Difference between revisions of "Effectiveness"
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== Effectiveness Chart == | == Effectiveness Chart == | ||
| − | This following chart lists the effectiveness of the 4 existing Trap Power Types against the different breeds of mice. | + | This following chart lists the effectiveness of the 4 existing Trap Power Types against the different breeds of mice. There are some exceptions to the chart, and these have been noted under the [[Effectiveness#Exceptions|exceptions]] section. |
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* [[iTunes Mouse]], [[Master Burglar Mouse]] are not included. | * [[iTunes Mouse]], [[Master Burglar Mouse]] are not included. | ||
| − | * Ninja mice have been noted to be resistant to Physical Traps in the [[Dojo]] | + | |
| + | === Exceptions === | ||
| + | * Ninja mice have been noted to be resistant to Physical Traps in the [[Dojo]]. | ||
| + | * Physical traps have been noted to be of normal effectiveness against Tactical mice in the [[Training Grounds]]. | ||
== See Also == | == See Also == | ||
| − | * [[Cheat Sheet#Trap Effectiveness|Cheat Sheet]] | + | * [[Cheat Sheet#Trap Effectiveness|Cheat Sheet]] – Condensed Effectiveness Chart |
| − | * [[Hunting Sequence]] | + | * [[Hunting Sequence]] – Official information on how a mouse catch is calculated |
| − | * [[Power Type]] | + | * [[Power Type]] – List of the different power types available |
* [http://www.facebook.com/topic.php?xid=mousehunt_strategy&app_id=10337532241&c_url=http%253A%252F%252Fapps.facebook.com%252Fmousehunt%252Fboards.php&r_url=http%253A%252F%252Fapps.facebook.com%252Fmousehunt%252Fboards.php&sig=0936ad0f294126dec6eedd6539607b9b&topic=31998#topic_top Forum Discussion] by Adrian Hew, which provided the chart information. | * [http://www.facebook.com/topic.php?xid=mousehunt_strategy&app_id=10337532241&c_url=http%253A%252F%252Fapps.facebook.com%252Fmousehunt%252Fboards.php&r_url=http%253A%252F%252Fapps.facebook.com%252Fmousehunt%252Fboards.php&sig=0936ad0f294126dec6eedd6539607b9b&topic=31998#topic_top Forum Discussion] by Adrian Hew, which provided the chart information. | ||
[[Category:Terminology]] | [[Category:Terminology]] | ||
Revision as of 19:30, 3 March 2009
Effectiveness refers to the bonus (or penalty) when using a Trap against Mice of different Power Types. It is believed to be a modifier applied on the Power or Luck values of a Trap, or possibly both.
Players should avoid hunting at a location where their current traps will be less effective against most of the mice there, such as the Mousoleum without a Shadow/Arcane trap, or the Furoma region without a Tactical trap.
Effectiveness Levels
A Trap can have 1 of 3 possible effectiveness levels against a mouse:
- Very Effective
- A very effective message implies that there was a bonus to the trap power/luck in catching the mouse. No message is shown if the catch result was a miss.
- Normal Effectiveness
- No additional message is shown for a normal catch. This implies that no modifier has been applied to the current trap power/luck in catching the mouse, and is the most commonly encountered effectiveness level.
- Less Effective
- A less effective message will appear when there is a penalty to the trap power/luck in attracting a mouse and the catch result was a miss. This usually indicates that the wrong trap type is being used for the current location. No message is shown if it was a successful catch.
- Note that trap effectiveness has no bearing on the Attraction Rate of a trap and the type of mice attracted, which is dependent on the baited cheese.
Effectiveness Chart
This following chart lists the effectiveness of the 4 existing Trap Power Types against the different breeds of mice. There are some exceptions to the chart, and these have been noted under the exceptions section.
| Mouse | Mouse Power Type |
Physical Trap |
Shadow Trap |
Tactical Trap |
Arcane Trap |
|---|---|---|---|---|---|
| Abm. Snow | Physical | Normal | Normal | Normal | Normal |
| Archer | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Assassin | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Bat | Physical | Normal | Normal | Normal | Normal |
| Bionic | Physical | Normal | Normal | Normal | Normal |
| Black Widow | Physical | Normal | Normal | Normal | Normal |
| Brown | Physical | Normal | Normal | Normal | Normal |
| Burglar | Physical | Normal | Normal | Normal | Normal |
| Diamond | Physical | Normal | Normal | Normal | Normal |
| Dwarf | Tactical | Normal | Less Effective | Very Effective | Less Effective |
| Elf | Physical | Normal | Normal | Normal | Normal |
| Ghost | Shadow | Less Effective | Very Effective | Less Effective | Normal |
| Gold | Physical | Normal | Normal | Normal | Normal |
| Golem | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
| Granite | Physical | Normal | Normal | Normal | Normal |
| Grey | Physical | Normal | Normal | Normal | Normal |
| Hapless | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Hollowhead | Physical | Normal | Normal | Normal | Normal |
| Keeper | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
| Kung Fu | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Leprechaun | Physical | Normal | Normal | Normal | Normal |
| Lycan | Shadow | Less Effective | Very Effective | Less Effective | Normal |
| Master - Belt | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Master - Claw | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Master - Dojo | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Master - Fang | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Mobster | Physical | Normal | Normal | Normal | Normal |
| Mole | Physical | Normal | Normal | Normal | Normal |
| Monk | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Monster | Physical | Normal | Normal | Normal | Normal |
| Mummy | Shadow | Less Effective | Very Effective | Less Effective | Normal |
| Mutated Grey | Physical | Normal | Normal | Normal | Normal |
| Mutated White | Physical | Normal | Normal | Normal | Normal |
| Nibbler | Physical | Normal | Normal | Normal | Normal |
| Ninja | Tactical | Normal | Less Effective | Very Effective | Less Effective |
| Ooze | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
| Pirate | Tactical | Normal | Less Effective | Very Effective | Less Effective |
| Rvns. Zombie | Shadow | Less Effective | Very Effective | Less Effective | Normal |
| Samurai | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Scavenger | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
| Spider | Forgotten | Less Effective | Normal | Less Effective | Very Effective |
| Steel | Physical | Normal | Normal | Normal | Normal |
| Student - Belt | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Student - Claw | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Student - Fang | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Vampire | Shadow | Less Effective | Very Effective | Less Effective | Normal |
| White | Physical | Normal | Normal | Normal | Normal |
| Worker | Tactical | Less Effective | Less Effective | Very Effective | Less Effective |
| Zombie | Physical | Normal | Normal | Normal | Normal |
| Mouse | Power Type | Physical | Shadow | Tactical | Arcane |
- iTunes Mouse, Master Burglar Mouse are not included.
Exceptions
- Ninja mice have been noted to be resistant to Physical Traps in the Dojo.
- Physical traps have been noted to be of normal effectiveness against Tactical mice in the Training Grounds.
See Also
- Cheat Sheet – Condensed Effectiveness Chart
- Hunting Sequence – Official information on how a mouse catch is calculated
- Power Type – List of the different power types available
- Forum Discussion by Adrian Hew, which provided the chart information.