Blueprints/Archive
These blueprints were removed from the game. This page provides the information of the items from when they were still in the game.
Contents
Gnawnia
Dehydration Base Blueprints
These blueprints are required to craft the crude, yet effective dehydration base from four splintered wood and over 200 salt. Although the salty base does not have the most power, it is well suited for keeping bait fresh.
- These blueprints could be purchased at the General Store in the Harbour for 22,330 gold. They could be smashed for the same amount of gold.
Burroughs
Refined Pollutinum Base Blueprints
These plans provide clear instruction on how to properly assemble Polluted Base Parts with 450 Refined Pollutinum in order to create the more powerful Refined Pollutinum Base.
- These blueprints could be purchased at the General Store in the Toxic Spill for 766,000 gold and were used to craft the Refined Pollutinum Base. They could be smashed for the same amount of gold.
Bristle Woods
Obelisk of Incineration Blueprints
These blueprints detail how to construct a fiery trap that deals arcane damage. Obelisk parts and 2 scraps of metal form a staff that draws power from a single piece of coal. Splintered wood set alight starts the flow of energy from the coal.
- These blueprints could be purchased at the General Store in the Catacombs for 45,079 gold. They allowed the crafting of the Obelisk of Incineration. They could also be found in Ronza's Satchel. They could be smashed for the same amount of gold.
Mysterious Blueprints
These blueprints outline how to harness the power of the Onyx stone into an arcane obelisk of incredible power. This unstable rod uses magic essence to bring to life a dozen scraps of metal, forming roots that attach itself to any base. Take caution when choosing to construct this trap. Some fear that the power of the Onyx stone is too great to be meddled with! The scientists of Digby are on a personal mission to burn these blueprints in an effort to protect humanity.
- These blueprints could be purchased at the General Store in the Catacombs for 632,700 gold. They allowed the crafting of the Arcane Capturing Rod Of Never Yielding Mystery. They could be smashed for the same amount of gold.
Tribal Isles
Ancient Spear Launcher Blueprints
These blueprints detail how to properly load an ancient spear into a launcher to create a slightly mystical hydro trap.
This trap requires the rank of Legendary or higher.
- These blueprints could be purchased at the General Store in Cape Clawed for 160,000 gold. They allowed the crafting of the Ancient Spear Gun. They could be smashed for the same amount of gold.
RhinoBot Blueprints
These blueprints detail an elaborate method of combining a rhino horn and 24 stale SUPER|brie+ with DrillBot parts to make the mighty RhinoBot.
This trap requires the rank of Legendary or higher.
- These blueprints could be purchased at the General Store in Cape Clawed for 940,000 gold. They could be smashed for the same amount of gold.
Thorned Mouse Trap Plans
These plans show how to carefully combine thorned vines and the husk of a Venus Mouse Trap to create a deadlier trap hungry for mice.
This trap requires the rank of Legendary or higher.
- These blueprints could be purchased at the General Store in Cape Clawed for 550,000 gold. These blueprints allowed the crafting of the Thorned Venus Mouse Trap. They could be smashed for the same amount of gold.
Rodentia
Blackstone Pass Trap Blueprints
With these blueprints, and a few extra materials, Hunters can create the ultimate trap temptation for Mystic mice. Although you suspect there may be a Mystic Crystal used in the recipe somewhere, other Hunters will think your trap is really coal.
This trap requires the rank of Lord/Lady or higher.
- These blueprints could be purchased at the General Store in the Seasonal Garden for 1,100,000 gold. They could be returned for 990,000 gold. They could be smashed for the same amount of gold.
Obvious Ambush Trap Blueprints
These blueprints show you, in detail, how to construct a trap that Technic mice can't help but walk into! Naturally, droids are involved in this ambush, but to pull it off properly this time, they're going to need a little lift.
This trap requires the rank of Lord/Lady or higher.
- These blueprints could be purchase at the General Store in the Seasonal Garden for 1,100,000 gold. They allowed the crafting of the Obvious Ambush Trap. They could be returned for 990,000 gold. They could be smashed for the same amount of gold.
Spellbook Base Blueprints
These blueprints describe how to turn the Chess Master's spell book into a functional base for your trap, but right now, it's got a long way to go. The Master Binding will need some more pages to fill it out before a trap will hold steady, and that aging leather might need some precious metals to protect it from the elements.
This base requires the rank of Lord/Lady or higher.
- These blueprints could be purchased at the General Store in the Seasonal Garden for 936,000 gold. They allowed crafting of the Spellbook Base. They could be returned for 845,000 gold. They could be smashed for the same amount of gold.
Zugzwang's First Move Blueprints
These blueprints show you how to mould the smashed remnants of Zugzwang's Last Move into a single, powerful knight, brought to life by a magic feather.
This trap requires the rank of Lord/Lady or higher.
- These blueprints could be purchased at the General Store in Seasonal Garden for 615,000 gold, and they were used in crafting the Zugzwang's First Move. They could be returned for 590,000 gold. They could be smashed for the same amount of gold.
Hearthstone Base Blueprints
Warmth and comfort emanate from these blueprints, so much that it makes you wonder just how warm and comforting the base you build with it must be! Certainly enough to dissuade the crazed, distress-loving Zealot mice from visiting your trap.
It requires 14 Wire Spools, 8 chunks of Frosty Metal, 8 pots of Heating Oil, and a huge amount of an intense form of energy to power it.
- These blueprints could be purchased at the Trapsmith in the Slushy Shoreline or the Iceberg for 147,500 gold. They could be smashed for the same amount of gold.
Magnet Base Blueprints
These blueprints appear to describe the construction steps for a base made from powerful electromagnets, which would be excellent for attracting metal tool-carrying Tunnel Rats.
It requires 5 Wire Spools, 5 chunks of Frosty Metal, 2 pots of Heating Oil, and a fair amount of an intense form of energy to power it.
- These blueprints could be purchased at the Trapsmith in the Slushy Shoreline or the Iceberg for 48,500 gold. They could be smashed for the same amount of gold.
Remote Detonator Base Blueprints
Whoah, this looks dangerous! The device described in these blueprints looks like it could detonate nearly any explosive remotely, which would certainly help with Bomb Squad Mice.
It requires 8 Wire Spools, 2 chunks of Frosty Metal, 1 pot of Heating Oil, and a fair amount of an intense form of energy to power it.
- These blueprints could be purchased at the Trapsmith in the Slushy Shoreline or the Iceberg for 48,500 gold. They could be smashed for the same amount of gold.
Spiked Base Blueprints
Icy Brutes pack a surprising punch, but the base depicted on these blueprints looks like it can neutralize their knockback.
It requires 5 Wire Spools, 5 chunks of Frosty Metal, 10 pots of Heating Oil, at least 50 pieces of Splintered Wood, and a large amount of an intense form of energy to power it.
- These blueprints could be purchased at the Trapsmith in the Slushy Shoreline or the Iceberg for 97,500 gold. They could be smashed for the same amount of gold.
Sandtail Desert
Oasis Water Node Trap Blueprints
This trap design may appear as a beautiful desert oasis, but below the sand is a masterfully crafted tunnel full of water brought to life by a thousand Living Shards. A splash of coconut milk has been superheated using Flameshards to produce a unique cheese-bearing palm tree that provides a healthy attraction bonus.
- These blueprints could be purchased at the General Store in Fiery Warpath for 800,000 gold. It also required 1 Warpath Victory, which was not used up when buying the blueprint. These blueprints allowed the crafting of the Oasis Water Node Trap. They could be returned for 760,000 gold. They could be smashed for the same amount of gold.
Sphynx Wrath Blueprints
These blueprints outline how to encase a rare Sphynx Crystal in gold leaf to unleash a fearsome feline mouse adversary. Upon a mouse approaching the mighty sphynx, the power of Flameshards summon her to sentience, unleashing an unrivaled tactical mouse adversary.
- These blueprints could be purchased at the General Store in Fiery Warpath for 900,000 gold. It also required 1 Warpath Victory, which was not used up when buying the blueprint. These blueprints allowed the crafting of the Sphynx Wrath. They could be returned for 870,000 gold. They could be smashed for the same amount of gold.
Sandstorm MonstroBot Blueprints
In the midst of the Sandtail Desert battle, the most experienced of the local trapsmiths have drafted plans for a massive physical trap of unmatched power. The Sandstorm MonstroBot harnesses the power of Flameshards to fuse heavy pieces of rare Sandblasted Metal to RhinoBot Parts.
- These blueprints could be purchased at the General Store in Fiery Warpath for 999,000 gold. It also required 3 Warpath Victory, which were not used up when buying the blueprint. These blueprints allowed the crafting of the Sandstorm MonstroBot. They could be returned for 940,000 gold. They could be smashed for the same amount of gold.
Rift Base Blueprints
Inscribed on these blueprints with an ink only visible by the light of the fading moon is a detailed description of how to harness Rift energy into a solid base with hidden powers.
Combine these blueprints with three different but powerful forms of Rift energy to craft this base.
This base requires the rank of Baron/Baroness or higher.
- These blueprints could be purchased at the General Store in Living Garden, Twisted Garden, Lost City, Cursed City, Sand Dunes, or Sand Crypts for 7,500,000 gold. These blueprints allow the crafting of the Rift Base. They could be returned for 7,500,000 gold. They could be smashed for the same amount of gold.
Hollow Heights
Endless Labyrinth Blueprints
These blueprints are filled with meticulous, elaborate, complex and unorthodox methods of combining 150 Tech Power Cores, 150 Scholar Scrolls, 150 Plates of Fealty. A singular Infused Plate acts as the stabilizer for the power coursing through this trap. Additional instructions need to be deciphered from a rare Sacred Script. This can all only be assembled by using the might of a Powercore Hammer!
This trap requires the rank of Duke/Duchess or higher.
- These blueprints could be purchased in the Labyrinth General Store and Zokor General Store for 6,980,000 gold. They were required to craft the Endless Labyrinth Trap. They refunded for the same price they cost. They could be smashed for the same amount of gold.
Event Horizon Trap Blueprints
Formulas, equations, diagrams and graphs are littered all over these blueprints. As complex as this seems, a simple list of parts are provided near the end. A Sacred Script with the writings of 225 scholars provide just enough mystical smarts to get this trap going. Two Arcane Crystals are required to provide a containment field set with 30 pieces of Scrap Metal.
This last section looks to be covered in warnings of all languages: An Essence of Destruction is to be used with the utmost care and is to be placed last within the centre before initially triggering the Event Horizon.
This trap requires the rank of Duke/Duchess or higher.
- These blueprints could be purchased in the Labyrinth General Store and Zokor General Store for 2,300,000 gold. They were required to craft the Event Horizon Trap. They refunded for the same price they cost. They could be smashed for the same amount of gold.
Minotaur Base Blueprints
Blueprints made for those daring enough to hunt the minotaur in his own maze! Six stacks of Really, Really Shiny Precious Gold from the minotaur's private stash will be required to create this mighty, maze-defying base. Accenting those pieces with 225 sheets of Gold Leaf and 18 Epic Orbs gives it that artisanal look. Combining all of these items alongside 700 of each district's main export will yield you the mighty Minotaur Base.
This base requires the rank of Duke/Duchess or higher.
- These blueprints could be purchased in the Labyrinth General Store and Zokor General Store for 7,900,000 gold. They were required to craft the Minotaur Base. They refunded for the same price they cost. They could be smashed for the same amount of gold.
Temporal Turbine Trap Blueprints
The ancient script scrawled upon these blueprints depicts a Shadow trap of soul-shattering proportions. It calls for two Temporal Shadow Plates and a staggering 16 Umbral Capacitors to power it. A whopping 225 Plates of Fealty for structural integrity and an Infused Plate must be used to hold this much power together.
This trap requires the rank of Duke/Duchess or higher.
- These blueprints could be purchased in the Labyrinth General Store and Zokor General Store for 2,500,000 gold. They were required to craft the Temporal Turbine. They refunded for the same price they cost. They could be smashed for the same amount of gold.