Talk:Draconic Depths

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Draft. Feel free to update this.

Data Needed for Gameplay Mechanics - Loot multipliers based on Dowsing rods and name changes in the caverns based on multipliers.

Example 3x Poison = Abyssal Toxic Tunnel

1x Fire = Shallow Flame Cavern

2x Fire = Deep Flame Cavern

when selecting 2 ice + 1 fire- "No cavern found! Try a different combination."

Multiplier Data

1x = base drop rate

2x = 2x DR

3x = 4x DR