Difference between revisions of "User:Camomiletea/Hunt Statistics"

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m (Dojo - ZLM/Dehy/Maki)
(Grandmaster)
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</table>
 
</table>
 
* 36 Non-attracts, 63 Misses, 3 Stale. Stale Rate = 8.33% (Ultimately Fresh)
 
* 36 Non-attracts, 63 Misses, 3 Stale. Stale Rate = 8.33% (Ultimately Fresh)
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 +
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===Dojo - ZLM/Expl/Maki===
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<table><tr><td width="350">
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{|border=1 cellpadding="2" style="border-collapse: collapse; text-align: left"
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| '''Cheese Cost''' || 29 gold
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|-
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| '''Number of hunts''' || 25 hunts
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|-
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| '''Cheese used''' || 21 Maki
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|-
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| '''Number of attractions''' || 21
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|-
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| '''Attraction rate''' || 84% ''unk C.I.''
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|-
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| '''Number of catches''' || 9 catches
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|-
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| '''Catch rate per attraction''' ||  42.86% ±23.55% C.I.
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|-
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| '''Net points earned''' || 30693 points
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|-
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| '''per hunt''' || 1227.72
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|-
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| '''per cheese''' || 1461.57
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|-
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| '''Net profit''' || 5168 gold
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|-
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| '''per hunt''' || 206.72
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|-
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| '''per cheese''' || 246.1
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|}
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</td><td>
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{|border=1 cellpadding="2" style="border-collapse: collapse;"
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! width="120" | Mouse
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! width="45" | Catch
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! width="45" | %
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! width="45" | Attract
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! width="45" | %
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! width="65" | Catch rate (%)
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! width="65" | Catch per hunt
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! width="65" | Attract per hunt
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|-
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|Gold || 0 || 0 || 1 || 4.76 || 0 || 0 || 0.04
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|-
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|Ninja || 2 || 22.22 || 2 || 9.52 || 100 || 0.08 || 0.08
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|-
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|Archer || 2 || 22.22 || 3 || 14.29 || 66.67 || 0.08 || 0.12
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|-
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|Kung Fu || 0 || 0 || 1 || 4.76 || 0 || 0 || 0.04
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|-
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|Samurai || 1 || 11.11 || 2 || 9.52 || 50 || 0.04 || 0.08
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|-
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|Monk || 1 || 11.11 || 4 || 19.05 || 25 || 0.04 || 0.16
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|-
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|Hapless || 1 || 11.11 || 1 || 4.76 || 100 || 0.04 || 0.04
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|-
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|Student of the Cheese Belt || 1 || 11.11 || 1 || 4.76 || 100 || 0.04 || 0.04
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|-
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|Student of the Cheese Claw || 0 || 0 || 3 || 14.29 || 0 || 0 || 0.12
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|-
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|Student of the Cheese Fang || 1 || 11.11 || 3 || 14.29 || 33.33 || 0.04 || 0.12
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|-
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!Total || 9 || 100 || 21 || 100 || 42.86 || 0.36 || 0.84
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|}
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</td></tr>
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</table>
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* 4 Non-attracts, 12 Misses, 0 Stale. Stale Rate = 8.33% (Ultimately Fresh)

Revision as of 02:55, 1 March 2009

Grandmaster

Dojo - ZLM/Dehy/Maki

Cheese Cost 29 gold
Number of hunts 176 hunts
Cheese used 143 Maki
Number of attractions 140
Attraction rate 79.55% ±6.24% C.I.
Number of catches 77 catches
Catch rate per attraction 55% ±8.6% C.I.
Net points earned 281955 points
per hunt 1602.02
per cheese 1971.71
Net profit 51343 gold
per hunt 291.72
per cheese 359.04
Mouse Catch % Attract % Catch rate (%) Catch per hunt Attract per hunt
Gold 8 10.39 11 7.86 72.73 0.05 0.06
Diamond 3 3.9 6 4.29 50 0.02 0.03
Ninja 12 15.58 13 9.29 92.31 0.07 0.07
Archer 6 7.79 12 8.57 50 0.03 0.07
Kung Fu 4 5.19 11 7.86 36.36 0.02 0.06
Samurai 5 6.49 11 7.86 45.45 0.03 0.06
Assassin 0 0 1 0.71 0 0 0.01
Monk 4 5.19 12 8.57 33.33 0.02 0.07
Worker 1 1.3 1 0.71 100 0.01 0.01
Hapless 6 7.79 6 4.29 100 0.03 0.03
Student of the Cheese Belt 4 5.19 15 10.71 26.67 0.02 0.09
Student of the Cheese Claw 16 20.78 27 19.29 59.26 0.09 0.15
Student of the Cheese Fang 8 10.39 14 10 57.14 0.05 0.08
Total 77 100 140 100 55 0.44 0.8
  • 36 Non-attracts, 63 Misses, 3 Stale. Stale Rate = 8.33% (Ultimately Fresh)


Dojo - ZLM/Expl/Maki

Cheese Cost 29 gold
Number of hunts 25 hunts
Cheese used 21 Maki
Number of attractions 21
Attraction rate 84% unk C.I.
Number of catches 9 catches
Catch rate per attraction 42.86% ±23.55% C.I.
Net points earned 30693 points
per hunt 1227.72
per cheese 1461.57
Net profit 5168 gold
per hunt 206.72
per cheese 246.1
Mouse Catch % Attract % Catch rate (%) Catch per hunt Attract per hunt
Gold 0 0 1 4.76 0 0 0.04
Ninja 2 22.22 2 9.52 100 0.08 0.08
Archer 2 22.22 3 14.29 66.67 0.08 0.12
Kung Fu 0 0 1 4.76 0 0 0.04
Samurai 1 11.11 2 9.52 50 0.04 0.08
Monk 1 11.11 4 19.05 25 0.04 0.16
Hapless 1 11.11 1 4.76 100 0.04 0.04
Student of the Cheese Belt 1 11.11 1 4.76 100 0.04 0.04
Student of the Cheese Claw 0 0 3 14.29 0 0 0.12
Student of the Cheese Fang 1 11.11 3 14.29 33.33 0.04 0.12
Total 9 100 21 100 42.86 0.36 0.84
  • 4 Non-attracts, 12 Misses, 0 Stale. Stale Rate = 8.33% (Ultimately Fresh)