Talk:Location Quick Reference
Editing Notes
Some general guidelines to follow when adding additional information to any of the locations:
- Must be brief, without losing meaning.
- Each section should be self contained. The only link players need to follow is contained within the section and do not lead to other sections.
- It is ok to repeat what is mentioned in another section as long as it makes sense for the section in question.
- Do not include any time limited traps/mice in the write-up. They are not readily available and would very likely end up confusing newer players.
-- Grexx 16:49, 4 March 2009 (UTC)
Recommended Cheese
Isn't "recommended cheese" a bit limiting? How about two or more categories... there are several locations where there are at least 3 cheese types that will give acceptable results but there are very significant differences between their performance... I appreciate we don't want a lot of complexity on what is supposed to be a quick reference chart, but how about something like Good, Better and Best cheese? -- Winelight 21:59, 10 March 2009 (UTC)
- I think that's going to be rather subjective... On which basis do we decide the best cheese (e.g. cost-effectiveness, attraction rate, encounter rate of certain mice, etc.)? We should let the players figure out what cheese is the best for them. -- Camomiletea 22:09, 10 March 2009 (UTC)
- It would be difficult as Camomiletea mentioned, since for a location like the Dojo, whether Maki is "better" than standard cheese is somewhat questionable. And SUPER|brie+ is always better in most places, but due to it's high market value, is it really better in the end? (ie using SB+ in any of the locations in Gnawnia means losing 700-800 gold a hunt at a market rate of 1000 gold per SB+)
- The only location I can think of where this could possibly work is in Bristle Woods, but even then there's difficulty in deciding which exactly is the better cheese. For example in Catacombs, you can use either Radioactive Blue or Ancient. For a new player who has slowly worked their way here, Ancient would be a more attractive choice since they should have tons of Stale Cheese by now. For others, it might be more cost effective to farm for RB potions and Stale Cheese at the same time in the Lab, so RB is the better cheese for them.
- One way around this is to write an article by itself discussing the complexities of using different types of cheese in each location. If someone wants to give it a try, go ahead. Please use a sandbox though before thinking of integrating into the quick reference. We could have something like a Cheese Quick Reference List :) It will not be an easy task, but still doable. Remember the golden rule, keep it simple! -- Grexx 01:31, 11 March 2009 (UTC)
- Agree it would be subjective, but so too is "recommended cheese". The Cheese Quick Reference List sounds like a better idea. --Winelight 16:38, 11 March 2009 (UTC)
- Well they are the cheese that players normally use, hence the recommendation. We're taking the middle ground here mostly, not easy to balance everything out perfectly in a concise article like this :)
- Oh and before I forget, for anyone planning to take up the task of the cheese reference list, the individual location articles are a good place to start with the writeup on what cheese to use. They are currently lacking in that department. The Hunting Strategy sections had been added precisely for that. The bait preference was intentionally left out of the mice tables because it would have been an inadequate explanation of the intricacies of cheese usage. It can then be compiled and summarized into a Cheese Reference List of sorts. This would certainly make the task more manageable. -- Grexx 17:53, 11 March 2009 (UTC)
"Best cheese" also depends on goals and... level of aggression in playing is perhaps the best way to put it. Consider the Dojo, and imagine these players:
- Adam just ranked up to grandmaster, and spent almost all his gold on the ZLM trap. He likely want to save gold for other parts of the game, and will probably go to the Dojo with Brie - or perhaps even Swiss. For that matter, if Adam has RB cheese left over from his time as a Master, he might stay in the Mos until it's gone to collect the better gold rewards, even at the expense of leveling up more slowly.
- Betty can afford to donate to MH for all the sb+ she could possibly desire. One of her major life obsessions is to climb the points scoreboard. Betty wants to spend the minimum possible time as a grandmaster and get into Bristle Woods where the point rewards are better. She would certainly use sb+ in the dojo - knowing that she's actually losing gold versus selling the cheese and not playing at all. She doesn't particularly care about that though - she wants those points!
- Chuck is a knight hunter who through poor luck, spending time in inefficient areas, or just not having played recently is still missing the Onyx Stone. Having spent months on the Moz, he has 4 million gold. Chuck knows he needs an onyx stone to make the acro trap, and that he can't play effectively at high levels without that trap. He's going to use maki - sure it will cost gold, but statistically it will get that mojo sooner.
- Danielle is a GM hunter, but she either got her onyx stone or doesn't care. She wants to unlock the Monster, Nibbler, Mole and a few others that she missed. She's probably not going to be in the dojo at all. -- Pakaran 18:23, 11 March 2009 (UTC)
Pakaran you have given an excellent suggestion for the different categories of cheese usage. They shall tentatively be named the gold diggers, the scoreboard climbers, the Dev's hate you! aka DHY!, and the shadow fillers. FYI the cheese stalers generally fall between both the gold diggers and the scoreboard climbers :D Any more categories would be welcome. But there's a start for those interested in doing up the Cheese Reference List. -- Grexx 17:27, 15 March 2009 (UTC)
I removed "ancient" from recommended cheese for the acolyte realm. You really don't want to be hunting with ancient in the AR - you only catch gate guardians. A completely pointless waste. --Winelight 21:52, 17 March 2009 (UTC)
Bazaar
Shouldn't "Repairing the Tattered Mousoleum Map" be under "Things you MUST do"? It seems pretty clear that you cant advance in the game without that. --Shinnok 06:49, 4 March 2009 (UTC)
- When you first reach Bazaar, you don't have to repair both maps, and it would be very costly. Perhaps, it can be moved to things you must do with a note "once you are at or close to Legendary rank". Feel free to make the change. Camomiletea 15:00, 4 March 2009 (UTC)
Furoma
Overall, I think this new page is absolutely brilliant. One thing that I found a little odd as a newbie was in the Furoma locations, where the "recommended trap" for the Training Grounds, Dojo, and Meditation Room is listed as Ambush. While I agree that this trap is more effective than Zugzwang, AFAIK it can't actually be crafted until you've caught the appropriate mice in the Meditation Room. It seems strange to be recommending the use of a trap that can't actually be crafted until you've passed that stage of the game ... is it just me? (Noted, this is from the POV of someone who is just starting out at the TG now, so I've not actually lived through this part of the game yet.)--Gemelli 23:29, 4 March 2009 (UTC)
- Perhaps you are right about the Training Grounds section (that may need to be changed to say just "Any Tactical Trap"), but usually you would go back to Dojo/Meditation Room again after you've crafted Ambush, so that you can get more tokens/shards for crafting Rumble and going after the Master of the Dojo in the Pinnacle Room. Camomiletea 23:40, 4 March 2009 (UTC)
- I think it's alright to leave it in there since some players do return for the Nibbler and Monk mice. Putting "any tactical trap" won't make much of a difference since there's only 2 traps available to players and we've listed them both :P Not counting special edition Snow Barrage of course. The Furoma region is somewhat special in that players are frequently expected to travel between all 4 locations, Training Grounds for supplies, Dojo for tokens, Meditation Room for shards, and Pinnacle for stones. Which also explains the very low travel costs of 25 to 750 gold. -- Grexx 03:56, 5 March 2009 (UTC)