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− | ===== Loot and Buffs =====
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− | {| style="width: 95%; margin-left: 1.5%; text-align:center; border-collapse:collapse" class="sortable mw-collapsible" data-collapsetext="Hide Buffs" data-expandtext="Show Buffs"
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− | |+ style="text-align: left; white-space: nowrap; margin: 0 0 1em -1.5%" <!--Caption--> |
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− | |- style="background-color: #dddddd"
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− | ! style="border: 0.083em solid; padding: 0.416em; width: 15%; text-align: left" <!--Header--> | Buff<br>[{{MHdomain}}/images/ui/hud/floating_islands/mods.png All Buff Icons]
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− | ! style="border: 0.083em solid; padding: 0.416em; width: 55%" <!--Header--> | Effect<br>(Activated when Hunters reach the buff on the progress bar and persists for the entire island/vault)
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− | ! style="border: 0.083em solid; padding: 0.416em; width: 10%" <!--Header--> | Low Altitude Islands<sup>[[#LAIbuffnote|LAI]]</sup>
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− | ! style="border: 0.083em solid; padding: 0.416em; width: 10%" <!--Header--> | High Altitude Islands<sup>[[#HAIbuffnote|HAI]]</sup>
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− | ! style="border: 0.083em solid; padding: 0.416em; width: 10%" <!--Header--> | Sky Palace Vaults<sup>[[#SPbuffnote|SP]]</sup>
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Shrine of Fog">'''Shrine of Fog'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter the [[Warden of Fog]] on this Island<br>+1 Speed
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Shrine of Frost">'''Shrine of Frost'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter the [[Warden of Frost]] on this Island<br>+1 Speed
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Shrine of Rain">'''Shrine of Rain'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter the [[Warden of Rain]] on this Island<br>+1 Speed
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Shrine of Wind">'''Shrine of Wind'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter the [[Warden of Wind]] on this Island<br>+1 Speed
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Paragon Bangle Shrine">'''Paragon Bangle Shrine'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter a [[:Category:Floating Islanders (Sky Paragon)|Paragon]] on this Island with [[Cloudstone Bangle]] as loot<br>+1 Speed
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Paragon Silk Shrine">'''Paragon Silk Shrine'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter a [[:Category:Floating Islanders (Sky Paragon)|Paragon]] on this Island with [[Skysoft Silk]] as loot<br>+1 Speed
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Paragon Sprocket Shrine">'''Paragon Sprocket Shrine'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter a [[:Category:Floating Islanders (Sky Paragon)|Paragon]] on this Island with [[Sky Sprocket]] as loot<br>+1 Speed
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Paragon Wing Shrine">'''Paragon Wing Shrine'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Encounter a [[:Category:Floating Islanders (Sky Paragon)|Paragon]] on this Island with [[Enchanted Wing]] as loot<br>+1 Speed
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Sky Glass Formation">'''Sky Glass Formation'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Doubles [[Sky Glass]] Loot<br>Stackable - 4 levels available
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Sky Ore Deposit">'''Sky Ore Deposit'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Doubles [[Sky Ore]] Loot<br>Stackable - 4 levels available
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Ore and Glass Deposit">'''Ore and Glass Deposit'''<sup>[[#Mousenote|'''M''']]</sup></div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Doubles [[Sky Ore]] and [[Sky Glass]] Loot<br>Stackable - 4 levels available
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X'''
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Cloud Curd Bonus">'''Cloud Curd Bonus'''</div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | All mice except [[:Category:Floating Islanders (Sky Warden)|Sky Wardens]] and [[:Category:Floating Islanders (Sky Paragon)|Sky Paragons]] will drop 2 [[Cloud Curd]]s<br>Stackable - 2 levels available, additional level doubles Cloud Curd loot
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> |
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Loot Cache">'''Loot Cache'''<sup>[[#Mousenote|'''M''']]</sup></div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | Doubles [[Sky Ore]], [[Sky Glass]], [[Cloud Curd]] and [[Corsair's Curd]] loot on Low and High Altitude Islands<br>Stackable - 2 levels available<br>Doubles Sky Ore, Sky Glass, Corsair's Curd, [[Empyrean Seal]] and [[Raw Ancient Jade]] loot in Sky Palace Vaults<br>Stackable - 4 levels available
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X'''
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Sky Pirate Den">'''Sky Pirate Den'''<sup>[[#Mousenote|'''M''']]</sup></div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | All mice except [[Cloud Commoners]], [[:Category:Floating Islanders (Sky Warden)|Sky Wardens]], [[:Category:Floating Islanders (Sky Paragon)|Sky Paragons]] and [[Empyrean Empress]] will drop 2 [[Corsair's Curd]]s<br>Stackable - 2 levels available on Low and High Altitude Islands, 4 levels available in Sky Palace Vaults, additional levels double Corsair's Curd loot
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> | '''X'''
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X'''
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Ancient Jade Stockpile">'''Ancient Jade Stockpile'''<sup>[[#Mousenote|'''M''']]</sup></div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | All mice except [[Empyrean Empress]] will drop 2 [[Raw Ancient Jade]]s<br>Stackable - 4 levels available, additional levels double Raw Ancient Jade loot
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X'''
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− | |-
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− | | style="border: 0.083em solid; padding: 0.416em; text-align: left" <!--Buff--> | <div id="Empyrean Seal Stowage">'''Empyrean Seal Stowage'''<sup>[[#Mousenote|'''M''']]</sup></div>
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Effect--> | All mice except [[Cloud Commoners]] and [[Empyrean Empress]] will drop 2 [[Empyrean Seal]]s<br>Stackable - 4 levels available, additional levels double Empyrean Seal loot
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Low Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--High Altitude Islands--> |
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− | | style="border: 0.083em solid; padding: 0.416em" <!--Sky Palace Vaults--> | '''X'''
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− | |- class="sortbottom"
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− | | style="padding: 0.416em; text-align: left" colspan="5" <!--Notes--> |
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− | <sup><span id="LAIbuffnote">'''LAI'''</span></sup> +1 Common Island Loot ([[Sky Glass]] and [[Sky Ore]])<br>
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− | <sup><span id="HAIbuffnote">'''HAI'''</span></sup> +1 Common Island Loot ([[Sky Glass]] and [[Sky Ore]]) & x2 High Altitude Loot Boost (Sky Glass, Sky Ore, [[Cloud Curd]] and [[Corsair's Curd]])<br>
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− | <sup><span id="SPbuffnote">'''SP'''</span></sup> +1 Common Vault Loot ([[Sky Glass]] and [[Sky Ore]]) & x2 High Altitude Loot Boost (Sky Glass, Sky Ore, [[Corsair's Curd]], [[Empyrean Seal]] and [[Raw Ancient Jade]])<br>
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− | <sup><span id="Mousenote">'''M'''</span></sup> Activating this buff also has additional effects with regards to mice attraction: please refer to the [[#Mouse Locator|Mouse Locator]] for more details
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− | |}
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− | ===== =====
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− | <div class="mw-collapsible mw-collapsed" data-expandtext="Please ignore this, ty" data-collapsetext="Why you no listen to me, now go hide this">
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− | Some sample coding
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− | <pre>
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− | <table style="text-align: center; border-collapse: collapse" class="mw-collapsible sortable mw-collapsed">
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− | <caption style="text-align: left; white-space: nowrap"> <!--Caption--> </caption>
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− | <tr>
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− | <th style="border: 1px solid; padding: 5px; background-color: #eeeeee; text-align: left"> <!--Header--> Item</td>
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− | <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header--> Valour Rift Treasure Chest<br/>Amount</td>
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− | <th style="border: 1px solid; padding: 5px; background-color: #eeeeee" class="unsortable"> <!--Header--> Rare Valour Rift Treasure Chest<br/>Amount</td>
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− | </tr>
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− | <tr>
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− | <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Gold]]</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Common--> 32,000</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Rare--> 64,000</td>
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− | </tr>
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− | <tr>
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− | <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Points]]</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Common--> 25,000</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Rare--> 50,000</td>
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− | </tr>
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− | <tr>
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− | <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Ancient Charm]]s</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Common--> 10</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Rare--> 20</td>
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− | </tr>
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− | <tr>
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− | <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Gauntlet Elixir]]</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Common--> 10</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Rare--> 50</td>
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− | </tr>
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− | <tr>
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− | <td style="border: 1px solid; padding: 5px; text-align: left"> <!--Item--> [[Unstable Celestial Timechest]]</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Common--> 1</td>
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− | <td style="border: 1px solid; padding: 5px"> <!--Rare--> 2</td>
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− | </tr>
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− | </table>
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− | </pre>
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− |
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− | Some sample coding #2
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− |
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− | <pre>
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− | <!-- Automated stuff: the code -->
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− | {{if|{{NAMESPACE}} <!-- The template checks what the namespace of the page is -->
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− | | <!-- Since the automation should only be done on the main namespace, if the namespace has text, nothing is done -->
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− | | <!-- Here, the namespace has been confirmed as the main one, hence the following 4 things... -->
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− | <!-- 1) Auto-categorisation for Mouse Groups -->
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− | {{if|{{{mgroup|}}} <!-- Categoriser looks for "mgroup" parameter if it doesn't exist then default value is no text -->
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− | |[[Category:Mice]] [[Category:{{{mgroup}}}]] <!-- If there is text in the "mgroup" parameter, then "mice" and "mgroup" category tags -->
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− | {{if|{{{subgroup|}}} <!-- Categoriser also looks for "subgroup" parameter if "mgroup" has text -->
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− | |[[Category:{{{mgroup}}} ({{{subgroup}}})]] <!-- If there is text in the "subgroup" parameter, then "mgroup (subgroup)" category tag) -->
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− | | <!-- If there is no text in the "subgroup" parameter, then nothing more is done -->
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− | }}
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− | | <!-- If there is no text in the "mgroup" parameter, nothing is done -->
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− | }}
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− | <!-- 2) Auto-tracker for the "Missing Image" category: iTunes Mouse exclusion included in 3RD LEVEL -->
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− | {{if|{{{image|}}} <!-- 1ST LEVEL: The tracker looks for the "image" parameter, if it doesn't exist then the default value is no text -->
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− | | <!-- 1ST LEVEL: If there is text in the "image" parameter, then proceed to 2ND LEVEL -->
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− | {{ifeq|{{MHdomain}} <!-- 2nd LEVEL: The tracker now looks for two things, first, the {{MHdomain}} template -->
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− | |{{padleft:|29|{{{image|}}}}} <!-- 2nd LEVEL: Second, the first 29 characters from the "image" parameter -->
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− | | <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are the same, then nothing is done -->
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− | | <!-- 2nd LEVEL: If {{MHdomain}} and 29 characters are different, then proceed to 3RD LEVEL -->
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− | {{ifeq|https://i.imgur.com/Km26rS2.jpg <!-- 3rd LEVEL: The tracker now looks for two things, first, the iTunes Mouse image link -->
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− | |{{padleft:|31|{{{image|}}}}} <!-- 3rd LEVEL: Second, the first 31 characters from the "image" parameter -->
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− | | <!-- 3rd LEVEL: If image link and 31 characters are the same, then nothing is done -->
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− | |[[Category:Missing Image]] <!-- 3rd LEVEL: If image link and 31 characters are different, "Missing Image" category tag -->
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− | }}
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− | }}
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− | |[[Category:Missing Image]] <!-- 1ST LEVEL: If there is no text in the "id" parameter, the page is tagged with the "Missing ID" category -->
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− | }}
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− | <!-- 3) Auto-tracker for the "Missing ID" category -->
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− | {{if|{{{id|}}} <!-- The tracker looks for the "id" parameter, if it doesn't exist then the default value is no text -->
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− | | <!-- If there is text in the "id" parameter, nothing is done -->
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− | |[[Category:Missing ID]] <!-- If there is no text in the "id" parameter, "Missing ID" category tag -->
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− | }}
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− | <!-- 4) Automatically remove TOC from Mouse pages -->
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− | __NOTOC__
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− | }}
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− | </pre>
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− | </div>
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