Difference between revisions of "Carmine the Apothecary"
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− | ''' | + | The '''{{PAGENAME}}''' is a breed of [[mouse]] that can be found in the [[Living Garden]]. |
− | After capturing | + | After capturing the '''{{PAGENAME}}''' in the [[Living Garden]], the hunter is transferred to a different version of the location, the [[Twisted Garden]]. This also will allow travel to the alternate version of the [[Lost City]], the [[Cursed City]], and the alternate version of the [[Sand Dunes]], the [[Sand Crypts]]. If the Hunter hunts with an incorrect cheese at any time, the Hunter will be returned to the normal versions of these locations. |
{{ Mouse | {{ Mouse | ||
Line 7: | Line 7: | ||
| maxpoints = 12,500 | | maxpoints = 12,500 | ||
| mingold = 800 | | mingold = 800 | ||
− | | loot = | + | | loot = None |
| mgroup = Living Garden Mice | | mgroup = Living Garden Mice | ||
| traptype = [[Hydro]] | | traptype = [[Hydro]] | ||
| bait = [[Duskshade Camembert]] | | bait = [[Duskshade Camembert]] | ||
+ | | charm = None | ||
+ | | other = None | ||
| habitat = [[Living Garden]] | | habitat = [[Living Garden]] | ||
| mhinfo = carmine | | mhinfo = carmine | ||
− | | image = | + | | image = {{MHdomain}}/images/mice/large/9e0327a454cd65da9b9e261677bb456d.jpg |
| desc = Tales are still told of the sickness that ran through Muridae: First, victims would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.<br/><br/>Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. How she does it is anyone's guess, but the townsfolk adore her and anyone asking too many questions is quickly... dissuaded.''<br/><br/>OR<br/><br/>''Tales are still told of the sickness that ran through Muridae: First, mice would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.<br/><br/>Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. Sneaking into the Living Garden has allowed her to gather the Garden Essences necessary to accomplish this task, but something sinister happened to her there, and she's become more than just an apothecary - for reasons unknown she's raised an army of mice that attack anyone entering the Garden, and is able to wield incredible powers and seemingly span worlds with her magic!<br/><br/>The question is, how did a simple apothecary gain the ability to control world-rending magic, and what does this mean for Gnawnia as a whole? | | desc = Tales are still told of the sickness that ran through Muridae: First, victims would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.<br/><br/>Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. How she does it is anyone's guess, but the townsfolk adore her and anyone asking too many questions is quickly... dissuaded.''<br/><br/>OR<br/><br/>''Tales are still told of the sickness that ran through Muridae: First, mice would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.<br/><br/>Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. Sneaking into the Living Garden has allowed her to gather the Garden Essences necessary to accomplish this task, but something sinister happened to her there, and she's become more than just an apothecary - for reasons unknown she's raised an army of mice that attack anyone entering the Garden, and is able to wield incredible powers and seemingly span worlds with her magic!<br/><br/>The question is, how did a simple apothecary gain the ability to control world-rending magic, and what does this mean for Gnawnia as a whole? | ||
}} | }} | ||
== Preferred Cheese == | == Preferred Cheese == | ||
− | ''' | + | The '''{{PAGENAME}}''' is only attracted to [[Duskshade Camembert]]. |
== Hunting Strategy == | == Hunting Strategy == | ||
− | ''' | + | The '''{{PAGENAME}}''' is a member of the [[Living Garden]] mouse group. As such all [[Power Type|power types]] except [[Hydro]] weapons are ineffective against it. |
== History and Trivia == | == History and Trivia == | ||
− | * ''' | + | *'''14 November 2012:''' The '''{{PAGENAME}}''' was released as a part of the [[Living Garden]] update. |
− | * The in-game description for ''' | + | *The in-game description for the '''{{PAGENAME}}''' changes after the Hunter first catches her. |
− | |||
− | |||
− | |||
[[Category:Sandtail Desert Mice]] | [[Category:Sandtail Desert Mice]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 11:09, 24 February 2022
The Carmine the Apothecary is a breed of mouse that can be found in the Living Garden.
After capturing the Carmine the Apothecary in the Living Garden, the hunter is transferred to a different version of the location, the Twisted Garden. This also will allow travel to the alternate version of the Lost City, the Cursed City, and the alternate version of the Sand Dunes, the Sand Crypts. If the Hunter hunts with an incorrect cheese at any time, the Hunter will be returned to the normal versions of these locations.
Carmine the Apothecary | |||
---|---|---|---|
Mouse Group: Living Garden Mice | |||
Mouse Statistics | |||
Points: | 12,500 | Gold: | 800 |
Location & Attraction Info | |||
Required Power Types: | Hydro | Other Requirements: | None |
Cheese: | Duskshade Camembert | Charm: | None |
Locations: | Living Garden | Loot: | None |
Links | |||
Larry's Loot Lexicon: | MouseHunt Info Page | Image: | Image Link |
Tales are still told of the sickness that ran through Muridae: First, victims would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day. Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. How she does it is anyone's guess, but the townsfolk adore her and anyone asking too many questions is quickly... dissuaded. OR Tales are still told of the sickness that ran through Muridae: First, mice would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day. Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. Sneaking into the Living Garden has allowed her to gather the Garden Essences necessary to accomplish this task, but something sinister happened to her there, and she's become more than just an apothecary - for reasons unknown she's raised an army of mice that attack anyone entering the Garden, and is able to wield incredible powers and seemingly span worlds with her magic! The question is, how did a simple apothecary gain the ability to control world-rending magic, and what does this mean for Gnawnia as a whole? | |||
Mouse ID#: 410 |
Preferred Cheese
The Carmine the Apothecary is only attracted to Duskshade Camembert.
Hunting Strategy
The Carmine the Apothecary is a member of the Living Garden mouse group. As such all power types except Hydro weapons are ineffective against it.
History and Trivia
- 14 November 2012: The Carmine the Apothecary was released as a part of the Living Garden update.
- The in-game description for the Carmine the Apothecary changes after the Hunter first catches her.