Difference between revisions of "Category talk:Trap"
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Kytti khat (talk | contribs) (New page: considering that Bases and Weapons individually are only half of a Trap, this new category is useful for users navigating via Categories. ~~~~) |
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considering that Bases and Weapons individually are only half of a Trap, this new category is useful for users navigating via Categories. {{user:kytti_khat/sig}} 06:07, 31 October 2009 (UTC) | considering that Bases and Weapons individually are only half of a Trap, this new category is useful for users navigating via Categories. {{user:kytti_khat/sig}} 06:07, 31 October 2009 (UTC) | ||
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+ | :Only a tiny fraction of players will actively use categories for navigation. I strongly question the usefulness of a category whose only purpose is to hold two (and only two) other categories, particularly when even the most novice user has been made aware from the moment s/he began playing the game that traps consist of bases and weapons. This is just bloat. --<span style="border:2px ridge #aaf;background-color:#fff;padding:1px 8px;font:normal 10px Verdana,sans-serif;margin-left:-8px;">[[User:Brossow|<span style="color:#358;">B.Rossow</span>]] · [[User_talk:Brossow|<span style="color:#35d;">talk</span>]]</span> 13:03, 31 October 2009 (UTC) |
Revision as of 13:03, 31 October 2009
considering that Bases and Weapons individually are only half of a Trap, this new category is useful for users navigating via Categories. ~kytti khat– 06:07, 31 October 2009 (UTC)
- Only a tiny fraction of players will actively use categories for navigation. I strongly question the usefulness of a category whose only purpose is to hold two (and only two) other categories, particularly when even the most novice user has been made aware from the moment s/he began playing the game that traps consist of bases and weapons. This is just bloat. --B.Rossow · talk 13:03, 31 October 2009 (UTC)