Difference between revisions of "Carmine the Apothecary"

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'''Carmine the Apothecary''' is a breed of [[mouse]] that can be found in the [[Living Garden]], and are known to drop [[Dewdrop]] as loot.
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The '''{{PAGENAME}}''' is a breed of [[mouse]] that can be found in the [[Living Garden]].
  
After capturing [[Carmine the Apothecary]] in the [[Living Garden]], the hunter is transferred to a different version of the location, the [[Twisted Garden]]. This also will allow travel to the alternate version of the [[Lost City]], the [[Cursed City]], and the alternate version of the [[Sand Dunes]], the [[Sand Crypts]]. If the Hunter switches to an incorrect cheese at any time, or runs out of the correct cheese for the twisted versions of these locations, the Hunter will be immediately returned to the normal versions of these locations.
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After capturing the '''{{PAGENAME}}''' in the [[Living Garden]], the hunter is transferred to a different version of the location, the [[Twisted Garden]]. This also will allow travel to the alternate version of the [[Lost City]], the [[Cursed City]], and the alternate version of the [[Sand Dunes]], the [[Sand Crypts]]. If the Hunter hunts with an incorrect cheese at any time, the Hunter will be returned to the normal versions of these locations.
  
 
{{ Mouse
 
{{ Mouse
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  | maxpoints  = 12,500
 
  | maxpoints  = 12,500
 
  | mingold    = 800
 
  | mingold    = 800
  | loot      = [[Dewdrop]]
+
  | loot      = None
 
  | mgroup    = Living Garden Mice
 
  | mgroup    = Living Garden Mice
 
  | traptype  = [[Hydro]]
 
  | traptype  = [[Hydro]]
 
  | bait      = [[Duskshade Camembert]]
 
  | bait      = [[Duskshade Camembert]]
 +
| charm      = None
 +
| other      = None
 
  | habitat    = [[Living Garden]]
 
  | habitat    = [[Living Garden]]
 
  | mhinfo    = carmine
 
  | mhinfo    = carmine
  | image      = https://www.mousehuntgame.com/images/mice/large/9e0327a454cd65da9b9e261677bb456d.jpg?cv=249
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  | image      = {{MHdomain}}/images/mice/large/9e0327a454cd65da9b9e261677bb456d.jpg
 
  | desc      = Tales are still told of the sickness that ran through Muridae: First, victims would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.<br/><br/>Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. How she does it is anyone's guess, but the townsfolk adore her and anyone asking too many questions is quickly... dissuaded.''<br/><br/>OR<br/><br/>''Tales are still told of the sickness that ran through Muridae: First, mice would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.<br/><br/>Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. Sneaking into the Living Garden has allowed her to gather the Garden Essences necessary to accomplish this task, but something sinister happened to her there, and she's become more than just an apothecary - for reasons unknown she's raised an army of mice that attack anyone entering the Garden, and is able to wield incredible powers and seemingly span worlds with her magic!<br/><br/>The question is, how did a simple apothecary gain the ability to control world-rending magic, and what does this mean for Gnawnia as a whole?
 
  | desc      = Tales are still told of the sickness that ran through Muridae: First, victims would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.<br/><br/>Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. How she does it is anyone's guess, but the townsfolk adore her and anyone asking too many questions is quickly... dissuaded.''<br/><br/>OR<br/><br/>''Tales are still told of the sickness that ran through Muridae: First, mice would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.<br/><br/>Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. Sneaking into the Living Garden has allowed her to gather the Garden Essences necessary to accomplish this task, but something sinister happened to her there, and she's become more than just an apothecary - for reasons unknown she's raised an army of mice that attack anyone entering the Garden, and is able to wield incredible powers and seemingly span worlds with her magic!<br/><br/>The question is, how did a simple apothecary gain the ability to control world-rending magic, and what does this mean for Gnawnia as a whole?
 
  }}
 
  }}
  
 
== Preferred Cheese ==
 
== Preferred Cheese ==
'''Carmine the Apothecary''' has been found to be especially attracted to [[Duskshade Camembert]] cheese, to the point that any other kind of cheese will simply not suffice.
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The '''{{PAGENAME}}''' is only attracted to [[Duskshade Camembert]].
  
 
== Hunting Strategy ==
 
== Hunting Strategy ==
'''Carmine the Apothecary''' is a typical member of the [[Living Garden]] mouse group. As such all [[Power Type|power types]] except [[Hydro]] weapons are ineffective against it.
+
The '''{{PAGENAME}}''' is a member of the [[Living Garden]] mouse group. As such all [[Power Type|power types]] except [[Hydro]] weapons are ineffective against it.
  
 
== History and Trivia ==
 
== History and Trivia ==
* '''Carmine the Apothecary''' was released on 14 November 2012, as part of the [[Living Garden]] update.
+
*'''14 November 2012:''' The '''{{PAGENAME}}''' was released as a part of the [[Living Garden]] update.
* The in-game description for '''Carmine''' changes after the hunter first catches her.
+
*The in-game description for the '''{{PAGENAME}}''' changes after the Hunter first catches her.
 
 
== Images ==
 
* [http://i622.photobucket.com/albums/tt301/s18067/CarminetheApothecary.jpeg Original Image]
 
  
 
[[Category:Sandtail Desert Mice]]
 
[[Category:Sandtail Desert Mice]]
 
__NOTOC__
 
__NOTOC__

Latest revision as of 11:09, 24 February 2022

The Carmine the Apothecary is a breed of mouse that can be found in the Living Garden.

After capturing the Carmine the Apothecary in the Living Garden, the hunter is transferred to a different version of the location, the Twisted Garden. This also will allow travel to the alternate version of the Lost City, the Cursed City, and the alternate version of the Sand Dunes, the Sand Crypts. If the Hunter hunts with an incorrect cheese at any time, the Hunter will be returned to the normal versions of these locations.


Carmine the Apothecary
Mouse Group: Living Garden Mice
Mouse Statistics
Points: 12,500 Gold: 800
Location & Attraction Info
Required Power Types: Hydro Other Requirements: None
Cheese: Duskshade Camembert Charm: None
Locations: Living Garden Loot: None
Links
Larry's Loot Lexicon: MouseHunt Info Page Image: Image Link
Tales are still told of the sickness that ran through Muridae: First, victims would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.

Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. How she does it is anyone's guess, but the townsfolk adore her and anyone asking too many questions is quickly... dissuaded.

OR

Tales are still told of the sickness that ran through Muridae: First, mice would break out in feverish sweats, then they'd develop spots all over their body, and then finally collapse comatose. This illness spread like wildfire and it seemed nothing could be done, until finally Carmine arrived with faintly-glowing poultices and potions and miraculously cured everyone in a single day.

Since then, she's been the town's famed and well-loved apothecary, able to cure diseases that don't even have names yet. Sneaking into the Living Garden has allowed her to gather the Garden Essences necessary to accomplish this task, but something sinister happened to her there, and she's become more than just an apothecary - for reasons unknown she's raised an army of mice that attack anyone entering the Garden, and is able to wield incredible powers and seemingly span worlds with her magic!

The question is, how did a simple apothecary gain the ability to control world-rending magic, and what does this mean for Gnawnia as a whole?
Mouse ID#: 410



Preferred Cheese

The Carmine the Apothecary is only attracted to Duskshade Camembert.

Hunting Strategy

The Carmine the Apothecary is a member of the Living Garden mouse group. As such all power types except Hydro weapons are ineffective against it.

History and Trivia

  • 14 November 2012: The Carmine the Apothecary was released as a part of the Living Garden update.
  • The in-game description for the Carmine the Apothecary changes after the Hunter first catches her.