Difference between revisions of "Talk:Crafting"
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− | == Rumble Cheese | + | == Rumble Cheese Ideas == |
I think instead of working on the good old guess and check method, we should go and work backward from what the cheese is. If Rumble cheese is a combination of cheeses, what if we combines EVERY ingredient available, for example? | I think instead of working on the good old guess and check method, we should go and work backward from what the cheese is. If Rumble cheese is a combination of cheeses, what if we combines EVERY ingredient available, for example? | ||
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::I was thinking that same thing. Maybe the Cheese Fluffs are used as parts in the Glutter cheese? [[User:zxrax|zxrax]] | ::I was thinking that same thing. Maybe the Cheese Fluffs are used as parts in the Glutter cheese? [[User:zxrax|zxrax]] | ||
:::Ionized Salt is obviously a part of the Rumble cheese (attracting malicious foe, destroying the universe, has to deal with the [[Master of the Dojo]]) | :::Ionized Salt is obviously a part of the Rumble cheese (attracting malicious foe, destroying the universe, has to deal with the [[Master of the Dojo]]) | ||
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+ | == Glutter Cheese Ideas == | ||
+ | |||
+ | Ok, what about this- glutter is a cube right? So the number of items in a cube scales up. Thus the number of Cheesy Fluffs is probably going to be 1, 8, 27, 64, etc... Then, as for the Invisi-glu - count the number of touching sides this would be: 16, 42, etc... [[User:samspade21|samspade21]] | ||
+ | |||
== Obvious (?) Cheese Ingredients == | == Obvious (?) Cheese Ingredients == |
Revision as of 07:14, 27 November 2008
Contents
Alleged Rumble Formula
Can someone confirm the rumble formula, salt is listed twice?
- Yeah, I noticed that too...
- --Navarr 20:02, 26 November 2008 (UTC)
- doesn't work
- I went ahead and deleted it, since it had 6 items when the limit is 5.
- --Navarr 20:22, 26 November 2008 (UTC)
- doesn't work
Devs are smart, in order to brute-force all possible combinations, we would need to fill a five-dimensional matrix, something out of reach for most ordinary MouseHunters.
would be nice if it gave you change...
The limit is not 5, there are 6 slots at legendary, so possibly a combination will produce something that is needed in a second stage? Or somethings used twice?--Araldia 20:52, 26 November 2008 (UTC)
I am at Hero level and I have 7 Slots available.. but if all 7 slots are used there is a risk of losing all your ingredients...
the max limit is according to your rank level. Novice = 1; Apprentice = 2; and so on. But I doubt anything below Grandmaster has a use to crafting right now. The white cheddar seems to be something good to use in lower level areas so later on it may be possible for lower ranked hunters to craft. I mean cheddar that doesn't attract the super weak mice for 13 gold a pop, that's a deal there. AzureOwl 20:44, 26 November 2008 (UTC)
We have the 'talents' of the planet earth on this and we still havent figured out anything other than white cheese! WTF.. I bet the Devs are sitting there wetting them self laughing at us! It's not 1st April already is it?
I'm convinced the Nori and Salmon go together for something since that's what sushi is usually made from... Although, without rice, it's not sushi (Possible creature drop?). The salt should also be included.
Crafting items
The way it is now looks confusing. It is much simpler to jump to the cheese for the formula--Araldia 21:12, 26 November 2008 (UTC)
We need to list what crafting items are available where. All the current ones are in the training grounds. Salt and curds & whey are in the harbour. These are in the bazaar:
- glue -cheesy fluff - paint brand-paint - ionized salt
- What is the Bazaar?
- --Navarr 22:12, 26 November 2008 (UTC)
- The Bazaar is a new area. You have to find a "ticket" to go there (essentially a map piece). There is a cartographer there, as well as other items to purchase.
- What mice drop the map piece?
- Kung Fu mice and Archer mice have been reported as dropping the Bazaar Ticket.
Formulae that Don't Work
Can we start a list of combinations that produce "nothing interesting" so those who come next can be spared wasting resources?
- This is gonna get way too long...
CAN WE FILL IT INTO THE BRUTE FORCE TABLE FOR EASE OF REFERENCE?
1+1 of ANYTHING from TG & Bazaar except C&W + Salt (to make white cheddar)
1:2 of any combination of items from TG
1:1 ratio of C&W and Salt from 2 to 50 (ex: 2 C&W + 2 Salt, 3 C&W + 3 Salt, 4 C&W + 4 Salt, and so on...) = Nothing Interesting
1 C&W + 1 Salmon + 1 Nori = Nothing Interesting
2 C&W + 1 Salmon + 1 Nori = Nothing Interesting
3 C&W + 1 Salmon + 1 Nori = Nothing Interesting
5 C&W + 1 Salmon + 1 Nori = Nothing Interesting
6 C&W + 1 Salmon + 1 Nori = Nothing Interesting (GN)
7 C&W + 1 Salmon + 1 Nori = Nothing Interesting (GN)
8 C&W + 1 Salmon + 1 Nori = Nothing Interesting (GN)
1 C&W + 1 Salmon + 1 Nori + 1 Salt = Nothing Interesting
2 C&W + 1 Salmon + 1 Nori + 1 Salt = Nothing Interesting (GN)
2 C&W + 2 Salmon + 1 Nori + 1 Salt = Nothing Interesting (GN)
5 C&W + 1 Salmon + 1 Nori + 1 Salt = Nothing Interesting
20 C&W + 10 Salt + 3 Salmon + 10 Nori + 5 Splintered Wood = Nothing Interesting
1 Salmon + 1 Nori = Nothing Interesting
20 C&W + 1-20 Salt + 1 Salmon + 1 Nori = Nothing Interesting
1 Salmon + 1 Nori + 21 C&W + 16 Salt = Nothing
1 Salmon + 1 Nori + 22 C&W + 12 Salt = Nothing
1 Salmon + 1 Nori + 23 C&W + 18 Salt = Nothing
1 Salmon + 1 Nori + 24 C&W + 14 Salt = Nothing
1 Salmon + 1 Nori + 30 C&W + 30 Salt = Nothing
1 Salmon + 1 Nori + 31 C&W + 26 Salt = Nothing
1 Salmon + 1 Nori + 32 C&W + 22 Salt = Nothing
1 Salmon + 1 Nori + 33 C&W + 18 Salt = Nothing
1 Salmon + 1 Nori + 34 C&W + 14 Salt = Nothing
1 Salmon + 1 Nori + 35 C&W + 10 Salt = Nothing
1 Salmon + 1 Nori + 36 C&W + 6 Salt = Nothing
1 Salmon + 1 Nori + 37 C&W + 2 Salt = Nothing
1 C&W + 1 Salmon + 1 Nori = Nothing
1 C&W + 1 Salmon = Nothing
1 C&W + 1 Nori = Nothing
1 C&W + 1 Wood = Nothing
Split into location
I changed the grouping of the items available from the general store. Let me know how you like it now. Tcpekin 22:35, 26 November 2008 (UTC)
- Much better
Rumble Cheese Ideas
I think instead of working on the good old guess and check method, we should go and work backward from what the cheese is. If Rumble cheese is a combination of cheeses, what if we combines EVERY ingredient available, for example?
- Perhaps the Cheesy Fluffs have more to do with the combination of cheeses, rather than one of every craftable item? :--onion 00:15 GMT, 27 November 2008
- I was thinking that same thing. Maybe the Cheese Fluffs are used as parts in the Glutter cheese? zxrax
- Ionized Salt is obviously a part of the Rumble cheese (attracting malicious foe, destroying the universe, has to deal with the Master of the Dojo)
- I was thinking that same thing. Maybe the Cheese Fluffs are used as parts in the Glutter cheese? zxrax
Glutter Cheese Ideas
Ok, what about this- glutter is a cube right? So the number of items in a cube scales up. Thus the number of Cheesy Fluffs is probably going to be 1, 8, 27, 64, etc... Then, as for the Invisi-glu - count the number of touching sides this would be: 16, 42, etc... samspade21
Obvious (?) Cheese Ingredients
Susheese
- Burroughs Salmon
- Nori
Combat
- Splintered Wood
- Paint-brand Paint
- Invisi-Glu (maybe?)
Rumble
- Ionized Salt
Glutter
- Cheesy Fluffs
- Invisi-Glu
Brute force table
Maybe we should systematically try the possibilities, recording attempts in this table? ie. (Replace 'Try' with 'Fail' or the cheese)
- As this table gets longer and longer, here is a suggestion for an easy way to sort through the combinations that have already been tried; copy and paste the table below into a spreadsheet and from there it can be sorted/filtered.
- What if they simply haven't programmed the other cheeses yet?
C&W | Salt | Wood | Nori | Salmon | Result |
---|---|---|---|---|---|
1 | 1 | 0 | 0 | 0 | White Cheddar |
1 | 0 | 1 | 0 | 0 | Fail |
1 | 0 | 0 | 1 | 0 | Fail |
1 | 0 | 0 | 0 | 1 | Fail |
0 | 1 | 0 | 0 | 1 | Fail |
0 | 0 | 1 | 0 | 1 | Fail |
0 | 0 | 0 | 1 | 1 | Fail |
0 | 1 | 1 | 0 | 0 | Fail |
0 | 1 | 0 | 1 | 0 | Fail |
0 | 0 | 1 | 1 | 0 | Fail |
1 | 1 | 1 | 0 | 0 | Fail |
0 | 0 | 1 | 1 | 1 | Fail |
1 | 1 | 1 | 1 | 0 | Fail |
1 | 1 | 1 | 1 | 1 | Fail |
2 | 1 | 1 | 1 | 1 | Fail |
3 | 1 | 1 | 1 | 1 | Fail |
4 | 1 | 1 | 1 | 1 | Fail |
5 | 1 | 1 | 1 | 1 | Fail |
2 | 2 | 0 | 1 | 1 | Fail |
3 | 3 | 0 | 1 | 1 | Fail |
4 | 4 | 0 | 1 | 1 | Fail |
5 | 5 | 0 | 1 | 1 | Fail |
6 | 6 | 0 | 1 | 1 | Fail |
7 | 7 | 0 | 1 | 1 | Fail |
8 | 8 | 0 | 1 | 1 | Fail |
9 | 9 | 0 | 1 | 1 | Fail |
10 | 10 | 0 | 1 | 1 | Fail |
11 | 11 | 0 | 1 | 1 | Fail |
Basic cheeses brute force table
Some of the cheeses mention they are made from ie. brie or swiss. Maybe it is possible to make brie/swiss from just curds and whey and salt. Perhaps we should try these, assuming less salt than curds will be needed: When you try the combination, change "Try" to "Fail"
C&W | Salt | Result |
---|---|---|
1 | 1 | White Cheddar |
2 | 1 | Fail |
2 | 2 | FAIL |
3 | 1 | Fail |
3 | 2 | FAIL |
3 | 3 | FAIL |
4 | 1 | Fail |
4 | 2 | FAIL |
4 | 3 | FAIL |
4 | 4 | FAIL |
5 | 1 | Fail |
5 | 2 | FAIL |
5 | 3 | FAIL |
5 | 4 | FAIL |
5 | 5 | FAIL |
6 | 1 | Fail |
6 | 2 | Fail |
6 | 3 | Fail |
6 | 4 | Fail |
6 | 5 | Fail |
6 | 6 | Fail |
7 | 1 | Fail |
7 | 2 | Fail |
7 | 3 | Fail |
7 | 4 | Fail |
7 | 5 | Fail |
7 | 6 | Fail |
7 | 7 | Fail |
8 | 1 | Fail |
8 | 2 | Fail |
8 | 3 | Fail |
8 | 4 | Fail |
8 | 5 | Fail |
8 | 6 | Fail |
8 | 7 | Fail |
8 | 8 | Fail |
9 | 1 | Fail |
9 | 2 | Fail |
9 | 3 | Fail |
9 | 4 | Fail |
9 | 5 | Fail |
9 | 6 | Fail |
9 | 7 | Fail |
9 | 8 | Fail |
9 | 9 | Fail |
10 | 1 | Fail |
10 | 2 | Fail |
10 | 3 | Fail |
10 | 4 | Fail |
10 | 5 | Fail |
10 | 6 | Fail |
10 | 7 | Fail |
10 | 8 | Fail |
10 | 9 | Fail |
10 | 10 | Fail |