Difference between revisions of "Talk:Traps"

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m (Trap Template: Changed link to moved Weapon template)
m (Trap Template: Changed link to moved Weapon template)
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== Weapon Template ==
 
== Weapon Template ==
  
FYI, I have created a [[Template:Weapon|Weapon template]] to add consistency (and yes, a tiny bit of flash) to trap info pages. Comments are welcome. --[[User:Brossow|Brossow]] 17:35, 16 December 2008 (UTC)
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FYI, I have created a [[Template:Weapon|Weapon template]] to add consistency (and yes, a tiny bit of flash) to weapon info pages. Comments are welcome. --[[User:Brossow|Brossow]] 17:35, 16 December 2008 (UTC)
  
 
==Power Type==
 
==Power Type==

Revision as of 19:18, 16 December 2008

Weapon Template

FYI, I have created a Weapon template to add consistency (and yes, a tiny bit of flash) to weapon info pages. Comments are welcome. --Brossow 17:35, 16 December 2008 (UTC)

Power Type

Should have information not just on the types it is effective against, but very effective and not very effective writeup too. Could possibly list down the mice, or link to the mice page? -- Grexx 18:37, 30 November 2008 (UTC)


Weapon/Base Costs

Should incorporate the trap costs by region so as to present the information in a clear manner. Right now it can confuse players by making them think the traps can be bought in any town. Considering splitting the cost column into 3, consisting of Gnawnia/Digby/Furoma and trap costs accordingly ("value" or "NA"). Or does anyone have a better suggestion? -- Grexx 12:45, 1 December 2008 (UTC)

Something like this:

Base Power Power
bonus
Accuracy
bonus
Luck Cheese
Effect
Cost
(Gnawnia)
Cost
(Digby)
Points
Needed
Wooden Base 35 0% 0% 0 Very Positive 300 --- 0
Wooden Base with Target 75 0% 20% 0 No Effect 1,225 --- 650
Stone Base 150 10% 0% 0 Positive 6,175 6,793 5,000
Explosive Base 300 5% 5% 0 Negative 29,775 --- 22,500