Difference between revisions of "Crafting"

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''Theories and discussion should take place on the [[Talk:Crafting| talk page]].''
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Crafting is an integral part of MouseHunt, especially as players advance along the ranks. Once players advance to [[Initiate]], the crafting tab will be accessible to them. Crafting allows players to put together different items that they have collected throughout the game. The result of crafting can be [[traps]], [[cheese]]s, and other crafting items.
  
<!-- It would be terrific if someone could put a brief dissertation on crafting here at the top. Eventually I may get around to it but not enough free time right now. ~BER~ -->
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The in-game [{{MHdomain}}/inventory.php?tab=2 Crafting] section of the [[Inventory]] tab is divided into three sub-sections: '''Recipe Book''', '''Crafting Table''', and '''Hunter's Hammer'''.
  
== Items that may be crafted ==
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==Recipe Book==
===Cheese===
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By switching to the [{{MHdomain}}/inventory.php?tab=crafting&sub_tab=recipe Recipe Book] sub-tab, a hunter can find a particular recipe that they have unlocked, and select how many multiples of that recipe to craft at once.  All recipes can be learned by crafting with the correct raw ingredients.  Additionally, many recipes can be learned, even without a first crafting, by completing particular tasks.  For a full list of recipes that can be learned, see [[Recipe Tasks]].
* [[Crafted cheese#Ancient|Ancient]]
 
* [[Crafted cheese#Combat|Combat]]
 
* [[Crafted cheese#Glutter|Glutter]]
 
* [[Crafted cheese#Maki|Maki]]
 
* [[Crafted cheese#Rumble|Rumble]]
 
* [[Crafted cheese#Susheese|Susheese]]
 
* [[Crafted cheese#White Cheddar|White Cheddar]]
 
* [[Crafted cheese#Reconstituting SUPER.7Cbrie.2B|SUPER|brie+]] (reconstituted only; requires 1 SB+ to "make" 1 SB+)
 
  
===Trap components ===
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The recipe book does not list event crafting done via special pages, such as the initial construction of the [[Nannybot]] during [[MouseHunt Birthday II]], or toys built during the [[Toy Drive]] of the [[Great Winter Hunt 2011]].
* [[Ambush]] (weapon)
 
* [[Dehydration Base]]
 
* [[Obelisk of Incineration]] (weapon)
 
  
===Other items===
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Twenty-five of these recipes are also tracked via the [[Book of Living Recipes]] in the Heads-up Display of the [[Living Garden]] and related areas.
* [[Master's Seal]]
 
  
==Available slots==
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==Crafting Table==
Crafting slots are what allow you to create certain cheeses and other items. You can use safe slots to attempt to create a new item and even if you get a wrong recipe, you won't lose any ingredients. However, if you use the red slot in the creation of a new item and use a correct recipe, you stand the chance of losing all of your ingredients that you tried to use. You do not lose ingredients when using a non-functioning recipe. As you progress in hunter title you will be less likely to fail when crafting.
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The [{{MHdomain}}/inventory.php?tab=2&subtab=1 Crafting Table] sub-tab lets a hunter experiment with new recipes without first unlocking them from [[Recipe Tasks]].
  
{| cellpadding="6" style="margin:20px; border:2px solid #999; text-align:center;"
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===[[Crafting Items]]===
! align="left" | Rank
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Crafting items are the components or ingredients required in order to successfully create a crafted item. The complete list of all items that can be used in crafting can be found under [[Crafting Items]]. Information is given on the source as to where players can acquire individual items, as well as the crafted product(s) it is used in.
! Safe Slots
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! style="color:red;" | Red Slots
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===Crafting Slots===
! Total Slots
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Crafting slots are what allow you to create certain cheeses and other items. Each ingredient in a recipe requires the use of a slot (regardless of the quantity of that ingredient). As you progress in rank, you will gain more slots for crafting, which allows you to craft items requiring more ingredients.  Additionally, while many formulas only require 2 or 3 slots to craft, the ingredients are not available for lower ranks. Every rank will always be able to safely craft the items of the lower ranks. Therefore a Master will be able to craft items available to Journeymen, Initiates and Apprentices.
|-  
+
 
| align="left" | Apprentice
+
{| cellpadding="8" cellspacing="1" border="1" style="border-collapse:collapse; border:3px solid #848484; margin:5px 20px 20px 20px 20px; text-align:center;"
| 1
+
|-bgcolor="#DDDDDD"
| style="color:red;" | 1
+
! [[Rank]]
| 2
+
! Total Slots
|-  
+
|-valign="top" bgcolor="#EEEEEE"
| align="left" | Journeyman
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! align="left" | [[Initiate]]
| 2
+
| 2
| style="color:red;" | 1
+
|-valign="top" bgcolor="#EEEEEE"
| 3
+
! align="left" | [[Journeyman]]
|-  
+
| 3
| align="left" | Master
+
|-valign="top" bgcolor="#EEEEEE"
| 3
+
! align="left" | [[Master]]
| style="color:red;" | 1
+
| 4
| 4
+
|-valign="top" bgcolor="#EEEEEE"
|-  
+
! align="left" | [[Grandmaster]]
| align="left" | Grandmaster
+
| 5
| 4
+
|-valign="top" bgcolor="#EEEEEE"
| style="color:red;" | 1
+
! align="left" | [[Legendary]]
| 5
+
| 6
|-  
+
|-valign="top" bgcolor="#EEEEEE"
| align="left" | Legendary
+
! align="left" | [[Hero]]
| 5
+
| 7
| style="color:red;" | 1
+
|-valign="top" bgcolor="#EEEEEE"
| 6
+
! align="left" | [[Knight rank|Knight]]
|-  
+
| 8
| align="left" | Hero
+
|-valign="top" bgcolor="#EEEEEE"
| 6
+
! align="left" | [[Lord|Lord/Lady]]
| style="color:red;" | 1
+
| 9
| 7
+
|-valign="top" bgcolor="#EEEEEE"
|-  
+
! align="left" | [[Baron|Baron/Baroness]]
| align="left" | Knight
+
| 10
| 7
+
|-valign="top" bgcolor="#EEEEEE"
| style="color:red;" | 1
+
! align="left" | [[Count|Count/Countess]]
| 8
+
| 11
|-  
+
|-valign="top" bgcolor="#EEEEEE"
| align="left" | Lord/Lady
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! align="left" | [[Duke|Duke/Duchess]]
| 8
+
| 12
| style="color:red;" | 1
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|-valign="top" bgcolor="#EEEEEE"
| 9
+
! align="left" | [[Grand Duke|Grand Duke/Grand Duchess]]
 +
| 12
 +
|-valign="top" bgcolor="#EEEEEE"
 +
! align="left" | [[Archduke|Archduke/ArchDuchess]]
 +
| 12
 +
|-valign="top" bgcolor="#EEEEEE"
 +
! align="left" | [[Viceroy]]
 +
| 12
 +
|-valign="top" bgcolor="#EEEEEE"
 +
! align="left" | [[Elder]]
 +
| 13
 +
|-valign="top" bgcolor="#EEEEEE"
 +
! align="left" | [[Sage]]
 +
| 14
 +
|-valign="top" bgcolor="#EEEEEE"
 +
! align="left" | [[Fabled]]
 +
| 15
 
|}
 
|}
  
==Crafting items==
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When crafting a new recipe for the first time, the player is given an opportunity to share an [[Attraction Charm]] with friends, and the result of the crafting appears on the [[Hunter's Journal]].
=== [[General Store]] items ===
 
{| cellpadding="8" cellspacing="1" style="margin-left:20px; margin-right:20px; text-align:center;"
 
|-bgcolor="#CFECEC" style="font-size:120%;"
 
! align="left" | Item
 
! nowrap | General Store
 
! Description
 
! Used In
 
|- valign="top"
 
! align="left" | [[Burroughs Salmon]]
 
| Training Grounds
 
| align="left" | The pollution being pumped into the Burroughs River seems to cause the local salmon to grow to massive proportions. Thinly sliced pieces of this tasty fish make for perfect Susheese.
 
| [[Susheese]]
 
|- valign="top"
 
! align="left" | [[Cheesy Fluffs]]
 
| Bazaar
 
| align="left" | A generous-sized bag full of oily morsels of cheese in a wide variety of flavours. This yummy treat is hard for both mouse and hunter to resist!
 
| [[Glutter]]
 
|- valign="top"
 
! align="left" | [[Curds and Whey]]
 
| Bazaar<br />Harbour<br />Training Grounds
 
| align="left" | Curds and whey are a common ingredient in a variety of cheese flavours. Elaborate flavours often require a greater quantity than more basic flavours.
 
| [[White Cheddar]]<br />[[Susheese]]<br />[[Glutter]]<br />[[Combat]]<br />[[Rumble]]
 
|- valign="top"
 
! align="left" nowrap | [[Dehydration Base Blueprints]]
 
| Harbour
 
| align="left" | These blueprints are required to craft the crude, yet effective dehydration base from four splintered wood and over 200 salt. Although the salty base does not have the most power, it is well suited for keeping bait fresh.
 
| align="center" nowrap | [[Dehydration Base]]
 
|- valign="top"
 
! align="left" | [[Droid Parts]]
 
| Bazaar
 
| align="left" | These basic parts are capable of assembling a variety of droids all for different purposes. Popular assembly choices include: high speed rotating droids with swords, droids with powerful clamps for hands on the end of arms that rocket eject, and droids that violently shake before self destructing. The sky's the limit!
 
| [[Ambush| Ambush Trap]]
 
|- valign="top"
 
! align="left" | [[Invisi-glu]]
 
| Bazaar
 
| align="left" | This successful brand of glue is colourless, orderless, yet surprisingly toxic! Great for combining ingredients, such as Cheesy Fluffs brand cheese morsels.
 
| [[Glutter]]
 
|- valign="top"
 
! align="left" | [[Ionized Salt]]
 
| Bazaar
 
| align="left" | Imported from the [[Salt Mines]], this salt has a high mineral content and is extremely conductive. Little is known about what possible uses this salt could have. Working with this salt carries a high risk of electrocution, extreme dehydration, and destruction on a universal scale. Handle with extreme care!
 
| [[Rumble]]
 
|- valign="top"
 
! align="left" | [[Nori]]
 
| Training Grounds
 
| align="left" | Made from fresh seaweed growing along the shores near the base of the Gnawnia Mountains, nori is frequently used for preparing Susheese.
 
| [[Susheese]]
 
|- valign="top"
 
! align="left" nowrap | [[Obelisk of Incineration Blueprints]]
 
| Catacombs
 
| align="left" | These blueprints detail how to construct a fiery trap that deals arcane damage. Obelisk parts and 2 scraps of metal form a staff that draws power from a single piece of coal. Splintered wood set alight starts the flow of energy from the coal.
 
| align="center" nowrap | [[Obelisk of Incineration]]
 
|- valign="top"
 
! align="left" | [[Paint-brand Paint]]
 
| Bazaar
 
| align="left" | This strange brand of paint is frequently imported by Ronza and seems to almost be alive, able to take on any colour it wishes.
 
| [[Combat]]
 
|- valign="top"
 
! align="left" | [[Rice Paper]]
 
| Training Grounds
 
| align="left" | This delicate paper is perfect for making room dividing walls.
 
| [[Ambush| Ambush Trap]]
 
|- valign="top"
 
! align="left" | [[Salt]]
 
| Bazaar<br />Harbour<br />Training Grounds
 
| align="left" | Gnawnia salt is collected from the seawater around the Harbour where it is known for its magical cleanliness. Salt is a very common ingredient used in a variety of cheese flavours.
 
| [[White Cheddar]]<br />[[Dehydration Base]]
 
|- valign="top"
 
! align="left" | [[Splintered Wood]]
 
| Training Grounds
 
| align="left" | This wood is harvested from the northern forests of Furoma, where the trees almost seem to fight back against the hatchets. Perfect for building combat apparatus.
 
| [[Combat]]<br />[[Ambush| Ambush Trap]]<br />[[Dehydration Base]]<br />[[Obelisk of Incineration]]
 
|}
 
  
=== Dropped crafting items ===
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Before MouseHunt updated to Version 3.0 on 8 June 2010, the last slot of each rank was a '''Red Slot'''.  If you used the correct recipe, and used the '''Red Slot''', you had chance of losing all of your ingredients that you tried to use and not being successful in creating the new itemOtherwise, crafting works exactly the same now as it did before.
{| cellpadding="8" cellspacing="1" style="margin-left:20px; margin-right:20px; text-align:center;"
 
|-bgcolor="#CFECEC" style="font-size:120%;"
 
! align="left" | Item
 
! Dropped By
 
! align="left" | Description
 
! Used In
 
|- valign="top"
 
! align="left" | [[Ambush Trap Blueprints]]
 
| [[Assassin Mouse]]<br />[[Hapless Mouse]]<br />[[Worker Mouse]]
 
| align="left" | These blueprints are vital in knowing how to construct the Ambush tactical trap. These prints show how to set up the eight required droids as well as how to construct a wall separator from splintered wood, rice paper and a Furoma Master's Seal. Be warned, Grandmasters have been known to ruin the trap parts during assembly!
 
| [[Ambush| Ambush Trap]]
 
|- valign="top"
 
! align="left" | [[Coal]]
 
| [[Gift]]s<br />[[Scavenger Mouse]]
 
| align="left" | Several thousand times more dense than your average lump of coal, this carbon borders upon diamond! It's extreme density seems to give it almost... magical properties.
 
| nowrap | [[Obelisk of Incineration]]
 
|- valign="top"
 
! align="left" | [[Master Belt Shard]]
 
| [[Master of the Cheese Belt Mouse]]
 
| align="left" | This shard comprises the Cheese Belt portion of a Master's Seal.
 
| [[Master's Seal]]<br />[[Rumble]]
 
|- valign="top"
 
! align="left" | [[Master Claw Shard]]
 
| [[Master of the Cheese Claw Mouse]]
 
| align="left" | This shard comprises the Cheese Claw portion of a Master's Seal.
 
| [[Master's Seal]]<br />[[Rumble]]
 
|- valign="top"
 
! align="left" | [[Master Fang Shard]]
 
| [[Master of the Cheese Fang Mouse]]
 
| align="left" | This shard comprises the Cheese Fang portion of a Master's Seal.
 
  | [[Master's Seal]]<br />[[Rumble]]
 
|- valign="top"
 
! align="left" | [[Onyx Stone]]
 
| [[Master of the Dojo Mouse]]
 
| align="left" | Argued to be the source of power for the Masters of the Dojo, this magical stone is extremely rare and valuable. The stone seems to not have a clear use. Perhaps its purpose will be revealed eventually...
 
| ''Unknown''
 
|- valign="top"
 
! align="left" | [[Scrap Metal]]
 
| [[Scavenger Mouse]]
 
| align="left" |  These jagged shards of scrap metal resemble the result of a steel mouse versus a drillbot.
 
| [[Obelisk of Incineration]]
 
|- valign="top"
 
! align="left" | [[Splintered Wood]]
 
| [[Dwarf Mouse]] ([[Mountain]] only)<br />[[Worker Mouse]]
 
| align="left" | This wood is harvested from the northern forests of Furoma, where the trees almost seem to fight back against the hatchets. Perfect for building combat apparatus.
 
| nowrap | [[Ambush| Ambush Trap]]<br />[[Dehydration Base]]<br />[[Combat]]
 
|- valign="top"
 
! align="left" | [[Stale Cheese]]
 
| [[Scavenger Mouse]]
 
| align="left" | Dried up morsels of cheese are often the result of traps made with harmful chemicals.
 
| nowrap | [[Ancient]] cheese
 
|- valign="top"
 
! align="left" | [[Token of the Cheese Belt]]
 
| [[Student of the Cheese Belt Mouse]]
 
| align="left" | A Furoma sapphire is regarded as a symbol of tranquil meditation. The School of the Cheese Belt harnesses this magical energy to suppress their once insatiable cravings for cheese. Unleashing the power within the sapphire will materialize all the cravings it has absorbed and is vital in the process of creating Glutter cheese.
 
| [[Glutter]]
 
|- valign="top"
 
! align="left" nowrap | [[Token of the Cheese Claw]]
 
| nowrap | [[Student of the Cheese Claw Mouse]]
 
| align="left" | Cheese Claw tokens harness magical jade gems to encapsulate the teachings of the Claw School. The magic essence of these tokens is a vital ingredient in creating the sacred Susheese, a preferred meal of the Masters of the Cheese Claw.
 
| [[Susheese]]
 
|- valign="top"
 
  ! align="left" nowrap | [[Token of the Cheese Fang]]
 
| nowrap | [[Student of the Cheese Fang Mouse]]
 
| align="left" | The glowing ruby in the center of these tokens symbolizes the power of focused aggression that is the core of the teachings of the Cheese Fang. The magical energy of these tokens must be released to create Combat cheese, a preferred meal of the Masters of the Cheese Fang.
 
| [[Combat]]
 
|}
 
  
=== Created crafting items ===
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===Unknown Recipes===
{| cellpadding="8" cellspacing="1" style="margin-left:20px; margin-right:20px; text-align:center;"
+
When a new recipe is introduced and the ingredients are unknown, it is possible to determine the correct ingredients through trial and error. When you use the correct type of materials but in wrong quantities, you get a message saying, "'''Almost there''' The right parts are used but the quantities aren't correct," instead of the usual "'''Huh?''' Nothing seems to quite fit together."
|-bgcolor="#CFECEC" style="font-size:120%;"
+
 
! align="left" | Item
+
If the quantities are right but the item cannot be constructed because the hunter has already reached the maximum inventory count for that item, the message states "'''Sorry''' Your inventory can not currently hold this item.For example, the S.S. Huntington III map piece is a capped inventory item, meaning it is not possible to craft both the Christened Ship and S.S. Huntington III recipes (however, both recipes can be learned by completing the [[Recipe Tasks|recipe task]] of catching a [[Hydra]] mouse).
! Created From
+
 
! align="left" | Description
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==[[Hunter's Hammer]]==
  ! Used In
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This section manages items that can be '''smashed''' for creating further items for crafting. The complete list of smashable items can be found under the [[Hunter's Hammer]] page. The [{{MHdomain}}/inventory.php?tab=2&subtab=2 Hunter's Hammer] sub-tab is the only crafting ability available to hunters below Initiate rank.
|- valign="top"
 
! align="left" nowrap | [[Magic Essence]]
 
| [[SUPER brie+|SUPER|brie+]]
 
| align="left" | This substance is what gives SUPER|brie+ its magical properties. It can be used in a variety of recipes for unique results.
 
| [[Maki]]
 
|- valign="top"
 
! align="left" | [[Obelisk Parts]]
 
  | nowrap | [[Obelisk of Slumber]]
 
| align="left" | A mystical staff and ordinate scraps of metal.
 
| nowrap | [[Obelisk of Incineration]]
 
|}
 
  
 
== See also ==
 
== See also ==
* [[Hunter's Hammer]]
+
* Respective [[trap]] page for detailed formula
 +
 
 +
[[Category:Gameplay]]
 +
[[Category:Crafting]]

Latest revision as of 04:24, 4 March 2024

Crafting is an integral part of MouseHunt, especially as players advance along the ranks. Once players advance to Initiate, the crafting tab will be accessible to them. Crafting allows players to put together different items that they have collected throughout the game. The result of crafting can be traps, cheeses, and other crafting items.

The in-game Crafting section of the Inventory tab is divided into three sub-sections: Recipe Book, Crafting Table, and Hunter's Hammer.

Recipe Book

By switching to the Recipe Book sub-tab, a hunter can find a particular recipe that they have unlocked, and select how many multiples of that recipe to craft at once. All recipes can be learned by crafting with the correct raw ingredients. Additionally, many recipes can be learned, even without a first crafting, by completing particular tasks. For a full list of recipes that can be learned, see Recipe Tasks.

The recipe book does not list event crafting done via special pages, such as the initial construction of the Nannybot during MouseHunt Birthday II, or toys built during the Toy Drive of the Great Winter Hunt 2011.

Twenty-five of these recipes are also tracked via the Book of Living Recipes in the Heads-up Display of the Living Garden and related areas.

Crafting Table

The Crafting Table sub-tab lets a hunter experiment with new recipes without first unlocking them from Recipe Tasks.

Crafting Items

Crafting items are the components or ingredients required in order to successfully create a crafted item. The complete list of all items that can be used in crafting can be found under Crafting Items. Information is given on the source as to where players can acquire individual items, as well as the crafted product(s) it is used in.

Crafting Slots

Crafting slots are what allow you to create certain cheeses and other items. Each ingredient in a recipe requires the use of a slot (regardless of the quantity of that ingredient). As you progress in rank, you will gain more slots for crafting, which allows you to craft items requiring more ingredients. Additionally, while many formulas only require 2 or 3 slots to craft, the ingredients are not available for lower ranks. Every rank will always be able to safely craft the items of the lower ranks. Therefore a Master will be able to craft items available to Journeymen, Initiates and Apprentices.

Rank Total Slots
Initiate 2
Journeyman 3
Master 4
Grandmaster 5
Legendary 6
Hero 7
Knight 8
Lord/Lady 9
Baron/Baroness 10
Count/Countess 11
Duke/Duchess 12
Grand Duke/Grand Duchess 12
Archduke/ArchDuchess 12
Viceroy 12
Elder 13
Sage 14
Fabled 15

When crafting a new recipe for the first time, the player is given an opportunity to share an Attraction Charm with friends, and the result of the crafting appears on the Hunter's Journal.

Before MouseHunt updated to Version 3.0 on 8 June 2010, the last slot of each rank was a Red Slot. If you used the correct recipe, and used the Red Slot, you had chance of losing all of your ingredients that you tried to use and not being successful in creating the new item. Otherwise, crafting works exactly the same now as it did before.

Unknown Recipes

When a new recipe is introduced and the ingredients are unknown, it is possible to determine the correct ingredients through trial and error. When you use the correct type of materials but in wrong quantities, you get a message saying, "Almost there The right parts are used but the quantities aren't correct," instead of the usual "Huh? Nothing seems to quite fit together."

If the quantities are right but the item cannot be constructed because the hunter has already reached the maximum inventory count for that item, the message states "Sorry Your inventory can not currently hold this item." For example, the S.S. Huntington III map piece is a capped inventory item, meaning it is not possible to craft both the Christened Ship and S.S. Huntington III recipes (however, both recipes can be learned by completing the recipe task of catching a Hydra mouse).

Hunter's Hammer

This section manages items that can be smashed for creating further items for crafting. The complete list of smashable items can be found under the Hunter's Hammer page. The Hunter's Hammer sub-tab is the only crafting ability available to hunters below Initiate rank.

See also

  • Respective trap page for detailed formula