Talk:Traps
Weapon Template
FYI, I have created a Weapon template to add consistency (and yes, a tiny bit of flash) to weapon info pages. Comments are welcome. --Brossow 17:35, 16 December 2008 (UTC)
- Much better. Can we have another header at the bottom of the box for the official descriptions? Users keep insisting on having them in the articles, and pasting them at the top in italics doesn't seem very professional to me. Also, can we color-code each title box to reflect Power Types? Maybe keep the current color for Physical, white text on black or a green color for Shadow, and a red color for Tactical (best I could think of from looking at each symbol). Revengeance 15:51, 18 December 2008 (UTC)
Power Type
Should have information not just on the types it is effective against, but very effective and not very effective writeup too. Could possibly list down the mice, or link to the mice page? -- Grexx 18:37, 30 November 2008 (UTC)
Weapon/Base Costs
Should incorporate the trap costs by region so as to present the information in a clear manner. Right now it can confuse players by making them think the traps can be bought in any town. Considering splitting the cost column into 3, consisting of Gnawnia/Digby/Furoma and trap costs accordingly ("value" or "NA"). Or does anyone have a better suggestion? -- Grexx 12:45, 1 December 2008 (UTC)
Something like this:
Base | Power | Power bonus |
Accuracy bonus |
Luck | Cheese Effect |
Cost (Gnawnia) |
Cost (Digby) |
Points Needed |
---|---|---|---|---|---|---|---|---|
Wooden Base | 35 | 0% | 0% | 0 | Very Positive | 300 | --- | 0 |
Wooden Base with Target | 75 | 0% | 20% | 0 | No Effect | 1,225 | --- | 650 |
Stone Base | 150 | 10% | 0% | 0 | Positive | 6,175 | 6,793 | 5,000 |
Explosive Base | 300 | 5% | 5% | 0 | Negative | 29,775 | --- | 22,500 |