materials at the Laboratory have mutated some of these mice into powerful adversaries! Pay special care when hunting the fearsome Monster Mouse!'' | ||
+ | |||
+ | A list of Lab Experiments mice can be found [[:Category:Lab Experiments|here]]. | ||
===The Shadow Clan=== | ===The Shadow Clan=== | ||
Line 65: | Line 86: | ||
Known Weaknesses: [[Hydro]] | Known Weaknesses: [[Hydro]] | ||
− | ''Notable for their blue garments and love of the seashore, the Elub Tribe can only be caught using Hydro traps. Normal cheese does not interest them, so keep plenty of Gouda or | + | ''Notable for their blue garments and love of the seashore, the Elub Tribe can only be caught using Hydro traps. Normal cheese does not interest them, so keep plenty of Gouda or SUPER|brie+ on hand. The village elders are quite elusive, but rumor has it that Shell Cheese can bring them out of hiding.'' |
A list of The Elub Tribe mice can be found [[:Category:The Elub Tribe|here]]. | A list of The Elub Tribe mice can be found [[:Category:The Elub Tribe|here]]. | ||
Line 72: | Line 93: | ||
Known Weaknesses: [[Tactical]] | Known Weaknesses: [[Tactical]] | ||
− | ''The Nerg tribe are masters of disguise, and only a tactical trap can penetrate their defenses. The younger tribe members prefer Gouda or | + | ''The Nerg tribe are masters of disguise, and only a tactical trap can penetrate their defenses. The younger tribe members prefer Gouda or SUPER|brie+, but the elders will only pit themselves against your trap if a piece of Gumbo cheese is on the line.'' |
A list of The Nerg Tribe mice can be found [[:Category:The Nerg Tribe|here]]. | A list of The Nerg Tribe mice can be found [[:Category:The Nerg Tribe|here]]. | ||
Line 79: | Line 100: | ||
Known Weaknesses: [[Physical]] | Known Weaknesses: [[Physical]] | ||
− | ''The Derr Tribe have managed to survive for centuries in a harsh desert, growing stronger to combat the dry wind and the heat. As a result, only Physical traps can hold them. The tribes-mice of Derr enjoy Gouda or | + | ''The Derr Tribe have managed to survive for centuries in a harsh desert, growing stronger to combat the dry wind and the heat. As a result, only Physical traps can hold them. The tribes-mice of Derr enjoy Gouda or SUPER|brie+, but Crunchy cheese is required to draw the attention of the tribal elders.'' |
A list of The Derr Tribe mice can be found [[:Category:The Derr Tribe|here]]. | A list of The Derr Tribe mice can be found [[:Category:The Derr Tribe|here]]. | ||
Line 102: | Line 123: | ||
''These accursed mice have been twisted by the dark enchantment surrounding Balack's Cove. The sweet smell of Vanilla Stilton will draw them in from beyond the grave, but if you seek the Lich Elders, or Balack himself, Vengeful Vanilla Stilton will give your trap extra bite. The Banished can be caught using Shadow, Arcane, or Forgotten traps, but Forgotten traps work best against Balack and his Elder minions.'' | ''These accursed mice have been twisted by the dark enchantment surrounding Balack's Cove. The sweet smell of Vanilla Stilton will draw them in from beyond the grave, but if you seek the Lich Elders, or Balack himself, Vengeful Vanilla Stilton will give your trap extra bite. The Banished can be caught using Shadow, Arcane, or Forgotten traps, but Forgotten traps work best against Balack and his Elder minions.'' | ||
− | A list of Balack's Banished can be found [[:Category:Balack's Banished|here]]. | + | A list of Balack's Banished mice can be found [[:Category:Balack's Banished|here]]. |
+ | |||
+ | ===Gauntlet Gladiators=== | ||
+ | Known Weaknesses: ''none officially listed'' | ||
+ | |||
+ | ''The legion of mice swarming the King's Gauntlet comes from diverse and untold regions, and therefore their individual taste in cheese, and their power type differs as greatly as their lands of origin. Hunters seeking to take their trapping skills to the next level should look for special potion drops from the mice they are currently hunting. Only then will they possess the proper bait (and the proper knowledge of power types) to reach the top.'' | ||
+ | |||
+ | A list of Gauntlet Gladiators mice can be found [[:Category:Gauntlet Gladiators|here]]. The mice in this group are further divided into sub-groups, called ''Tiers'': | ||
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[Tier 1: Puppet]] | ||
+ | :*[[Tier 2: Thief]] | ||
+ | :*[[Tier 3: Melee]] | ||
+ | :*[[Tier 4: Bard]] | ||
+ | | | ||
+ | :*[[Tier 5: Magic]] | ||
+ | :*[[Tier 6: Noble]] | ||
+ | :*[[Tier 7: Dust]] | ||
+ | :*[[Tier 8: The Eclipse]] | ||
+ | |} | ||
===Seasonal Soldiers=== | ===Seasonal Soldiers=== | ||
Line 109: | Line 149: | ||
''From the ever-changing vistas of Zugzwang's garden come the Seasonal Soldiers, a group of mice who have been infused with the magic of the four seasons. If you want to draw these 'seasoned' veterans in, use normal cheeses, such as swiss, brie, gouda or SUPER|brie+ and a tactical trap, but know this: The Hunter seeking true mastery of the Seasonal Soldiers must find the special weaknesses that are unique to each season.'' | ''From the ever-changing vistas of Zugzwang's garden come the Seasonal Soldiers, a group of mice who have been infused with the magic of the four seasons. If you want to draw these 'seasoned' veterans in, use normal cheeses, such as swiss, brie, gouda or SUPER|brie+ and a tactical trap, but know this: The Hunter seeking true mastery of the Seasonal Soldiers must find the special weaknesses that are unique to each season.'' | ||
− | A list of Seasonal Soldiers can be found [[:Category:Seasonal Soldiers|here]]. | + | A list of Seasonal Soldiers can be found [[:Category:Seasonal Soldiers|here]]. These mice are further divided into sub-groups, based on the season the [[Seasonal Garden]] is in: |
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Seasonal Soldiers (Winter)|Winter]] | ||
+ | :*[[:Category:Seasonal Soldiers (Spring)|Spring]] | ||
+ | :*[[:Category:Seasonal Soldiers (Summer)|Summer]]; and | ||
+ | :*[[:Category:Seasonal Soldiers (Fall)|Fall]] | ||
+ | |} | ||
===Wizard's Pieces=== | ===Wizard's Pieces=== | ||
Line 116: | Line 163: | ||
''Fighting a perpetual battle within the enchanted halls of Zugzwang's tower are the Wizard's Pieces, warrior mice who follow a complicated and rigid set of rules in order to achieve victory. On one side is the Technic army, brimming with metalworks and gadgets, and on the other, the Mystic army, who use spells and charms to gain the upper hand. You'll have to defeat the entire chess set to reach the king, so plan your moves carefully!'' | ''Fighting a perpetual battle within the enchanted halls of Zugzwang's tower are the Wizard's Pieces, warrior mice who follow a complicated and rigid set of rules in order to achieve victory. On one side is the Technic army, brimming with metalworks and gadgets, and on the other, the Mystic army, who use spells and charms to gain the upper hand. You'll have to defeat the entire chess set to reach the king, so plan your moves carefully!'' | ||
− | A list of Wizard's Pieces can be found [[:Category:Wizard's Pieces|here]]. | + | A list of Wizard's Pieces mice can be found [[:Category:Wizard's Pieces|here]]. These mice are further divided into sub-groups: |
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Wizard's Pieces (Misc)|Misc]] | ||
+ | :*[[:Category:Wizard's Pieces (Mystic)|Mystic]]; and | ||
+ | :*[[:Category:Wizard's Pieces (Technic)|Technic]] | ||
+ | |} | ||
===Zurreal's Breed=== | ===Zurreal's Breed=== | ||
− | Known Weaknesses: [[Physical]] | + | Known Weaknesses: [[Physical]], [[Tactical]] |
''This group of mice have specifically adapted to infiltrate Zugzwang's Library. Their non-organic mix of magic and technology allow them to pass safely through the library's specialized security where they are keen to tear the almost infinite amount of research to shreds.'' | ''This group of mice have specifically adapted to infiltrate Zugzwang's Library. Their non-organic mix of magic and technology allow them to pass safely through the library's specialized security where they are keen to tear the almost infinite amount of research to shreds.'' | ||
− | A list of Zurreal's Breed can be found [[:Category:Zurreal's Breed|here]]. | + | A list of Zurreal's Breed mice can be found [[:Category:Zurreal's Breed|here]]. |
− | === | + | ===Icewing's Invasion=== |
− | Known Weaknesses: [[ | + | Known Weaknesses: [[Hydro]] |
+ | |||
+ | ''Swarming down from the icy north, these mice are pounding on the very walls of Gnawnia's castle! While they're all repulsed by Hydro weapons (who likes being wet when it's cold?), they seems to have a particular weakness to hot Hydro weapons. Arm yourself accordingly and head out, hunters!'' | ||
+ | |||
+ | A list of Icewing's Invasion mice can be found [[:Category:Icewing's Invasion|here]]. The mice in this group are further divided into sub-groups, based on how deep the Hunter travels through the [[Iceberg]]: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Icewing's Invasion (Misc)|Misc.]] | ||
+ | :*[[:Category:Icewing's Invasion (Bergling)|Bergling]] | ||
+ | :*[[:Category:Icewing's Invasion (Tunnel Rat)|Tunnel Rat]] | ||
+ | :*[[:Category:Icewing's Invasion (Brute)|Brute]] | ||
+ | | | ||
+ | :*[[:Category:Icewing's Invasion (Bomb Squad)|Bomb Squad]] | ||
+ | :*[[:Category:Icewing's Invasion (Zealot)|Zealot]]; and | ||
+ | :*[[:Category:Icewing's Invasion (Icewing's Generals)|Icewing's Generals]] | ||
+ | :<font color=white>*nocontent</font> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Wild Bunch=== | ||
+ | Known Weaknesses: [[Law]] | ||
+ | |||
+ | ''Hardy and untamed, these varmints of the Claw Shot City have adapted to the harsh conditions of the wild frontier. It takes strong will and independence to survive far from the cozy confines of city life, and these mice have grown accustomed to the freedom from the Law. '' | ||
+ | |||
+ | A list of Wild Bunch mice can be found [[:Category:Wild Bunch|here]]. The mice in this group are further divided into sub-groups: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Wild Bunch (Misc)|Misc.]] | ||
+ | :*[[:Category:Wild Bunch (Crew)|Crew]]; and | ||
+ | :*[[Ringleader]] | ||
+ | |} | ||
+ | |||
+ | ===Train Robbers=== | ||
+ | Known Weaknesses: [[Law]] | ||
− | '' | + | ''These mice have one thing on their minds: Raid the supplies on the Gnawnian Express or prevent it from completing its trip. Nothing else matters to these lawless mice and they will fight to sabotage the train at all costs! '' |
− | A list of | + | A list of Train Robbers mice can be found [[:Category:Train Robbers|here]]. The mice in this group are further divided into sub-groups, based on the different phases of the train ride: |
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Train Robbers (Passenger)|Passenger]] | ||
+ | :*[[:Category:Train Robbers (Depot Worker)|Depot Worker]] | ||
+ | :*[[:Category:Train Robbers (Automice)|Automice]] | ||
+ | :*[[:Category:Train Robbers (Raider)|Raider]]; and | ||
+ | :*[[:Category:Train Robbers (Fueler)|Fueler]] | ||
+ | |} | ||
− | === | + | ===Meteorite Miners=== |
− | Known Weaknesses: [[ | + | Known Weaknesses: [[Shadow]], [[Arcane]], [[Law]] |
− | '' | + | ''The unfortunate mice caught up within the magic and mayhem of the fallen meteor around Fort Rox. Rough by day, terrifying by night!'' |
− | A list of | + | A list of Meteorite Miners mice can be found [[:Category:Meteorite Miners|here]]. The mice in this group are further divided into sub-groups, based on how late the Hunter hunts through the Night: |
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Meteorite Miners (Misc)|Misc.]] | ||
+ | :*[[:Category:Meteorite Miners (Weremice)|Weremice]] | ||
+ | :*[[:Category:Meteorite Miners (Cosmic Critter)|Cosmic Critter]] | ||
+ | :*[[:Category:Meteorite Miners (Special)|Special]]; and | ||
+ | :*[[:Category:Meteorite Miners (Dawn Destroyer)|Dawn Destroyer]] | ||
+ | |} | ||
− | === | + | ===The Marching Flame=== |
− | Known Weaknesses: [[Hydro]] | + | Known Weaknesses: [[Physical]], [[Tactical]], [[Hydro]] |
− | '' | + | ''All that lies in the path of The Marching Flame is destroyed. This force of mice has marched the desert for years conquering land and destroying settlements.'' |
− | A list of | + | A list of The Marching Flame mice can be found [[:Category:The Marching Flame|here]]. These mice are further divided into sub-groups, based on the type of fighting unit they belong to: |
{| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
| | | | ||
− | * [[:Category: | + | :*[[:Category:The Marching Flame (Archer)|Archer]] |
− | * [[:Category: | + | :*[[:Category:The Marching Flame (Artillery)|Artillery]] |
− | * [[:Category: | + | :*[[:Category:The Marching Flame (Cavalry)|Cavalry]] |
− | * [[:Category: | + | :*[[:Category:The Marching Flame (Mage)|Mage]] |
| | | | ||
− | * [[:Category: | + | :*[[:Category:The Marching Flame (Scout)|Scout]] |
− | * [[:Category: | + | :*[[:Category:The Marching Flame (Warrior)|Warrior]] |
− | * [[:Category: | + | :*[[:Category:The Marching Flame (Support)|Support]]; and |
− | : | + | :*[[:Category:The Marching Flame (Command)|Command]] |
− | | | ||
|} | |} | ||
+ | |||
+ | ===Muridae Market Mice=== | ||
+ | Known Weaknesses: [[Physical]], [[Tactical]], [[Law]] | ||
+ | |||
+ | ''In wake of the Marching Flame's attack, these mice have taken claim on the Muridae Market. Rebuilding damaged shops has proven quite difficult due to these mice continuously stealing building materials as soon as they are delivered.'' | ||
+ | |||
+ | A list of the Muridae Market mice can be found [[:Category:Muridae Market Mice|here]]. | ||
===Living Garden Mice=== | ===Living Garden Mice=== | ||
Line 180: | Line 288: | ||
A list of Sand Dunes mice can be found [[:Category:Sand Dunes Mice|here]]. | A list of Sand Dunes mice can be found [[:Category:Sand Dunes Mice|here]]. | ||
− | === | + | ===Queso Canyoneers=== |
− | Known Weaknesses: [[Law]] | + | Known Weaknesses: [[Shadow]], [[Arcane]], [[Draconic]], [[Law]] |
+ | |||
+ | ''Swimming in a sea of molten Queso, this vast canyon of smooth, buttery, liquid cheese has attracted a variety of spice loving mice looking for that perfect blend of Queso Cheese. Recently, dragon-like mice have joined these mice in their quest for queso.'' | ||
+ | |||
+ | A list of Queso Canyoneers mice can be found [[:Category:Queso Canyoneers|here]]. These mice are further divided into sub-groups, based on the different stages and cheese used in each location: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Queso Canyoneers (River Riders)|River Riders]] | ||
+ | :*[[:Category:Queso Canyoneers (Spice Mice)|Spice Mice]] | ||
+ | :*[[:Category:Queso Canyoneers (Quarry Quarries)|Quarry Quarries]] | ||
+ | | | ||
+ | :*[[:Category:Queso Canyoneers (Cork Collector)|Cork Collector]] | ||
+ | :*[[:Category:Queso Canyoneers (Pressure Builder)|Pressure Builder]]; and | ||
+ | :*[[:Category:Queso Canyoneers (Geyser Hunter)|Geyser Hunter]] | ||
+ | |} | ||
+ | |||
+ | === Deep Sea Dwellers === | ||
+ | Known Weaknesses: [[Hydro]] | ||
+ | |||
+ | ''Deep beneath the surface of the Rodentia Ocean lie the Deep Sea Dwellers. Centered around the Sunken City, there is an entire civilization of mice, isolated from the outside world, waiting to be discovered! '' | ||
+ | |||
+ | A list of Deep Sea Dwellers mice can be found [[:Category:Deep Sea Dwellers|here]]. These mice are further divided into sub-groups, based on how deep they are likely to be found in relation to [[Sunken City]], and what loot they are likely to drop: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Deep Sea Dwellers (Sunken City Citizens)|Sunken City Citizens]] | ||
+ | :*[[:Category:Deep Sea Dwellers (Finned Fiend)|Finned Fiend]] | ||
+ | :*[[:Category:Deep Sea Dwellers (Coral Corral)|Coral Corral]] | ||
+ | :*[[:Category:Deep Sea Dwellers (Barnacled Bunch)|Barnacled Bunch]] | ||
+ | | | ||
+ | :*[[:Category:Deep Sea Dwellers (Scale Society)|Scale Society]] | ||
+ | :*[[:Category:Deep Sea Dwellers (Treasure Troop)|Treasure Troop]]; and | ||
+ | :*[[:Category:Deep Sea Dwellers (Predator Pack)|Predator Pack]] | ||
+ | :<font color=white>*nocontent</font> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Fungal Fiends=== | ||
+ | Known Weaknesses: [[Forgotten]], [[Hydro]] | ||
+ | |||
+ | ''Crawling forth from the deep, dark and dank caves and caverns below are a few unique breeds of mice descending from a long line of rocks, crystals and fungus. Strange, marvelous and powerful! Creep carefully when crawling through these caverns!'' | ||
+ | |||
+ | A list of Fungal Fiends can be found [[:Category:Fungal Fiends|here]]. These mice are further divided into sub-groups, based on how deep they are in the [[Fungal Cavern]]: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | ||
+ | | | ||
+ | :*[[Fungal Fodder]] | ||
+ | :*[[Gruyere Grazer]] | ||
+ | :*[[Mineral Muncher]] | ||
+ | :*[[Gemstone Gorger]]; and | ||
+ | :*[[Diamond Devourer]] | ||
+ | |} | ||
+ | |||
+ | ===Citizens of Zokor=== | ||
+ | Known Weaknesses: [[Arcane]], [[Forgotten]] | ||
+ | |||
+ | ''Antiquated mice from an antiquated era. Locked away behind the lost Labyrinth, these mice have continued their existence protecting their city. If the Labyrinth doesn't get you, the mice will! '' | ||
+ | |||
+ | A list of the Citizens of Zokor can be found [[:Category:Citizens of Zokor|here]]. These mice are further divided into sub-groups, based on the [[Labyrinth]] hallways and [[Zokor]] districts they reside in: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | ||
+ | | | ||
+ | :*[[Hallway Wanderer]] | ||
+ | :*[[Fungal Farmer]] | ||
+ | :*[[Lost Scholar]] | ||
+ | :*[[Fealty Sworn Soldier]] | ||
+ | | | ||
+ | :*[[Tech Engineer]] | ||
+ | :*[[Treasure Miser]]; and | ||
+ | :*[[Hidden Remnant]] | ||
+ | : | ||
+ | |} | ||
+ | |||
+ | ===Moussu Picchu Inhabitants=== | ||
+ | Known Weaknesses: [[Arcane]], [[Draconic]], [[Shadow]] | ||
+ | |||
+ | ''Hidden away for years by the mountain ranges south of the Hollow Heights, these mice threaten to unleash a perfect storm of mischief should they ever advance towards Gnawnia. '' | ||
+ | |||
+ | A list of the Moussu Picchu Inhabitants mice can be found [[:Category:Moussu Picchu Inhabitants|here]]. These mice are further divided into sub-groups, based on weather intensity of [[Moussu Picchu]] and cheese used: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | ||
+ | | | ||
+ | :*[[Fungal Feeder]] | ||
+ | :*[[Potion Brewer]] | ||
+ | :*[[Wind Wanderer]] | ||
+ | :*[[Rain Roamer]]; and | ||
+ | :*[[Storm Dragon]] | ||
+ | |} | ||
+ | |||
+ | ===Floating Islanders=== | ||
+ | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Draconic]], [[Law]] | ||
+ | |||
+ | ''High above the tallest mountain peaks, you'll find these light-hearted islanders basking in the sun. They lead a thrilling life of cloud chasing, island hopping, and high-altitude treasure hunting.'' | ||
+ | |||
+ | A list of Floating Islanders mice can be found [[:Category:Floating Islanders|here]]. These mice are further divided into sub-groups, based on the islands they reside in and power types: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | ||
+ | | | ||
+ | :*[[:Category:Floating Islanders (Launch Pad)|Launch Pad]] | ||
+ | :*[[:Category:Floating Islanders (Cloud Commoner)|Cloud Commoner]] | ||
+ | :*[[:Category:Floating Islanders (Physical Pummeler)|Physical Pummeler]] | ||
+ | :*[[:Category:Floating Islanders (Shadow Overcaster)|Shadow Overcaster]] | ||
+ | | | ||
+ | :*[[:Category:Floating Islanders (Tactical Dog Fighter)|Tactical Dog Fighter]] | ||
+ | :*[[:Category:Floating Islanders (Atmospheric Arcane)|Atmospheric Arcane]] | ||
+ | :*[[:Category:Floating Islanders (Floating Forgotten)|Floating Forgotten]] | ||
+ | :*[[:Category:Floating Islanders (Hovering Hydro)|Hovering Hydro]] | ||
+ | | | ||
+ | :*[[:Category:Floating Islanders (Dashing Dragon)|Dashing Dragon]] | ||
+ | :*[[:Category:Floating Islanders (Lofty Lawbreaker)|Lofty Lawbreaker]] | ||
+ | :*[[:Category:Floating Islanders (Sky Pirate)|Sky Pirate]] | ||
+ | :*[[:Category:Floating Islanders (Sky Warden)|Sky Warden]] | ||
+ | | | ||
+ | :*[[:Category:Floating Islanders (Sky Paragon)|Sky Paragon]] | ||
+ | :*[[:Category:Floating Islanders (Palace Protectors)|Palace Protectors]] | ||
+ | :*[[:Category:Floating Islanders (The Richest)|The Richest]]; and | ||
+ | :*[[:Category:Floating Islanders (Empyrean Guard)|Empyrean Guard]] | ||
+ | |} | ||
+ | |||
+ | ===Foreword Farmers=== | ||
+ | Known Weaknessess: [[Tactical]] | ||
+ | |||
+ | ''Some may call these mice the "Salt of the Earth" but a "Thorn in Your Side" would be more accurate. These pesky critters enjoy nothing more than digging in the dirt, nibbling on valuable crops, and preventing hard-working hunters from reaping the rewards of this farm's enchanted soil! Any standard cheese will lure them away from their crop-crunching but it'll take a strong Tactical trap to clear the farm of these persistent pests.'' | ||
+ | |||
+ | A list of Foreword Farmers can be found [[:Category:Foreword Farmers|here]]. These mice are further divided into sub-groups, based on the number of plants planted: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | ||
+ | | | ||
+ | :*[[:Category:Foreword Farmers (Seed Stowers)|Seed Stowers]]; and | ||
+ | :*[[:Category:Foreword Farmers (Petulant Pests)|Petulant Pests]] | ||
+ | |} | ||
+ | |||
+ | ===Prologue Pond Prowlers=== | ||
+ | Known Weakness: [[Hydro]] | ||
+ | |||
+ | ''This is not your typical fishing trip! These fresh water aquatic antagonists have a unique appetite for various types of clever but peculiar cheeses crafted from the items found in their pond. Make sure to load your boat with a hefty Hydro trap if you plan to venture out onto this precarious pond!'' | ||
+ | |||
+ | A list of Prologue Pond Prowlers can be found [[:Category:Prologue Pond Prowlers|here]]. These mice are further divided into sub-groups, based on the cheese used: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | ||
+ | | | ||
+ | :* [[:Category:Prologue Pond Prowlers (Grub Gatherers)|Grub Gatherers]] | ||
+ | :* [[:Category:Prologue Pond Prowlers (Shallow Swimmers)|Shallow Swimmers]]; and | ||
+ | :* [[:Category:Prologue Pond Prowlers (Deep Divers)|Deep Divers]] | ||
+ | |} | ||
+ | |||
+ | ===Storytellers=== | ||
+ | Known Weaknessess: [[Forgotten]] | ||
+ | |||
+ | ''This collection of creative characters is composed of the greatest authors ever to walk on four legs in addition to many of their most famous and infamous storybook characters. At the helm of this malicious magnum opus is the Mythweaver himself who is using these authors and their characters to rewrite the history of Gnawnia! Arm yourself with an assortment of Draft Derby cheese, a powerful Forgotten trap, and a great deal of ingenuity before facing off against these verbose villains!'' | ||
+ | |||
+ | A list of Storytellers can be found [[:Category:Storytellers|here]]. These mice are further divided into sub-groups, based on the cheese used and the number of words written: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | ||
+ | | | ||
+ | :*[[:Category:Storytellers (Folklore Authors)|Folklore Authors]] | ||
+ | :*[[:Category:Storytellers (Folklore Characters)|Folklore Characters]]; and | ||
+ | :*[[:Category:Storytellers (Folklore Masterminds)|Folklore Masterminds]] | ||
+ | |} | ||
+ | |||
+ | ===Beanstalkers=== | ||
+ | Known Weaknessess: [[Physical]] | ||
− | + | ''From the bottom of the beanstalk all the way up to the Castle in the Clouds above, you'll find a vast assortment of challenging but valuable rodents. Arm yourself with an impressive Physical trap before climbing this stalk because whether you're facing guards in the Dungeon, socialites in the Ballroom, or nobles in the Great Hall, you've got a challenge ahead of you! Most of all, beware the wrath of the Giants because they don't take kindly to unwanted strangers waking them from their slumber!'' | |
− | A list of | + | A list of Beanstalkers can be found [[:Category:Beanstalkers|here]]. These mice are further divided into sub-groups, based on the vine planted: |
− | * [[:Category: | + | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" |
− | * [[:Category: | + | | |
− | * [[:Category: | + | :*[[:Category:Beanstalkers (Budding Baddies)|Budding Baddies]] |
+ | :*[[:Category:Beanstalkers (Dungeon Dwellers)|Dungeon Dwellers]] | ||
+ | :*[[:Category:Beanstalkers (Ballroom Blitzers)|Ballroom Blitzers]]; and | ||
+ | :*[[:Category:Beanstalkers (Ruthless Royals)|Ruthless Royals]] | ||
+ | |} | ||
− | === | + | ===Sorcery Apprentices=== |
− | Known | + | Known Weaknessess: [[Arcane]], [[Shadow]] |
− | + | ''The Mythweaver has been training a new generation of magical mice in the ways of Arcane and Shadow sorcery at this enchanted institution.'' | |
− | A list of | + | A list of Sorcery Apprentices can be found [[:Category:Sorcery Apprentices|here]]. These mice are further divided into sub-groups, based on the course taken: |
− | + | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | |
− | * [[:Category: | + | | |
− | * [[:Category: | + | :*[[:Category:Sorcery Apprentices (Monitor of the Halls)|Monitor of the Halls]] |
− | * [[:Category: | + | :*[[:Category:Sorcery Apprentices (Arcane Academics)|Arcane Academics]] |
− | * [[:Category: | + | :*[[:Category:Sorcery Apprentices (Master Sorcerers)|Master Sorcerers]]; and |
+ | :*[[:Category:Sorcery Apprentices (Shadow Scholars)|Shadow Scholars]] | ||
+ | |} | ||
− | === | + | ===Dragons of the Depths=== |
− | Known | + | Known Weaknessess: [[Draconic]] |
− | + | ''Buried beneath the surface of Gnawnia lies a vast realm of ancient caverns inhabited by serpentine monsters that have remained hidden for untold centuries. These terrifying creatures have surfaced only occasionally in the past, taking control of whatever region they emerged from. But now that their underground lair has been exposed, these elemental enemies are eager to expand their horizons, take flight, and dominate the world above.'' | |
− | A list of | + | A list of Dragons of the Depths can be found [[:Category:Dragons of the Depths|here]]. These mice are further divided into sub-groups, based on the cavern type the mice reside in: |
+ | {| cellpadding=0 cellspacing=0 style="margin: 0px; text-align:left" | ||
+ | | | ||
+ | :*[[:Category:Dragons of the Depths (Fire Dragons)|Fire Dragons]] | ||
+ | :*[[:Category:Dragons of the Depths (Ice Dragons)|Ice Dragons]] | ||
+ | :*[[:Category:Dragons of the Depths (Poison Dragons)|Poison Dragons]]; and | ||
+ | :*[[:Category:Dragons of the Depths (Elemental Dragons)|Elemental Dragons]] | ||
+ | |} | ||
===Rift Walkers=== | ===Rift Walkers=== | ||
Known Weaknesses: [[Rift]] | Known Weaknesses: [[Rift]] | ||
− | Located in another dimension, the Gnawnia Rift Walkers are the supreme archetypes of the Gnawnian mice. Surrounded by swirls of Rift energy, they possess power beyond belief. Even the greatest of mouse-hunting technology poses little threat to these magical, mysterious mice. To all MouseHunters seeking to challenge these mice: Steel yourselves, bring your courage, and do not let fear overcome you. | + | ''Located in another dimension, the Gnawnia Rift Walkers are the supreme archetypes of the Gnawnian mice. Surrounded by swirls of Rift energy, they possess power beyond belief. Even the greatest of mouse-hunting technology poses little threat to these magical, mysterious mice. To all MouseHunters seeking to challenge these mice: Steel yourselves, bring your courage, and do not let fear overcome you. '' |
+ | |||
+ | A list of Rift Walkers mice can be found [[:Category:Rift Walkers|here]]. The mice in this group are further divided into sub-groups, based on the locations the mice reside in: | ||
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Rift Walkers (Gnawnia Rift)|Gnawnia Rift]] | ||
+ | :*[[:Category:Rift Walkers (Burroughs Rift)|Burroughs Rift]]; and | ||
+ | :*[[:Category:Rift Walkers (Whisker Woods Rift)|Whisker Woods Rift]] | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Rift Stalkers=== | ||
+ | Known Weaknesses: [[Rift]] | ||
+ | |||
+ | ''The Rift Stalkers are terrifying predators from beyond the Rift, exemplars of their kind. Far more powerful than the previously-encountered Rift Walkers. The only things that can harm them are specially-crafted Rift traps. Make sure you're properly equipped before taking on these deadly mice!'' | ||
− | A list of Rift | + | A list of Rift Stalkers mice can be found [[:Category:Rift Stalkers|here]]. The mice in this group are further divided into sub-groups, based on the locations the mice reside in: |
+ | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
+ | | | ||
+ | :*[[:Category:Rift Stalkers (Furoma Rift)|Furoma Rift]] | ||
+ | :*[[:Category:Rift Stalkers (Bristle Woods Rift)|Bristle Woods Rift]]; and | ||
+ | :*[[:Category:Rift Stalkers (Valour Rift)|Valour Rift]] | ||
+ | |- | ||
+ | |} | ||
− | === | + | ===The Polluted=== |
Known Weaknesses: [[Hydro]] | Known Weaknesses: [[Hydro]] | ||
− | + | ''Sticky, Gross, Smelly and Strange. These mice have been exposed to the evils of the Laboratory for far too long and have now developed some interesting side effects! Whether it be from the pollution or the repeated strange experiments they were put through, you wont believe them until you see them!'' | |
+ | |||
+ | A list of The Polluted mice can be found [[:Category:The Polluted|here]]. | ||
− | |||
===Event Mice=== | ===Event Mice=== | ||
− | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Draconic]], [[Law]], [[Rift]] | + | Known Weaknesses: [[Physical]], [[Shadow]], [[Tactical]], [[Arcane]], [[Forgotten]], [[Hydro]], [[Draconic]], [[Law]], [[Rift]] |
''These mice are released occasionally during various parts of the year. Each is fairly unique, often requiring a specific hunting strategy.'' | ''These mice are released occasionally during various parts of the year. Each is fairly unique, often requiring a specific hunting strategy.'' | ||
− | A list of Event Mice can be found [[:Category:Event Mice|here]]. | + | A list of Event Mice can be found [[:Category:Event Mice|here]]. The mice in this group are further divided into sub-groups: |
{| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | {| cellpadding=0 cellspacing=0 style="margin:0px; text-align:left;" | ||
| | | | ||
− | * [[:Category:Event Mice ( | + | :*[[:Category:Event Mice (Lunar New Year)|Lunar New Year]] |
− | * [[:Category:Event Mice ( | + | :*[[:Category:Event Mice (Birthday)|Birthday]] |
− | * [[:Category:Event Mice ( | + | :*[[:Category:Event Mice (Spring Egg Hunt)|Spring Egg Hunt]] |
− | * [[:Category:Event Mice (Halloween)|Halloween | + | :*[[:Category:Event Mice (Halloween)|Halloween]] |
− | |||
| | | | ||
− | * [[:Category:Event Mice ( | + | :*[[:Category:Event Mice (Great Winter Hunt)|Great Winter Hunt]] |
− | * [[:Category:Event Mice ( | + | :*[[:Category:Event Mice (New Year)|New Year]] |
− | * [[:Category:Event Mice ( | + | :*[[:Category:Event Mice (Prize)|Prize]] |
− | * [[:Category:Event Mice ( | + | :*[[:Category:Event Mice (Ronza's Stowaways)|Ronza's Stowaways]] |
− | |||
− | |||
|} | |} | ||
==See Also== | ==See Also== | ||
− | * [[Power Type]] – Trap power types | + | *[[Power Type]] – Trap power types |
− | * [[Effectiveness]] – How the various trap types fare against the mice types | + | *[[Effectiveness]] – How the various trap types fare against the mice types |
− | |||
[[Category:Mice]] | [[Category:Mice]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Latest revision as of 19:38, 9 September 2024
Contents
- 1 Mouse Groups
- 1.1 Indigenous Mice
- 1.2 Dock Dwellers
- 1.3 Mountain Mice
- 1.4 Forest Guild
- 1.5 Lab Experiments
- 1.6 The Shadow Clan
- 1.7 Digby Dirt Dwellers
- 1.8 Followers of Furoma
- 1.9 The Forgotten Mice
- 1.10 Aquatic Order
- 1.11 The Elub Tribe
- 1.12 The Nerg Tribe
- 1.13 The Derr Tribe
- 1.14 The Dreaded Horde
- 1.15 Draconic Brood
- 1.16 Balack's Banished
- 1.17 Gauntlet Gladiators
- 1.18 Seasonal Soldiers
- 1.19 Wizard's Pieces
- 1.20 Zurreal's Breed
- 1.21 Icewing's Invasion
- 1.22 Wild Bunch
- 1.23 Train Robbers
- 1.24 Meteorite Miners
- 1.25 The Marching Flame
- 1.26 Muridae Market Mice
- 1.27 Living Garden Mice
- 1.28 Lost City Mice
- 1.29 Sand Dunes Mice
- 1.30 Queso Canyoneers
- 1.31 Deep Sea Dwellers
- 1.32 Fungal Fiends
- 1.33 Citizens of Zokor
- 1.34 Moussu Picchu Inhabitants
- 1.35 Floating Islanders
- 1.36 Foreword Farmers
- 1.37 Prologue Pond Prowlers
- 1.38 Storytellers
- 1.39 Beanstalkers
- 1.40 Sorcery Apprentices
- 1.41 Dragons of the Depths
- 1.42 Rift Walkers
- 1.43 Rift Stalkers
- 1.44 The Polluted
- 1.45 Event Mice
- 2 See Also
Mouse Groups are groups of mice which have similar weaknesses or exist in similar locations. No mouse is currently in more than one mouse group, even if that mouse exists in many locations. The mice of each group are listed roughly in order of weakest to strongest.
Please see the Effectiveness page for detailed information on which mice are weak to which trap Power Types, as not all mice in the same group have the exact same weaknesses.
Mouse Groups
Indigenous Mice
Known Weaknesses: Physical, Shadow, Tactical, Arcane, Forgotten, Hydro, Draconic, Law, Rift
Indigenous mice live in the core hunting areas, such as Gnawnia, The Harbor and The Mountain. Physical traps work best against indigenous mice, and they prefer normal flavours of cheese, such as cheddar, marble, swiss, brie or SUPER|brie+.
A list of Indigenous Mice can be found here. These mice are further divided into sub-groups:
Dock Dwellers
Known Weaknesses: Physical, Shadow, Tactical, Arcane, Forgotten, Hydro, Draconic, Law
Blimey! These pirates are frequently found harassing ships at the Harbour in search of valuable cargo to steal.
A list of Dock Dwellers can be found here.
Mountain Mice
Known Weaknesses: Physical, Shadow, Tactical, Arcane, Forgotten, Hydro, Draconic, Law
Although these mice originate from the mountain range in Gnawnia, a few of these breeds can occasionally be found in other locations.
A list of Mountain Mice can be found here.
Forest Guild
Known Weaknesses: Physical, Shadow, Tactical, Arcane, Forgotten, Hydro, Draconic, Law
Members of the Forest Guild dwell in Whisker Woods, and their traits reflect their green surroundings. Physical and tactical weapons work quite well on members of the Guild, but normal bait may not always work. While weaker Forest Guild members enjoy normal cheese, the powerful Silth mouse will only respond to something. . . extremely gnarly.
A list of Forest Guild mice can be found here.
Lab Experiments
Known Weaknesses: Physical, Shadow, Tactical, Arcane, Forgotten, Hydro, Law
The various radioactive materials at the Laboratory have mutated some of these mice into powerful adversaries! Pay special care when hunting the fearsome Monster Mouse!
A list of Lab Experiments mice can be found here.
The Shadow Clan
Known Weaknesses: Shadow, Arcane, Forgotten
These spoo-oo-ky mice like to shamble around graveyards and catacombs, looking for their favorite snack, Radioactive Blue Cheese. If you've come to the graveyard in search of the infamous Lycan Mouse, however, Moon Cheese might just make it howl.
A list of The Shadow Clan mice can be found here.
Digby Dirt Dwellers
Known Weaknesses: Physical, Shadow, Tactical, Arcane
The Digby Dirt Dwellers all share a love of subterranean life, whether they're building tunnels, hanging out in the sediment, or just picking up shiny stones they find on the ground. They are weak against physical traps, and are only attracted to the subtle vibration of Limelight Cheese.
A list of Digby Dirt Dwellers can be found here.
Followers of Furoma
Known Weaknesses: Physical, Tactical
These martial mice are weak to tactical traps. Most of them are attracted to normal cheese, but if Hunters want to navigate the Dojo, there are some things they should remember. Students will leave their training for Maki cheese any day, but Masters are only attracted to specific cheese made from the tokens dropped by students. As for the Master of the Dojo, Hunters should try hard to make his stomach rumble. Still looking for a challenge after defeating the Master? Bait your trap with the rare Onyx Gorgonzola, and you might meet the Sensei himself.
A list of Followers of Furoma can be found here.
The Forgotten Mice
Known Weaknesses: Shadow, Arcane, Forgotten
Forgotten Mice have served the will of the Acolyte Mouse for untold centuries, working to release him from his prison in the Acolyte Realm. Forgotten minions prefer Radioactive Blue or Ancient Cheese, but the overlords of the Acolyte Realm are only attracted to Runic Cheese.
A list of The Forgotten Mice can be found here.
Aquatic Order
Known Weaknesses: Physical, Tactical, Hydro
The Aquatic Order inhabits the vast blue seas of Rodentia, and a few other related waterways around Gnawnia. Normal cheese will suffice to tempt them out of the deeps, but make sure to equip a Hydro trap, or the Aquatic mouse you're after may well end up being the one that got away.
A list of Aquatic Order mice can be found here.
The Elub Tribe
Known Weaknesses: Hydro
Notable for their blue garments and love of the seashore, the Elub Tribe can only be caught using Hydro traps. Normal cheese does not interest them, so keep plenty of Gouda or SUPER|brie+ on hand. The village elders are quite elusive, but rumor has it that Shell Cheese can bring them out of hiding.
A list of The Elub Tribe mice can be found here.
The Nerg Tribe
Known Weaknesses: Tactical
The Nerg tribe are masters of disguise, and only a tactical trap can penetrate their defenses. The younger tribe members prefer Gouda or SUPER|brie+, but the elders will only pit themselves against your trap if a piece of Gumbo cheese is on the line.
A list of The Nerg Tribe mice can be found here.
The Derr Tribe
Known Weaknesses: Physical
The Derr Tribe have managed to survive for centuries in a harsh desert, growing stronger to combat the dry wind and the heat. As a result, only Physical traps can hold them. The tribes-mice of Derr enjoy Gouda or SUPER|brie+, but Crunchy cheese is required to draw the attention of the tribal elders.
A list of The Derr Tribe mice can be found here.
The Dreaded Horde
Known Weaknesses: Shadow
These monstrous mice live deep in the Jungle of dread. Horde members respond only to Havarti, and each mouse prefers a different spice mixed in with their cheese. The Horde may be a picky bunch, but catching them is well worth the effort, for they are the guardians of the parts to an ancient trap capable of catching mice older than Gnawnia itself!
A list of The Dreaded Horde mice can be found here.
Draconic Brood
Known Weaknesses: Draconic
From the depths of the volcanic rock around Dracano spring the Draconic Brood, a rare and dangerous group of mice who share a love for fire and destruction. A Draconic type trap, equipped with insanely spicy Inferno Havarti Cheese, has the best chance of ending a Draconic mouse's rampage.
A list of Draconic Brood mice can be found here.
Balack's Banished
Known Weaknesses: Shadow, Arcane, Forgotten
These accursed mice have been twisted by the dark enchantment surrounding Balack's Cove. The sweet smell of Vanilla Stilton will draw them in from beyond the grave, but if you seek the Lich Elders, or Balack himself, Vengeful Vanilla Stilton will give your trap extra bite. The Banished can be caught using Shadow, Arcane, or Forgotten traps, but Forgotten traps work best against Balack and his Elder minions.
A list of Balack's Banished mice can be found here.
Gauntlet Gladiators
Known Weaknesses: none officially listed
The legion of mice swarming the King's Gauntlet comes from diverse and untold regions, and therefore their individual taste in cheese, and their power type differs as greatly as their lands of origin. Hunters seeking to take their trapping skills to the next level should look for special potion drops from the mice they are currently hunting. Only then will they possess the proper bait (and the proper knowledge of power types) to reach the top.
A list of Gauntlet Gladiators mice can be found here. The mice in this group are further divided into sub-groups, called Tiers:
Seasonal Soldiers
Known Weaknesses: Tactical
From the ever-changing vistas of Zugzwang's garden come the Seasonal Soldiers, a group of mice who have been infused with the magic of the four seasons. If you want to draw these 'seasoned' veterans in, use normal cheeses, such as swiss, brie, gouda or SUPER|brie+ and a tactical trap, but know this: The Hunter seeking true mastery of the Seasonal Soldiers must find the special weaknesses that are unique to each season.
A list of Seasonal Soldiers can be found here. These mice are further divided into sub-groups, based on the season the Seasonal Garden is in:
Wizard's Pieces
Known Weaknesses: Tactical
Fighting a perpetual battle within the enchanted halls of Zugzwang's tower are the Wizard's Pieces, warrior mice who follow a complicated and rigid set of rules in order to achieve victory. On one side is the Technic army, brimming with metalworks and gadgets, and on the other, the Mystic army, who use spells and charms to gain the upper hand. You'll have to defeat the entire chess set to reach the king, so plan your moves carefully!
A list of Wizard's Pieces mice can be found here. These mice are further divided into sub-groups:
Zurreal's Breed
Known Weaknesses: Physical, Tactical
This group of mice have specifically adapted to infiltrate Zugzwang's Library. Their non-organic mix of magic and technology allow them to pass safely through the library's specialized security where they are keen to tear the almost infinite amount of research to shreds.
A list of Zurreal's Breed mice can be found here.
Icewing's Invasion
Known Weaknesses: Hydro
Swarming down from the icy north, these mice are pounding on the very walls of Gnawnia's castle! While they're all repulsed by Hydro weapons (who likes being wet when it's cold?), they seems to have a particular weakness to hot Hydro weapons. Arm yourself accordingly and head out, hunters!
A list of Icewing's Invasion mice can be found here. The mice in this group are further divided into sub-groups, based on how deep the Hunter travels through the Iceberg:
|
Wild Bunch
Known Weaknesses: Law
Hardy and untamed, these varmints of the Claw Shot City have adapted to the harsh conditions of the wild frontier. It takes strong will and independence to survive far from the cozy confines of city life, and these mice have grown accustomed to the freedom from the Law.
A list of Wild Bunch mice can be found here. The mice in this group are further divided into sub-groups:
|
Train Robbers
Known Weaknesses: Law
These mice have one thing on their minds: Raid the supplies on the Gnawnian Express or prevent it from completing its trip. Nothing else matters to these lawless mice and they will fight to sabotage the train at all costs!
A list of Train Robbers mice can be found here. The mice in this group are further divided into sub-groups, based on the different phases of the train ride:
Meteorite Miners
Known Weaknesses: Shadow, Arcane, Law
The unfortunate mice caught up within the magic and mayhem of the fallen meteor around Fort Rox. Rough by day, terrifying by night!
A list of Meteorite Miners mice can be found here. The mice in this group are further divided into sub-groups, based on how late the Hunter hunts through the Night:
The Marching Flame
Known Weaknesses: Physical, Tactical, Hydro
All that lies in the path of The Marching Flame is destroyed. This force of mice has marched the desert for years conquering land and destroying settlements.
A list of The Marching Flame mice can be found here. These mice are further divided into sub-groups, based on the type of fighting unit they belong to:
Muridae Market Mice
Known Weaknesses: Physical, Tactical, Law
In wake of the Marching Flame's attack, these mice have taken claim on the Muridae Market. Rebuilding damaged shops has proven quite difficult due to these mice continuously stealing building materials as soon as they are delivered.
A list of the Muridae Market mice can be found here.
Living Garden Mice
Known Weaknesses: Hydro
The armies of the Living Garden have really taken advantage of their environment, putting the local flora to use in crafting weapons and armour. But why are they gathering in such numbers?
A list of Living Garden mice can be found here.
Lost City Mice
Known Weaknesses: Arcane
These mice were subjected to a terrible curse that has affected them all equally and terribly. However, nobody knows where the curse came from or who exactly was responsible and recriminations abound.
A list of Lost City mice can be found here.
Sand Dunes Mice
Known Weaknesses: Shadow
Only tough and hardy mice can survive the dunes, but even they are wary and cautious around the ravenous Grubling Mice. A tenuous ecosystem flourishes in the dunes, where predators and prey both seek out food while avoiding dangerous stampedes.
A list of Sand Dunes mice can be found here.
Queso Canyoneers
Known Weaknesses: Shadow, Arcane, Draconic, Law
Swimming in a sea of molten Queso, this vast canyon of smooth, buttery, liquid cheese has attracted a variety of spice loving mice looking for that perfect blend of Queso Cheese. Recently, dragon-like mice have joined these mice in their quest for queso.
A list of Queso Canyoneers mice can be found here. These mice are further divided into sub-groups, based on the different stages and cheese used in each location:
Deep Sea Dwellers
Known Weaknesses: Hydro
Deep beneath the surface of the Rodentia Ocean lie the Deep Sea Dwellers. Centered around the Sunken City, there is an entire civilization of mice, isolated from the outside world, waiting to be discovered!
A list of Deep Sea Dwellers mice can be found here. These mice are further divided into sub-groups, based on how deep they are likely to be found in relation to Sunken City, and what loot they are likely to drop:
|
Fungal Fiends
Known Weaknesses: Forgotten, Hydro
Crawling forth from the deep, dark and dank caves and caverns below are a few unique breeds of mice descending from a long line of rocks, crystals and fungus. Strange, marvelous and powerful! Creep carefully when crawling through these caverns!
A list of Fungal Fiends can be found here. These mice are further divided into sub-groups, based on how deep they are in the Fungal Cavern:
Citizens of Zokor
Known Weaknesses: Arcane, Forgotten
Antiquated mice from an antiquated era. Locked away behind the lost Labyrinth, these mice have continued their existence protecting their city. If the Labyrinth doesn't get you, the mice will!
A list of the Citizens of Zokor can be found here. These mice are further divided into sub-groups, based on the Labyrinth hallways and Zokor districts they reside in:
Moussu Picchu Inhabitants
Known Weaknesses: Arcane, Draconic, Shadow
Hidden away for years by the mountain ranges south of the Hollow Heights, these mice threaten to unleash a perfect storm of mischief should they ever advance towards Gnawnia.
A list of the Moussu Picchu Inhabitants mice can be found here. These mice are further divided into sub-groups, based on weather intensity of Moussu Picchu and cheese used:
Floating Islanders
Known Weaknesses: Physical, Shadow, Tactical, Arcane, Forgotten, Hydro, Draconic, Law
High above the tallest mountain peaks, you'll find these light-hearted islanders basking in the sun. They lead a thrilling life of cloud chasing, island hopping, and high-altitude treasure hunting.
A list of Floating Islanders mice can be found here. These mice are further divided into sub-groups, based on the islands they reside in and power types:
Foreword Farmers
Known Weaknessess: Tactical
Some may call these mice the "Salt of the Earth" but a "Thorn in Your Side" would be more accurate. These pesky critters enjoy nothing more than digging in the dirt, nibbling on valuable crops, and preventing hard-working hunters from reaping the rewards of this farm's enchanted soil! Any standard cheese will lure them away from their crop-crunching but it'll take a strong Tactical trap to clear the farm of these persistent pests.
A list of Foreword Farmers can be found here. These mice are further divided into sub-groups, based on the number of plants planted:
Prologue Pond Prowlers
Known Weakness: Hydro
This is not your typical fishing trip! These fresh water aquatic antagonists have a unique appetite for various types of clever but peculiar cheeses crafted from the items found in their pond. Make sure to load your boat with a hefty Hydro trap if you plan to venture out onto this precarious pond!
A list of Prologue Pond Prowlers can be found here. These mice are further divided into sub-groups, based on the cheese used:
Storytellers
Known Weaknessess: Forgotten
This collection of creative characters is composed of the greatest authors ever to walk on four legs in addition to many of their most famous and infamous storybook characters. At the helm of this malicious magnum opus is the Mythweaver himself who is using these authors and their characters to rewrite the history of Gnawnia! Arm yourself with an assortment of Draft Derby cheese, a powerful Forgotten trap, and a great deal of ingenuity before facing off against these verbose villains!
A list of Storytellers can be found here. These mice are further divided into sub-groups, based on the cheese used and the number of words written:
Beanstalkers
Known Weaknessess: Physical
From the bottom of the beanstalk all the way up to the Castle in the Clouds above, you'll find a vast assortment of challenging but valuable rodents. Arm yourself with an impressive Physical trap before climbing this stalk because whether you're facing guards in the Dungeon, socialites in the Ballroom, or nobles in the Great Hall, you've got a challenge ahead of you! Most of all, beware the wrath of the Giants because they don't take kindly to unwanted strangers waking them from their slumber!
A list of Beanstalkers can be found here. These mice are further divided into sub-groups, based on the vine planted:
Sorcery Apprentices
Known Weaknessess: Arcane, Shadow
The Mythweaver has been training a new generation of magical mice in the ways of Arcane and Shadow sorcery at this enchanted institution.
A list of Sorcery Apprentices can be found here. These mice are further divided into sub-groups, based on the course taken:
Dragons of the Depths
Known Weaknessess: Draconic
Buried beneath the surface of Gnawnia lies a vast realm of ancient caverns inhabited by serpentine monsters that have remained hidden for untold centuries. These terrifying creatures have surfaced only occasionally in the past, taking control of whatever region they emerged from. But now that their underground lair has been exposed, these elemental enemies are eager to expand their horizons, take flight, and dominate the world above.
A list of Dragons of the Depths can be found here. These mice are further divided into sub-groups, based on the cavern type the mice reside in:
Rift Walkers
Known Weaknesses: Rift
Located in another dimension, the Gnawnia Rift Walkers are the supreme archetypes of the Gnawnian mice. Surrounded by swirls of Rift energy, they possess power beyond belief. Even the greatest of mouse-hunting technology poses little threat to these magical, mysterious mice. To all MouseHunters seeking to challenge these mice: Steel yourselves, bring your courage, and do not let fear overcome you.
A list of Rift Walkers mice can be found here. The mice in this group are further divided into sub-groups, based on the locations the mice reside in:
Rift Stalkers
Known Weaknesses: Rift
The Rift Stalkers are terrifying predators from beyond the Rift, exemplars of their kind. Far more powerful than the previously-encountered Rift Walkers. The only things that can harm them are specially-crafted Rift traps. Make sure you're properly equipped before taking on these deadly mice!
A list of Rift Stalkers mice can be found here. The mice in this group are further divided into sub-groups, based on the locations the mice reside in:
The Polluted
Known Weaknesses: Hydro
Sticky, Gross, Smelly and Strange. These mice have been exposed to the evils of the Laboratory for far too long and have now developed some interesting side effects! Whether it be from the pollution or the repeated strange experiments they were put through, you wont believe them until you see them!
A list of The Polluted mice can be found here.
Event Mice
Known Weaknesses: Physical, Shadow, Tactical, Arcane, Forgotten, Hydro, Draconic, Law, Rift
These mice are released occasionally during various parts of the year. Each is fairly unique, often requiring a specific hunting strategy.
A list of Event Mice can be found here. The mice in this group are further divided into sub-groups:
See Also
- Power Type – Trap power types
- Effectiveness – How the various trap types fare against the mice types