Talk:Draconic Depths
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Draft. Feel free to update this.
Data Needed for Gameplay Mechanics - Loot multipliers based on Dowsing rods and name changes in the caverns based on multipliers.
Example 3x Poison = Abyssal Toxic Tunnel
1x Fire = Shallow Flame Cavern
2x Fire = Deep Flame Cavern
when selecting 2 ice + 1 fire- "No cavern found! Try a different combination."
Multiplier Data
1x = base drop rate
2x = 2x DR
3x = 4x DR