Difference between revisions of "Talk:Location Quick Reference"

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(Editing Notes: added an additional note)
m (Editing Notes: expanded an explanation)
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* Each section should be self contained. The only link players need to follow is contained within the section and do not lead to other sections.
 
* Each section should be self contained. The only link players need to follow is contained within the section and do not lead to other sections.
 
* It is ok to repeat what is mentioned in another section as long as it makes sense for the section in question.
 
* It is ok to repeat what is mentioned in another section as long as it makes sense for the section in question.
* Do not include any time limited traps/mice in the write-up.
+
* Do not include any time limited traps/mice in the write-up. They are not readily available for purchase and would very likely end up confusing newer players.
 
-- [[User:Grexx|Grexx]] 16:49, 4 March 2009 (UTC)
 
-- [[User:Grexx|Grexx]] 16:49, 4 March 2009 (UTC)

Revision as of 11:27, 10 March 2009

Bazaar

Shouldn't "Repairing the Tattered Mousoleum Map" be under "Things you MUST do"? It seems pretty clear that you cant advance in the game without that. --Shinnok 06:49, 4 March 2009 (UTC)

When you first reach Bazaar, you don't have to repair both maps, and it would be very costly. Perhaps, it can be moved to things you must do with a note "once you are at or close to Legendary rank". Feel free to make the change. Camomiletea 15:00, 4 March 2009 (UTC)

Furoma

Overall, I think this new page is absolutely brilliant. One thing that I found a little odd as a newbie was in the Furoma locations, where the "recommended trap" for the Training Grounds, Dojo, and Meditation Room is listed as Ambush. While I agree that this trap is more effective than Zugzwang, AFAIK it can't actually be crafted until you've caught the appropriate mice in the Meditation Room. It seems strange to be recommending the use of a trap that can't actually be crafted until you've passed that stage of the game ... is it just me? (Noted, this is from the POV of someone who is just starting out at the TG now, so I've not actually lived through this part of the game yet.)--Gemelli 23:29, 4 March 2009 (UTC)

Perhaps you are right about the Training Grounds section (that may need to be changed to say just "Any Tactical Trap"), but usually you would go back to Dojo/Meditation Room again after you've crafted Ambush, so that you can get more tokens/shards for crafting Rumble and going after the Master of the Dojo in the Pinnacle Room. Camomiletea 23:40, 4 March 2009 (UTC)
I think it's alright to leave it in there since some players do return for the Nibbler and Monk mice. Putting "any tactical trap" won't make much of a difference since there's only 2 traps available to players and we've listed them both :P Not counting special edition Snow Barrage of course. The Furoma region is somewhat special in that players are frequently expected to travel between all 4 locations, Training Grounds for supplies, Dojo for tokens, Meditation Room for shards, and Pinnacle for stones. Which also explains the very low travel costs of 25 to 750 gold. -- Grexx 03:56, 5 March 2009 (UTC)

Editing Notes

Some general guidelines to follow when adding additional information to any of the locations:

  • Must be brief, without losing meaning.
  • Each section should be self contained. The only link players need to follow is contained within the section and do not lead to other sections.
  • It is ok to repeat what is mentioned in another section as long as it makes sense for the section in question.
  • Do not include any time limited traps/mice in the write-up. They are not readily available for purchase and would very likely end up confusing newer players.

-- Grexx 16:49, 4 March 2009 (UTC)