Difference between revisions of "MHWiki:Current events"

From MHWiki
(Welcome to the facebook event page rof the release of MouseHunt 3.0 - Longtail: typo)
(News: _actual news including Nux' work)
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== News ==
 
== News ==
 
</noinclude>
 
</noinclude>
=== Welcome to the facebook event page of the release of MouseHunt 3.0 - Longtail ===
+
=== Tuesday Downtime - HUGE Update Coming! ===
 
''{{date|8|June|2010}}''
 
''{{date|8|June|2010}}''
 +
<blockquote>
 +
<p>Hello MouseHunt Communi-tay!</p>
 +
 +
<p>The day is almost upon us. After months of hard work, we are finally ready to launch the MouseHunt v3.0 "Longtail" update!</p>
 +
 +
<p>Towards the end of last year MouseHunt began to grow a bit too big than the existing code could support. Adding new players to the game became a challenge and the amount of content (mice, cheese, locations, etc) was becoming bloated, making adding new content cumbersome and slow.</p>
 +
 +
<p>It was clear a rebuild was needed so we could continue to develop the game into what the community began to expect. Now, several months later this rebuild is ready to launch!</p>
 +
 +
<p>This Tuesday the game will be unavailable for the day as we apply this update. We know downtime can be frustrating, but this update will help us build more robust, creative content faster than ever before! We have the best players in the world and you deserve MouseHunt to be the best game it can be!</p>
 +
 +
<p>'''The game will become unavailable at approximately 8am EST and will then be down for the remainder of the day.''' If you're the type that likes to know what's going on behind the scenes we'll be keeping in touch via updates on the application about page and perhaps the occasional live-feed video.</p>
 +
 +
<p>With an update this massive there are sure to be a few hiccups and glitches. We'll be hard at work addressing anything that comes up. It will be a bumpy ride, but we know we can all get through it together and reach a major milestone in MouseHunt history!</p>
 +
 +
<p>When we first launched MouseHunt we never dreamed it would grow to where it has. The devotion of you players remains a constant compliment and source of inspiration to this day!</p>
 +
 +
<p>If you're interested in talking with your fellow hunters about the Longtail update we've made an event page! [http://www.facebook.com/event.php?eid=133000343381291 Check it out for more details.]</p>
 +
 +
====<center> What to expect in the v3.0 "Longtail" update: </center>====
 +
----
 
<blockquote style="font-variant: small-caps;">
 
<blockquote style="font-variant: small-caps;">
====Opening of the King's Gauntlet!====
+
<center>'''Opening of the King's Gauntlet!'''
  
This many-storied tower is the King's personal chalange to MouseHunters everywhere: anyone who can reach the top is among the kingdom's elite. The King's Gauntlet works on a tier syste, with Hunters advancing to the next floor by hunting with cheese that they collect on the current floor. The Gauntlet is meant as a chalange for hunters of all skill levels, but in order to ascend to the very top, a Hero's rank will come in handy.
+
This many-storied tower is the King's personal chalange to MouseHunters everywhere: anyone who can reach the top is among the kingdom's elite. The King's Gauntlet works on a tier syste, with Hunters advancing to the next floor by hunting with cheese that they collect on the current floor. The Gauntlet is meant as a chalange for hunters of all skill levels, but in order to ascend to the very top, a Hero's rank will come in handy.<br><br>
  
====Here's what to expect from this MAJOR update.====
+
<p>'''Here's what to expect from this MAJOR update.'''</p>
====A NEW BACKBONE FOR A BETTER FUTURE====
+
<p>'''A NEW BACKBONE FOR A BETTER FUTURE'''</p>
<p>New User Interface</p>
+
<p>New User Interface<br>
<p>More creative/Robust features</p>
+
More creative/Robust features<br>
<p>Able to support more mousehunters (to help the king)</p>
+
Able to support more mousehunters (to help the king)<br>
<p>Better traveling</p>
+
Better traveling<br>
<p>Faster more regular content</p>
+
Faster more regular content<br>
<p>and much more...</p>
+
and much more...</p></center>
 +
</blockquote>
 
----
 
----
[http://www.facebook.com/photo.php?pid=4711300&id=10337532241 Original message]
+
<center><p>[http://www.facebook.com/photo.php?pid=4711300&id=10337532241 Original message]</p>
 +
 
 +
<p>'''Look forward to Wednesday, and a new, better than ever MouseHunt!'''</p></center>
 +
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
</blockquote>
  
 
<noinclude>
 
<noinclude>
 
+
<!--
 +
#####################
 +
### START ARCHIVE ###
 +
#####################
 +
-->
 
=== Change to Balack's Cove ===
 
=== Change to Balack's Cove ===
 
''{{date|24|May|2010}}''
 
''{{date|24|May|2010}}''
Line 84: Line 113:
 
<p>We have implemented a work-around until Facebook's servers are back up and running. This should fix the majority of display problems.</p>
 
<p>We have implemented a work-around until Facebook's servers are back up and running. This should fix the majority of display problems.</p>
 
<p>Sorry for any inconvenience and good luck in the hunt!</p>
 
<p>Sorry for any inconvenience and good luck in the hunt!</p>
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
 
<!--
 
#####################
 
### START ARCHIVE ###
 
#####################
 
-->
 
 
=== Mermaid mouse painting video! ===
 
''{{date|29|April|2010}}''
 
<blockquote>
 
<p>Hello MouseHunters!</p>
 
 
<p>Jacob Johnson here.<br/>
 
It has been some time since I've uploaded a painting video, unfortunately, the last time I attempted to render out one of these videos my computer actually caught on fire, no jokes.</p>
 
 
<p>My computer is much healthier and I am only struggling with trying to find some good open source music to use for the videos. I should be getting these videos out much more frequently if I can find some good music, so look forward to them!</p>
 
 
<p>You can check out the mermaid painting video [http://www.facebook.com/video/video.php?v=388210116253 HERE]</p>
 
 
<p>as well, if you haven't seen them yet, check out these other MouseHunt painting videos:</p>
 
 
<p>[http://www.facebook.com/video/video.php?v=156860725922 Harpy mouse]<br/>
 
[http://www.facebook.com/video/video.php?v=106939085922 Centaur mouse]<br/>
 
[http://www.facebook.com/video/video.php?v=101783375922 Keeper's Assistant mouse]<br/>
 
[http://www.facebook.com/video/video.php?v=96795955922 Keeper mouse]<br/>
 
[http://www.facebook.com/video/video.php?v=67765605922 Golem mouse]</p>
 
 
<p>Take care and enjoy!</p>
 
 
-- {{MHP|685000922|Jacob Johnson}}
 
</blockquote>
 
 
=== Updated - Now 8 T-Shirt Design winners ===
 
''{{date|2|April|2010}}''
 
<blockquote>
 
<p>Hello MH Communitaaaaay,</p>
 
 
<p>The response to our competition was overwhelming and we got way more designs than anticipated. We thought it impossible to just choose 3 designs and after much debate the team here settled on 6 designs. I then pulled rank and added two more I thought had to be included. It is obviously not easy choosing the eventual winners as it meant 8 winners but over 1700 people who lost out.</p>
 
 
<p>In no particular order, the following designs were selected;</p>
 
 
<p>[http://99designs.com/t-shirt-design/contests/social-game-facebook-mousehunt-design-winners-40731/entries/962 Winning Entry 962]<br />
 
[http://99designs.com/t-shirt-design/contests/social-game-facebook-mousehunt-design-winners-40731/entries/694 Winning Entry 694]<br />
 
[http://99designs.com/t-shirt-design/contests/social-game-facebook-mousehunt-design-winners-40731/entries/723 Winning Entry 723]<br />
 
[http://99designs.com/t-shirt-design/contests/social-game-facebook-mousehunt-design-winners-40731/entries/689 Winning Entry 689]<br />
 
[http://99designs.com/t-shirt-design/contests/social-game-facebook-mousehunt-design-winners-40731/entries/117 Winning Entry 117]<br />
 
[http://99designs.com/t-shirt-design/contests/social-game-facebook-mousehunt-design-winners-40731/entries/227 Winning Entry 227]<br />
 
[http://99designs.com/t-shirt-design/contests/social-game-facebook-mousehunt-design-winners-40731/entries/1603 Winning Entry 1603]<br />
 
[http://99designs.com/t-shirt-design/contests/social-game-facebook-mousehunt-design-winners-40731/entries/1706 Winning Entry 1706]</p>
 
 
<p>Congratulations to our winners! The T-Shirts with these designs will be available for purchase through our Cafe Press store early next week.</p>
 
 
<p>We ran the competition through 99designs and they will have to do something on their side to formally set the winners and pay the prize money, we expect that to be resolved early next week as well.</p>
 
 
<p>All the best to you and yours this weekend,</p>
 
-- {{MHP|747503967|Bryan Freeman}}
 
</blockquote>
 
 
=== What's Coming this Month ===
 
''{{date|1|April|2010}}''
 
<blockquote>
 
<p>Hey there, MouseHunters!</p>
 
 
<p>New stuff will be coming your way soon, and so we wanted to share some of the awesome new features that you can expect this month!</p>
 
 
<p>Today, we have a sneak peek at two new areas that will be coming out shortly. Each area will have tons of mice, and lots of new things to do!</p>
 
 
<p>First, get your horse and plow and mosey on down to Gnawville, the King's own farming grounds, full of beloved vegetable mice such as the Carrot mouse, Cabbage mouse, the Spud mouse and of course, our old friend Cow, who will frequently get lost and moo for help from your friends page. While hunting in this area, the Hunter's Horn will be replaced by the Harvester Horn, for extra farm-time fun!</p>
 
 
----
 
 
<p>Some (very) observant MouseHunters might have noticed that our second new area has been visible on the map for a few months now. Just northwest of the Lagoon lies the Albino Plains, an area with very unique properties. This area will be filled with all new mice and traps, and the mysterious new power type: Invisible.</p>
 
 
;Here are some spoiler images!
 
 
<p>Invis-o-trap of DOOOOM:<br />
 
[http://img23.imageshack.us/img23/9223/invistrap.png Invis-o-trap of DOOOOM]
 
<br />
 
Stealth Mouse:<br />
 
[http://img33.imageshack.us/img33/9153/invismouse.png Stealth Mouse]
 
</p>
 
----
 
 
<p>Along with all of the cool new areas we’re adding to MouseHunt, this month will also introduce handy new features such as the Omni-trap tool. If you’re tired of switching between different power types in order to catch mice, this tool is for you. With the Omni-trap, there will be no more need to switch between traps for the correct power type. You can simply combine all of your owned traps into one super powerful trap, and keep hunting! With the Omni-trap tool at your side, you’ll never miss a mouse again!</p>
 
 
----
 
 
<p>But wait. . . there’s more. This month, we will introduce a new way to create unlimited MouseHunt content while negating any need for the art department! Along with the Omni-trap, we will be releasing another new feature: the random mouse generator. Taking hundreds of individual drawings of mouse parts, the system will be able to generate several thousand new unique mice for you all to explore and capture!</p>
 
 
;Here are some examples of our favorites:
 
 
<p>
 
[http://img42.imageshack.us/img42/8231/mousemix1.jpg Example 1]<br />
 
[http://img20.imageshack.us/img20/6024/mousemix2.jpg Example 2]
 
</p>
 
 
----
 
 
<p>Well, that’s enough spoilers for today. If we give out all the sweetness now, we’ll spoil your dinner! Stay tuned, though, MouseHunters, because we’ve got a lots more exciting stuff coming your way!</p>
 
 
-- {{MHP|502041253|Dave Vanderburg}}
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
</blockquote>

Revision as of 00:11, 5 June 2010

Let's Put Dev Updates and Everything Else Here (up to one month, archive anything older). We'll include the newest update into the main page, and we can exclude the others using the NOINCLUDE Tag.

For older updates, visit the Archive.

Notes for Editors

  • Please always put the newest news post first (if there are two from the same day, use the timestamp).
  • Keep dates in DD Month YYYY format; this is an internationally recognized date format.
  • The MHP Template is god-like.
  • Use Template:Date so that if we ever change the date format, it'll auto-update.

Template

=== News Title ===
''{{date|DAY|MONTH|YEAR}}''
<blockquote>
<p>Paragraph 1</p>
<p>Paragraph 2</p>
<p>Paragraph 3</p>
-- {{MHP|ID_OF_POSTER|Name o'Poster}}
</blockquote>

News

Tuesday Downtime - HUGE Update Coming!

8 June 2010

Hello MouseHunt Communi-tay!

The day is almost upon us. After months of hard work, we are finally ready to launch the MouseHunt v3.0 "Longtail" update!

Towards the end of last year MouseHunt began to grow a bit too big than the existing code could support. Adding new players to the game became a challenge and the amount of content (mice, cheese, locations, etc) was becoming bloated, making adding new content cumbersome and slow.

It was clear a rebuild was needed so we could continue to develop the game into what the community began to expect. Now, several months later this rebuild is ready to launch!

This Tuesday the game will be unavailable for the day as we apply this update. We know downtime can be frustrating, but this update will help us build more robust, creative content faster than ever before! We have the best players in the world and you deserve MouseHunt to be the best game it can be!

The game will become unavailable at approximately 8am EST and will then be down for the remainder of the day. If you're the type that likes to know what's going on behind the scenes we'll be keeping in touch via updates on the application about page and perhaps the occasional live-feed video.

With an update this massive there are sure to be a few hiccups and glitches. We'll be hard at work addressing anything that comes up. It will be a bumpy ride, but we know we can all get through it together and reach a major milestone in MouseHunt history!

When we first launched MouseHunt we never dreamed it would grow to where it has. The devotion of you players remains a constant compliment and source of inspiration to this day!

If you're interested in talking with your fellow hunters about the Longtail update we've made an event page! Check it out for more details.

What to expect in the v3.0 "Longtail" update:


Opening of the King's Gauntlet!

This many-storied tower is the King's personal chalange to MouseHunters everywhere: anyone who can reach the top is among the kingdom's elite. The King's Gauntlet works on a tier syste, with Hunters advancing to the next floor by hunting with cheese that they collect on the current floor. The Gauntlet is meant as a chalange for hunters of all skill levels, but in order to ascend to the very top, a Hero's rank will come in handy.

Here's what to expect from this MAJOR update.

A NEW BACKBONE FOR A BETTER FUTURE

New User Interface
More creative/Robust features
Able to support more mousehunters (to help the king)
Better traveling
Faster more regular content
and much more...


Original message

Look forward to Wednesday, and a new, better than ever MouseHunt!

-- Dave Vanderburg


Change to Balack's Cove

24 May 2010

We always endeavor to include the feedback of players when deciding on adding to, or modifying existing features. Based on a Friday feedback session we decided to try this approach with the release of new content as well.

Since the release of Balack’s Cove, we have been listening carefully to constructive criticism from the MouseHunt community, trying to gauge if there are any elements that we might need to tweak in order to make the game more fun and challenging. In addition to reading feedback we have been carefully analyzing how players have been tackling the new content. Looking at things such as how quickly they can acquire resources, catch mice, earn points/gold, etc.

We've decided, with the help of the MouseHunt community, to raise the amount of Vanilla Bean needed to craft Vanilla Stilton when using magic essence from one to five. We think that this tweak will make crafting Vanilla Stilton more challenging, and thus make the end result more satisfying to the majority of MouseHunt players. Although this may not be a welcome change for some players, we made the decision with the help of the community, and we feel that it will be beneficial to the majority of players.

This change has now come into effect.

We are still gauging whether or not releasing content earlier than usual and using feedback from players to help put the final adjustments and finishing touches on areas is a useful exercise. We welcome players to discuss this matter in a constructive way via the discussion boards. The passion of hunters is what helps ensure everything about MouseHunt is as fun as possible!

Thanks for playing, and good luck on the hunt!

-- Dave Vanderburg

Balack the Banished

17 May 2010

Once, the three tribes, Nerg, Derr and Elub, were one, united under a ruler so cruel and merciless that the tribes-mice lived in constant fear of his whims. The Elders formulated a plan to banish Balack’s spirit to a remote cove near the Jungle of Dread, but he had other plans. He allowed the Elders to banish him, but he corrupted their enchantment along the way, pulling his attackers into the cove with him to be his servants for the rest of eternity.

Forever banished to the dark caverns under Dracano, Balack now takes his revenge out on any hunter who dares to enter his cove. Balack's Cove is a unique environment with unpredictable tides that keep the dark caverns constantly soaked, and that can easily wash unsuspecting Hunters out to sea. To navigate in the dark and damp, no ordinary torch or lantern will do.

The general store in Cape Clawed offers a clue on how to gain access to the cove -- an Antique Lantern rumoured to once be held by Balack himself. The lantern has long lost the power of Balack's Magic, which was capable to keeping it alight in almost any situation. If you plan on using the lantern to navigate the cove, you'll need the intense flame of three dragon embers, rumoured to be scattered around Dracano. Any other flame is instantly extinguished by the damp, humid air in the cove.

But finding the cove is only the beginning! The ghostly mice that dwell in the area have very unique taste in cheese. They crave the pungent flavour of Vanilla Stilton cheese made from Vanilla Beans harvested from the Jungle of Dread and another ingredient native to the island, Coconut Milk. Combine 15 Vanilla Beans, Coconut Milk, Salt, Curds and Whey to produce 15 ill-flavoured pieces of Vanilla Stilton. Crafters have found that the flavour of Vanilla Beans can be amplified with Magic Essence! You may use a single Vanilla Bean and 15 Magic Essence as a substitute for all 15 beans.

Vanilla Stilton has an awful taste, but an even more... sinister flavour can be made by collecting the anger of the Tribes’ Lich mice that are trapped in the cove. By combining each of the Tribal Lichs' unique ingredients with just a little Coconut Milk, Ionized Salt, Curds, a single Vanilla Bean and an optional dash of Magic Essence, Hunters can make a truly "vengeful" cheese. Be warned that such an angry cheese is sure to draw even more Tribal Lich mice to your trap, and perhaps even a rare sighting of Balack himself.

Knights entering Balack’s Cove should consider a variety of hunting strategies and trap options. What will your strategy be?

-- Dave Vanderburg

Display and FB Credits Errors Resolved

11 May 2010

The recent display errors (most apparent on hunter profile pages) have now been resolved. Pages that appeared to have wonky layouts should now appear normal.

We have also resolved a problem causing an error message to appear when donating with Facebook Credits. You can now use Facebook Credits to donate and obtain SUPER|brie+ on the donate page.

Thanks for you patience while these problems were being corrected.

Happy Hunting and good luck in your hunts!

-- Dave Vanderburg

Recent Page Display Errors

4 May 2010

Earlier today the layout of pages appeared broken as Facebook's CSS and JavaScript cache servers stopped serving content.

We have implemented a work-around until Facebook's servers are back up and running. This should fix the majority of display problems.

Sorry for any inconvenience and good luck in the hunt!

-- Dave Vanderburg