Difference between revisions of "Adventure Book"
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== Adventure Book Overview == | == Adventure Book Overview == | ||
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|Windmill | |Windmill | ||
|3,000 [[gold]]<br/>35,000 [[points]]<br/>5 [[King's Credits]] | |3,000 [[gold]]<br/>35,000 [[points]]<br/>5 [[King's Credits]] | ||
+ | |- | ||
+ | |Discover the Harbour's Secrets | ||
+ | |Initiate | ||
+ | |[[Gnawnia Map Piece]] | ||
+ | |Harbour | ||
+ | |8,000 [[gold]]<br/>50,000 [[points]]<br/>[[Calm Clearing Map Piece]] | ||
+ | |- | ||
+ | |Find the Hidden Mountain Pass | ||
+ | |Journeyman | ||
+ | |[[Gnawnia Map Piece]] | ||
+ | |Mountain | ||
+ | |25,000 [[gold]]<br/>45,000 [[points]]<br/>[[Laboratory Map Piece]] | ||
+ | |- | ||
+ | |Find a Way Out of the Laboratory | ||
+ | |Master | ||
+ | |[[Laboratory Map Piece]] | ||
+ | |Laboratory | ||
+ | |40,000 [[gold]]<br/>45,000 [[points]]<br/>[[Key to the Town of Digby]] | ||
+ | |- | ||
+ | |Explore Digby to Unearth the Mousoleum | ||
+ | |Master | ||
+ | |[[Key to the Town of Digby]] | ||
+ | |Town of Digby | ||
+ | |40,000 [[gold]]<br/>50,000 [[points]]<br/>[[Tattered Mousoleum Map Piece]] | ||
|} | |} | ||
− | |||
==Adventures== | ==Adventures== | ||
Line 39: | Line 63: | ||
:*[[Town of Gnawnia]] | :*[[Town of Gnawnia]] | ||
− | ====Steps | + | ====Steps==== |
− | '''Find and claim all bounties in the Town of Gnawnia''' | + | *'''Find and claim all bounties in the Town of Gnawnia''' |
:*Catch all the mice that have bounties on them | :*Catch all the mice that have bounties on them | ||
− | ====Rewards | + | ====Rewards==== |
− | 2,000 [[gold]]<br/> | + | *2,000 [[gold]]<br/> |
− | 15,000 [[points]] | + | *15,000 [[points]] |
+ | <br/> | ||
+ | <br/> | ||
+ | |||
+ | ===Repair the Windmill=== | ||
+ | ''Restore the Windmill to its former glory by capturing the troublesome Captain Croissant Mouse.''<br/> | ||
+ | *Requirements: | ||
+ | :*[[Apprentice]] | ||
+ | :*[[Gnawnia Map Piece]] | ||
+ | *Location(s): | ||
+ | :*[[Windmill]] | ||
+ | |||
+ | ====Steps==== | ||
+ | |||
+ | *'''Save the Windmill from Captain Croissant''' | ||
+ | :*Collect Packets of Flour at the Windmill | ||
+ | :*Purchase Grilled Cheese at the Windmill using Packets of Flour | ||
+ | :*Catch Captain Croissant Mouse | ||
+ | |||
+ | ====Rewards==== | ||
+ | *3,000 [[gold]]<br/> | ||
+ | *35,000 [[points]]<br/> | ||
+ | *5 [[King's Credits]] | ||
+ | <br/> | ||
+ | <br/> | ||
+ | |||
+ | ===Discover the Harbour's Secrets=== | ||
+ | ''Granite mice in the Harbour have been known to carry with them a map piece leading to a calm and rocky clearing in a nearby forest. Capture a Granite Mouse in the Harbour to discover a new hunting location!''<br/> | ||
+ | *Requirements: | ||
+ | :*[[Initiate]] | ||
+ | :*[[Gnawnia Map Piece]] | ||
+ | *Location(s): | ||
+ | :*[[Harbour]] | ||
+ | |||
+ | ====Steps==== | ||
+ | |||
+ | *'''Catch a Granite Mouse and find the Calm Clearing Map Piece''' | ||
+ | :*Catch [[Granite Mouse]] | ||
+ | :*Get [[Calm Clearing Map Piece]] | ||
+ | |||
+ | ====Rewards==== | ||
+ | *8,000 [[gold]]<br/> | ||
+ | *50,000 [[points]] | ||
+ | <br/> | ||
+ | <br/> | ||
+ | |||
+ | ===Find the Hidden Mountain Pass=== | ||
+ | ''Ninja mice in the Mountain are few and far between, however, they carry with them a map piece that may eventually lead to a land from where the ninja come. Capture a Ninja Mouse in the Mountain to discover the Laboratory hunting location that lies in the north!''<br/> | ||
+ | *Requirements: | ||
+ | :*[[Journeyman]] | ||
+ | :*[[Gnawnia Map Piece]] | ||
+ | *Location(s): | ||
+ | :*[[Mountain]] | ||
+ | |||
+ | ====Steps==== | ||
+ | |||
+ | *'''Catch a Ninja Mouse and find the Laboratory Map Piece''' | ||
+ | :*Catch [[Ninja Mouse]] | ||
+ | :*Get [[Laboratory Map Piece]] | ||
+ | |||
+ | ====Rewards==== | ||
+ | *25,000 [[gold]]<br/> | ||
+ | *45,000 [[points]] | ||
+ | <br/> | ||
+ | <br/> | ||
+ | |||
+ | ===Find a Way Out of the Laboratory=== | ||
+ | ''Dwarf mice in the Laboratory carry with them a key to the underground scientific Town of Digby! Capture a Dwarf Mouse in the Laboratory to recover this key and gain access to Digby.''<br/> | ||
+ | *Requirements: | ||
+ | :*[[Master]] | ||
+ | :*[[Laboratory Map Piece]] | ||
+ | *Location(s): | ||
+ | :*[[Laboratory]] | ||
+ | |||
+ | ====Steps==== | ||
+ | |||
+ | *'''Catch a Dwarf Mouse and find the Key to Digby''' | ||
+ | :*Catch [[Dwarf Mouse]] | ||
+ | :*Get [[Key to the Town of Digby]] | ||
+ | |||
+ | ====Rewards==== | ||
+ | *40,000 [[gold]]<br/> | ||
+ | *45,000 [[points]] | ||
+ | <br/> | ||
+ | <br/> | ||
+ | |||
+ | ===Explore Digby to Unearth the Mousoleum=== | ||
+ | ''The nearby graveyard has become a source of... "materials" for the experiments of Digby Scientists. Capture a Zombie Mouse in the Town of Digby to unlock the path to the Mousoleum where fearsome undead mice await!''<br/> | ||
+ | *Requirements: | ||
+ | :*[[Master]] | ||
+ | :*[[Key to the Town of Digby]] | ||
+ | *Location(s): | ||
+ | :*[[Town of Digby]] | ||
+ | |||
+ | ====Steps==== | ||
+ | |||
+ | *'''Catch a Zombie Mouse and find the Tattered Mousoleum Map Piece''' | ||
+ | :*Catch [[Zombie Mouse]] | ||
+ | :*Get [[Tattered Mousoleum Map Piece]] | ||
+ | |||
+ | ====Rewards==== | ||
+ | *40,000 [[gold]]<br/> | ||
+ | *50,000 [[points]] | ||
+ | <br/> | ||
+ | <br/> |
Revision as of 00:20, 30 July 2015
Content on this page may be incomplete or change rapidly as more information becomes available.
Contents
Adventure Book Overview
The Adventure Book is a HUD element added to the game on 29 July, 2015. It contains various objectives/quests, called "Adventures", a hunter can embark on that focus on catching a powerful mouse, unlocking a new area, or unlocking new traps in specific areas. As a hunter progresses through the various ranks in the game, he/she will unlock more Adventures. An Adventure can not be started unless the hunter meets the rank requirement or has a certain map key. Adventures do not have to be started as you can work on all the Adventures at the same time, but once one is completed and you claim the reward you can not restart that Adventure. The Adventure Book is completely optional and has no negative effects on the game if not done.
Each major step will be checked off as you complete it to track which steps of the Adventure you've become experienced in. Within the Adventure details you'll also see what sort of power types are suggested, as well as a description hinting at possible rewards and strategy.
A hunter can access his/her Adventure Book by clicking on it above the Hunter's Journal. Adventures are sorted by the Hunter's Title and can be marked as a current Adventure to be shown on the Camp screen. On the Camp screen, it shows the next step in that Adventure. You can click on it to view more information, but you can not claim the reward for completing an Adventure on the Camp page.
Adventure | Rank | Other Requirements | Location(s) | Reward |
---|---|---|---|---|
Secure the Town of Gnawnia | Recruit | Gnawnia Map Piece | Town of Gnawnia | 2,000 gold 15,000 points |
Repair the Windmill | Apprentice | Gnawnia Map Piece | Windmill | 3,000 gold 35,000 points 5 King's Credits |
Discover the Harbour's Secrets | Initiate | Gnawnia Map Piece | Harbour | 8,000 gold 50,000 points Calm Clearing Map Piece |
Find the Hidden Mountain Pass | Journeyman | Gnawnia Map Piece | Mountain | 25,000 gold 45,000 points Laboratory Map Piece |
Find a Way Out of the Laboratory | Master | Laboratory Map Piece | Laboratory | 40,000 gold 45,000 points Key to the Town of Digby |
Explore Digby to Unearth the Mousoleum | Master | Key to the Town of Digby | Town of Digby | 40,000 gold 50,000 points Tattered Mousoleum Map Piece |
Adventures
Secure the Town of Gnawnia
Make the Town of Gnawnia safe again and earn some extra gold by finding all the bounties.
- Requirements:
- Location(s):
Steps
- Find and claim all bounties in the Town of Gnawnia
- Catch all the mice that have bounties on them
Rewards
Repair the Windmill
Restore the Windmill to its former glory by capturing the troublesome Captain Croissant Mouse.
- Requirements:
- Location(s):
Steps
- Save the Windmill from Captain Croissant
- Collect Packets of Flour at the Windmill
- Purchase Grilled Cheese at the Windmill using Packets of Flour
- Catch Captain Croissant Mouse
Rewards
- 3,000 gold
- 35,000 points
- 5 King's Credits
Discover the Harbour's Secrets
Granite mice in the Harbour have been known to carry with them a map piece leading to a calm and rocky clearing in a nearby forest. Capture a Granite Mouse in the Harbour to discover a new hunting location!
- Requirements:
- Location(s):
Steps
- Catch a Granite Mouse and find the Calm Clearing Map Piece
- Catch Granite Mouse
- Get Calm Clearing Map Piece
Rewards
Find the Hidden Mountain Pass
Ninja mice in the Mountain are few and far between, however, they carry with them a map piece that may eventually lead to a land from where the ninja come. Capture a Ninja Mouse in the Mountain to discover the Laboratory hunting location that lies in the north!
- Requirements:
- Location(s):
Steps
- Catch a Ninja Mouse and find the Laboratory Map Piece
- Catch Ninja Mouse
- Get Laboratory Map Piece
Rewards
Find a Way Out of the Laboratory
Dwarf mice in the Laboratory carry with them a key to the underground scientific Town of Digby! Capture a Dwarf Mouse in the Laboratory to recover this key and gain access to Digby.
- Requirements:
- Location(s):
Steps
- Catch a Dwarf Mouse and find the Key to Digby
- Catch Dwarf Mouse
- Get Key to the Town of Digby
Rewards
Explore Digby to Unearth the Mousoleum
The nearby graveyard has become a source of... "materials" for the experiments of Digby Scientists. Capture a Zombie Mouse in the Town of Digby to unlock the path to the Mousoleum where fearsome undead mice await!
- Requirements:
- Location(s):
Steps
- Catch a Zombie Mouse and find the Tattered Mousoleum Map Piece
- Catch Zombie Mouse
- Get Tattered Mousoleum Map Piece
Rewards