Difference between revisions of "User talk:Peter888/Sandbox"
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:::Cheese effect for the two bases have been fixed. --[[User:Peter888|Peter888]] 20:54, 11 February 2009 (UTC) | :::Cheese effect for the two bases have been fixed. --[[User:Peter888|Peter888]] 20:54, 11 February 2009 (UTC) | ||
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+ | ::::Sorry to bother but it's still not perfect: Ambrosial and Sinister don't have the same effect... unfortunately I don't have the time to dig into this right now but the table is too good not to be made perfect... will look into it soon ____[[User:M.|_m.]] 21:10, 11 February 2009 (UTC) |
Revision as of 21:10, 11 February 2009
Cheese Effect
For the Cheese, what if instead of your plus system:
+++ | 3 |
++ | 2 |
+ | 1 |
0 | 0 |
- | -1 |
-- | -2 |
--- | -3 |
?
- --Navarr 09:23, 27 November 2008 (UTC)
- I suppose that would work with sorting; I'll test it out now. --Peter888 09:34, 27 November 2008 (UTC)
Trap Combination Table
Your trap combinations + sorting is great. You should put it in :) It'd also be nice if you separate the Name into Weapon and Base columns, and enable sorting so that players can look at the combination for a particular weapon or base, ie all Deathbot + Base combinations.
You can also consider merging the Power, Power Bonus, and Total Power into Total Power if you're adding an additional Trap Combination's Page, rather than replacing the data currently in Traps
Overall really nice table you have there -- Grexx 18:12, 30 November 2008 (UTC)
- It is really nice, remember to add the craftint instructions to the new trap. --Meurquidi 04:09, 11 February 2009 (UTC)
- Cheese effect for the two bases have been fixed. --Peter888 20:54, 11 February 2009 (UTC)
- Sorry to bother but it's still not perfect: Ambrosial and Sinister don't have the same effect... unfortunately I don't have the time to dig into this right now but the table is too good not to be made perfect... will look into it soon _____m. 21:10, 11 February 2009 (UTC)