MHWiki:Current events/Archive/2009/April
Archive for updates taking place April of 2009 in Reverse Chronological Order.
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Contents
Testing New Trap Check System
14 April 2009
Hey MouseHunters!
Thought I would post a quick update to give you some information about how far along we are with our trap check solution.
We are currently testing our release candidate for the solution and everything seems to be running smoothly. If everything continues problem free we may be able to go live with our changes sometime tomorrow.
Some players were also noticing some journal entries appearing blank with only the time-stamp and mouse picture. We've isolated the problem and it will be fixed in when we apply the next update.
If plans change we'll let you know. In the meantime keep catching all those Glitchpaw mice!
Trap Check Update
13 April 2009
Hello MouseHunters!
Our number one priority is fixing trap checks and we have been brainstorming for the past day or so on how we can completely re-engineer.
We have come up with a solution that looks very promising to not only restore trap checks to what they were but also ensure that as more and more players join the game we can continue to deliver reliable trap checks.
We are now hard at work developing this solution to get it into testing as soon as possible.
Thanks for your ungoing patience and support.
We'll keep you posted as we progress.
Trap checks are broken
10 April 2009
Trap checks are currently very broken. Despite our best efforts to find a solution this problem persists. The entire team is brainstorming ideas on how we can restructure the way trap checks work because the current implementation is not capable of providing trap checks to the amount of players who play everyday.
We may have to rebuild the trap check system from scratch which may take some time. We'll keep you posted as we continue to work on solving this problem.
Gnarly Rumors
9 April 2009
Rumors are afloat in the Calm Clearing of Whisker Woods! Word has spread of strange pathways, lined with sparkling fairy dust, that lead deeper into the woods.
The dense canopy of the woods keeps the winding pathways rather dark, making them hard to navigate. Surely a hunter will need some sort of guide to find their way through!
Good luck investigating these rumors, hunters...
Also in this update:
- A few minor tweaks to font and layout here and there.
- Some optimizations and better tracking reports for the trap check system.
- Some players noticed a reference to 'Hunting Parties' on their profile pages for a few minutes after we applied the update. That text was accidently added to this release. Parties are something we're working on for the near future and is not quite ready yet. We'll have more information as this feature gets closer to release.
- We have fine-tuned our bot detection scripts so that non-malicious scripts will not trigger our pattern tracking. We remind players that anything that automatically refreshes or loads a page violates the game's rules and is not to be used.
We would also like to remind everyone that the boards are meant as a fun and friendly atmosphere. We get swamped with complaints regarding swearing, insulting, etc. We are beginning to crack down on inappropriate behaviour on the boards so please think before you post.
Forum 'Enhancer' Scripts
8 April 2009
It has come to our attention that some browser scripts/plugins that are designed to integrate MouseHunt player statistics into the discussion board are making undo requests to the game.
These extra requests happen behind the scenes loading MouseHunt pages to grab the necessary data. The problem is that this extra activity triggers King's Reward codes without the player ever seeing them.
This leads to a few problems where players have an unclaimed reward without ever knowing it and strange errors due to the massive amount of requests all coming from the same address.
The extra requests also massively boost how active the game thinks you are. This triggers some of our bot-detection and tracking systems.
We are working on fine-tuning our bot tracking systems as well as working with the developers of these types of scripts so that do not trigger our tracking systems. In the meantime we kindly ask any players who are using any sort of script or plugin that modifies the Facebook discussion boards to add MouseHunt statistics to uninstall them immediately.
To make things clear: If you have installed or use anything that modifies the way Facebook discussion boards look or function please uninstall them.
This will avoid your account being falsely flagged for bot usage as well as save countless requests to our server to help to make the game quicker and more responsive for everyone!
Thanks for your corporation.
System Update
7 April 2009
Today's minor system update was to address a few issues players have been reporting along with various optimizations 'behind-the-scenes'.
Thanks for your patience during the few minutes the game was unavailable.
Using "Bots" WILL get you BANNED!
6 April 2009
Hello Everyone!
This is an announcement to let you all know that we will be banning accounts, without warning, that we detect are using any kind of automated method to play the game.
We are able to use tracking methods within the game to distinguish players from bots and have already disabled dozens of accounts. Some of these accounts had large amounts of points and gold, do not risk losing your progress in the game!
Anything that clicks, refreshes a page or takes any other action in the game via an automated process will trigger these tracking methods. Timers are fine so long as they do not sound the horn at the end of their timer and still require you to be at your computer and click something to actually sound the horn.
To clarify and reiterate...
Anything that will play the game on its own while you are not at your computer constitutes as using a "bot" and will get you banned.
The MH Toolbar is okay to use.
Thank you.
Trap Check Info
1 April 2009
Hello MouseHunt communit-tay!
As many of you are aware, trap checks have not been functioning correctly for quite some time. The problem is proving to be challenging to solve without changing some fundamental gameplay elements that contribute to the passive nature of the game.
This issue is a priority for us and we can only ask for your patience while we work on a solution.
How else can you help us? Well as every seasoned MouseHunter knows all of life's problems can be blamed on the dreaded Glitchpaw mouse and it's about time we fought back with traps! So grab your best trap and be on the lookout for any Glitchpaw mice that come your way. Every one caught is sure to help!