Talk:Trap Setup Options for the Training Grounds

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Revision as of 00:53, 26 May 2009 by Austin (talk | contribs) (Created a discussion on Tactical versus Physical, and how values came to be in the table on this page.)
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Definitions

What defines "very effective" and "less effective" when comparing traps of different power types? Is it a percentage gain in power, halving? Doubling? Something more specific would be nice.

Tactical versus Physical

This is the area that most GrandMasters need their first Tactical Trap. Using the most powerful Physical Trap in this area (Digby Drill Bot) is an option for some, despite the increased run offs from Tactical Mice.

The table showing what trap is best for the various scenarios is valuable for those wanting to know advice, but doesn't indicate how those values came to be.

For example, when hunting for Blue prints, why is the NVMRC with either cheese better than the Drill Bot, when the Drill Bot's greater power may help in catching the Tactical mouse better?

How much benefit does a trap with "very effective" add to a catch?

ie: to catch a given physical mouse more than 70% of the time, you need a trap with power "X". When catching an equivalent tactical mouse, does it become X/2, X/4 ? Similarly for the very effective bonus - is that X*2? X*4?

Cross over

At some point, a minimalistic tactical trap will be worse than a high end physical trap. Where is this cross over? Some new hunters entering this area would like to know where to invest their hard saved gold, and whether the 400,000+ gold just spent on a Digby Drill Bot was a waste of gold.