Difference between revisions of "Power Type"

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(Intermediate save, added in-game descriptions, as well as summary of some power types. Power types listed according to in-game help format)
m (Changed to a redirect, folded info into Weapons page)
 
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''"Mice have specific weaknesses to certain Power Types. Using the appropriate weapon in the appropriate area is a critical part of any hunter’s strategy."''
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#REDIRECT [[Weapons#Power Type]]
 
 
[[Power Type]] is an important attribute of [[weapons]] which determines their [[effectiveness]] against different breeds of mice. It also refers to an attribute of the different types of [[mice]] that roam the land. The effectiveness of a weapon of a particular power type may vary depending on the mice, location, or both. As [[Bases]] do not have Power Types attributes, the Power Type of a trap is determined by the weapon component.
 
 
 
Many hunting [[location]]s have a preponderance of mice of a given Power Type. For example, in the [[Mousoleum]], shadow mice dominate. As such, certain weapon Power Types are more suited, and often required for successful hunting, in certain locations.
 
 
 
==Power Types==
 
There are currently six different power types:
 
 
 
===Physical===
 
''The most straight-forward type of damage a trap weapon can inflict. It is effective against a variety of mice.''
 
 
 
[[:Category:Physical Weapons|Physical weapons]] are the first type of weapons that all hunters will own. Other than being effective against all [[:Category:Physical Mice|Physical Mice]], they have been found to also be effective against some breeds of Tactical and Hydro Mice.
 
 
 
===Shadow===
 
''Shadow is a magical type of damage that is effective against ghostly breeds of mice.''
 
 
 
[[:Category:Shadow Weapons|Shadow weapons]] are generally low powered, especially when compared against other weapons of similar requirements. Thus even though they are effective against Physical and Forgotten mice, they are best used against [[:Category:Shadow Mice|Shadow mice]], of which they are very effective against.
 
 
 
===Tactical===
 
''Built upon research of battle strategy, these traps are especially strong against mice trained in the art of war.''
 
 
 
[[:Category:Tactical Weapons|Tactical weapons]] are of average power as compared to other weapons of similar requirements. They are effective against Physical mice, and are sometimes used in lieu of a Physical weapon. They work best against [[:Category:Tactical Mice|Tactical mice]], of which they are very effective against.
 
 
 
===Hydro===
 
''Effective against mice who dwell in and around water. Hydro traps are designed to be able to capture a mouse even if they are lurking deep below the water's surface.''
 
 
 
===Forgotten===
 
''Long before the castle was built, the lands of Gnawnia were quite a different place littered with hunting strategies that have not been spoken of since. Mice that utilize these long-forgotten tactics are amongst the most difficult to catch.''
 
 
 
===Arcane===
 
''Traps utilizing arcane damage come from sources shrouded in mystery. The strength of arcane damage increases proportionally against forgotten mice, making the traps especially effective in the Catacombs.''
 
 
 
==See also==
 
* [[Power]] – Strength of a trap.
 
* [[Effectiveness]] – How the various trap types fare against the mice types.
 
 
 
[[Category:Terminology]]
 

Latest revision as of 03:04, 16 March 2017

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