MHWiki:Current events/Archive/2010/October

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Archive for updates taken place in October of 2010 in Reverse Chronological Order.
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Gifting Updates and Upcoming Maintenance

22 October 2010

Gifting Updates:

We've been closely watching feedback about the new free gifts in the game and have made a few changes, mainly to the send and claim limits.

You can now claim 10 gifts per day and send up to 10, depending on your Hunter's Title.

We are also in the process of building a page that lists all of your recent unclaimed gifts. This will make it easy to claim gifts from previous days.

As always, we're eager to keep hearing your suggestions! Please visit the forums and make your voice heard. We are confident that together we can find a balance that makes gifting fun and exciting for everyone!

Monday Maintenance:

We'll be making some significant upgrades to the servers that run the game to help keep everything running smoothly. Unfortunately due to the nature of these upgrades the game will be unavailable for about a half an hour, after which we will need to let hunters back into the game slowly. We're planning to start the maintenance at 1pm EDT (5pm GMT).

Good luck in the Haunted Terrortories!

Hunters are no doubt excited to do some Halloween hunting! If you have not been trick-or-treating yet, make sure to visit a friend's hunter profile and see if they've chosen to treat, or trick you! The new Halloween area is packed with eager hunters, making the mice very scared this Halloween season!

Many hunters have already explored their way through the Haunted Terrortories and defeated the insane Gourdborg Mouse! Congratulations to those who have found their Evil Pumpkin Seed and good luck to those still hunting!

-- Dave Vanderburg

Halloween Trick AND Treat Event!

20 October 2010

Attention all MouseHunters!

An insane mouse has proclaimed itself to be the King of Halloween and has setup a spooky obstacle to protect itself from hunters! The King needs your help to explore this new haunted area and track down the pesky mouse at the heart of it all!

In order to fully explore the Haunted Terrortories of Gnawnia, you'll need plenty of Ghoulgonzola and Candy Corn Cheese. You can collect these two new types of cheese by visiting up to 10 of your friends' hunter profiles a day to go Trick-or-Treating. Just click the "Trick-or-Treat" button to discover if your friend decided to trick, or treat you! You'll receive Ghoulgonzola for a trick, and Candy Corn Cheese for a treat. You can also collect both of these flavours of cheese by hunting mutated or Hollowhead mice at the Haunted Terrortories.

During the Halloween event Ghoulgonzola and Candy Corn cheese carry a very high attraction rate in not only the Haunted Terrortories, but many other hunting locations in the Kingdom. Their ability to attract mice is closely tied to the magic of the Haunted Terroroties, meaning they will be slightly less powerful when the Halloween event ends.

When you arrive at the Haunted Terrortories you'll notice two new progress bars on your heads-up-display. These progress bars are filled by catching mice using Ghoulgonzola and Candy Corn Cheese. Trick AND treat enough mice to fill both bars in your current location to attract mice from the next! You TRICK mice using Ghoulgonzola and TREAT them with Candy Corn Cheese.

You'll have to trick and treat your way through the Corn Maze, into the Haunted Manor and finally to the Pumpkin Patch where the Trick, Treat and Gourdborg mice await you!

What sort of haunted loot waits for you at the end of your journey? With a little farming knowledge, an evil pumpkin seed from the Gourdborg mouse can be used to create a spooky (and shadowy) limited edition trap that will let you hunt with fearsome Halloween style! Rumor even has it that with some creative crafting an even more fearsome trap can be constructed...

There's more Halloween fun yet! Gifting is up and running and features a limited edition Pumpkin Treat Basket to celebrate Halloween! Who knows what treats could be inside?

Let the trick-or-treating begin! Have fun and happy haunting MouseHunters!

-- Dave Vanderburg

All Clean!

12 October 2010

Good news!

The Digby Cleaning Crew has finished cleaning up the horrible mess caused in the laboratory, especially with the help of those hunters who stopped over to lend a hand!

Hopefully the large cleaning bill Dr. Mouser received will serve as a reminder to double and maybe even triple check his work.

-- Franco D'Auria

Uh Oh... Laboratory Experiment has gone wrong!

8 October 2010

Dr. Mouser has accidentally ____ the wrong ingredient in one of his most recent experiments! This has caused a major eruption in the disposal unit of the lab and Radioactive Sludge has gone pouring out everywhere!

The Digby Cleaning Crew (DCC) has been dispatched to mop up the hazardous materials but it may take them all weekend long before they can finish the job!


The more common breeds of mice in the laboratory will now be dropping radioactive sludge as a loot item!

-- Franco D'Auria

October is Newcomer Appreciation Month!

1 October 2010

MouseHunt is currently a featured application on the Facebook games dashboard. This means more novice hunters will be joining the community that may need a helping hand to understand the adventure that they've just embarked upon!

Newcomer Appreciation Month Poster

In the spirit of helping new hunters, we need your help with something more specific!

We're looking to make a splash image or comic that depicts "A day in the life of a MouseHunter" to show players who are new to the game. The goal is to show that MouseHunt is a game that you check on in your spare time and is a fun game that only takes a few minutes a day to enjoy.

The general idea is some sort of splash image or comic showing someone checking in to sound their horn, then going off to make lunch, or some other activity. Then, 15 minutes later, they come back to sound the horn again and once again, they leave and do another activity. This structure shows that the game is played passively by checking back whenever you have a minute of free time.

We're not looking for a finished or polished product, but more a general storyboard, sketch or idea. Feel free to be creative and funny with your delivery of the theme.

There are also a few technical limits to what the image can be:

  • Max size of 670x550 pixels
  • It needs to be able to be read in about 6-10 seconds
  • It needs to make sense to someone who has never seen or heard of the game (nothing too end-game or an "inside-joke/culture")

If you're interested in helping brainstorm, drop by this thread and post your ideas, suggestions or links to sketches.

We're excited see the perspective of players and your takes on what makes the way you play the game so much fun!

-- Dave Vanderburg