Power Bonus
"The power bonus of both weapon and base are added together and then applied to the total power of the trap, increasing its power."
The power bonus attribute on certain bases, weapons, and charms increases the power of a trap. The power bonus from the base, weapon, and optional charm are first added together, and is then applied to the combined power of a trap. Fractional power is rounded up to the nearest whole number.
Using the Swiss Army Mouse Trap, Stone Base, and Power Charm as an example:
Component | Power | Power Bonus |
---|---|---|
Swiss Army Mouse Trap | 1,200 | 2% |
Stone Base | 150 | 10% |
Power Charm | 120 | 1% |
Total | 1,470 | 13% |
Total Power: 1,470 * 113% = 1,662 |
Trap setups
The maximum power bonus historically attainable was 88%, achieved by pairing the event-only Birthday Party Piñata Bonanza (35%) with either the Tiki or Tribal Base (18%) and an Ultimate Power Charm (20%), and while hunting in the Festive Snow Fort with a 15% bonus from the Snow Cannon. Without relying on limited edition components or events, the highest power bonus possible is 58%, using the Sandstorm MonstroBot or Zurreal's Folly (20%), the Tribal Base (18%), and an Ultimate Power Charm (20%). However, please note that while these setups yield the highest power bonuses in the game, they do not provide the highest possible power. It is also possible to use the Tower Amplifier to increase power by up to another 75%, although this is only useful with Tactical traps.
See also
- Attraction Bonus – Another important trap attribute.
- Power – Where the bonus is applied.