Difference between revisions of "Physical"

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m (minor rewording + extra info on prize/event mice)
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The '''Physical''' [[power type]] of [[Traps#Weapons|weapons]] can catch the majority of [[mice]]. It is currently the most common Power Type.
 
The '''Physical''' [[power type]] of [[Traps#Weapons|weapons]] can catch the majority of [[mice]]. It is currently the most common Power Type.
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== Types of Physical Traps ==
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*[[Tacky Glue Trap]]
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*[[High Tension Spring]]
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*[[500 Pound Spiked Crusher]]
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*[[Mouse Mary O'Nette]]
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*[[Mouse Trebuchet]]
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*[[Mouse Rocketine]]
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*[[Swiss Army Mouse Trap]]
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*[[NVMRC Forcefield Trap]]
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*[[Mouse DeathBot]]
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*[[Digby DrillBot]]
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*[[DeathBot (Chrome Edition)]]
  
 
== Effectiveness ==
 
== Effectiveness ==
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*[[Zombie Mouse]]
 
*[[Zombie Mouse]]
 
*All Prize/Event Mice
 
*All Prize/Event Mice
 
== Types of Physical Traps ==
 
*[[Tacky Glue Trap]]
 
*[[High Tension Spring]]
 
*[[500 Pound Spiked Crusher]]
 
*[[Mouse Mary O'Nette]]
 
*[[Mouse Trebuchet]]
 
*[[Mouse Rocketine]]
 
*[[Swiss Army Mouse Trap]]
 
*[[NVMRC Forcefield Trap]]
 
*[[Mouse DeathBot]]
 
*[[Digby DrillBot]]
 
*[[DeathBot (Chrome Edition)]]
 
  
 
==See also==
 
==See also==

Revision as of 02:08, 9 February 2009

"The most straight-forward type of damage a trap weapon can inflict. It is effective against a variety of mice."

The Physical power type of weapons can catch the majority of mice. It is currently the most common Power Type.

Types of Physical Traps

Effectiveness

Physical traps can effectively catch all Physical mice, as listed below. However, they are ineffective against all other mice types, and therefore hunters will take a penalty to trap power if doing so.

See also