Difference between revisions of "Power Bonus"
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''"The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power."'' | ''"The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power."'' | ||
− | The '''power bonus''' attribute on certain [[ | + | The '''power bonus''' attribute on certain [[bases]], [[weapons]], and [[charms]] increases the [[power]] of a [[Traps|trap]]. The power bonus from the base, weapon, and optional charm are first added together, and is then applied to the combined power of a trap. Fractional power is rounded up to the nearest whole number. |
− | Using the Swiss Army Mouse Trap | + | Using the Swiss Army Mouse Trap, Stone Base, and Power Charm as an example: |
{| border="1" cellpadding="6" style="border-collapse:collapse; text-align:left; margin-left:20px" | {| border="1" cellpadding="6" style="border-collapse:collapse; text-align:left; margin-left:20px" | ||
! Component !! Power !! Power Bonus | ! Component !! Power !! Power Bonus | ||
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| [[Stone Base]] || 150 || 10% | | [[Stone Base]] || 150 || 10% | ||
|- | |- | ||
− | + | | [[Power Charm]] || 120 || 1% | |
|- | |- | ||
− | | colspan="3" style="text-align:center;" | '''Total Power: 1, | + | ! Total || 1,470 || 13% |
+ | |- | ||
+ | | colspan="3" style="text-align:center;" | '''Total Power: 1,470 * 113% = 1,662''' | ||
|} | |} | ||
+ | The maximum power bonus is 39%. | ||
==See also== | ==See also== |
Revision as of 04:38, 25 January 2011
"The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power."
The power bonus attribute on certain bases, weapons, and charms increases the power of a trap. The power bonus from the base, weapon, and optional charm are first added together, and is then applied to the combined power of a trap. Fractional power is rounded up to the nearest whole number.
Using the Swiss Army Mouse Trap, Stone Base, and Power Charm as an example:
Component | Power | Power Bonus |
---|---|---|
Swiss Army Mouse Trap | 1,200 | 2% |
Stone Base | 150 | 10% |
Power Charm | 120 | 1% |
Total | 1,470 | 13% |
Total Power: 1,470 * 113% = 1,662 |
The maximum power bonus is 39%.
See also
- Attraction Bonus – Another important trap attribute.
- Power – Where the bonus is applied.