Talk:Fiery Warpath

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Reatreating Caravan Guards & Crimson Commanders

It seems that, after a certain point in a wave, crimson commanders and caravan guards show as retreating on the FW bar and disappear from the effectiveness menu.<br\> Screenshot of Camp page with effectiveness menu open<br\> Anyone know for sure when this is? ---- S18067 talkcontr 06:57, 27 March 2011 (UTC)

This seems to have a lot of info, including when those retreat: http://img11.imageshack.us/img11/497/fierywarpathreference.jpg camomiletea 07:04, 27 March 2011 (UTC)
It says domain unregistered. I can't get in. ---- S18067 talkcontr 19:56, 27 March 2011 (UTC)
Reuploaded to my gallery: http://pics.livejournal.com/camomiletea/pic/001k8bar -- camomiletea 16:37, 28 March 2011 (UTC)
Thanks, although I found it on the boards and updated the page as such in any case. ---- S18067 talkcontr 18:01, 28 March 2011 (UTC)

Theurgy Wardens

Another thing needs to be cleared, I think. Do the Theurgy Wardens retreat once you catch 12 of them, or can you still catch them? ---- S18067 talkcontr 18:06, 28 March 2011 (UTC)

I assume they retreat like the other mice, leaving only the Warmonger, but cannot personally confirm. --Hyperchao 21:55, 28 March 2011 (UTC)
I should be able to confirm it within the next 3 days. Unless anyone here has already finished the Warpath, we'll postpone this until then. ---- S18067 talkcontr 11:41, 29 March 2011 (UTC)
After the 12 Wardens are caught, they show as "defeated" and do not appear in the effectiveness list. --Hyperchao 03:00, 1 April 2011 (UTC)