Difference between revisions of "MHWiki:Current events"

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<noinclude>
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<!-- Notes for Editors (PLEASE READ BEFORE YOU EDIT):
''Let's Put Dev Updates and Everything Else Here (up to one month, archive anything older). We'll include the newest update into the main page, and we can exclude the others using the '''NOINCLUDE''' Tag.''
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* Put only the newest game update here (archive non-game related news posts + anything older).
 
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* !!!IMPORTANT!!!: Anything within the onlyinclude tag will be shown on the main page. PLEASE NOTE WHERE THE TAG HAS BEEN PLACED (since there is no such thing as a transclusion preview!).
''For older updates, visit the [[MHWiki:Current_events/Archive|Archive]].''
+
* If you do not understand how to use the onlyinclude tag, please refer to: https://www.mediawiki.org/wiki/Transclusion#Partial_transclusion_markup
 
 
== Notes for Editors ==
 
* Please always put the newest news post first (if there are two from the same day, use the timestamp).
 
 
* Keep dates in DD Month YYYY format; this is an internationally recognized date format.
 
* Keep dates in DD Month YYYY format; this is an internationally recognized date format.
* The [[Template:MHP|MHP Template]], [[Template:U|User Template]], and [[Template:trade|Trade Template]] are god-like.
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* The MHdomain / MHP / Date templates should be followed for consistency.
* Use [[Template:Date]] so that if we ever change the date format, it'll auto-update.
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* In the template below, anything in UPPERCAPS should be replaced.
  
=== Template ===
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Template:
<pre><nowiki>
+
=== [{{MHdomain}}/newspost.php?news_post_id=NUMBER NEWS TITLE] ===
=== News Title ===
 
 
''{{date|DAY|MONTH|YEAR}}''
 
''{{date|DAY|MONTH|YEAR}}''
<blockquote>
 
<p>Paragraph 1</p>
 
<p>Paragraph 2</p>
 
<p>Paragraph 3</p>
 
-- {{MHP|ID_OF_POSTER|Name o'Poster}}
 
</blockquote>
 
</nowiki></pre>
 
== News ==
 
</noinclude>
 
  
=== Hunting Parties and MouseHunt Tournaments ===
+
NEWSPOST OPENING LINE(S)
''{{date|12|May|2009}}''
 
<blockquote>
 
<p>Hello MouseHunters,</p>
 
  
<p>It is with great pleasure and excitement that we announce the biggest new feature addition to MouseHunt since MouseHunt 2.0: MouseHunt Tournaments and Hunting Parties! If you are of Apprentice rank or higher, you will now be able to form unique groups of hunters to hunt competitively in a series of regularly scheduled tournaments!</p>
 
 
<p>How do you sign up and how does this all work you ask? You can read all about how to join or create a Hunting Party and play in a MouseHunt Tournament by going to the Organize Party link under the Friends tab or following this url:<br/>
 
http://apps.facebook.com/mousehunt/organizeparty.php</p>
 
 
<p>We're going to start with a few short daily tournaments so everyone can learn how things work and get their parties together. These tournaments will be available shortly</p>
 
 
<p>Occasionally, there will be prizes given out for MouseHunt Tournament winners. Also, there are two new boards that we've added to the forums: Tournament Talk and Meet and Greet. The Tournament Talk board can be used to discuss all things tournaments and the Meet and Greet can be used to recruit other hunters for your parties.</p>
 
 
<p>A few quick words about MouseHunt Tournaments... <br/>
 
Some tournaments will be free to join, others will have an entrance cost of cheese, gold or some combination of the two. Tournament Scoreboards for tournaments your current party has hunted in may be found by going to the Tournament Scoreboard link under the Lore tab and are updated hourly.<p>
 
 
<p>Finally, a special thanks to all of the beta testers! You've been so unbelievably helpful in getting these features to where they are now.</p>
 
 
<p>We're all very excited about this new addition and really hope everyone enjoys it and demonstrates good hunting etiquette!<br/>
 
Good luck everyone and PARTY HARD!<br/>
 
-The HitGrab Team</p>
 
 
-- {{MHP|13612371|Jeremy Mandel}}
 
</blockquote>
 
 
=== Today's Updates ===
 
''{{date|22|April|2009}}''
 
 
<blockquote>
 
<blockquote>
<p>Hi MouseHunters,</p>
 
 
<p>We released an update today that has been unpopular with some of our players. We always listen and want to address some of your concerns.</p>
 
 
<p>We want to make clear the reasons for the changes so we can better work together to find a solution that everyone can be happy with.</p>
 
  
<p>Some players are upset that the +7 luck bonus of the lucky shield gives too great of an advantage to donators. This is our own fault for never fully explaining how luck works. Luck is the least important stat your trap has and only provides a very small occasional boost to help catch mice. Seven luck on average equates to about one less miss a day. Luck also boosts your ability to get loot in a very small way. Traps with around 20 luck will increase your odds by less than 2% for most items in the game.</p>
+
==== PARAGRAPH HEADER 1 ====
 +
CONTENT OF PARAGRAPH
  
<p>If you play for free it is because someone else is not and we wanted to give a small, unique token of thanks to those who allow hundreds of thousands of players to play MouseHunt for free everyday.</p>
+
==== PARAGRAPH HEADER 2 ====
 +
CONTENT OF PARAGRAPH
  
<p>People who donate by completing offers will also now be rewarded with a Lucky Golden Shield. This should allow people who are not able to donate via PayPal to receive the shield.</p>
+
==== PARAGRAPH HEADER 3 ====
 +
CONTENT OF PARAGRAPH
  
<p>The trade request system was starting to become unbalanced. The buyer's section was almost pointless, full of posts that were never responded to. Players would have to reply to dozens of posts to try and scrape together enough sellers to meet their needs. These problems all stem from the root cause that SUPER|brie+ is worth more than 1,000 gold a piece to a majority of players. One of our most requested changes has been to remove the price cap on SUPER|brie+ in trade requests. We remind everyone that 10,000 is not the minimum but rather the maximum. We tried to pick a number that we know no one would ever buy for. We in no way are trying to make a piece worth 10,000. That number is merely in place to avoid errors and scams.</p>
+
-- {{MHP|POSTER SNUID|POSTER NAME}}
  
<p>Finally, we apologize for the oversight of the many board competitions when introducing a limit on how much gold a player can send to friends. The generosity and inclusiveness of the community is the most important factor in the success of mousehunt. By attempting to add some checks to prevent scams we inadvertently punished those generous people who are active in the community. This is major oversight by us and we are immediately reversing the changes to the supply transfer system. We are removing the transfer limit and returning the tax rate to its original value.</p>
+
----
  
<p>With the cap on SUPER|brie+ removed we are confident that the amount of players abusing the give to friends feature will fall dramatically.</p>
+
</blockquote> -->
 +
''For older updates, visit the [[MHWiki:Current events/Archive|Archive]].''
 +
<onlyinclude>
 +
=== [{{MHdomain}}/newspost.php?news_post_id=841 CLASSES HAVE BEGUN AT THE SCHOOL OF SORCERY!] ===
 +
''{{date|23|April|2024}}''
  
<p>MouseHunt started as a very simple game where there were no locations, special types of cheese or trading. As more rich content and strategy is added to the game it is sometimes necessary to rebalance some of the core features of the game. We apologize for the oversights we made while making these changes and any stress they may have caused. At times it may hurt, but the vocalness of the community is a great asset to the game. We appreciate everyones feedback and look forward to continuing to making mousehunt the best it can be.</p>
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
<noinclude><!--
 
#####################
 
### START ARCHIVE ###
 
#####################
 
-->
 
=== Transfer Limit Increase ===
 
''{{date|22|April|2009}}''
 
 
<blockquote>
 
<blockquote>
<p>We have just increased the new restriction on gold transfers from 30,000 gold every 24 hours to 250,000 gold every 12 hours.</p>
 
  
<p>The give gold function is the most abused feature of the game by dishonest players. The ability to give endless gold also introduces imbalances of newer players with wealthy friends skyrocketing through the game much quicker than intended.</p>
+
'''Viceroy hunters and above can now embark on a new adventure.'''<br>
 +
Study hard to advance from Apprentice to Master at the School of Sorcery!
  
<p>On the topic of the SB+ trading cap increase our intention was to basically remove the cap and allow SB+ to find it's own fair market value. The 10,000 per piece limit is only in place to prevent players from moving large amounts of gold by trading a single piece of cheese. The price will come down as sellers realize what constitutes as a fair price.</p>
+
==== Classes have begun at the School of Sorcery! ====
-- {{MHP|502041253|Dave Vanderburg}}
+
The Mythweaver's latest plot has been discovered and it involves instructing the mice of the Folklore Forest in the ways of his malevolent magic!
</blockquote>
 
  
=== New Map, Lucky Shields and Trade Changes ===
+
The King needs the bravest and most studious MouseHunters, Viceroy and above, to enroll at the new School of Sorcery and teach the Mythweaver and his minions a thing or two about classroom etiquette.
''{{date|22|April|2009}}''
 
<blockquote>
 
  
'''Strange footprints in Whisker Woods
+
==== Enrollment Process! ====
 +
The Tale of the Sorcerer's Apprentice map piece can be purchased from the Bountiful Beanstalk Cartographer for '''1,000,000 Gold''', '''1,000 Golden Goose Eggs''', and requires completion of the Slay the Mythical Giant King adventure for any hunters who have yet to obtain it.
  
<p>With the scent of Gnarled cheese in the air some hunters have reported strange happenings in Whisker Woods. Slightly dampened foot prints have been spotted around the tree heading to the west. The King dispatched hunters to investigate only to have them returned with their courage crippled by what they described only as a winged terror.</p>
+
Alternatively, hunters who earned Thousandth Draft Derby Cheese during the Spring Egg Hunt can earn the map piece by hunting the M1000 at the Table of Contents.
  
-------------------------
+
==== Lessons in the Science of Refraction ====
 +
The new Trapsmith at the School of Sorcery has become a master of refractive science and has developed an extraordinary new entry into the line of refractor bases.
  
'''Luck changes and new lucky shields
+
{| style="width: 20%; margin: auto"
 +
| style="border: 0.083em solid; border-radius: 0.416em; padding: 0.416em" |
 +
<center>''' Sorcerer's Sapphire Refractor Base'''</center>
  
<p>Ever wish there was something you could do to help maximize your odds of finding a map piece, potion or other rare drop? The latest research by the King's diligent Royal Trapsmith has revealed that luck now provides a small boost to a hunter's chance to receive loot when catching a mouse.</p>
+
<center>Harness the power of Sorcerer's Sapphires!</center>
  
<p>Word has come from the King that any hunter that gives a donation to the MouseHunt kingdom will not only receive SUPER|brie+ but also be granted a special lucky shield for the following 30 days, which will add 7 luck to your trap! This golden shield will appear instead of the grey MouseHunt logo in the top left of the game as well as be displayed on their profile. The world of MouseHunt would not exist if it were not for the generous support of our players. We wanted to give something unique to everyone who supports the game and help us cover our operational costs.</p>
+
<center>'''Stats'''</center>
 +
* Power: '''2,500'''
 +
*Power Bonus: '''20%'''
 +
* Attraction Bonus: '''50%'''
 +
* Luck: 30
 +
* Cheese Effect: Insanely Fresh
 +
* Requires: Royal Ruby Refractor Base
  
<p>For those who have donated before this update we will be giving a shield to anyone who has ever donated and been active in the last 30 days.</p>
+
|}
  
-------------------------
+
==== Visit the new General Store during recess ====
 +
This school comes equipped with a General Store that is stocked with powerful items to aid hunters with their studies.
  
'''Changes to trading and giving to friends
+
{| style="width: 100%; border-spacing: 1em"
 +
|- style="text-align: center"
 +
| style="width: 33%; border: 0.083em solid; border-radius: 0.416em; padding: 0.416em" | '''Folklore Motif-Index:'''<br>'''Arcane Luck'''<br>Provides +5 Luck whenever an Arcane trap is armed
 +
| style="width: 33%; border: 0.083em solid; border-radius: 0.416em; padding: 0.416em" | '''Folklore Motif-Index:'''<br>'''Arcane Power'''<br>Provides +5 Luck whenever an Arcane trap is armed
 +
| style="width: 33%; border: 0.083em solid; border-radius: 0.416em; padding: 0.416em" | '''Folklore Motif-Index:'''<br>'''Shadow Luck'''<br>Provides +5 Luck whenever an Arcane trap is armed
 +
|- style="text-align: center"
 +
| style="width: 33%; border: 0.083em solid; border-radius: 0.416em; padding: 0.416em" | '''Folklore Motif-Index:'''<br>'''Shadow Power'''<br>Provides +5 Luck whenever an Arcane trap is armed
 +
| style="width: 33%; border: 0.083em solid; border-radius: 0.416em; padding: 0.416em" | '''Folklore Motif-Index:'''<br>'''Forgotten Luck'''<br>Provides +5 Luck whenever an Arcane trap is armed
 +
| style="width: 33%; border: 0.083em solid; border-radius: 0.416em; padding: 0.416em" | '''Folklore Motif-Index:'''<br>'''Forgotten Power'''<br>Provides +5 Luck whenever an Arcane trap is armed
 +
|}
  
<p>The King has raised the 1,000 gold per piece cap on SUPER|brie+ to 10,000 gold per piece but has also increased the tax rate to 20% for both trade requests and gold transfers. This change is to help keep balance as the game progresses and to help players put their gold to better use.</p>
+
==== Stock up on School Supplies! ====
 +
The King has put together some limited time back-to-school specials to enhance your education!
  
<p>A new limit for giving gold to friends has also been introduced. A hunter can transfer no more than 30,000 gold to other players every 24 hours. For example if you send two of your friends 15,000 gold each you will be unable to send anyone else gold for 24 hours. This new rule is to discourage players from using the give supplies page for trading purposes and reduce the number of players who are victims of dishonest players trying to scam gold. This change will help reduce the thousands support emails we receive to help us concentrate our time on developing new content for the game. We find that 30,000 gold is a healthy amount to help along new players.</p>
+
{| style="width: 100%; border-spacing: 1em"
-- {{MHP|502041253|Dave Vanderburg}}
+
|- style="text-align: center"
</blockquote>
+
|- style="text-align: center"
 +
| style="width: 50%; padding: 0.416em" | '''Apprentice Sorcerer Bundle'''<br>Everything a freshman needs!
 +
| style="width: 50%; padding: 0.416em" | '''Master Sorcerer Bundle'''<br>Start prepping for finals!
 +
|}
  
=== Trap Check Fix ===
+
{| style="width: 100%; border-spacing: 1em"
''{{date|15|April|2009}}''
+
|- style="text-align: center"
<blockquote>
+
|- style="text-align: center"
<p>We have just applied an update that completely re-engineers the way trap checks work.</p>
+
| style="width: 33.3%; padding: 0.416em" |
 +
| style="width: 33.3%; padding: 0.416em" | '''Stylish Sorcerer Bundle'''<br>Show up to school in style!
 +
| style="width: 33.3%; padding: 0.416em" |
 +
|}
  
<p>In our old system we were no longer able to generate 24 trap checks per day due to the large number of players we have now reached. Writing all the journals, awarding points, gold and loot creates a lot of database activity that slowly but surely adds up and brings things to a crawl.</p>
+
{| style="width: 100%; margin: auto; border-spacing: 1em"
 +
|- style="text-align: center"
 +
| style="width: 50%; padding: 0.416em" | '''Infinite Dark Magic Prisms Trap Skin'''<br>Shine some light on the darkness!
 +
|- style="text-align: center"
 +
| style="width: 50%; padding: 0.416em" | '''Chrome Magic Billiard Ball of Foretelling Trap Skin'''<br>Foretell the future!
 +
|- style="text-align: center"
 +
| style="width: 50%; padding: 0.416em" | '''Dark Magic Reflecting Pool Trap Skin'''<br>Take a moment to reflect!
 +
|- style="text-align: center"
 +
| style="width: 50%; padding: 0.416em" | '''Circlet of Summoning Trap Skin'''<br>Summon your courage!
 +
|}
  
<p>The new system now in place generates trap checks much more passively to spread the load more evenly. This new method of handling trap checks has also allowed us to once again give a trap check every hour on the hour.</p>
+
<div style="text-align: center; border: 0.083em solid; border-radius: 0.416em; padding: 0.416em; margin: 1em 0">
 +
<div style="font-size: 115%>'''The bell is ringing!'''</div></div>
  
<p>Please keep in mind that due to the urgency of this update we did not submit through our usual vigorous and lengthy of testing as we do for most of our updates. If a few hiccups occur here and there please rest assured we'll be hard at work to iron out the kinks.</p>
+
-- {{MHP|2818486648263450|Norman Hussey}}
  
<p>Happy hunting (with trap checks too)!</p>
+
----
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
===Testing New Trap Check System===
 
''{{date|14|April|2009}}''
 
<blockquote>
 
<p>Hey MouseHunters!</p>
 
 
 
<p>Thought I would post a quick update to give you some information about how far along we are with our trap check solution.</p>
 
 
 
<p>We are currently testing our release candidate for the solution and everything seems to be running smoothly. If everything continues problem free we may be able to go live with our changes sometime tomorrow.</p>
 
 
 
<p>Some players were also noticing some journal entries appearing blank with only the time-stamp and mouse picture. We've isolated the problem and it will be fixed in when we apply the next update.</p>
 
 
 
<p>If plans change we'll let you know. In the meantime keep catching all those Glitchpaw mice!</p>
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
 
 
===Trap Check Update===
 
''{{date|13|April|2009}}''
 
<blockquote>
 
<p>Hello MouseHunters!</p>
 
 
 
<p>Our number one priority is fixing trap checks and we have been brainstorming for the past day or so on how we can completely re-engineer.</p>
 
 
 
<p>We have come up with a solution that looks very promising to not only restore trap checks to what they were but also ensure that as more and more players join the game we can continue to deliver reliable trap checks.</p>
 
 
 
<p>We are now hard at work developing this solution to get it into testing as soon as possible.</p>
 
 
 
<p>Thanks for your ungoing patience and support.</p>
 
 
 
<p>We'll keep you posted as we progress.</p>
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
 
 
===Trap checks are broken===
 
''{{date|10|April|2009}}''
 
<blockquote>
 
<p>Trap checks are currently very broken. Despite our best efforts to find a solution this problem persists. The entire team is brainstorming ideas on how we can restructure the way trap checks work because the current implementation is not capable of providing trap checks to the amount of players who play everyday.</p>
 
  
<p>We may have to rebuild the trap check system from scratch which may take some time. We'll keep you posted as we continue to work on solving this problem.</p>
 
-- {{MHP|502041253|Dave Vanderburg}}
 
 
</blockquote>
 
</blockquote>
 +
</onlyinclude>
  
=== Gnarly Rumors ===
+
__NOTOC__
''{{date|9|April|2009}}''
+
__NOEDITSECTION__
<blockquote>
 
<p>Rumors are afloat in the Calm Clearing of Whisker Woods! Word has spread of strange pathways, lined with sparkling fairy dust, that lead deeper into the woods.</p>
 
 
 
<p>The dense canopy of the woods keeps the winding pathways rather dark, making them hard to navigate. Surely a hunter will need some sort of guide to find their way through!</p>
 
 
 
<p>Good luck investigating these rumors, hunters...</p>
 
 
 
<hr/>
 
 
 
<p>Also in this update:</p>
 
 
 
<p>- A few minor tweaks to font and layout here and there.</p>
 
 
 
<p>- Some optimizations and better tracking reports for the trap check system.</p>
 
 
 
<p>- Some players noticed a reference to 'Hunting Parties' on their profile pages for a few minutes after we applied the update. That text was accidently added to this release. Parties are something we're working on for the near future and is not quite ready yet. We'll have more information as this feature gets closer to release.</p>
 
 
 
<p>- We have fine-tuned our bot detection scripts so that non-malicious scripts will not trigger our pattern tracking. We remind players that anything that automatically refreshes or loads a page violates the game's rules and is not to be used.</p>
 
 
 
<hr/>
 
 
 
<p>We would also like to remind everyone that the boards are meant as a fun and friendly atmosphere. We get swamped with complaints regarding swearing, insulting, etc. We are beginning to crack down on inappropriate behaviour on the boards so please think before you post.</p>
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
 
 
=== Forum 'Enhancer' Scripts ===
 
''{{date|8|April|2009}}''
 
<blockquote>
 
<p>It has come to our attention that some browser scripts/plugins that are designed to integrate MouseHunt player statistics into the discussion board are making undo requests to the game.</p>
 
 
 
<p>These extra requests happen behind the scenes loading MouseHunt pages to grab the necessary data. The problem is that this extra activity triggers King's Reward codes without the player ever seeing them.</p>
 
 
 
<p>This leads to a few problems where players have an unclaimed reward without ever knowing it and strange errors due to the massive amount of requests all coming from the same address.</p>
 
 
 
<p>The extra requests also massively boost how active the game thinks you are. This triggers some of our bot-detection and tracking systems.</p>
 
 
 
<p>We are working on fine-tuning our bot tracking systems as well as working with the developers of these types of scripts so that do not trigger our tracking systems. In the meantime we kindly ask any players who are using any sort of script or plugin that modifies the Facebook discussion boards to add MouseHunt statistics to uninstall them immediately.</p>
 
 
 
<p>To make things clear: If you have installed or use anything that modifies the way Facebook discussion boards look or function please uninstall them.</p>
 
 
 
<p>This will avoid your account being falsely flagged for bot usage as well as save countless requests to our server to help to make the game quicker and more responsive for everyone!</p>
 
 
 
<p>Thanks for your corporation.</p>
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
 
 
 
 
=== System Update ===
 
''{{date|7|April|2009}}''
 
<blockquote>
 
<p>Today's minor system update was to address a few issues players have been reporting along with various optimizations 'behind-the-scenes'.</p>
 
 
 
<p>Thanks for your patience during the few minutes the game was unavailable.</p>
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
 
 
=== Using "Bots" WILL get you BANNED! ===
 
''{{date|6|April|2009}}''
 
<blockquote>
 
<p>Hello Everyone!</p>
 
 
 
<p>This is an announcement to let you all know that we will be banning accounts, without warning, that we detect are using any kind of automated method to play the game.</p>
 
 
 
<p>We are able to use tracking methods within the game to distinguish players from bots and have already disabled dozens of accounts. Some of these accounts had large amounts of points and gold, do not risk losing your progress in the game!</p>
 
 
 
<p>Anything that clicks, refreshes a page or takes any other action in the game via an automated process will trigger these tracking methods. Timers are fine so long as they do not sound the horn at the end of their timer and still require you to be at your computer and click something to actually sound the horn.</p>
 
 
 
<p>To clarify and reiterate...</p>
 
 
 
<p>Anything that will play the game on its own while you are not at your computer constitutes as using a "bot" and will get you banned.</p>
 
 
 
<p>The MH Toolbar is okay to use.</p>
 
 
 
<p>Thank you.</p>
 
-- {{MHP|510239199|Franco D'Auria}}
 
</blockquote>
 
 
 
=== Trap Check Info ===
 
''{{date|1|April|2009}}''
 
<blockquote>
 
<p>Hello MouseHunt communit-tay!</p>
 
 
 
<p>As many of you are aware, trap checks have not been functioning correctly for quite some time. The problem is proving to be challenging to solve without changing some fundamental gameplay elements that contribute to the passive nature of the game.</p>
 
 
 
<p>This issue is a priority for us and we can only ask for your patience while we work on a solution.</p>
 
 
 
<p>How else can you help us? Well as every seasoned MouseHunter knows all of life's problems can be blamed on the dreaded Glitchpaw mouse and it's about time we fought back with traps! So grab your best trap and be on the lookout for any Glitchpaw mice that come your way. Every one caught is sure to help!</p>
 
-- {{MHP|502041253|Dave Vanderburg}}
 
</blockquote>
 
</noinclude>
 

Latest revision as of 01:52, 4 May 2024

For older updates, visit the Archive.

CLASSES HAVE BEGUN AT THE SCHOOL OF SORCERY!

23 April 2024

Viceroy hunters and above can now embark on a new adventure.
Study hard to advance from Apprentice to Master at the School of Sorcery!

Classes have begun at the School of Sorcery!

The Mythweaver's latest plot has been discovered and it involves instructing the mice of the Folklore Forest in the ways of his malevolent magic!

The King needs the bravest and most studious MouseHunters, Viceroy and above, to enroll at the new School of Sorcery and teach the Mythweaver and his minions a thing or two about classroom etiquette.

Enrollment Process!

The Tale of the Sorcerer's Apprentice map piece can be purchased from the Bountiful Beanstalk Cartographer for 1,000,000 Gold, 1,000 Golden Goose Eggs, and requires completion of the Slay the Mythical Giant King adventure for any hunters who have yet to obtain it.

Alternatively, hunters who earned Thousandth Draft Derby Cheese during the Spring Egg Hunt can earn the map piece by hunting the M1000 at the Table of Contents.

Lessons in the Science of Refraction

The new Trapsmith at the School of Sorcery has become a master of refractive science and has developed an extraordinary new entry into the line of refractor bases.

Sorcerer's Sapphire Refractor Base
Harness the power of Sorcerer's Sapphires!
Stats
  • Power: 2,500
  • Power Bonus: 20%
  • Attraction Bonus: 50%
  • Luck: 30
  • Cheese Effect: Insanely Fresh
  • Requires: Royal Ruby Refractor Base

Visit the new General Store during recess

This school comes equipped with a General Store that is stocked with powerful items to aid hunters with their studies.

Folklore Motif-Index:
Arcane Luck
Provides +5 Luck whenever an Arcane trap is armed
Folklore Motif-Index:
Arcane Power
Provides +5 Luck whenever an Arcane trap is armed
Folklore Motif-Index:
Shadow Luck
Provides +5 Luck whenever an Arcane trap is armed
Folklore Motif-Index:
Shadow Power
Provides +5 Luck whenever an Arcane trap is armed
Folklore Motif-Index:
Forgotten Luck
Provides +5 Luck whenever an Arcane trap is armed
Folklore Motif-Index:
Forgotten Power
Provides +5 Luck whenever an Arcane trap is armed

Stock up on School Supplies!

The King has put together some limited time back-to-school specials to enhance your education!

Apprentice Sorcerer Bundle
Everything a freshman needs!
Master Sorcerer Bundle
Start prepping for finals!
Stylish Sorcerer Bundle
Show up to school in style!
Infinite Dark Magic Prisms Trap Skin
Shine some light on the darkness!
Chrome Magic Billiard Ball of Foretelling Trap Skin
Foretell the future!
Dark Magic Reflecting Pool Trap Skin
Take a moment to reflect!
Circlet of Summoning Trap Skin
Summon your courage!
The bell is ringing!

-- Norman Hussey