Difference between revisions of "User talk:TW George"

From MHWiki
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==Overview==
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== Charms Table ==
The Hunter's '''Trap''' consists of several components:
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Shown below is a table with the statistics of all charms currently in-game. Click on the sorting box below a particular attribute to do a quick comparison.
*[[Weapon]]: The part of the trap that (with very few exceptions) determines the [[Power Type]] of the '''Trap'''.
 
:*It is not possible to hunt without a '''weapon'''.
 
:*Many '''weapons''' can have their appearance changed through the application of trap [[Skins]].
 
*[[Base]]: The part of the trap that holds the weapon and bait.
 
:*It is not possible to hunt without a '''base'''.
 
*[[Bait]]: Also called [[cheese]], this is the part of the trap that brings the mice to the Hunter.
 
:*The type of '''bait''' used often determines the mice the Hunter will encounter.
 
:*It is not possible to hunt without '''bait'''.
 
*[[Charm]]: An optional trinket that can be added to the trap setup to change various trap attributes.
 
:*'''Charms''' can affect trap statistics, the type of loot found, and the type of mice encountered.
 
  
A hunter's '''weapons''', '''bases''' and '''charms''' appear in the [{{MHdomain}}/inventory.php?tab=1 Traps] [[Inventory]] tab. A hunter can select which trap component is armed from the inventory page, from the primary [[Camp]] page, and also from a [[Trapsmith]] / [[Charm Shoppe]] just after purchasing a trap component. Additionally, each [[Hunter's Profile]] includes a status of how many trap components a hunter owns, split into lists of weapons and bases (charms are not displayed here) on the [{{MHdomain}}/profile.php?tab=3 Items] tab.
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Crafting recipes, sources for obtaining charms, and other details can be found at the individual charm pages.
  
A hunter's '''baits''' appear in the [{{MHdomain}}/inventory.php?tab=0 Cheese] [[Inventory]] tab. A hunter can select which cheese is armed from the inventory page, from the primary [[Camp]] page, and also from a [[Cheese Shoppe]] just after purchasing a trap component.
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'''[[#0|0–9]] [[#A|A]] [[#B|B]] [[#C|C]] [[#D|D]] [[#E|E]] [[#F|F]] [[#G|G]] [[#H|H]] I J K [[#L|L]] [[#M|M]] [[#N|N]] O [[#P|P]] Q [[#R|R]] [[#S|S]] [[#T|T]] [[#U|U]] [[#V|V]] [[#W|W]] X [[#Y|Y]] Z'''
  
===Trap stats===
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{| width = "840" class="sortable" border="1" cellpadding="6" style="border-collapse:collapse; text-align:center; margin:8px 0 8px 20px;"
There are a number of factors that contribute to a trap setup's effectiveness when hunting.
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|- valign="bottom" bgcolor="#cccccc"
 
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  ! width="10" class="unsortable" |
*[[Power]]
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  ! width="200" align="left" | Charm<br/>
:The overall strength of the component. Traps with higher power are more likely to catch mice.
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  ! width="50" | Power<br />
*[[Power Type]]
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  ! width="50" | Power<br />Bonus<br />
:Mice have specific [[Effectiveness|weaknesses]] to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy.
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  ! width="50" | Attraction<br />Bonus<br />
*[[Power Bonus]]
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  ! width="40" | Luck<br />
:The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power.
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  ! width="50" | Cheese<br />Effect<br />
*[[Attraction Bonus]]
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  ! width="90" | Consumption<br/> Upon<br/>
:The attraction bonus boosts the attraction power of the bait being used increasing the odds of a mouse approaching a hunter’s trap.
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  ! width="50" | Required Orb<br/>
*[[Luck]]
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  ! width="250" class="unsortable" | Special Effects<br/>
:Some components are designed to offer small chances of catching a mouse regardless of the mouse’s strength. It is not uncommon for lucky traps to grant hunters the ability to catch mice that seem far too powerful for their trap. Luck also increases the chance of a mouse dropping loot when caught.
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|-
*[[Cheese Effect]]
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| style="background:#707070; color:#fff;" | <div id="0">0<br/>|<br/>9</div>
:Any time a mouse is not attracted to a trap during a hunt there is a chance for the cheese to turn stale. Some components are built using harmful chemicals that increase the odds of spoiling bait. Traps with a fresh cheese effect help reduce the likelihood of cheese turning stale.
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| align=left | <!--Charm-->[[2014 Charm]]<br/>'''Limited Edition'''
*'''Special Effects
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| <!--Power--> 2,014
:Many traps have special effects when used in certain locations, when specific [[weapons]], [[bases]], [[bait]], and/or [[Charm|charms]] are combined, or against specific mice or [[Mouse Group|mouse groups]].
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| <!--Power Bonus--> 0%
 
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| <!--Attraction Bonus-->0%  
 
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| <!--Luck-->0
==Obtaining Trap Components==
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| <!--Cheese Effect-->{{sort effect:No Effect}}
The various trap components have a variety of sources. Hunters will encounter many new components as they progress through the game.
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| <!--Consumption-->[[Encounter]]
 
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| <!--Orb-->N/A
===Obtaining [[Weapons]]===
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|align="left"| <!--Special Effect--> None
'''Weapons''' can be obtained in the following ways (not all weapons are available via all methods):  
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|- class="sortbottom" valign="top" bgcolor="#cccccc"
 
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!
*Purchased at a variety of [[Trapsmiths]]
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! align="left" | Charm
*Crafted using a combination of [[Blueprint]]s, looted '''trap parts''', and other items.
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! Power<br/>
*Obtained as [[loot]]
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! Power<br/>Bonus<br/>
 
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! Attraction<br />Bonus<br/>
A full list of '''weapons''' can be found [[Weapons#Table of Weapons|here]].<br/>
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! Luck<br/>
A full list of '''weapons''' sorted by '''power type''' can be found [[Power Type|here]].<br/>
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! Cheese<br/> Effect<br/>
A full list of '''skins''' for '''weapons''' can be found [[Skins|here]].
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! Consumption<br/> Upon<br/>
 
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! Required Orb
'''Weapons''' cannot be traded with other players or sold on the [[Marketplace]].
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! class="unsortable" | Special Effects<br/>
 
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|}
'''Limited Edition Weapons''', as with all limited edition items, cannot be obtained once the original opportunity for acquiring them has ended.
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:<sup>C</sup> &nbsp; &nbsp;''Charm can be obtained through [[crafting]].''
 
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:<sup>E</sup> &nbsp; ''Charm is only available during specific events.''
Many '''weapons''' purchased from a [[Trapsmith]] can be refunded for 18% of the vendor price. A hunter can return a purchased weapon only if the [[Trapsmith]] also sells it.
 
 
 
===Obtaining [[Bases]]===
 
'''Bases''' can be obtained in the following ways (not all bases are available via all methods):  
 
 
 
*Purchased at a variety of [[Trapsmiths]]
 
*Crafted using a combination of [[Blueprint]]s, looted '''trap parts''', and other items.
 
*Obtained as [[loot]]
 
 
 
A full list of '''bases''' can be found [[Bases#Table of Bases|here]].
 
 
 
'''Bases''' cannot be traded with other players or sold on the [[Marketplace]].
 
 
 
'''Limited Edition Bases''', as with all limited edition items, cannot be obtained once the original opportunity for acquiring them has ended.
 
 
 
Many '''bases''' purchased from a [[Trapsmith]] can be refunded for 18% of the vendor price. A hunter can return a purchased base only if the [[Trapsmith]] also sells it.
 
 
 
===Obtaining [[Bait]]===
 
'''Bait''' can be obtained in the following ways (not all baits are available via all methods):
 
 
 
*Purchased at a variety of [[Cheese Shoppe]]s
 
*Crafted using a combination of items.
 
*Purchased from the [[Marketplace]]
 
*Obtained as [[loot]]
 
*Transferred from a friend using the [[Give To Friends]] option
 
*Rewarded for completing a [[Library Assignment]]
 
*Rewarded in [[Treasure Chest]]s
 
 
 
A full list of '''baits''' can be found [[Cheese|here]].
 
 
 
Some '''bait'''  purchased from a [[Cheese Shoppe]] can be refunded for 100% of the vendor price. A hunter can return purchased cheese only if the [[Cheese Shoppe]] also sells it.
 
 
 
===Obtaining [[Charms]]===
 
'''Charms''' can be obtained in the following ways (not all charms are available via all methods):
 
 
 
*Purchased in [[Charm Shoppe]]s
 
*Crafted using [[orbs]] and [[charmbit]]s
 
*Purchased from the [[Marketplace]]
 
*Obtained as [[loot]]
 
*Transferred from a friend using the [[Give To Friends]] option
 
*Rewarded for completing a [[Library Assignment]]
 
*Rewarded in [[Treasure Chest]]s
 
 
 
A full list of '''charms''' can be found [[Charms#Charms Table|here]].
 
 
 
'''Charms''' that are purchased from a [[Charm Shoppe]] can be refunded for 30% of the original price.
 
 
 
 
 
[[Category:Gameplay]]
 
[[Category:Inventory]]
 
[[Category:Traps]]
 

Revision as of 16:18, 25 February 2015

Contents

Charms Table

Shown below is a table with the statistics of all charms currently in-game. Click on the sorting box below a particular attribute to do a quick comparison.

Crafting recipes, sources for obtaining charms, and other details can be found at the individual charm pages.

0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Charm
Power
Power
Bonus
Attraction
Bonus
Luck
Cheese
Effect
Consumption
Upon
Required Orb
Special Effects
0
|
9
2014 Charm
Limited Edition
2,014 0% 0% 0 48No Effect Encounter N/A None
Charm Power
Power
Bonus
Attraction
Bonus
Luck
Cheese
Effect
Consumption
Upon
Required Orb Special Effects
C    Charm can be obtained through crafting.
E   Charm is only available during specific events.