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- ...orbidden Grove]], and [[Acolyte Realm]] locations [[Shadow]] or [[Arcane]] weapons will be effective against a larger group of the available mice.<br/>4 KB (499 words) - 15:04, 15 April 2022
- ...orbidden Grove]], and [[Acolyte Realm]] locations [[Shadow]] or [[Arcane]] weapons will be effective against a larger group of the available mice.<br/>4 KB (499 words) - 15:04, 15 April 2022
- Because the '''{{PAGENAME}}''' is rarely encountered, Hunters should arm weapons that are effective against the majority of the mice they will encounter in | <!--Effective-->[[Power Type|All]]<br/>except<br/>[[Parental]]5 KB (738 words) - 12:52, 30 November 2021
- ...n more gold and experience, they will need to upgrade their traps with new weapons to increase their success in catching more powerful mice. === Obtaining Weapons ===4 KB (699 words) - 21:25, 1 September 2022
- ...rcane]] and [[Shadow]] weapons, with a secondary weakness to [[Forgotten]] weapons. The Hunter's choice of cheese will determine which weapon to arm for best ...ice found in the [[Forbidden Grove]]. These mice are weakest to [[Shadow]] weapons.<br>30 KB (3,642 words) - 14:07, 10 May 2023
- | align="left" | Bolts infused with parental instinct. These are essential for constructing a Nannybot. ...It looks like this massive pile of metal was going to be used to make more weapons and armour for the Marching Flame force.218 KB (32,978 words) - 03:20, 4 January 2024
- ...is a '''Limited Edition''' [[Parental]] type [[weapon]]. It is the only [[Parental]] type weapon in the game. | powertype = Parental4 KB (553 words) - 03:11, 5 March 2022
- ...mbolized by an image of a scolding finger. [{{MHdomain}}/images/powertypes/parental.png Image] == Parental [[Weapons]] ==2 KB (300 words) - 20:36, 18 April 2024
- | traptype = [[Power Type|All types]] except [[Parental]] ...All power types are of normal effectiveness against it with exception of [[Parental]], which is ineffective.3 KB (386 words) - 09:21, 19 November 2021
- ...s effectiveness in a given region or even against a specific mouse. Unlike weapons and bases, charms are consumable; each charm has its own unique properties, ...effects when used in certain locations, when paired with specific [[Weapon|weapons]] and/or [[Base|bases]], or against specific mice or [[Mouse Group|mouse gr110 KB (13,020 words) - 09:18, 10 April 2024
- ...orbidden Grove]], and [[Acolyte Realm]] locations [[Shadow]] or [[Arcane]] weapons will be effective against a larger group of the available mice.<br/>4 KB (582 words) - 15:03, 15 April 2022
- Most [[power type]]s (except [[Parental]]) are effective against these mice. === [[Weapons]] ===40 KB (4,126 words) - 02:40, 19 December 2022
- Most [[power type]]s (except [[Parental]]) are effective against these mice. | Caption = '''Weapons'''41 KB (4,242 words) - 19:10, 4 November 2023