Difference between revisions of "Physical"
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Bunnahabhain (talk | contribs) (→Types of Physical weapons) |
Bunnahabhain (talk | contribs) (→Types of Physical weapons) |
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*[[NVMRC Forcefield Trap]] | *[[NVMRC Forcefield Trap]] | ||
*[[Mouse DeathBot]] | *[[Mouse DeathBot]] | ||
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*[[Digby DrillBot]] | *[[Digby DrillBot]] | ||
*[[DeathBot (Chrome Edition)]] | *[[DeathBot (Chrome Edition)]] |
Revision as of 14:41, 11 March 2009
"The most straight-forward type of damage a trap weapon can inflict. It is effective against a variety of mice."
The Physical power type of weapons can catch the majority of mice. It is currently the most common Power Type.
Types of Physical weapons
- Tacky Glue Trap
- High Tension Spring
- 500 Pound Spiked Crusher
- Mouse Mary O'Nette
- Mouse Trebuchet
- Mouse Rocketine
- Swiss Army Mouse Trap
- NVMRC Forcefield Trap
- Mouse DeathBot
- PartyBot
- Digby DrillBot
- DeathBot (Chrome Edition)
Types of Physical bases
Effectiveness
Physical weapons can effectively catch all Physical mice, as listed below. However, they are ineffective against all other mice types, and therefore hunters will take a penalty to trap power if doing so. The only exception to this are the Dwarf, Pirate, and Ninja Mouse found in the Training Grounds and earlier locations.
- Abominable Snow Mouse
- Bat Mouse
- Bionic Mouse
- Black Widow Mouse
- Brown Mouse
- Burglar Mouse
- Diamond Mouse
- Gold Mouse
- Granite Mouse
- Grey Mouse
- Mole Mouse
- Monster Mouse
- Mutated Grey Mouse
- Mutated White Mouse
- Steel Mouse
- White Mouse
- Zombie Mouse
- All Prize/Event Mice